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This is kind of neat! I have to admit that I'm fond of the silly "HA HA!" sound clip whenever you free your fellow marines but I can't wait to see what you come up with.
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# ? Mar 27, 2012 18:03 |
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# ? May 15, 2024 17:45 |
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That sound (as well as the "AAAAAAHHHHH" alternative taunt) comes from Quake 3, I think. Tank Jr? Not sure.
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# ? Mar 27, 2012 18:42 |
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Yeah, there's a bunch of sounds from Quake. The armor pickups, for one. Duke Nukem's explosions, I think, too.
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# ? Mar 27, 2012 19:33 |
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I want to play Redneck Rampage using the ERampage loader but I don't have the .GRP files since I installed it with my old disc. From what I can tell I have to get the games of GOG to get the .GRP and that is a pile of rear end also I have no money. loving Hell I just want to YEEEEEEHAWWWWWWWWWWWWWWW but no Vista hates RR
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# ? Mar 27, 2012 19:44 |
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Finished DTWID on UV with Brutal Doom. Wasn't too bad. I liked the levels on the whole, but man, there were too many mandatory "running through lava" sections. Especially when they only give you one environment suit to do it with. Now I'm playing through Doom 2 on UV Fast with Brutal Doom. It's loving hard! Especially since enemies are already faster than normal.
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# ? Mar 27, 2012 19:47 |
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And Danny Glover gave new life to the thread. gently caress YOURSELF!, Danny.
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# ? Mar 27, 2012 21:18 |
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Fren posted:Yeah, there's a bunch of sounds from Quake. The armor pickups, for one. Duke Nukem's explosions, I think, too. the rocket explosion sounds like its from HL1
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# ? Mar 28, 2012 00:00 |
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Kazvall posted:And Danny Glover gave new life to the thread. gently caress YOURSELF!, Danny. Is funny how a single voice clip can do that much for an awesome mod. Kinda like the voice of Jon St John in Duke Nukem 3D, that game wouldn't be the same without it.
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# ? Mar 28, 2012 22:01 |
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Where is the soundclip from? Closest thing the Internet tells me is.. Predator 2?
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# ? Mar 28, 2012 22:11 |
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sockpuppetclock posted:Where is the soundclip from? Closest thing the Internet tells me is.. Predator 2? I spent far too long digging for this clip. treat posted:I was watching Predator 2 last week. As it turns out, it's Danny Glover.
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# ? Mar 29, 2012 02:19 |
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Brutal Doom + Scythe II UV is really loving challenging to me and I love it.
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# ? Mar 29, 2012 02:47 |
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I think the mod could use more action movie one-liners personally. Maybe throw some Arnold in there. Make them .WAV files recorded straight from audio of movies for that legit 90s Doom mod feel.
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# ? Mar 29, 2012 02:54 |
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SolidSnakesBandana posted:Arnold Voting for "You are one ugly mother fucker."
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# ? Mar 29, 2012 03:04 |
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Multiple voice packs, please! "Come quietly or there will be...trouble." "Drop it!" -frags- "Thank you for your cooperation."
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# ? Mar 29, 2012 03:21 |
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Fren posted:Brutal Doom + Scythe II UV is really loving challenging to me and I love it. I was doing just fine through most of Scythe 1 until the last chapter. The third or fourth level in chapter three has two Cyberdemons in a really tiny space, and they do so much goddamned damage now it's ridiculous. I had to give it up there.
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# ? Mar 29, 2012 04:26 |
RyokoTK posted:I was doing just fine through most of Scythe 1 until the last chapter. The third or fourth level in chapter three has two Cyberdemons in a really tiny space, and they do so much goddamned damage now it's ridiculous. I had to give it up there. EPIC 2 has a map where you end up in an arena with four Cyberdemons, an Arch-Vile, and four small pillars. Then, when you kill all of them, a wall drops with 20-26 Revenants, all machine-gunning heat-seeking missiles at your rear end simultaneously. I beat it, legit, on UV and Brutal Doom v0.15 beta. Only took me like 15 or 16 tries.
