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al-azad
May 28, 2009



This game looked like War Wind to the letter but I'm 100% positive it was sci-fi. There were ranged units that shot lasers.

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dads_work_files
May 14, 2008

important_document.avi

Could it have been Outpost or Outpost 2?

al-azad
May 28, 2009



Outpost 2 is 99% likely what it is but I feel it's something different. I remember there being space monsters and the standard infantry unit top down reminded me of bulky, blue space marine armor (no, it wasn't a W40K game). Memory is cruel.

.DAT Azz
Jan 8, 2009

by Y Kant Ozma Post
Could be Dark Colony, it's got space marines but I don't remember crystals.

Long John Power
Sep 11, 2001

Can anyone identify this game? http://www.abandonia.com/vbullet/showthread.php?t=25742

Pixotic
Jan 14, 2008

He could be in this very room!
He could be
you!
He could be
me!
He could even b:commissar:
I could use some help remembering the names of a couple of old games - both were point-and-clickish and were on PC... Or perhaps amstrad or amiga (I was pretty small when I played them) but either way it was in the early 90's during the dos era for sure.

First game:- The story begins with the main character, a boy/young man, being teleported to another dimension/world by a witch while in the middle of a baseball game. I remember that part clearest, he disappeared off the field and came to in a strange new place. The only other thing I really remember about the game is there was an underwater area where you could only go once you found a fishbowl and put it on your head.

Second game:- I don't remember much about this one except that you start the game in a prison cell awaiting your execution and escape by means of bribing a kid outside the prison into telling you about a loose brick. There's a section of the game where it's kind of like pseudo first person and you're shooting... something at... something else (possibly while travelling from area to area). Most of the game is point and click style, and there's a section named something like trials and tribulations where you have to pass several challenges such as swinging pendulum blades and a set of eyes in the wall that will burn you up unless you rub onions under them to make them cry.

I hope somebody knows what I'm talking about, because this has niggling at me for years.

scamtank
Feb 24, 2011

my desire to just be a FUCKING IDIOT all day long is rapidly overtaking my ability to FUNCTION

i suspect that means i'm MENTALLY ILL


Pixotic posted:

First game:- The story begins with the main character, a boy/young man, being teleported to another dimension/world by a witch while in the middle of a baseball game. I remember that part clearest, he disappeared off the field and came to in a strange new place. The only other thing I really remember about the game is there was an underwater area where you could only go once you found a fishbowl and put it on your head.

I checked a walkthrough to confirm a hunch, and that's totally Curse of Enchantia.

Pixotic
Jan 14, 2008

He could be in this very room!
He could be
you!
He could be
me!
He could even b:commissar:

scamtank posted:

I checked a walkthrough to confirm a hunch, and that's totally Curse of Enchantia.

Oh my god, that's the one! I looked up a youtube video and within 4 seconds of the intro music I knew it was the one.

Thank you! I... I love you :blush:

cmndstab
May 20, 2006

Huge Internet Celebrity!

Pixotic posted:

Second game:- I don't remember much about this one except that you start the game in a prison cell awaiting your execution and escape by means of bribing a kid outside the prison into telling you about a loose brick. There's a section of the game where it's kind of like pseudo first person and you're shooting... something at... something else (possibly while travelling from area to area). Most of the game is point and click style, and there's a section named something like trials and tribulations where you have to pass several challenges such as swinging pendulum blades and a set of eyes in the wall that will burn you up unless you rub onions under them to make them cry.

Is this Hewitt?

Deakul
Apr 2, 2012

PAM PA RAM

PAM PAM PARAAAAM!

I'm thinking of an old highly interactive adventure game from the 90s for the PC.
It had a clay look and you controlled it from the first person.
I think you could drive vehicles, not entirely sure... but I'm positive that you could interact with pretty much everything.

It's not The Neverhood or Toonstruck.

I've been trying to remember this game for like 13 years now, it's just that I can barely remember it.

The Joe Man
Apr 7, 2007

Flirting With Apathetic Waitresses Since 1984

Deakul posted:

I'm thinking of an old highly interactive adventure game from the 90s for the PC.
It had a clay look and you controlled it from the first person.
I think you could drive vehicles, not entirely sure... but I'm positive that you could interact with pretty much everything.

