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Gwyrgyn Blood posted:I'm not sure the controller port priority was originally intended to be an anti-competitive element, since it has been in since the N64 game. Maybe they deliberately left it in for that reason though? I think it's probably more that they didn't think to just have concurrent grabs cancel each other out and that was the best way they thought of to handle the situation when it arose. There's such an astronomically low chance of that occurring in any noticeable fashion, though, so it hardly affects the gameplay in any meaningful way.
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# ? Mar 19, 2012 18:41 |
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# ? Jun 6, 2024 10:14 |
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AnonSpore posted:Aren't those "player 2 side's corner" only, not "the characters who are being controlled by the second player" only, though? At least, that's how I remember it. Apparently CvS2 does have both kinds of things (P1 side corner though): James Chen's CvS2 system guide posted:PLAYER 2 ONLY CORNER SWITCH (Why is it the vacuum left corner if the character is pushed away from the corner, not towards it? )
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# ? Mar 19, 2012 19:07 |
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How could anyone read James Chen's writing? I start in and I just hear his voice in my head rambling on. I wrote a larger post but most of this has been answered re: Smash Brothers I think it boils down to simplicity, at the most you only have to ban Akuma to make SFII playable at the highest level. And the vast majority of arcade titles get played as-is, up to and including games with one-touch kills and infinite combos like Marvel vs Capcom 2. This still doesn't mean every game gets played, there is a ton of stigma in the 2d fighting community surrounding "broken" games. In Japan unpopular, unbalanced, or broken games are relegated to the designation of Kusoge, literally "poo poo games" Most kusoge are avoided by the more serious and generally more respectable members of the Japanese player base. What Japan plays drives a lot of the competitive focus in the United States and our own competitive scene. There are the rare occurrences where our opinions differ (marvel, 3rd strike) but for the most part noone is going out of their way to give Sengoku Basara X or JoJo's serious coverage at an American Major.
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# ? Mar 20, 2012 06:16 |
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Veib posted:Apparently CvS2 does have both kinds of things (P1 side corner though):
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# ? Mar 20, 2012 06:26 |
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Philip Rivers posted:Was Street Fighter II intentionally designed from the ground up to be an exceptionally serious competitive game? This sentence makes me think you didn't actually get what he was saying. There's nothing wrong with it being a not-competitive game by design, the problem is that there's a loving laundry list of rules that need changed within the game (certain stocks/time limit, certain stages, items, etc.) as well as without the game (character bannings, # of legal ledge grabs, etc.). SF2 may not have been designed with a precognition of what competitive fighters would become, but playing it was simple; you put in your quarter, you picked your character, and you played. That element has more or less stayed true for competitive fighting games to this day. Compare the list of rules for the vast majority of Evo games to Smash Bros. The former is something like "best 2 out of 3, default time limit, loser can change characters between rounds," which are more or less the default settings for the game when you put the disc in.
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# ? Mar 20, 2012 06:46 |
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Philip Rivers posted:What, from the fighting game player's standpoint, specifically differentiates Smash Bros. out of the genre? The play mechanics are different, obviously, but on a more conceptual level, I'm having trouble seeing the dividing line. The rules required to make the game tournament viable don't help but the real dividing line is that the Smash community is very insular and for that and many other fair and unfair reasons the FGC considers them subhuman
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# ? Mar 20, 2012 06:46 |
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I doubt the controller port stuff is supposed to be an anti-competition measure, it was probably just a quick and lazy way to generate a seed that's stuck around from the original game.Philip Rivers posted:Was Street Fighter II intentionally designed from the ground up to be an exceptionally serious competitive game? Maybe not, but Smash was intentionally designed to be anti-competitive in the traditional sense, Brawl especially. Turning it into a "legitimate" fighting game is like squeezing blood from a stone.
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# ? Mar 20, 2012 06:51 |
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Smash tournaments smell worse than FG tournaments although that's like saying poo poo smells worse than piss I used to play Melee competitively , Brawl is a fun party game but an absolute joke at a competitive level as everything from the items to the characters to the stages was designed to DISCOURAGE Melee's higher skill ceiling. Melee was really fun but it's not a fighting game, most 2D fighting games have very similar skillsets and none of them involve things like platforming and technically infinite health.
