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Orders in. Had some technical difficulties in addition to other things, sorry I was slow.
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# ? Mar 23, 2012 19:48 |
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# ? May 27, 2024 20:55 |
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Have all the orders. I'd like to offer an apology to the thread, work's been kicking my rear end the past few days. I'm going to try to get the update finished before I go to work tomorrow.
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# ? Mar 24, 2012 07:20 |
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No need to apologize for that. Seriously.
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# ? Mar 24, 2012 09:19 |
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Life things > Internet robot things. We understand.
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# ? Mar 24, 2012 13:41 |
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PoptartsNinja posted:Have all the orders. If you don't work, you starve to death or something. That would impact the quality of future updates. What I mean by that is, of course, that you don't owe us anything and we're grateful just for having this awesome thread.
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# ? Mar 24, 2012 16:33 |
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Yeah, we all like big stompy robots, but we can all also understand liking "being able to eat" more.
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# ? Mar 24, 2012 18:49 |
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Plus, work allows you to survive till you become a permanent Battletech writer, and thus create better giant robots for us all. It's Win-Win baby!
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# ? Mar 24, 2012 18:51 |
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Factory Semi-Finals: Tactical Update 11 Movement Phase `Mechs attempt to move through the same hex A Axman Moves Second! Stopped short in hex 0609! C Thunderbolt Moves First! E Centurion Moves Third! Stopped short in hex 0608! C Thunderbolt - Must pass a piloting test to stand (4 base = 4): rolled 11, succeeds! Combat Phase A Axman - Fires Autocannon/20 at C Thunderbolt (3 base + 0 range + 2 movement + 0 enemy movement + 1 Partial Cover = 6): rolled 9, hit Right Arm (0/5 armor, 0/10 structure remains)! Limb blown off! - - Damage transfers to Right Torso (19/24 armor remains)! - Fires Medium Laser at C Thunderbolt (3 base + 0 range + 2 movement + 0 enemy movement + 1 Partial Cover = 6): rolled 8, hit Right Torso (14/24 armor remains)! - Fires Medium Laser at C Thunderbolt (3 base + 0 range + 2 movement + 0 enemy movement + 1 Partial Cover = 6): rolled 7, hit Right Leg (Damage absorbed by terrain)! - Fires Medium Laser at C Thunderbolt (3 3 base + 0 range + 2 movement + 0 enemy movement + 1 Partial Cover = 6): rolled 6, hit Right Torso (9/24 armor remains)! - Generates 17 heat, sinks 15! Overheating! C Thunderbolt - Fires Medium Laser at A Axman (3 base + 0 range + 2 movement + 1 enemy movement + 1 partial cover = 7): rolled 7, hit Left Torso (5/21 armor remains)! - Fires Medium Laser at A Axman (3 base + 0 range + 2 movement + 1 enemy movement + 1 partial cover = 7): rolled 5, miss! - Fires Medium Laser at A Axman (3 base + 0 range + 2 movement + 1 enemy movement + 1 partial cover = 7): rolled 7, hit Right Leg (Damage absorbed by terrain)! - Fires SRM-6 at A Axman (3 base + 0 range + 2 movement + 1 enemy movement + 1 partial cover = 7): rolled 8, 4 missiles hit Left Leg (Damage absorbed by terrain), Left Leg (Damage absorbed by terrain), Right Leg (Damage absorbed by terrain), Right Arm (8/10 armor remains)! Critical Chance! - Fires Flamer at A Axman (3 base + 2 range + 2 movement + 1 enemy