It's not The Neverhood or Toonstruck.

I've been trying to remember this game for like 13 years now, it's just that I can barely remember it.

This is the only one I can think of that kinda fits your description:
http://www.mobygames.com/game/dark-eye

Oh wait, is it: http://www.mobygames.com/game/normality

Deakul
Apr 2, 2012

PAM PA RAM

PAM PAM PARAAAAM!

It's not either of them. :(

Thanks for the try though.

Pixotic
Jan 14, 2008

He could be in this very room!
He could be
you!
He could be
me!
He could even b:commissar:

cmndstab posted:

Is this Hewitt?

Sorry, that's not the one. It was an old dos/win 3.1 game.

duckfarts
Jul 2, 2010

~ shameful ~





Soiled Meat
My friend's looking for a game that was (probably)for the C64:
  • It was in sub-saharan Africa or someplace similar
  • You were looking for something and when you lost or died, they said something along the lines of "You've evaded me this time"
  • There was a canteen at the bottom of the screen that you would fill up at oases. If you ran out, you died.
  • You had an onscreen display of your bullets of which you maybe only had like 10 of, and were scarce
Any ideas?

Geographica
Jun 1, 2010

al-azad posted:

Outpost 2 is 99% likely what it is but I feel it's something different. I remember there being space monsters and the standard infantry unit top down reminded me of bulky, blue space marine armor (no, it wasn't a W40K game). Memory is cruel.

Could it be 7th Legion? http://en.wikipedia.org/wiki/7th_Legion

Snackmar
Feb 23, 2005

I'M PROGRAMMED TO LOVE THIS CHOCOLATY CAKE... MY CIRCUITS LIGHT UP FOR THAT FUDGY ICING.

duckfarts posted:

My friend's looking for a game that was (probably)for the C64:
  • It was in sub-saharan Africa or someplace similar
  • You were looking for something and when you lost or died, they said something along the lines of "You've evaded me this time"
  • There was a canteen at the bottom of the screen that you would fill up at oases. If you ran out, you died.
  • You had an onscreen display of your bullets of which you maybe only had like 10 of, and were scarce
Any ideas?

Is it Heart of Africa?

Prenton
Feb 17, 2011

Ner nerr-nerrr ner

duckfarts posted:

My friend's looking for a game that was (probably)for the C64:
  • It was in sub-saharan Africa or someplace similar
  • You were looking for something and when you lost or died, they said something along the lines of "You've evaded me this time"
  • There was a canteen at the bottom of the screen that you would fill up at oases. If you ran out, you died.
  • You had an onscreen display of your bullets of which you maybe only had like 10 of, and were scarce
Any ideas?

The hypnotically slow Total Eclipse, or its sequel?

duckfarts
Jul 2, 2010

~ shameful ~





Soiled Meat

Prenton posted:

The hypnotically slow Total Eclipse, or its sequel?
It's very similar, but the game apparently wasn't polygonal; it had a fairly top-downish interface, and he recalls walking off the edge of the screen onto a new screen in all four dimensions(directions). He says he might be mixing games up though(and drat, Total Eclipse is looking close-ish).

Chamale
Jul 11, 2010

I'm helping!



My friend mentioned seeing a game that he described as a cross between Minecraft and Battlefield. Apparently it involves both digging up blocks, placing blocks, and shooting other players with rifles. He can't remember the game's name - does anyone know what he's talking about?

Bondematt
Jan 26, 2007

Not too stupid

Chamale posted:

My friend mentioned seeing a game that he described as a cross between Minecraft and Battlefield. Apparently it involves both digging up blocks, placing blocks, and shooting other players with rifles. He can't remember the game's name - does anyone know what he's talking about?

http://www.ace-spades.com/

Sounds like this.

