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AttackBacon
Nov 19, 2010
DEEP FRIED DIARRHEA
Is there anywhere besides Hoard O' Bits that sells the new plastic bits for Warmachine? I want to buy a pair of Ripjaw heads and a Reaper Harpoon so that I can switch the Deathrippers/Slayer I got in a second Cryx Battlebox into Ripjaws/Malice but Hoard O' Bits has been sold out for two weeks now.

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dexefiend
Apr 25, 2003

THE GOGGLES DO NOTHING!


TFR + TRAD GAMES UNITE!

TROLLS ARE CLASSY MOTHERFUCKERS. Trolls love their Rye Whiskey and their guns.

Sab669
Sep 24, 2009

Huh, I really like the bases for those. Contrasts with the models a lot.

Fyrbrand
Dec 30, 2002

Grimey Drawer
Crosspostin, no booze or guns here though.

Edit: removing dead pic links

Fyrbrand fucked around with this message at 15:05 on Mar 11, 2015

Aristocrat
Dec 24, 2005
I got the Witch Coven today and I'm totally confused as to how I'm supposed to attach Egregore to its base.

Hipster Occultist
Aug 16, 2008

He's an ancient, obscure god. You probably haven't heard of him.


Aristocrat posted:

I got the Witch Coven today and I'm totally confused as to how I'm supposed to attach Egregore to its base.

Heh, I thought the exact same thing when I was assembling mine. Just drill a hole in the base and glue one of the longer spikes in there, seemed to do the trick for me.

Nightwatcher
Apr 18, 2007
Going to be trying out my Cygnar force tonight, here is the list as of right now. I Hope it is formatted correctly and everything as it is the first list I have put together myself.

System: Warmachine
Faction: Cygnar
Casters: 1/1
Points: 25 points
Captain Allister Caine (*5 pts)
* Squire (2 pts)
Arcane Tempest Gun Mages (Leader and 5 grunts)(6 pts)
* Arcane Tempest Gun Mage Officer (2 pts)
* Ol' Rowdy (9 pts)
Greygore Boomhowler and Co.(Leader and 5 grunts)(6 pts)
Captain Arlan Strangewayes (2 pts)
Journeyman Warcaster (3 pts)

I could swap out the Squire and Journeyman Warcaster for Reinholdt and the Black 13. Still a little unsure on the exact strategy I should be using too. Probably put Boomhowler on one flank and the ATGM on the other with Rowdy and Strangewayes. Caine will probbly follow the ATGM until he can get a decent shot at the opposing warcaster.

Should I marshal Rowdy to Strangewayes or the ATGM Officer?

KingMob
Feb 12, 2004
Et In Arcadia Ego

Nightwatcher posted:



I could swap out the Squire and Journeyman Warcaster for Reinholdt and the Black 13. Still a little unsure on the exact strategy I should be using too. Probably put Boomhowler on one flank and the ATGM on the other with Rowdy and Strangewayes. Caine will probbly follow the ATGM until he can get a decent shot at the opposing warcaster.

Should I marshal Rowdy to Strangewayes or the ATGM Officer?

You can't marshall character 'Jacks, and by not giving him to Caine you're leaving points on the table.

I suggest the following:

Captain Allister Caine
-Ol' Rowdy
-Squire
Arcane Tempest Gun Mages (Leader and 5 Grunts)
-Arcane Tempest Gun Mage Officer
Black 13th Gun Mage Strike Team
Greygore Boomhowler & Co. (Boomhowler and 5 Grunts)
Reinholdt, Gobber Speculator

Hipster Occultist
Aug 16, 2008

He's an ancient, obscure god. You probably haven't heard of him.


Nightwatcher posted:

Going to be trying out my Cygnar force tonight, here is the list as of right now. I Hope it is formatted correctly and everything as it is the first list I have put together myself.

