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Super Slash
Feb 20, 2006

You rang ?

Fishbus posted:

In hiring news, we (Splash Damage) are looking for some new folk in our London studio

4. Production Testers

Gahhh... I would be all over this like white on rice, but there's so many apprehensions. What are the odds of contract turning into permanent or rising through the ranks? I don't think my missus would be best pleased to be uprooted to London without stability. :ohdear:

(I would butter up all 'dat toast though)

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Sigma-X
Jun 17, 2005

Fishbus posted:

We're looking for senior games toasters

Toast games for a living, MAKE YOUR DREAM A REALITY. TIGHTEN UP THE CRISPINESS ON SLICE 3

Uh hello it is Toasten Up the Graphics on Bagel 3

Chernabog
Apr 16, 2007



Make sure you tune up the butter first.

Also, http://www.youtube.com/watch?v=-HH3QdNAY_E

anime was right
Jun 27, 2008

death is certain
keep yr cool
x

anime was right fucked around with this message at 07:06 on Apr 18, 2017

Fishbus
Aug 30, 2006


"Stuck in an RPG Pro-Tour"

Super Slash posted:

Gahhh... I would be all over this like white on rice, but there's so many apprehensions. What are the odds of contract turning into permanent or rising through the ranks? I don't think my missus would be best pleased to be uprooted to London without stability. :ohdear:

(I would butter up all 'dat toast though)

Well, you can have apprehensions, but it is always worth a try, even when it is you that has to turn down the job.

Developer QA tends to give you better results than that of large publisher mills... if you get in here you will at least have a better chance, even if it's for 6 months.

Just give me a message, I'll pass on the deets and we can go from there!

OldMold
Jul 29, 2003
old cold gold mold

Waterbed posted:

Hi.

I'm a competitive fighting game player with game design experience.

I unfortunately, do not live in or near San Francisco.

Nuts, I'd love someone who is passionate about fighting games working on this thing - well if you want to shoot me a resume to kirill at izelis.com, maybe we can reconnect once we're in a position to support relocation for folks.

This is us: https://apps.facebook.com/izelis_sotf

anime was right
Jun 27, 2008

death is certain
keep yr cool
x

anime was right fucked around with this message at 07:05 on Apr 18, 2017

gr0g
May 1, 2008
Was approached for a position in NY, any idea which studio it might be?

"Hope all is well. I wanted to run a new role passed you that I have had come in based in New York. It is working for a well known developer who have recently opened a new studio in this area. Please take a read through the spec and confirm if you are happy to be submitted across.

Here follows the details of a job for which you appear to be a suitable candidate: UI Artist Required For American Developer.

Job ID : 15318
Description: With numerous hit titles and established brands as well as new IPs to their portfolio, this company can offer you the chance to get involved in the production of an highly anticipated predicted chart-topper, as well as an excellent working environment."

Would it be NYC too? Don't know if I could be bothered moving if it wasn't. Also salary expectations for American UI designer? I've only worked in OZ and UK. Not sure what game it is either.

anime was right
Jun 27, 2008

death is certain
keep yr cool
Rockstar NYC? Their headquarters is there but I think they only started doing game development in NYC just recently I believe.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

gr0g posted:

Was approached for a position in NY, any idea which studio it might be?

"Hope all is well. I wanted to run a new role passed you that I have had come in based in New York. It is working for a well known developer who have recently opened a new studio in this area. Please take a read through the spec and confirm if you are happy to be submitted across.

Here follows the details of a job for which you appear to be a suitable candidate: UI Artist Required For American Developer.

Job ID : 15318
Description: With numerous hit titles and established brands as well as new IPs to their portfolio, this company can offer you the chance to get involved in the production of an highly anticipated predicted chart-topper, as well as an excellent working environment."

Would it be NYC too? Don't know if I could be bothered moving if it wasn't. Also salary expectations for American UI designer? I've only worked in OZ and UK. Not sure what game it is either.

Whoever they are, if legit, obviously can't afford a recruiter or headhunter who can spell worth a drat.

Perhaps take that into perspective when reading this message again.

gr0g
May 1, 2008

Jan posted:

Whoever they are, if legit, obviously can't afford a recruiter or headhunter who can spell worth a drat.

Perhaps take that into perspective when reading this message again.

They're definately legit, the same company (but not the person who contacted me) got me a role in UK a few years ago.

