|
King Dead posted:Who else plays like Taskmaster? Hawkeye? Yep, Hawkeye is a pretty good character too. I find his stuff a bit trickier to get down but at least he feels 100% consistent once you do Taskmaster stuff can be funny sometimes.
|
# ? Apr 6, 2012 02:45 |
|
|
# ? May 30, 2024 13:09 |
|
dorkasaurus_rex posted:https://www.youtube.com/watch?v=8WwWuSilGl0 Thanks for pointing me to this. It's good to know I understand team construction. Now to just put in the hours of execution practice... I'm running Vergil (?)/Morrigan (harmonizer)/Doom (Beam). The good news I definitely know what I'm doing with this team. The bad news is I have no idea how to execute it.
|
# ? Apr 6, 2012 04:30 |
|
I feel like I'm going about this game wrong. I'm used to games where I can play online against people and figure out what I'm doing wrong just through experience and identifying whats happening. I mean, this is how I learn most games. But in this game all I know is I think I'm blocking and the next thing I know they land a 50-hit combo on me and my character is dead. Also I think the game just gave up trying to find people to put me up against with my 6:40 w:l ratio and now I'm fighting people with hundreds of games and fairly positive win rates under their belts, which isn't helping.
|
# ? Apr 6, 2012 07:22 |
|
Nah the matchmaking sucks a big ol dick.
|
# ? Apr 6, 2012 07:45 |
|
OmegaGoo posted:Thanks for pointing me to this. It's good to know I understand team construction. Now to just put in the hours of execution practice... If you ran Morrigan on point and used Rapid Slash for Vergil and Missiles for Doom, you'd have Omniscythe's team: https://www.youtube.com/watch?v=Aak8mAVBELs This is back when he was still running with Wesker, but you get the idea.
|
# ? Apr 6, 2012 07:47 |
|
King Dead posted:I feel like I'm going about this game wrong. I'm used to games where I can play online against people and figure out what I'm doing wrong just through experience and identifying whats happening. I mean, this is how I learn most games. But in this game all I know is I think I'm blocking and the next thing I know they land a 50-hit combo on me and my character is dead. Speaking as someone who never got into MvC until MvC3, I can tell you that it's not as straightforward and digestible as say, Soul Calibur is. There's no getting around the fact that it just takes time and a bit of research (the srk mvc3 wiki is a good place to start) to really get a handle on some of the game mechanics at work. The guys in this thread are a great resource. But the game is a lot of fun once you figure it out. Seriously, if you're still new, don't get discouraged by losing. Marvel is a very offensive game, and a good player is going to destroy you with an overwhelming force that you don't see as often in other fighting games. There are some shenanigans that other people use that you just won't be able to deal with until it murders you a few dozen times. If you're on 360, I'd be happy to throw down a few matches with you. GT is Chambragne. If Marvel doesn't end up suiting your tastes, Soul Calibur 5 is actually pretty drat good as well. For character suggestions, when I first started I was pretty rear end with any characters who didn't use quarter circles for most of their moves. I had pretty good luck with Trish and Akuma when I first started out though your mileage may vary. For you, I'd especially recommend Nova, he has some pretty good tools, and he has combos that can do huge damage for little very effort.
|
# ? Apr 6, 2012 07:58 |
|
ZackHoagie posted:Nah the matchmaking sucks a big ol dick.
|
# ? Apr 6, 2012 14:20 |
|
Cat Machine posted:At this point there are so few people playing online that the game really has no choice but to pair you with killers. I'd say out of 20 matches I play 6 of them are against guys with a less than 30% record who have no idea what's going on. Having no idea what's going on can actually work in their favor a little bit because I usually don't expect them to throw out unsafe specials and hypers. King Dead posted:I feel like I'm going about this game wrong. I'm used to games where I can play online against people and figure out what I'm doing wrong just through experience and identifying whats happening. I mean, this is how I learn most games. But in this game all I know is I think I'm blocking and the next thing I know they land a 50-hit combo on me and my character is dead. You mentioned that you think you're blocking then the next thing you know, you're dead. Learning to block is key but if you are spending a lot of time blocking you're playing the game wrong. What you really want to do is block just enough so that you can start moving around your opponent's offense. Find angles that your opponent can't cover and get away from them. Watch them and learn when they like to teleport or superjump or whatever it is that they do, then try to avoid or counter it.
|
# ? Apr 6, 2012 16:25 |
|
Dren posted:I'd say out of 20 matches I play 6 of them are against guys with a less than 30% record who have no idea what's going on. Having no idea what's going on can actually work in their favor a little bit because I usually don't expect them to throw out unsafe specials and hypers. If I had a nickel for every time I fell for a gamma crush...