System: Warmachine
Faction: Cygnar
Casters: 1/1
Points: 25 points
Captain Allister Caine (*5 pts)
* Squire (2 pts)
Arcane Tempest Gun Mages (Leader and 5 grunts)(6 pts)
* Arcane Tempest Gun Mage Officer (2 pts)
* Ol' Rowdy (9 pts)
Greygore Boomhowler and Co.(Leader and 5 grunts)(6 pts)
Captain Arlan Strangewayes (2 pts)
Journeyman Warcaster (3 pts)

I could swap out the Squire and Journeyman Warcaster for Reinholdt and the Black 13. Still a little unsure on the exact strategy I should be using too. Probably put Boomhowler on one flank and the ATGM on the other with Rowdy and Strangewayes. Caine will probbly follow the ATGM until he can get a decent shot at the opposing warcaster.

Should I marshal Rowdy to Strangewayes or the ATGM Officer?


Always Marshall ranged jacks, especially with the ATGM. Swap 'Ol Rowdy for a Defender, (can't marshall characters anyways) and you'll get way more mileage with snipe.

Syrnn
Aug 16, 2004

I want to try out eFeora for the first time this week, but I'm having a couple of issues shoring up the details of the list. At the moment, it's looking a little something like this:

System: Warmachine
Faction: Protectorate of Menoth
Casters: 1/1
Points: 22/25
Feora, Protector of the Flame (*6pts)
* Reckoner (8pts)
* Vanquisher (8pts)
Choir of Menoth (Leader and 3 Grunts) (2pts)
Temple Flameguard (Leader and 9 Grunts) (6pts)
* Temple Flameguard Officer & Standard (2pts)
Vassal of Menoth (2pts)

Now, I've been given the suggestion to use a bonded Templar, and given its strange combination of mobility (due to beat back) and higher armour, it seems like a pretty sweet deal, but as of the moment, I own one heavy kit, so my Templar kind of is my Vanquisher. But, the Reckoner seems like it would work very well as a stop-gap for a few reasons, the least of which is its already excellent passive bonuses from Ashen Veil, but another thought has occurred: With Escort upkept, his long-range Assault shot gains a very impressive 22" threat range (Spd5+Charge3+Escort2+Rng12)! Bonded, and with Choir support, it's a fairly accurate shot that will pretty much guarantee an early Fire Continuous on something.

I absolutely cannot see myself going without the TFG due to their exellent synergy with Feora and her feat, and the Vanquisher is there, as well, to lay down a good bit of fire continuous with that Vassal giving a second helping. At this point, though, I'm pretty much at a loss for where to burn those last three points! The way I'm breaking down my options currently seems to be this:

Heirophant+Wracks: This has the obvious benefit of really making sure Feora has enough focus to go around, and boosts her rather pitiful spell ranges, but having not played it yet, I don't know if this is overkill, or if the 2" range from the Heirophant will even do much towards letting her spell sling a little without exposing my caster to serious risks.

Dartan Vilmon: This guy is a pretty excellent solo whom easily can carry his points and then some. I'd see him as a likely charge-support for the Reckoner or a pesky solo-hunter, but the lack of Pathfinder means that a lot of things I would normally dedicate my solo hunter to (the Errant Seneschal) are easily out of his control. Heavy hitting? Probably, but I'm sure Eiryss will just giggle her way out of some woods and Disrupt one of my 'jacks.

Piper of Ord+Mechanik: Obviously, survivability here. Rhupert is the only merc at my disposal at the moment, but giving TFG Tough and Fearless, or oddly Pathfinder. Obviously due to the UA, Dirge of Mists is a little superfluous, but it's also around. My major issue here is that I tend to fail the skill check on Vassal Mechaniks and thus rarely if ever actually repair my 'jacks, and this is kind of "counting on" them surviving whatever damage they take.

I'd love suggestions for which of these options is sane, much less good, or really any other idea under the sun as to how to fill those last three for a simple eFeora list like this!

Maybe it's because I was reared into the faction by using the Harbinger and Kreoss, but these 6 focus casters sure are strange to work around their limitations...

Korwen
Feb 26, 2003

don't mind me, I'm just out hunting.

Dorakyura posted:

eFeora Stuff

I absolutely love the bonded Templar with eFeora, so I can second that. The reason I prefer him over the Reckoner in this case is because it feels like the 2 armor from the shield helps make a big difference in survivability.

Remember with the Assault on the Reckoner, sure you can launch him 10" at the enemy, but you have to make sure he's safe from retaliation. Putting him up there can get him killed pretty easily, so be careful with that.