If it's rockstar that would be worth a move, I've been part of three studios that all shut down while I was there or soon after. Actually doing UI for a mobile app developer now.

ceebee
Feb 12, 2004
Hmmm R* hit me up about a spot in San Diego. I told em I wasn't interested unless they could get me into the Boston office. Miss my family, want to go back to Boston :/

Edit: Speaking of, anybody know of any place over there looking for a 3D artist around Septemberish?

Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

Jan posted:

Whoever they are, if legit, obviously can't afford a recruiter or headhunter who can spell worth a drat.

Perhaps take that into perspective when reading this message again.

I could be wrong, but it looks like the actual job description is fine and the part proceeding it (which is... less fine) is coming from another source, like a job hunting service or something. I wouldn't hold the company the job posting is for responsible for that.

Carfax Report
May 17, 2003

Ravage the land as never before, total destruction from mountain to shore!

gr0g posted:

Was approached for a position in NY, any idea which studio it might be?

"Hope all is well. I wanted to run a new role passed you that I have had come in based in New York. It is working for a well known developer who have recently opened a new studio in this area. Please take a read through the spec and confirm if you are happy to be submitted across.

Here follows the details of a job for which you appear to be a suitable candidate: UI Artist Required For American Developer.

Job ID : 15318
Description: With numerous hit titles and established brands as well as new IPs to their portfolio, this company can offer you the chance to get involved in the production of an highly anticipated predicted chart-topper, as well as an excellent working environment."

Would it be NYC too? Don't know if I could be bothered moving if it wasn't. Also salary expectations for American UI designer? I've only worked in OZ and UK. Not sure what game it is either.

My first guess is Avalanche's new NYC studio. http://www.joystiq.com/2011/06/15/avalanche-studios-to-open-new-york-city-studio-this-fall/

gr0g
May 1, 2008
description is consistant with http://www.avalanchestudios.se/eng/open-positions/?aguid=D013D68946CE4FC08B48DA04EB583A49&site=avalanchestudios&subsite=

Seems like an expensive place to operate so they must be doing well?

Sigma-X
Jun 17, 2005

gr0g posted:

Was approached for a position in NY, any idea which studio it might be?

"Hope all is well. I wanted to run a new role passed you that I have had come in based in New York. It is working for a well known developer who have recently opened a new studio in this area. Please take a read through the spec and confirm if you are happy to be submitted across.

Here follows the details of a job for which you appear to be a suitable candidate: UI Artist Required For American Developer.

Job ID : 15318
Description: With numerous hit titles and established brands as well as new IPs to their portfolio, this company can offer you the chance to get involved in the production of an highly anticipated predicted chart-topper, as well as an excellent working environment."

Would it be NYC too? Don't know if I could be bothered moving if it wasn't. Also salary expectations for American UI designer? I've only worked in OZ and UK. Not sure what game it is either.

Avalanche was looking for a UI designer in NYC at their GDC booth.

milquetoast child
Jun 27, 2003

literally
I've used recruiters before and they've either been fantastic or really terrible. I used one to land my latest job and they were top notch. It was Game Recruiter, if you're looking for work, try using them. They were incredibly responsive, understanding to my needs and...just all around great.

http://bit.ly/GItCcS should give you some insight in to whatever company is using. It's just a copy/paste of text. It could be any company.

devilmouse
Mar 26, 2004

It's just like real life.

ceebee posted:

Edit: Speaking of, anybody know of any place over there looking for a 3D artist around Septemberish?

September will probably be too late since we're starting the hiring process right now, but we're looking for 3d artists so hit me up if you want to chat about Zynga Boston.

mutata
Mar 1, 2003

Carfax Report posted:

My first guess is Avalanche's new NYC studio. http://www.joystiq.com/2011/06/15/avalanche-studios-to-open-new-york-city-studio-this-fall/

Grr, their name always throws me off. (For those who don't know, I work for the OTHER Avalanche in Salt Lake City)

LowPolyCount
May 16, 2004

Transform... for Justice!

NextTime000 posted:

I have been gunning for some form of UI programming position since I learned Scaleform existed (read: my first GDC; 2 years ago) and while I have been willing to relocate to California (the opposite coast) such a job I am unsure if I would want to relocate that far for my first, full-time, regular paycheck, job in-industry.

Tough life decisions like these come with the territory. If you want to break in, you need to be very flexible with where you are willing to move.

The Glumslinger
Sep 24, 2008

Coach Nagy, you want me to throw to WHAT side of the field?


Hair Elf
So I have a question to the thread at large, specifically the Bay Area people. I'm starting a job up in Novato once I graduate (2K Sports), and I have been starting to look at moving up there. What are people's opinion of living in Marin versus in San Franciso proper?