|
# ? Apr 6, 2012 16:35 |
|
blue font posted:If you're on 360, I'd be happy to throw down a few matches with you. GT is Chambragne. If Marvel doesn't end up suiting your tastes, Soul Calibur 5 is actually pretty drat good as well. I'm on PS3 but thanks. And yeah, I was looking for a simple fighting game with a lot of "pick up and play" appeal like how I remember fighting games being. This is.. not that. Which is odd as I figured a game featuring a bunch of comic book/movie characters would be the easiest to play of the bunch. Maybe it's not too late to return it for Soul Calibur..
|
# ? Apr 6, 2012 16:58 |
|
King Dead posted:I'm on PS3 but thanks. And yeah, I was looking for a simple fighting game with a lot of "pick up and play" appeal like how I remember fighting games being. This is.. not that. Which is odd as I figured a game featuring a bunch of comic book/movie characters would be the easiest to play of the bunch. You'd get a lot more pick up and play appeal if you played with your friends. Being a noob and playing online is brutal no matter what game you're playing.
|
# ? Apr 6, 2012 18:42 |
|
King Dead posted:I'm on PS3 but thanks. And yeah, I was looking for a simple fighting game with a lot of "pick up and play" appeal like how I remember fighting games being. This is.. not that. Which is odd as I figured a game featuring a bunch of comic book/movie characters would be the easiest to play of the bunch. SCV is way way better for pick up and play, especially if you only have online to work with, UMvC3 online is bad SCV online is good.
|
# ? Apr 6, 2012 18:47 |
|
Welp. I guess I can still watch UMVC3 tournaments online and get the best of both worlds (for me at least). I was finally about to win a match, hiding in a corner spamming Taskmaster forward assist with Rocket Raccoon's diagonal up laser shot to which the opponent had no idea how to break. He disconnected just as I won >:<
|
# ? Apr 6, 2012 23:11 |
|
King Dead posted:He disconnected just as I won >:< Congratulations, you just got your first rage quit. Maybe it's not too late for you to learn the game after all.
|
# ? Apr 6, 2012 23:27 |
|
King Dead posted:Welp. I guess I can still watch UMVC3 tournaments online and get the best of both worlds (for me at least). If you get people to pull their ethernet cable, you are doing something right. Welcome to playing lame. Welcome to Ultimate vs Marvel Capcom 3.
|
# ? Apr 7, 2012 00:05 |
|
I'm currently working with Spencer/Sentinel/Akuma (a la Knives) and while I can find a decent number of resources for Spencer and Sentinel, Akuma combos on SRK seem to be either a)for vanilla or b)optimized beyond my execution level. Anyone have any basic combos for Akuma? Mid-screen, corner, no meter, anything's better than what I'm coming up with in training mode. PS is there some secret to hitting fly combos? I'm trying a basic Sentinel - S jump j.H fly j.L j.H unfly j.H j.S - but my first j.H either never comes out or my j.L after fly is an hour late.
|
# ? Apr 7, 2012 18:20 |
|
Omnikin posted:PS is there some secret to hitting fly combos? I'm trying a basic Sentinel - S jump j.H fly j.L j.H unfly j.H j.S - but my first j.H either never comes out or my j.L after fly is an hour late. Break the combo into different parts then put it together later. Practice S, j. H, fly without trying to finish the rest of the combo first. Once you have that down, start trying to add the L after the fly. You can even practice fly, L outside of the combo if you want to work on the timing. In case you want to see a similar combo in action, here's a video of Sent's mission 10 which has the S, j. H, fly, L, H, unfly, H that you're trying to do: https://www.youtube.com/watch?v=Ns5WjInBUT8 As far as Akuma goes, I don't use him in Ultimate but what I remember seeing people do that works midscreen or corner: S, j. MMH demon flip L (ground bounce), land, S, j. MMH L tatsu xx super
|
# ? Apr 7, 2012 18:57 |
|
Omnikin posted:I'm currently working with Spencer/Sentinel/Akuma (a la Knives) and while I can find a decent number of resources for Spencer and Sentinel, Akuma combos on SRK seem to be either a)for vanilla or b)optimized beyond my execution level. Anyone have any basic combos for Akuma? Mid-screen, corner, no meter, anything's better than what I'm coming up with in training mode. For akuma you want to get as many light tatsus as possible. My akuma corner combo: j.H xx qcb.L, s.H, f.H xx qcb.L, s.L, S, j.H xx rdp.L~L, (land), S, j.M, j.M, j.H xx qcb.L xx beam super, j.S, (land), jump back, beam super. Does over 1 mil. Not that this answers your question about sent, but the combo should be S, j.H xx fly, j.L, j.H xx unfly, j.M, dj.M, j.H, j.S, qcf.L xx qcf.LM. The timing for the rest of the combo after the unfly is tight. It will take some time in training to get it down. Also, if the super won't kill and you have the meter you can go into hard drive loops.