As far as filling out that list goes, I would absolutely put in the Covenant of Menoth and Wracks, although some people might say a mechanic instead of the Wracks.

I say the book because with Escort and her good defensive stats, eFeora can play a mid-to-front-line caster, but there's one issue with that, and it's knockdown. In addition to that, knockdown is one of the ways to get around Enliven with the vassal which means your jacks are less safe. The book prevents this, so that's why he makes my eFeora lists.

Also watch out for slams. With eFeora within 3" of a jack, make sure they don't have any good slam angles to her. That sucks.

Excelsiortothemax
Sep 9, 2006
I would suggest the Piper + Vassal. Tough on your TFG is always a great way to frustrate your opponent.

Question about wracks, it says no movement, but in a scenario where your lacking AOE, could you in theory throw them? I dont see any ruling that you couldnt.

DJ Dizzy
Feb 11, 2009

Real men don't use bolters.
Does anyone know how this is for a newbies 25point list? Butcher, Berserker, Juggernaut, Destroyer and 5 Man-O-War Shocks?

DJ Dizzy fucked around with this message at 16:19 on Mar 29, 2012

Ashcans
Jan 2, 2006

Let's do the space-time warp again!

So, I am playing in a league at the local store, and as part of it we have to choose 3 casters to stick with (the format is actually sort of weird, we escalate from 15 to 50 points and you drop casters as you do, so at the end you have one caster with a 50 point list and we'll play a tournament. Anyway.)

I am playing Mercs, and I currently have Ashlynn, Magnus, and Gorten. I am probably not going to take Gorten for logistical reasons (I don't have his jacks painted, basically, and so painting his stuff plus the stuff for the human casters would be a pain). So who should my third be? I'm leaning toward Damiano or Fiona at the moment, the first because I have Rocinante already and the second because I want to roll with 7 focus for once! Thoughts?

Raiche
Oct 29, 2007

Ashcans posted:

So, I am playing in a league at the local store, and as part of it we have to choose 3 casters to stick with (the format is actually sort of weird, we escalate from 15 to 50 points and you drop casters as you do, so at the end you have one caster with a 50 point list and we'll play a tournament. Anyway.)

I am playing Mercs, and I currently have Ashlynn, Magnus, and Gorten. I am probably not going to take Gorten for logistical reasons (I don't have his jacks painted, basically, and so painting his stuff plus the stuff for the human casters would be a pain). So who should my third be? I'm leaning toward Damiano or Fiona at the moment, the first because I have Rocinante already and the second because I want to roll with 7 focus for once! Thoughts?

I say Fiona, if you have the models. She is awesome as hell. Sadly she wants pirates around.

Damiano if you're not a pirate.

Tanon
Mar 14, 2011

I has a hat..
Damiano is pretty boss, especially with Highborn stuff. That's who I'd choose, personally. Rocinante works great with both him and Ashlynn as well.

Edit: Hey Raiche, you ever get around to digging up that Ret stuff?

S.J.
May 19, 2008

Just who the hell do you think we are?

Damiano is an awesome loving caster and I cannot recommend him enough.

Hipster Occultist
Aug 16, 2008

He's an ancient, obscure god. You probably haven't heard of him.


Ashcans posted:

So, I am playing in a league at the local store, and as part of it we have to choose 3 casters to stick with (the format is actually sort of weird, we escalate from 15 to 50 points and you drop casters as you do, so at the end you have one caster with a 50 point list and we'll play a tournament. Anyway.)

I am playing Mercs, and I currently have Ashlynn, Magnus, and Gorten. I am probably not going to take Gorten for logistical reasons (I don't have his jacks painted, basically, and so painting his stuff plus the stuff for the human casters would be a pain). So who should my third be? I'm leaning toward Damiano or Fiona at the moment, the first because I have Rocinante already and the second because I want to roll with 7 focus for once! Thoughts?

Damiano hands down. He actually has the buffs to make Steelheads not poo poo, and that's and impressive accomplishment in and of itself. :v:

crime fighting hog
Jun 29, 2006

I only pray, Heaven knows when to lift you out
How do I kill High Reclaimer with Cryx, specifically Terminus but I also have pDenny, pGoreshade, eGaspy and Scaverous? Each time I play against him I get owned pretty hard and am sick of it.