Shindragon
Jun 6, 2011

by Athanatos

crazylakerfan posted:

So I have a question to the thread at large, specifically the Bay Area people. I'm starting a job up in Novato once I graduate (2K Sports), and I have been starting to look at moving up there. What are people's opinion of living in Marin versus in San Franciso proper?

Firts off, congrats on getting the job. San Francisco is a big city, so if you are going there, be prepared for a lot of traffic inside the city. SF is rarely non busy when driving. As for Marin, it's more of small city across the Golden Gate bridge.

So I say, do you want to live in city that is very noisy, has multiple things happening. or live in a quite city like Marin.

It's basically either live in a big rear end city or live in a small one. SF is my hometown, I love it but even I would prefer a small city moreso than a big one.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

crazylakerfan posted:

So I have a question to the thread at large, specifically the Bay Area people. I'm starting a job up in Novato once I graduate (2K Sports), and I have been starting to look at moving up there. What are people's opinion of living in Marin versus in San Franciso proper?
We had a discussion about precisely this very recently, and the general statement at the guy who commuted in from out across the bridge was - "bwa hahahahaha."

I believe there are a couple of options, for living out away from the city. Some of them are serviced by a "good" ferry, that's fast and convenient and has wifi and such. The other ferry, that I believe goes to Marin, is slow and crappy. I have no experience whatsoever of my own there, but unless I'm misremembering the location, I gather that the bridge is super expensive to drive across, and that BART doesn't come out there at all. Commutes from out there were thus hell, as compared to anywhere where you could commute in via wifi'ed ferry/bus/etc.

Shalinor fucked around with this message at 21:23 on Mar 23, 2012

devilmouse
Mar 26, 2004

It's just like real life.

crazylakerfan posted:

So I have a question to the thread at large, specifically the Bay Area people. I'm starting a job up in Novato once I graduate (2K Sports), and I have been starting to look at moving up there. What are people's opinion of living in Marin versus in San Franciso proper?

You would HATE your life if you had that commute. It's at least a reverse one, but UGHHHH. It's a 30 mile commute already and that's before the shitshow of traffic on the GG in the morning. I very briefly flirted with the idea of living in, say, Sausalito and working in the city, but that commute was just a killer.

Splaa
Jul 23, 2007

hey dudes, I've got something hilarious for you:

http://activision.taleo.net/careersection/10020/jobdetail.ftl?lang=en&job=OPE000021

This would be a job posting from my old office. Note the hourly rate. No it's not a joke.

Mega Shark
Oct 4, 2004

Splaa posted:

hey dudes, I've got something hilarious for you:

http://activision.taleo.net/careersection/10020/jobdetail.ftl?lang=en&job=OPE000021

This would be a job posting from my old office. Note the hourly rate. No it's not a joke.

Wow, that is unreal. I can't imagine they've gotten a single qualified applicant.

devilmouse
Mar 26, 2004

It's just like real life.
To be fair, it's in Nowhere, Minnesota, where $12/hour is probably akin to $20/hour in a coastal city.

Edit: vvv Sorry - when I google maps'd it, I had to zoom out 3 times before I saw Bloomington / Minneapolis but I didn't look at the little mile marker, so I assumed it was out in the sticks.

devilmouse fucked around with this message at 02:18 on Mar 24, 2012

Splaa
Jul 23, 2007

minneapolis isn't THAT cheap, and it's like a second ring suburb, not that far out there. I live in the center of the city and it's like a 20 minute commute.

Also I will fight you for hating on minneapolis.

Sigma-X
Jun 17, 2005

Splaa posted:

hey dudes, I've got something hilarious for you:

http://activision.taleo.net/careersection/10020/jobdetail.ftl?lang=en&job=OPE000021

This would be a job posting from my old office. Note the hourly rate. No it's not a joke.

I am correct in assessing this as "junior producer"?

Sigma-X fucked around with this message at 19:42 on Mar 26, 2012

NextTime000
Feb 3, 2011

bweeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
eeeeeeeeeeeeeeeeeeeee
<----------------------------
Hey guys, just wondering if anyone knows how I could get a leg-up on finding an Entry/Mid-level UI Programming gig. right now I got a checklist of stuff I should know:
Flash/Scaleform (via the Unreal Development Kit)
Perl/Lua/Python
some Web Development skills ala CSS/PHP
and C/C++ for good measure

I keep applying to stuff all over, but so far in my almost 2 year search I have had one phone interview very early on that I fell flat on my face in, one phone screen that lead to a programming test but no-dice, and one eternal e-mail conversation / multiple programming tests / write-up on object-oriented programming that nobody has responded to me in months so I guess I will give up on him despite him telling me not to.

at least I got a guy who is letting me do a little freelance work for him right now.