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# ? Mar 20, 2012 06:51 |
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quote:It all began in '94 This is part of a series of weekly ranbats.
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# ? Mar 20, 2012 10:53 |
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So I've went and bought StreetfighterXTekken. So far I really like using Juri and Megaman. (Got the PS3 version of course)
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# ? Mar 20, 2012 15:51 |
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I find it amusing that they literally had to make a romhack of Brawl to make the game competitively viable. They literally hacked the game. With Street Fighter, you just pop in a quarter or turn on your Xbox.
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# ? Mar 20, 2012 15:53 |
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Gammatron 64 posted:I find it amusing that they literally had to make a romhack of Brawl to make the game competitively viable. They literally hacked the game. FYI no one takes the extra versions seriously. They're just funny because you can do a bunch of stupid poo poo and make up fun combos, but the gameplay is still really bad in general. So basically, it's SFxT.
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# ? Mar 20, 2012 16:21 |
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Except it's not.
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# ? Mar 20, 2012 16:29 |
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Anyone know where besides FocusAttack I can buy a Qanba stick? Going to get one for my birthday, but FocusAttack is sold out of all the colors.
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# ? Mar 20, 2012 21:50 |
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SpaceBees posted:Anyone know where besides FocusAttack I can buy a Qanba stick? Going to get one for my birthday, but FocusAttack is sold out of all the colors. eightarc.com still has black but its sold out of all the other Qanba colors.
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# ? Mar 20, 2012 21:56 |
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Ybrik posted:eightarc.com still has black but its sold out of all the other Qanba colors. Yeah I just checked there and am going to order one! Thanks man! Color is a non issue, I'll put custom artwork on one of these days (FocusAttack has the flat panel plexiglass for only about $14).
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# ? Mar 20, 2012 22:13 |
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Arcadeshock has them too.
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# ? Mar 20, 2012 22:15 |
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Coughing-up Tweed posted:When people say that it wasn't designed to be competitive, they literally mean that the guy that made the game took steps to prevent it from being competitive like adding in the controller port priority and random tripping. edit: Yep
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# ? Mar 20, 2012 23:01 |
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WHATEVS SISTER posted:Is "random tripping" seriously what it sounds like? Because wow dang It's really bizarre, but considering the target audience it makes sense that Sakurai didn't want the game to have a really difficult metagame or anything, especially because Brawl added online mode. Also it's the guy who designed Kirby, or the easiest platformer series ever.
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# ? Mar 20, 2012 23:11 |
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WHATEVS SISTER posted:Is "random tripping" seriously what it sounds like? Because wow dang As a dude who likes Melee and really wants Brawl to be better than it is, a little part of me wants to say "Well, if you're in a situation where you can't risk tripping, just walk instead of running. Nobody runs in SFII and you don't hear people complaining." Sadly though I cannot bring myself to really believe it.
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# ? Mar 20, 2012 23:22 |
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So let's say I want to start playing Tekken. Should I pick up Tekken 6 or Dark Resurrection?
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# ? Mar 20, 2012 23:54 |
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They're both great games (DR is still way more fun imo), but if you're thinking of playing Tag2, then T6BR is the way to go, since Tag 2 is just BR with Tag.
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# ? Mar 21, 2012 00:04 |
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^^Get T6 and/or Tekken Hybrid (HD port of Tekken Tag Tournament with a TTT2 demo and a CG movie, PS3 only). The full MLG player roster is out: Mortal Kombat quote:EGJustinWong Soul Calibur V quote:EGJustinWong King of Fighters XIII quote:EGJustinWong You KOF dudes should agree to split the pot and each take home ~$900 just for showing up. Sucks to be MLG, but it's not like they weren't repeatedly told what a bad idea this was.