DarthBlingBling
Apr 19, 2004

These were also dark times for gamers as we were shunned by others for being geeky or nerdy and computer games were seen as Childs play things, during these dark ages the whispers began circulating about a 3D space combat game called Elite

- CMDR Bald Man In A Box
Been thinking about a game I played on the Atari ST as a kid. Scared the poo poo out of me. All I can remember is that the first level you were underwater and could get some air in a few upturned tanks in that level. In the next level you were walking around in what I presume was some under water station. The enemies looked alien. Not much to go on but I hope it's enough.

Babunar
Sep 15, 2009
It's oddly fun just reading through this thread. I've got 2:

1. Racing game on the PS1, like Micro Machines (birds-eye view) but 3d. There were different cars to choose from and the circuits were quite small. If you fell off the edges your car exploded. I think the disk was red and said VROOM on it?

2. Educational(?) puzzle game on the PC. The characters were a brown and a black squirrel-thing, and you moved around in a little pod thing on a rollercoaster/train track... IN SPACE! You could go to different locations (and times, I think).

I know it's a bit vague, but if anyone could help me find these games I'd really appreciate it :)

OSad
Feb 29, 2012
I've been looking at the PCSX2 emulation thread and I saw a screenshot that immediately sent me back to memory lane. In fact, I've been sent back to memory lane countless times because of this game but I've never been quite able to figure out what it was.

From a mental note, it was a real-time strategy game for the PC. It had an old Chinese setting where generals would have their land surrounded by forts and could build whatever they want in it.



This is the screenshot that sent me swooshing back, because in my memories, this looks EXACTLY like the gates from the game, down to camera angle and everything. Anyway, you could build inside your land whatever you needed for your RTS survival; buildings that allowed your workers to mine timber or iron or whatever, a building that allowed your workers to get farms going and, of course, farm the wheat, your standard recruitment building that got your foot soldiers, housing for peasants and so on and so forth.

After you had your army, you could take your little general dude you always started the map with (actually, I don't recall if you could start with one or two), and go lay siege to another enemy's fort. You actually had to travel across separate maps to get to his land: you needed to leave your map, get across the "world map" and only then enter the enemy's map with his town. You could use ladders to climb the walls (and garrison archers your own the walls to prevent the enemy from climbing them!). Or I believe you could bring some sort of unfathomable siege weapon and tear a hole in the walls from a distance, or just plain old knock down the gate with your foot soldiers.

It's worth mentioning that it was a demo. I believe the only map available was a domination style map and some other where you were escorting a princess in a carriage to a river escapade or something. I never managed to win because I was too dumb to figure out how to get over my enemy's wall, but I enjoyed just building and defending my town in skirmish mode. Such fun times.

TroubledWaters
Aug 9, 2007

Some kind of...
oil trap!
Romance of the Three Kingdoms! Is that 10?

What a good game, though I don't like the ones where you could only be a ruler. I like beating up random stuff as a Ronin or Officer.

Where can I buy this gem on PC? I gotta check that thread, I absolutely loved that game for PS2.

OSad
Feb 29, 2012
Well, as a reminder, I don't believe the game was Romance of the Three Kingdoms. I just used the screenshot as a reference because it looks similar to what I'm thinking.

HoldYourFire
Oct 16, 2006

What's the time? It's DEFCON 1!

OSad posted:

I've been looking at the PCSX2 emulation thread and I saw a screenshot that immediately sent me back to memory lane. In fact, I've been sent back to memory lane countless times because of this game but I've never been quite able to figure out what it was.

From a mental note, it was a real-time strategy game for the PC. It had an old Chinese setting where generals would have their land surrounded by forts and could build whatever they want in it.



This is the screenshot that sent me swooshing back, because in my memories, this looks EXACTLY like the gates from the game, down to camera angle and everything. Anyway, you could build inside your land whatever you needed for your RTS survival; buildings that allowed your workers to mine timber or iron or whatever, a building that allowed your workers to get farms going and, of course, farm the wheat, your standard recruitment building that got your foot soldiers, housing for peasants and so on and so forth.

After you had your army, you could take your little general dude you always started the map with (actually, I don't recall if you could start with one or two), and go lay siege to another enemy's fort. You actually had to travel across separate maps to get to his land: you needed to leave your map, get across the "world map" and only then enter the enemy's map with his town. You could use ladders to climb the walls (and garrison archers your own the walls to prevent the enemy from climbing them!). Or I believe you could bring some sort of unfathomable siege weapon and tear a hole in the walls from a distance, or just plain old knock down the gate with your foot soldiers.