movement + 1 partial cover = 9): rolled 11, hit Right Leg (Damage absorbed by terrain)! - Generates 17 heat, sinks E Centurion - Torso Twists to threaten hex 0508! - Fires Large Laser at C Thunderbolt (3 base + 0 range + 0 movement + 0 enemy movement = 3): rolled 12, hit Center Torso (12/30 armor remains)! - Generates 9 heat, sinks 16! F Catapult - Fires PPC at C Thunderbolt (3 base + 0 range + 2 movement + 0 enemy movement + 1 partial cover = 6): rolled 6, hit Right Torso (0/24 armor, 14/15 structure remains)! Critical chance! - Fires Medium Laser at C Thunderbolt (3 base + 2 range + 2 movement + 0 enemy movement + 1 partial cover = 8): rolled 8, hit Right Leg (Damage absorbed by terrain)! - Fires Medium Laser at C Thunderbolt (3 base + 2 range + 2 movement + 0 enemy movement + 1 partial cover = 8): rolled 7, miss! - Generates 18 heat, sinks 20! End Phase: A Axman - Critical chance in Right Arm! No critical hits sustained! - Must pass a piloting test or fall (4 base + 1 massive damage = 5): rolled 6, succeeds! C Thunderbolt - Must pass a piloting test or fall (4 base + 1 massive damage = 5): rolled 3, fails! - - Suffers damage to Right Torso (9/15 structure remains (Through-armor critical chance!)), Left Torso (18/24 armor remains)! - - Attempts to avoid pilot damage (4 base + 1 massive damage + 1 avoiding pilot damage = 6): rolled 2, fails! - Must pass a 5+ consciousness test: rolled 6, succeeds! - Critical chance in Right Torso! No critical hits sustained! - Through-armor critical chance in Right Torso! 1 critical hit sustained! - - Heat Sink destroyed! Physical Combat Phase: A Axman - Kicks E Centurion (4 base + 2 movement + 0 enemy movement - 2 kick = 4): rolled 5, hit Left Leg (6/24 armor remains)! E Centurion - Kicks A Axman (4 base + 0 movement + 1 enemy movement - 2 kick = 3): rolled 7, hit Left Leg (0/6 structure remains)! Leg blown off! End Phase: A Axman - Eliminated by Leg Destruction! E Centurion - Must pass a piloting test or fall (4 base + 0 kicked = 4): rolled 4, succeeds! Turn End Phase: Three `Mechs (or less) remain, FFA continues indefinitely! “An excellent play by Boyington!” Fisher exclaimed ebulliently, “Antonin was gearing up for a reversal—to try to catch him from behind, and he turned the tables with his quick stand. I’ve never seen a `Mech spring up from a fall that quickly and I don’t think Antonin has either. Still, that Thunderbolt is in a bad way—he’s prone and that’ll limit his mobility; and if Ken and Antonin put aside their differences they could pick him apart before he can finish them off. Still, the Thunderbolt’s a tough design from our friends at Earthwerks. Earthwerks: No, you shut up.” Primary Objective: - Have Fun (3/6)! - - Die gloriously! Secondary Objectives: - First One to Die (Marauder (Cafel)) - - Fighting hard is its own reward - Achievement Hunter (Guillotine (GreyjoyBastard)) - - Eliminate the First One to Die - Look-Out Below () - - Step or fall on someone from a hole on a higher level - Most Hated (Thunderbolt (Longinus00)) - - Take fire from at least three opponents on a single turn - Most Headshots (Catapult (anakha) (2)) - - Dislikes anyone else having cockpit glass - Dwarf Fortress’d () - - Lose every internal in all torso locations, suffer no damage to arm or leg internals - Sock Blocker (Guillotine (GreyjoyBastard)) - - Die, leaving rough terrain in a chokepoint or ramp hex - Didn’t Walk on the Duckboards () - - Fail a 5+ piloting test or worse - Out but Still In () - - Fail a consciousness test - Legitimate Strategy () - - Shoot an unconscious target - Most Honorable () - - Don’t shoot an unconscious target - Flesh Wound (Axman (magni)) - - Eliminated via leg destruction - Cheating Legger (Centurion (Felime)) - - Eliminated someone via blowing off a leg - Louis XVI (Marauder (Cafel)) - - Eliminated via headshot! - Revolutionary (Guillotine (GreyjoyBastard)) - - Eliminated someone via headshot - Boom (Guillotine (GreyjoyBastard)) - - Eliminated via Ammo Explosion - Fratricidal (Centurion (Felime)) - - Eliminated someone via Ammo Explosion - Aiden Pryde (Axman (magni)) - - Eliminated in a FFA turn! - Marthe Pryde (Centurion (Felime)) - - Eliminated Aiden Pryde in an FFA turn! - Cursed (Axman (magni)) - - Nuffle hates this player - Statuesque () - - Hold position for three or more turns in a row - Mary Sue () - - Scored the most kills - Mutually Assured Destruction (Guillotine (GreyjoyBastard) and Marauder (Cafel)) - - Two players kill (or score a kill assist on) the other, on the same turn - Best Archaeologist () - - Found the Secret Hex - Capellan Deal (someone did this but you won’t learn who until they die) - - Formed an alliance with someone on the opposing team - Most Entertained the GM (Thunderbolt (Longinus00)) - - Did something - Last Man Standing () - - Someone survived! - Draw (0/1) - - Nobody survived! Enemy Movement Modifiers: C TDR-5SS Thunderbolt “Warhawk” E CN9-AL Centurion “Legionnaire” F CPLT-K2 Catapult “Kokuryuu” Overlord Stables (Steiner) AXM-1X Axman “Copper” Weight: 65 tons (Heavy) HD A(S): 6/9 (3/3) LT A(S): 5/21 (15/15) LT R A(S): 6/6 CT A(S): 23/28 (21/21) CT R A(S): 6/6 RT A(S): 21/21 (15/15) RT R A(S): 6/6 LA A(S): 9/17 (10/10) RA A(S): 0/17 (8/10) LL A(S): 0/24 (0/15) RL A(S): 19/24 (15/15) Heat: 6/30 Overheat Penalty: Movement reduced to 3/5/4! Heat Sinks: 15 Movement: 4/6/4 Mechwarrior: Pilot 4, Gunnery 3 Mechwarrior Name: Serge Axey Mechwarrior Player: magni Mechwarrior Status: Concussion (5+)! Armament: Hatchet – RA (Status: OK!) Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Small Laser – HD (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!) Autocannon/20 – CT (Heat: 7, Ammo: 7, Range: (L:9 M:6 S:3), Status: OK!) Critical Damage: Right Hand destroyed! Notes: 2 hands Bromley Stables (Marik) GLT-4L Guillotine “The Fighting 18th” Weight: 70 tons (Heavy) Mechwarrior Name: Colonel Isadora Alvarez Mechwarrior Player: GreyjoyBastard Mechwarrior Status: Shrapnel Wound, Flash Burns, Neural Shock (9+) Skye Tigers Stables (Skye) TDR-5SS Thunderbolt “Warhawk” Weight: 65 tons (Heavy) HD A(S): 9/9 (3/3) LT A(S): 18/24 (15/15) LT R A(S): 6/6 CT A(S): 12/30 (21/21) CT R A(S): 11/11 RT A(S): 0/24 (9/15) RT R A(S): 6/6 LA A(S): 20/20 (10/10) RA A(S): 0/20 (0/10) LL A(S): 29/29 (15/15) RL A(S): 29/29 (15/15) Heat: 0/30 Overheat Penalty: None Heat Sinks: 21 Movement: 4/6/0 Mechwarrior: Pilot 4, Gunnery 3 Mechwarrior Name: Charles Boyington Mechwarrior Player:Longinus00 Mechwarrior Status: Broken wrist, concussion (5+)! Armament: PPC – RA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: Blown Off!) Flamer – RT (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!) Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) SRM-6 – LT (Heat: 4, Ammo: 14, Range: (L:9 M:6 S:3), Status: OK!) Critical Damage: None! Notes: 2 hands Gemini Stables (Duchy of New Syrtis) MAD-3D Marauder “Danh Khan Huu” Weight: 75 tons (Heavy) Mechwarrior Name: Ngoc Binh Mechwarrior Player: Cafel Mechwarrior Status: Vaporized! Tandrek Stables (Liao) CN9-AL Centurion “Legionnaire” Weight: 50 tons (Medium) HD A(S): 9/9 (3/3) LT A(S): 0/17 (11/12) LT R A(S): 7/7 CT A(S): 0/23 (16/16) CT R A(S): 9/9 RT A(S): 17/17 (12/12) RT R A(S): 7/7 LA A(S): 11/16 (8/8) RA A(S): 16/16 (8/8) LL A(S): 6/24 (12/12) RL A(S): 19/24 (12/12) Heat: 0/30 Overheat Penalty: None Heat Sinks: 16 Movement: 4/6/0 Mechwarrior: Pilot 4, Gunnery 3 Mechwarrior Name: Antonin Césaire Mechwarrior Player: Felime Mechwarrior Status: OK! Armament: Large Laser – RA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!) Small Laser – RA (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!) Medium Laser – CT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – CT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) LRM-10 – LT (Heat: 4, Ammo: 12, Range: (L:21 M:14 S:7 Min:6), Status: OK!) Critical Damage: None! Notes: 1 hand Silver Dragon Stables (Kurita) CPLT-K2 Catapult “Kokuryuu” Weight: 65 tons (Heavy) HD A(S): 9/9 (3/3) LT A(S): 0/20 (12/15) LT R A(S): 8/8 CT A(S): 14/24 (21/21) CT R A(S): 11/11 RT A(S): 15/20 (15/15) RT R A(S): 8/8 LA A(S): 0/18 (7/10) RA A(S): 0/18 (7/10) LL A(S): 15/20 (15/15) RL A(S): 15/20 (15/15) Heat: 0/30 Overheat Penalty: Heat Sinks: 20 Movement: 4/6/0 Mechwarrior: Pilot 4, Gunnery 3 Mechwarrior Name: Ken Hachiman Mechwarrior Player: anakha Mechwarrior Status: OK! Armament: PPC – RA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!) PPC – LA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: DESTROYED!) Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Machine Gun – RT (Heat: 0, Ammo: 6, Range: (L:3 M:2 S:1), Status: OK!) Machine Gun – RT (Heat: 0, Ammo: -, Range: (L:3 M:2 S:1), Status: OK!) Critical Damage: None! Notes: no hands or arm actuators PoptartsNinja fucked around with this message at 09:13 on Mar 25, 2012 |
# ? Mar 25, 2012 08:04 |
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The Axeman, destroyed through physical combat. Oh, the bitter irony of it all. Holy crap, this turned into a clusterfuck right quick, huh? Makes for damned good television, though! Damned if that Centurion isn't making a showing and a half, too - for someone that many observers considered the favorite to get eliminated first, getting a kill on the Axeman is a serious feather in his cap. Go Felime go! The oddsmakers believe in you!
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# ? Mar 25, 2012 08:10 |
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Catapult Wait, if my PPC connected with the T-bolt's RA (which was already blown off), shouldn't the damage have transferred to the RT? That's at least another crit check right there. E: Thanks, PTN! anakha fucked around with this message at 09:22 on Mar 25, 2012 |
# ? Mar 25, 2012 08:47 |
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As the spokesman for Defiance Industries, I'm obliged to say that the -SS model is made by the fine folks at DefHes. But more importantly, I think the Centurion technically won the prize I was giving out.
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# ? Mar 25, 2012 09:33 |
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Another turn alive. Another turn closer to victory! Go go Felime! That was hilarious and humiliating for the Axeman. Ruined. Best thing ever. You are the best. Finish them.
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# ? Mar 25, 2012 09:38 |
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Welp, the Centurion remains the MVP on the field. I certainly did not see that coming.
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# ? Mar 25, 2012 09:51 |
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Felime ni Kanabo. Now all that needs to happen is that TBolt goes down.
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# ? Mar 25, 2012 10:15 |
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Another brutal and entertaining round.AtomikKrab posted:Now all that needs to happen is that TBolt goes down. Speaking of going down, did the Thunderbolt qualify for the achievement? quote:C Thunderbolt
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# ? Mar 25, 2012 10:25 |
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Axman Welp. Kinda expected that to be honest. With that leg and my luck, I reckoned that the next kick would finish me. Still, I managed to use the hatchet and I managed to spread some major pain during the last rounds including a nice little gently caress-off to our candidate from Skye. ANd hey, at least my pilot's gonna walk away from this. I regret nothing.