Ashcans
Jan 2, 2006

Let's do the space-time warp again!

I don't really have any Pirate stuff, and I am already running the Highborn regulars with Ashlynn. So Damiano it is! Looking forward to Deadeye on some Gun Mages and Tough + Surefoot on my tarpit. :v:

Feeple
Jul 17, 2004

My favorite part of this hobby is the rules arguments.

crime fighting hog posted:

How do I kill High Reclaimer with Cryx, specifically Terminus but I also have pDenny, pGoreshade, eGaspy and Scaverous? Each time I play against him I get owned pretty hard and am sick of it.
Really? I'd think it'd be easy. Kill poo poo as normal Pistol Wraith the HR to shut him down for the turn where he just sits with all that Focus and wait.

Now, if it's the Testament, gently caress that.

S.J.
May 19, 2008

Just who the hell do you think we are?

Feeple posted:

Really? I'd think it'd be easy. Kill poo poo as normal Pistol Wraith the HR to shut him down for the turn where he just sits with all that Focus and wait.

Now, if it's the Testament, gently caress that.

Pistol Wraith can't see through clouds

crime fighting hog
Jun 29, 2006

I only pray, Heaven knows when to lift you out
It's the clouds that really gently caress me up, I'll run the mechanithralls through to engage but his super awesome unit just pops a feat and disengages because they can't take damage that turn, then I eat 10 templates of bombs and my units are gone. I have no idea how to combat that, really.

Hipster Occultist
Aug 16, 2008

He's an ancient, obscure god. You probably haven't heard of him.


crime fighting hog posted:

How do I kill High Reclaimer with Cryx, specifically Terminus but I also have pDenny, pGoreshade, eGaspy and Scaverous? Each time I play against him I get owned pretty hard and am sick of it.

Well uh, he's like Menoth's second worst caster. Weather the charge and apply Banes to Face is really all it should take.

Also minifeat Zealots can still take damage from spells and feats. Just send up a Warwitch and give him a assfull of Venom. So you lost some McThralls, big whoop they're a 5 point chaff unit. :v: Meanwhile he just lost 8 points.

S.J.
May 19, 2008

Just who the hell do you think we are?

Terminus has to get seriously up-ins with his feat though, since the Reclaimer just takes all the souls that Terminus would get if he isn't close enough. Fortunately Terminus doesn't really need that many extra souls to end the game next turn.

Hipster Occultist
Aug 16, 2008

He's an ancient, obscure god. You probably haven't heard of him.


Eh, his control is smaller than Terminus's so while that might be an issue for models on the edge he should still get his due. The Testament on the other hand...

FLEXBONER
Apr 27, 2009

Esto es un infierno. Estoy en el infierno.

The Aberrant posted:

Well uh, he's like Menoth's second worst caster. Weather the charge and apply Banes to Face is really all it should take.

Also minifeat Zealots can still take damage from spells and feats. Just send up a Warwitch and give him a assfull of Venom. So you lost some McThralls, big whoop they're a 5 point chaff unit. :v: Meanwhile he just lost 8 points.

Minifeat Zealots can also have the blessing up that gives them protection from spells, so they can only be damaged by feats for that turn.

crime fighting hog
Jun 29, 2006

I only pray, Heaven knows when to lift you out

Poop Delicatessen posted:

Minifeat Zealots can also have the blessing up that gives them protection from spells, so they can only be damaged by feats for that turn.

Yes, he does that, too. To be fair he's one of the best players in our scene, and I really don't play that often.

Ashcans
Jan 2, 2006

Let's do the space-time warp again!

Out of curiousity, do you talk to him about it after the game? I lose pretty much all my games, but the good players neve mind talking to me about what I messed up and how to improve next time.

crime fighting hog
Jun 29, 2006

I only pray, Heaven knows when to lift you out
Yeah, we usually go over what I did wrong and what would work better, unit wise. I'm thinking of swapping out Bane Thralls for Bane Knights with Terminus, for instance. His basic advice for HR was "hit him with stuff"

Feeple
Jul 17, 2004

My favorite part of this hobby is the rules arguments.