It's worth mentioning that it was a demo. I believe the only map available was a domination style map and some other where you were escorting a princess in a carriage to a river escapade or something. I never managed to win because I was too dumb to figure out how to get over my enemy's wall, but I enjoyed just building and defending my town in skirmish mode. Such fun times.

Probably Three Kingdoms: Fate of the Dragon.

OSad
Feb 29, 2012

HoldYourFire posted:

Probably Three Kingdoms: Fate of the Dragon.

Yes, this was it. Thank you!

As a side note; it doesn't looks quite as similar when I put them side by side, I guess.

Genpei Turtle
Jul 20, 2007

Total long shot here, but I'm looking for an Apple II game they had on the computer labs in lower school, probably mid-late 80s. It was, as best as I can describe it, an ecology simulator where you set parameters of the various animals and let things run and try to make it so that no species go extinct, either by getting eaten by predators or over-reproducing to the point that they starve to death from lack of resources. I'm pretty sure the animals weren't actually real animals--they were either abstracted fake animals or the game took place on an alien planet or something.

DebonaireD
May 7, 2007

I'm looking for help finding 2 games, one rather old and the other less so.
1. I asked about this one in the other thread a while ago, but despite some good guesses no one was able to come up with the goods. Sorry for the sketchy half-wrong details - I think it was from the late 80s, maybe contemporaneous with Test Drive 1 or 2, EGA graphics (if that) and mostly text driven. It had an international spy theme, and I remember a large map of North America? Europe? in dark blue. The map was only up for some part of the game, and it was on the right hand side, with the text parser on the left. I think the game came in a game/app pack that had the old CGA Digger game on it. The pack's main screen was an ugly orange-ish CGA image of an office, with tennis rackets and desk calendars. The game is not Covert Action, nor Hacker/Hacker 2.
2. This one might be easier - A party based swords and sorcery RPG with Ultima 6's pseudo isometric/top down viewpoint, it had the same weird dimetric perspective. I ordered the demo out of one of those catalogues that would send you a hundred floppy disks with game demos for $10 (Egghead maybe?). I mostly remember the screenshot in the catalogue, it was a group of guys in a tavern with barrels and tables, chairs, etc. It had what looked like a tile based engine, and most of the screen was taken up by party info and interface buttons, again, very reminiscent of Ultima 6. Nice, colorful VGA graphics.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


TroubledWaters posted:

Romance of the Three Kingdoms! Is that 10?

Looks like 9, actually. It was still fun making a unit of Marksmen and rolling around as in independent wrecking people's poo poo by joining battles in progress.

Marksmen were so overpowered it wasn't even funny. It was supposed to be balanced by the fact that only certain cities could upgrade units to Marksman units, and only with certain buildings. But as an independent you could just ride in, pay for the upgrade, and go wherever. Sure, you only got one unit of them, but 10k guys with guns in ancient China is still pretty nasty.

OSad, was Fate of the Dragon any good?

Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

Genpei Turtle posted:

Total long shot here, but I'm looking for an Apple II game they had on the computer labs in lower school, probably mid-late 80s. It was, as best as I can describe it, an ecology simulator where you set parameters of the various animals and let things run and try to make it so that no species go extinct, either by getting eaten by predators or over-reproducing to the point that they starve to death from lack of resources. I'm pretty sure the animals weren't actually real animals--they were either abstracted fake animals or the game took place on an alien planet or something.

I don't know if this helps but I recall a game very similar to what you're describing being on terminals at a local zoo or aquarium or science center or something along those lines. I would have been playing it in the mid 90s, though.

HoldYourFire
Oct 16, 2006

What's the time? It's DEFCON 1!