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# ? Mar 25, 2012 14:56 |
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This is getting exciting. I want to say Catapult has a good chance of actually winning the whole shebang, but Centurion has done better than expected. I'm still banking on Boyo who wisely has stayed out of it up until now. He's got a good chance to wipe out both the remaining mechs and remain the last mech standing. It's been pretty incredible how every match just manages to get this tense. No running away now. May the best man win!
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# ? Mar 25, 2012 16:11 |
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Catapult pulling this one out would definitely be the most interesting development, fluff-wise. "Hachiman vs. Capet: gently caress Cooperation!"
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# ? Mar 25, 2012 16:25 |
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Centurion What- I- What even happened. I didn't even include contingency orders for my small laser. Was not expecting this at all. I think all the mechs who have died so far deserve the
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# ? Mar 25, 2012 17:39 |
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Unless there's something actively countermanding a kick, I make the melee actions where I can.
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# ? Mar 25, 2012 18:26 |
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That was one of the most awesome battletech moments ever. The Centurion that should be dead 3 times over by now kicks an Axman's leg clean off. I cannot stop grinning at the mental video I have of that.
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# ? Mar 25, 2012 18:42 |
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And the Axeman is down to a melee attack. Oh the irony.
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# ? Mar 25, 2012 19:21 |
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GhostStalker posted:And the Axeman is down to a melee attack. Oh the irony. To the Centurion too, which I recall being more or less voted "most likely to die first" at the start. Gotta love it when the dice decide to generate their own narative. At least the Axeman went down blowing the limb off a mech with the AC/20. Though if the Centurion goes on to actually win the thing I'll die laughing.
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# ? Mar 25, 2012 20:42 |
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The Thunderbolt's neutered and has serious torso exposures, the Catapult's beat up but still packing a PPC (the last of those on the field), and the Centurion's got a weak torso but still his full complement of weapons. This is going to go fast and bloody from here on out, and we couldn't have asked for a better mix of relative underdogs going into this thing! I'm split between pulling for the seriously underestimated Centurion and the sure-to-cause-chaos-between-Draconis-and-Feds Catapult.
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# ? Mar 26, 2012 03:46 |
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MadDogMike posted:Gotta love it when the dice decide to generate their own narative. That's unfair to Felime, IMO; he's played things very smartly overall.
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# ? Mar 26, 2012 03:59 |
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RedMagus posted:Plus, work allows you to survive till you become a permanent Battletech writer, and thus create better giant robots for us all. It's Win-Win baby! Freelancers get paid like 1 cent a word (it depends, could be as high as 3?). It's not going to replace your day job.
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# ? Mar 26, 2012 05:20 |
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Some is boned hard this next coming round. The secret alliance achievement hasn't been revealed meaning the conspirators are still alive. So the third wheel will get blown off or we're going to see some double dealing on the arena floor.
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# ? Mar 26, 2012 06:47 |
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This place looks like it got tag teamed by giant fuckbots.
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# ? Mar 26, 2012 07:04 |
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Come on guys, get your act together and kill that Capellan. Then the Thunderbolt. So I guess I'm rooting for the Catapult despite shooting him for three rounds.
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# ? Mar 26, 2012 07:06 |
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Fraction Jackson posted:That's unfair to Felime, IMO; he's played things very smartly overall. No insult intended, sorry. And yes, he did the cat-and-mouse game extremely well or no dice in the world would save him. I do find it somewhat amusing though his left leg took enough damage to be only somewhat better off than the Axeman; if he gets shot down via left leg damage too the irony will be complete. Of course, if he gets his butt to partial cover he can deal with that weakness at least.
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# ? Mar 26, 2012 18:31 |
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Cthulhu Dreams posted:Freelancers get paid like 1 cent a word (it depends, could be as high as 3?). It's not going to replace your day job.