Sigma-X
Jun 17, 2005
How many applications are you putting out versus how many hits are you getting?

What's your portfolio/experience look like?

Why is C/C++ at the tail end of UI programming?

Here at Volition at least, UI programming is C++. The in-game setup of stuff/scripting is LUA, but the UI artists do that.

From my limited exposure it kind of sounds like you're aiming for an in-between position that doesn't really exist.

What's your portfolio look like nowadays? I thought you had some flash games and stuff in there, but I might be thinking of someone else?

With that skill list you might want to take a look at Kixeye? They've got about 100 positions they want to fill and given your focus on web-distributable stuff it'd be up your alley, skills-wise.
http://www.kixeye.com/jobs/

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Sigma-X posted:

Here at Volition at least, UI programming is C++. The in-game setup of stuff/scripting is LUA, but the UI artists do that.

Yeah, sadly Scaleform isn't quite like that. It's some half-assed mix of UI design, UI art and UI programming with very blurred lines between each field. Odds are if you're a UI programmer working with Scaleform, you'll inevitably have to open a flash file to make some changes to the ActionScript there.

If you're lucky, depending on how Scaleform was integrated to your engine, you might have one big common ActionScript file containing all the relevant UI logic for that movie clip. But, more likely, odds are the goddamn logic will be all over the place, in animation frames, in includes, in script, in C++.

It's a loving oversized nightmare and requires specialists in their own rights.

abske_fides
Apr 20, 2010
Does anyone know if it's possible to find game cinematics/trailers with sound effects/dialogue but no music? I've been wanting to do some music reels and practice and I'm more into the music domain than sound effects although that is something that I'll also be concentrating on.

Thanks

gr0g
May 1, 2008
Yes turns out it is Avalanche NYC for Just Cause 3 most likely.

I'm going to give it a go, Soho NYC and all. I quit gaming but I can totally do NYC for a years.

Sigma-X
Jun 17, 2005

abske_fides posted:

Does anyone know if it's possible to find game cinematics/trailers with sound effects/dialogue but no music? I've been wanting to do some music reels and practice and I'm more into the music domain than sound effects although that is something that I'll also be concentrating on.

Thanks

Unless having no music is the conceit of the trailer (and I'm unfamiliar of any that do this) you're not going to find partial trailers like that in public, so you'll either want to hunt down leaks or look into removing the music.

I was under the impression that a lot of karaoke players tend to remove the lyrics from stereo mixes programmatically (since the vocals are centered and the instruments are not) and if that is the case, surely there's a way to it the other way, right? Go hunting and try to find some trailers with the mono music and stereo sounds, or vice versa?

I know nothing about audio.

mutata
Mar 1, 2003

Just mute the whole thing. If you're trying to showcase the music, sound effects and dialog will just get in the way of you showing off.

Note Block
May 14, 2007

nothing could fit so perfectly inside




Fun Shoe

gr0g posted:

Yes turns out it is Avalanche NYC for Just Cause 3 most likely.

I'm going to give it a go, Soho NYC and all. I quit gaming but I can totally do NYC for a years.

The studio is very nice, the team they've built seems very solid so far, and you can't go wrong with NYC! Definitely at least give it a go. :)

Comrade Flynn
Jun 1, 2003

Residual Toast posted:

Welp, my whole company got laid off http://techcrunch.com/2012/03/19/6waves-lolapps-layoffs/

Fortunately living in SF means I'm swarmed with recruiters, and gdc had me thinking about leaving the company anyways.

An ex-coworker of mine JUST got a job there, but he's publishing side so I assume he's safe?

Bummer to hear, even though our companies had a bit of a rivalry.

mutata
Mar 1, 2003

I found this to be an interesting read: http://www.gamasutra.com/view/news/167244/Turning_down_Zynga_Why_I_opted_out_of_the_210M_Omgpop_buy.php

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milquetoast child
Jun 27, 2003

literally
My company is hiring these people. I haven't started there yet, I do that in 2 weeks.

quote:

We are a fully-funded mobile games studio in SF managed by industry veterans with openings for mobile game engineers, server engineer, tools engineer, live producers, QA Leads and data analysts. Competitive compensation and profit-sharing.

All of that is true, it is a fully funded "start up" style mobile games studio in downtown SF. Shoot me a PM if you're interested. I do not believe there is any relocation available, so unless you want to foot the move yourself, we're only looking for local candidates.

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