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# ? Mar 29, 2012 20:07 |
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Alright guys the weekend is almost here again, so time to drop me some cool doom wads you'd like to suffer through will all your thread pals!
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# ? Mar 29, 2012 21:51 |
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Dukka posted:Alright guys the weekend is almost here again, so time to drop me some cool doom wads you'd like to suffer through will all your thread pals! Well Memento Mori is the classic co-op choice, I think, but something that's tough and has lots of big action would work. Plutonia 2 or Scythe 2, for example.
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# ? Mar 29, 2012 21:54 |
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We need to play Stronghold, or Master of Puppets.
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# ? Mar 29, 2012 22:26 |
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Chex Quessssst!
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# ? Mar 29, 2012 22:54 |
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Dukka, we should do a real bad mod night and play crappy mods for Q1, Q2, etc.
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# ? Mar 30, 2012 15:37 |
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SPACE HOMOS posted:Dukka, we should do a real bad mod night and play crappy mods for Q1, Q2, etc.
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# ? Mar 30, 2012 17:15 |
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If we're talking Bad Mod Night I'd like to recommend whatdafuck05.wad for Skulltag because it's amazing and needs to be seen. e: Kazvall back me up here
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# ? Mar 30, 2012 18:24 |
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tooooooo bad posted:If we're talking Bad Mod Night I'd like to recommend whatdafuck05.wad for Skulltag because it's amazing and needs to be seen. e: 64.121.215.235:10666 Dukka fucked around with this message at 19:44 on Mar 30, 2012 |
# ? Mar 30, 2012 18:27 |
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Whadafuck wad is truly the most amazing mod about smoking crack, throwing explosive bongs, pissing on people and about 1000 other things I don't want to spoil. If I didn't have food poisoning right now I would be playing.
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# ? Mar 30, 2012 20:54 |
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Kazvall posted:Whadafuck wad is truly the most amazing mod about smoking crack, throwing explosive bongs, pissing on people and about 1000 other things I don't want to spoil. If I didn't have food poisoning right now I would be playing. Maybe you could put that up this weekend? I'd love to give it a shot if you host it. (I like playing by myself just fine, but it's always fun when a random goon just drops in out of nowhere!) Edit: VVVV Oh, hey, hopefully it's still up tomorrow. Chinook fucked around with this message at 21:17 on Mar 30, 2012 |
# ? Mar 30, 2012 21:14 |
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Dukka posted:Target acquired, be ready. oh wait what wtf is going on.
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# ? Mar 30, 2012 21:16 |
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Sorry, this question is about Darkplaces and Rygel's texture pack. While i've got all other features on, I can't get offset mapping to work; No amount of autoexec.cfg and config.cfg modifications seem to work. Any help?
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# ? Mar 30, 2012 21:28 |
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ToxicFrog posted:So I finally got around to trying out the AMC TC. How do I get it to unfuck the HUD so that it actually shows me what weapons/ammo/keys I have, rather than flashing it up for a second when I switch weapons? EDIT: also Kins just a minor thing if you update the OP again soon; AMC TC is standalone like WGR2, incase anybody wants to try it out but doesn't have Duke3D for some reason. Jblade fucked around with this message at 21:49 on Mar 30, 2012 |
# ? Mar 30, 2012 21:35 |
I've played around with Brutal Doom v0.16 and some observations so far: The new death animations are pretty amazing--like somebody else mentioned, you can totally go all "Robocop" shotgun-death on the zombies now. And it feels good. There are a bunch of new sounds, like possessed chatter for the former humans, but they've done something strange with the Imps. Can't quite put my finger on it, but their heads feel fatter, and they have more of an alien-demeanor to them. It probably doesn't help that the new sounds for them are some mish-mash of the Xenomorphs from "Aliens" (pretty sure, at least.) Also, there's an iron-sight feature for the pump action, but I'm on the fence about it. The shotgun just doesn't feel like a weapon that needs ADS features. On the other hand, the grenade launcher has been cleaned up a bit (new sounds and particle effects) and doesn't feel as OP as it used to. You'll still hurt yourself if you use it in close quarters, but it doesn't feel as "cheaty" as it might have before. Also, the Railgun's been buffed, and makes a mess of lesser enemies. Not sure if it's been set up as a drop, however.