Ashcans posted:

Out of curiousity, do you talk to him about it after the game? I lose pretty much all my games, but the good players neve mind talking to me about what I messed up and how to improve next time.
GOD YES PLEASE DO THIS. For everyone, the best and quickest way to get better as an individual and as a group is to give honest feedback. Talk about what they did wrong, what they did right, and how they can prevent it in the future. Taking that honest critisism, and giving it without being insulting can be hard, but trust me, no one gets better by just beating his pals who aren't a challenge. That's the fastest way to kill a group, actually.

Washout
Jun 27, 2003

"Your toy soldiers are not pigmented to my scrupulous standards. As a result, you are not worthy of my time. Good day sir"

DJ Dizzy posted:

Does anyone know how this is for a newbies 25point list? Butcher, Berserker, Juggernaut, Destroyer and 5 Man-O-War Shocks?

It's fine but awfully slow (so not fine really). I'd personally always use a unint of Kayazy with pBucher. They become kind of retarded with iron flesh and are nice and fast, you throw it on them after they move and let it expire and recast it if you really need to get them somewhere. Ironically a big melee beatstick like pButcher just loving loves ranged units. Normally you would have widows and 2 mortars as first picks with him in every list. His feat makes shooting units just brutal.

You are playing a super jack heavy force with an infantry caster. I'd highly recommend switching to a more infantry heavy list, or changing out to a jack caster like pVlad, pSorscha would work too.

Washout fucked around with this message at 20:39 on Mar 29, 2012

FLEXBONER
Apr 27, 2009

Esto es un infierno. Estoy en el infierno.

Washout posted:

It's fine but awfully slow. I'd personally always use a unint of Kayazy with pBucher. They become kind of retarded with iron flesh and are nice and fast, you throw it on them after they move and let it expire and recast it if you really need to get them somewhere. You should also have widowmakers with pBucher. Imagine them on his feat turn.

You are playing a super jack heavy force with an infantry caster. I'd highly recommend switching to a more infantry heavy list, or changing out to a jack caster like pVlad, pSorscha would work too.

Although I play Menoth now, I learned to play using a friend's pSorscha force. Goddamn she is a fun caster.

Flipswitch
Mar 30, 2010


I feel a bit silly for asking this, but when you guys put like eSorscha and pSorscha, I pinged e was for Epic, what does the p stand for?

evol262
Nov 30, 2010
#!/usr/bin/perl

Flipswitch posted:

I feel a bit silly for asking this, but when you guys put like eSorscha and pSorscha, I pinged e was for Epic, what does the p stand for?

Prime.

crime fighting hog
Jun 29, 2006

I only pray, Heaven knows when to lift you out
So last year my store ran a doubles tournament with the stipulation that the 2 vs. 2 games, the partners could not use the same faction. I believe my friends to Menoth and Cygnar and cleaned house pretty readily, but it got me thinking, what would the meanest combination of two feats be?

Raiche
Oct 29, 2007

Not sure on the exact wording, but pSiege x eSorscha. Feat with Siege and pass to Sorscha. Half armor, double all damage that exceeds armor.

Provided both feats say 'round'. I don't have cards in front of me.

E:
Boo. pSiege apparently reads 'turn'.

Flipswitch
Mar 30, 2010


evol262 posted:

Prime.
Ah, I see, thanks. :)

evol262
Nov 30, 2010
#!/usr/bin/perl

Flipswitch posted:

Ah, I see, thanks. :)

I guess, to be more specific, it means:
My story isn't as far advances as the epic incarnation.
Not that e${whomeever} is always stronger (pGaspy is arguably tougher than eGaspy), but that they've had more stuff happen to them in the fluff.

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Gay Polymers
Jun 14, 2005

I hear voices in my head
They talk to me
They understand
Where are my keys?
That's why I really prefer the Privateer endorsed system of throwing a number after them. Kreoss1, Kreoss2, and Kreoss3 make infinitely more sense to newcomers than pKreoss, eKreoss, and lKreoss... that poo poo's not even mildly understandable.

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