DebonaireD posted:

2. This one might be easier - A party based swords and sorcery RPG with Ultima 6's pseudo isometric/top down viewpoint, it had the same weird dimetric perspective. I ordered the demo out of one of those catalogues that would send you a hundred floppy disks with game demos for $10 (Egghead maybe?). I mostly remember the screenshot in the catalogue, it was a group of guys in a tavern with barrels and tables, chairs, etc. It had what looked like a tile based engine, and most of the screen was taken up by party info and interface buttons, again, very reminiscent of Ultima 6. Nice, colorful VGA graphics.

Something like Exile: Escape from the Pit?

4 inch cut no femmes
May 31, 2011

Genpei Turtle posted:

Total long shot here, but I'm looking for an Apple II game they had on the computer labs in lower school, probably mid-late 80s. It was, as best as I can describe it, an ecology simulator where you set parameters of the various animals and let things run and try to make it so that no species go extinct, either by getting eaten by predators or over-reproducing to the point that they starve to death from lack of resources. I'm pretty sure the animals weren't actually real animals--they were either abstracted fake animals or the game took place on an alien planet or something.

Maybe Zoyon Patrol?

shaitan
Mar 8, 2004
g.d.m.f.s.o.b.
Old School game that I played on my Mac Plus. Probably a late 80's RPG/Adventureish game, played from the first person perspective but it was more like a hypercard game. Took place in Transylvania (I think, may even be part of the title) and you started off going down a creepy path, it was mostly outdoors and around a cemetery, you wouldn't travel all that far throughout the entire game. You would encounter werewolves and vampires randomly.

I can't even remember the plot but jesus did I spend a lot of time in that game when I was like 8 or 9.

edit: Damnit, it was actually called Translyvania! Got it.

DebonaireD
May 7, 2007

HoldYourFire posted:

Something like Exile: Escape from the Pit?

No, the game didn't have true isometric or completely flattened tile graphics. Like Ultima 6 or 7, all of the characters and walls and such would come up from the ground to the upper left, like at a 30 - 45 degree angle.

4 inch cut no femmes
May 31, 2011
Like The Magic Candle?

DebonaireD
May 7, 2007

Humphrey Vasel posted:

Like The Magic Candle?

Yes, like that, but a good three or four years more modern. Magic Candle has flattened characters and this game had its characters in perspective, too (or at least the same pseudo perspective that everything else was in).

Actually I can see now that Magic Candle III has the right perspective for everything, but I'm pretty sure I'm thinking of a different game. The one I'm looking for had larger and more detailed graphics for objects and people.

DebonaireD fucked around with this message at 15:43 on Apr 25, 2012

jack.
Sep 1, 2001

DebonaireD posted:

2. This one might be easier - A party based swords and sorcery RPG with Ultima 6's pseudo isometric/top down viewpoint, it had the same weird dimetric perspective. I ordered the demo out of one of those catalogues that would send you a hundred floppy disks with game demos for $10 (Egghead maybe?). I mostly remember the screenshot in the catalogue, it was a group of guys in a tavern with barrels and tables, chairs, etc. It had what looked like a tile based engine, and most of the screen was taken up by party info and interface buttons, again, very reminiscent of Ultima 6. Nice, colorful VGA graphics.

Challenge of the Five Realms?

DebonaireD
May 7, 2007


It's hard to tell from the screenshots of this game, but I don't think this is it. The interface doesn't look right and the NPCs are way too small. Thanks for the great effort so far everyone, you've pointed me to some cool looking oldass RPGs.

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CrookedB
Jun 27, 2011

Stupid newbee

DebonaireD posted:

2. This one might be easier - A party based swords and sorcery RPG with Ultima 6's pseudo isometric/top down viewpoint, it had the same weird dimetric perspective. I ordered the demo out of one of those catalogues that would send you a hundred floppy disks with game demos for $10 (Egghead maybe?). I mostly remember the screenshot in the catalogue, it was a group of guys in a tavern with barrels and tables, chairs, etc. It had what looked like a tile based engine, and most of the screen was taken up by party info and interface buttons, again, very reminiscent of Ultima 6. Nice, colorful VGA graphics.

Yendorian Tales I (1994) kinda qualifies, except the interface isn't exactly large and the graphics aren't exactly nice :v:



http://www.mobygames.com/game/dos/yendorian-tales-book-i/screenshots

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