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# ? Mar 30, 2012 22:55 |
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Wait, a new Brutal Doom version is out? Wait, new sounds for the imps?
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# ? Mar 30, 2012 22:57 |
Galaga Galaxian posted:Wait, a new Brutal Doom version is out? It's the first test version for 0.16, so I imagine the feedback will involve people complaining about the new imp sounds...I hope. They're not terrible, but they're way too close to Xenomorph sound clips.
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# ? Mar 30, 2012 23:00 |
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Jblade posted:Do you mean the HUD isn't working at all? Or do you mean you want to get that old long status bar up that normal Duke has? The TC disables the old Duke HUD but I can't think of a reason why you wouldn't be able to see it. If you mean there's no HUD at all, press the -/+ key which enables/disables the HUD ingame. The HUD is working in the sense that it shows me ammo/health/armour. There's no status bar like the old hud that shows me all of my keys and weapons - there isn't even anything that shows me my currently ready item. If I switch weapons or pick something up, a faint, unreadable display flickers at the top of the screen for about half a second, then vanishes.
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# ? Mar 30, 2012 23:59 |
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Dukka posted:Target acquired, be ready. Oh no did I already miss this edit: tracked down the Brutal Doom test version here: http://phenomer.net/hosted/boko/BRUTALDOOMV016Test1.zip Haven't played with BD for a while, holy butts it's gotten way crazier. I like the new Imp sounds, but I wish he would do something better with the Spectre death thing, when their corpses turn visible. I appreciate the idea I just think that the sprites he used for it look bad. edit2: it's for Skulltag edit3: these rapid fire Cyberdemons are super jerks see you tomorrow fucked around with this message at 23:22 on Mar 31, 2012 |
# ? Mar 31, 2012 01:57 |
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ToxicFrog posted:The HUD is working in the sense that it shows me ammo/health/armour. There's no status bar like the old hud that shows me all of my keys and weapons - there isn't even anything that shows me my currently ready item. If I switch weapons or pick something up, a faint, unreadable display flickers at the top of the screen for about half a second, then vanishes. http://www.mediafire.com/?dczd4gqigcqlz13 What character are you playing as? If you could show me a screenshot as well that'd help since I haven't come across this bug before. There is no long status bar like the Old Duke one that shows all weapons and ammo at once, but the HUDs should definitly show what inventory item you have ready. Some HUDs don't show keys which was a mistake (but there is a PDU you can use to check all of your items and keys) Jblade fucked around with this message at 08:12 on Mar 31, 2012 |
# ? Mar 31, 2012 08:09 |
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Dukka posted:Ah yes, Quake 2, better known as "enjoy the crash if you so much as take a dip in the water on windows 7". I beat Quake 2 on Windows 7 not too long ago without any issues. Does this not affect the Steam version?
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# ? Apr 1, 2012 03:01 |
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For anyone that wants the original "gently caress YOURSELF!" back for Brutal Doom, I've made a quick mod that replaces the bad-sounding one in the current versions with the original. You can download it here. It'd be nice if it was added to the OP for convenience's sake.
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# ? Apr 1, 2012 08:02 |
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I hope you guys like custom Quake levels because I just made a few. Go download from here. Huge-rear end screenshot here. This map breaks a lot of limits, so please use a limit-breaking engine. If you're not sure which one, I can heartily recommend FitzQuake.
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# ? Apr 1, 2012 11:05 |
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Yodzilla posted:I beat Quake 2 on Windows 7 not too long ago without any issues. Does this not affect the Steam version? I finished Q2 with the expansions from my Steam versions just fine on 7 x64 without an issue. I was using an engine mod, but I imagine that's standard for everyone.
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# ? Apr 1, 2012 11:20 |
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# ? May 15, 2024 17:45 |
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closeted republican posted:For anyone that wants the original "gently caress YOURSELF!" back for Brutal Doom, I've made a quick mod that replaces the bad-sounding one in the current versions with the original. You can download it here. It'd be nice if it was added to the OP for convenience's sake. Just one page ago.
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# ? Apr 1, 2012 11:29 |