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# ? Mar 21, 2012 00:05 |
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uncleKitchener posted:Tag 2 is just BR with Tag. AHhhhhhhhhhhhhhhhhhhhhh no peg.
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# ? Mar 21, 2012 00:35 |
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PaletteSwappedNinja posted:The full MLG player roster is out:
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# ? Mar 21, 2012 00:41 |
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KOF13 MLG entrants posted:xskullsmasherx69
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# ? Mar 21, 2012 00:54 |
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HoobastankTheReason posted:AHhhhhhhhhhhhhhhhhhhhhh no peg. Well, it's not BR, but at the same time it's very much like BR and it caters to BR players.
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# ? Mar 21, 2012 01:21 |
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HoobastankTheReason posted:AHhhhhhhhhhhhhhhhhhhhhh no peg. https://www.youtube.com/watch?v=phR_1PhumZ0
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# ? Mar 21, 2012 04:09 |
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I AM CARVALLO posted:So let's say I want to start playing Tekken. Should I pick up Tekken 6 or Dark Resurrection? There is no reason to pick up Dark Resurrection. T6's mechanics are what TTT2 is most closely based on.
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# ? Mar 21, 2012 04:32 |
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Where can I get a TE equivalent stick without bad fight game artwork. It's bugging me out that I can't find one that isn't SFxT EDITION or SSFIV EDITION. Also I am lazy and don't want to go to Kinko's to get my favorite anime character printed on a cutout for the stick.
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# ? Mar 21, 2012 16:53 |
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Electric Crayon posted:Where can I get a TE equivalent stick without bad fight game artwork. It's bugging me out that I can't find one that isn't SFxT EDITION or SSFIV EDITION. http://store.namcobandaigames.com/s...s=1332345341107 It costs a bunch because it's limited edition, but it doesn't have any bad fighting game artwork on it.
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# ? Mar 21, 2012 16:56 |
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Electric Crayon posted:Where can I get a TE equivalent stick without bad fight game artwork. It's bugging me out that I can't find one that isn't SFxT EDITION or SSFIV EDITION. Eightarc.
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# ? Mar 21, 2012 16:56 |
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Or the Hori V3-SA/VX-SA.
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# ? Mar 21, 2012 16:58 |
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You can take the art off a TE stick too.
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# ? Mar 21, 2012 17:04 |
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kaujot posted:Eightarc. What this too cool for school guy is talking about, is this website, with a clickable link: http://eightarc.com/
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# ? Mar 21, 2012 17:05 |
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I got a quanba q4raf. Highly recommend it and its plain black with a changable top. Eightarc and quanba are literally the same sticks as both are made by quanba so quality would be the same.
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# ? Mar 21, 2012 17:06 |
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Single Console Stick: Hori HRAP v3 or vX depending on your console. Dual Mod Stick: Eightarc Fusion or a Qanba Q4RAF. Own both, both great.
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# ? Mar 21, 2012 17:12 |
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the Qanba looks super nice. Is the start button on the face ever a concern? I do like to mash in MvC2. Or I'll pick up a TE stick if I can find one on the cheap since the art is removable. Thanks for the tips y'all. edit: aww yeah $125 bones http://www.newegg.com/Product/Product.aspx?Item=N82E16879216157&Tpk=round%202
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# ? Mar 21, 2012 17:29 |
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Just as a heads up saying "the art is removable" is a little misleading. You'll almost definitely need another plexi because the default art is glued to the plate they have on there. Unless I guess you just want your buttons and stick sitting directly on the metal top panel then that's cool I guess.
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# ? Mar 21, 2012 17:35 |
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# ? Jun 6, 2024 10:14 |
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Electric Crayon posted:the Qanba looks super nice. Is the start button on the face ever a concern? I do like to mash in MvC2. I've never hit it by mistake but if it's a concern eightarc have it on the top of the stick like the TE. An old TE would probably be cheaper but the quanba and eightarc work with PS3 and Xbox so if tournaments are a possibility for you it would be handy. Mega Comrade fucked around with this message at 17:41 on Mar 21, 2012 |
# ? Mar 21, 2012 17:38 |