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# ? Mar 26, 2012 18:55 |
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Trast posted:Some is boned hard this next coming round. The secret alliance achievement hasn't been revealed meaning the conspirators are still alive. So the third wheel will get blown off or we're going to see some double dealing on the arena floor. It could be that only one of the conspirators is still alive - the deal would still be kept secret, since the knowledge of it could change people's plans. I'm betting that Felime was one of the two involved - that Centurion needed every bit of help there was.
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# ? Mar 26, 2012 21:58 |
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Cthulhu Dreams posted:Freelancers get paid like 1 cent a word (it depends, could be as high as 3?). It's not going to replace your day job. Ah, so thats why some of the freelancers I've seen write like a vomiting thesaurus...
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# ? Mar 26, 2012 22:37 |
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Malachite_Dragon posted:Ah, so thats why some of the freelancers I've seen write like a vomiting thesaurus... Yeah, it's a pretty terrible job in the grand scheme of things. One of the SR freelancers 'Ancient History' (I have forgotten his real name) disclosed his rates of pay after the Catalyst/Shadowrun payment hilarity and he was getting paid between 3 and 5 cents a word, which I gather is the RPG standard. I'm rooting for the Centurion, he has done an amazing job so far.
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# ? Mar 27, 2012 01:07 |
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Oddly enough, I'm the one with the most gun, but probably the least survivability. The thunderbolt is tanky enough to take some hits, but it's got nothing with any range. The catapult's almost a zombie at this point. Not enough ammo to take out that torso location in an explosion(though it would probably make the pilot KO). And it has its PPC left. What happens this turn will likely decide the game. If the Thunderbolt tries to get me, it will probably kill me, but I'll hurt it, and the catapult will probably get away and get a few turns of good firing with that PPC, probably enough to get him the win. If the Thunderbolt chases the CAT, it risks my guns going after it, but it can probably weather the storm, and I'm going to have a harder time escaping to somewhere with clear firing lines if it kills the CAT. If the CAT goes after me, it's probably giving the thunderbolt the game, as he wants to get to effective PPC range and away from mlas. Same for me. I'd probably put the odds at 5:4:3 for the CAT:CN9:TDR right now. CAT has the survivability to take hits and enough gun to pull a win in the long term. TDR's in a bad spot to get at the CAT and doesn't have the guns for a ranged duel. And I'm pretty much dead whenever Longinus wants me dead, with only the threat of the CAT getting away giving me a chance. Even given that, it's all up to the dice from here, and secret deals could turn things upside down if both conspirators are still alive. Felime fucked around with this message at 01:59 on Mar 27, 2012 |
# ? Mar 27, 2012 01:56 |
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Malachite_Dragon posted:Ah, so thats why some of the freelancers I've seen write like a vomiting thesaurus... Brevity is the soul of wit; but it doesn't pay very well. BattleCorps is $0.04 per word, so pretty decent for such a small company. Then again, they've always lived and died by their writers and they know it.
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# ? Mar 27, 2012 04:31 |
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Surely they also give you a fairly narrow window in terms of word count? I don't know much about this particular subgenre but more broadly, spec writing is usually pretty formulaic (in terms of subject, composition, and wordcount too).
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# ? Mar 27, 2012 06:03 |
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Yeah, I'm not writing novels for them. Still, if MechWarrior Online does well, they may be looking for new novels in the rebooted universe. I hope to have an update finished tonight, but it may need to wait until tomorrow. I had a lovely day at work (and also: today's my birthday, so I'm a touch distracted).
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# ? Mar 27, 2012 06:21 |
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Happy birthday, PTN! Delaying an update for a break like that is well deserved.
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# ? Mar 27, 2012 06:56 |
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# ? May 27, 2024 20:55 |
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That Cat will die if it takes even one head SRM, so it's not THAT good position-wise. And PTN: Happy Birthday. Take a day off. You won't regret it unless I suddenly decide to overthrow you as GM. I don't know why I said that.
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# ? Mar 27, 2012 07:08 |