|
# ? Apr 7, 2012 19:13 |
|
I submit that finishing the match with a Super Skrull command taunt is an S-Tier taunt along with Tron taunt. God damnit I love this green space racist. What assist are people using when they use Skrull (also how common is he anyway)? I'm using his Tenderizer assist since my other characters dont have great options in that front upward area. Not the greatest but it's ok I guess. I think I've asked before but is his Stone Smite assist worth anything? I'm trying to figure out gimmicky poo poo for it but the only thing I've seen with it is a wacky Frank West combo.
|
# ? Apr 7, 2012 20:04 |
|
Waverhouse posted:I submit that finishing the match with a Super Skrull command taunt is an S-Tier taunt along with Tron taunt. God damnit I love this green space racist. Orbital grudge assist is really really solid. Does a lot of block and hitstun, and has super armor.
|
# ? Apr 7, 2012 20:34 |
|
Waverhouse posted:I submit that finishing the match with a Super Skrull command taunt is an S-Tier taunt along with Tron taunt. God damnit I love this green space racist. Tenderizer is there for incoming character mixups, really - you can use it for other things, but to get the most bang for the buck, you want to catch an incoming character with it to make him guess. Orbital Grudge can be pretty good in some situations as mentioned above, though Skrull doesn't quite have any assists that are on the level of Hidden Missiles or Shopping Cart.
|
# ? Apr 7, 2012 20:49 |
|
I wish I could find all these godlike players, I keep running into beginner players or people that get two wins via online tactics before I go undefeated. Perhaps more people are playing on psn? I guess it could also be because I play player matches exclusively. I wish throws were on the M button, it would fix so many stupidly good option selects and make me not want to throw my controller every time I have to fight Taskmaster.
|
# ? Apr 7, 2012 20:56 |
|
https://www.youtube.com/watch?v=_NpqcyKf1t0 Tron's still got it.
|
# ? Apr 7, 2012 20:56 |
|
As someone who is crap at this game I just want to ask a few question. How do you discover who you're good at? Also if I'm getting horribly air comboed how the hell do I get out of it?
|
# ? Apr 7, 2012 21:43 |
|
Lucinice posted:As someone who is crap at this game I just want to ask a few question. How do you discover who you're good at? You either pick the guys you want to use because they look cool and you want to use them, or you watch a couple of matches and go "hey, that doesn't look too hard, I could do that."
|
# ? Apr 7, 2012 21:50 |
|
Lucinice posted:As someone who is crap at this game I just want to ask a few question. How do you discover who you're good at? Also if I'm getting horribly air comboed how the hell do I get out of it? You can't get out of an air combo unless your opponent goes for a Team Aerial Combo (direction+S), which allows them to tag out in the air. You can counter those by doing the same direction + S as them.
|
# ? Apr 7, 2012 21:53 |
|
Is anyone playing heroes vs heralds on xbox? It seems like such a cool idea but the only time I've ever been able to play with anyone I just kept getting matched up with the same person over and over again, it felt like he was the only person playing besides me.
|
# ? Apr 7, 2012 22:28 |
|
Nate Breakman posted:Is anyone playing heroes vs heralds on xbox? It seems like such a cool idea but the only time I've ever been able to play with anyone I just kept getting matched up with the same person over and over again, it felt like he was the only person playing besides me.
|
# ? Apr 7, 2012 22:45 |
Nate Breakman posted:Is anyone playing heroes vs heralds on xbox? It seems like such a cool idea but the only time I've ever been able to play with anyone I just kept getting matched up with the same person over and over again, it felt like he was the only person playing besides me. Not really. It would be fun for playing with friends where you could both run the same gimmicky deck or something, but it's nearly unplayable against strangers with no restrictions.
|
|
# ? Apr 7, 2012 22:46 |
|
If anyone wants to throw down on the 360, my GT is topologic. I suck and my win rate is like 30%, so don't expect much.
|
# ? Apr 8, 2012 01:28 |
|
The Rokstar posted:H&H is a cool idea in theory but in reality it just turned into a Luke Cage/Sabertooth fest and everyone got sick of it and quit. I've still yet to play H and H, what do the Luke Cage and Sabertooth cards do?
|
# ? Apr 8, 2012 04:17 |
|
Luke Cage gives you really good defense, Sabretooth gives you really good health regen. iirc most people rolled Luke x2 for a defence level that quartered the damage you took. This meant that any health you lost in a combo or through chip was essentially negated because Sabretooth could replenish your health faster than any combo could break it down. Two players playing Luke x2 + Sabretooth was essentially like enabling P2 in training mode and going at it, matches would either be draws or come down to who could land the smallest iota of chip in the last second Cat Machine fucked around with this message at 04:27 on Apr 8, 2012 |
# ? Apr 8, 2012 04:25 |
|
Cat Machine posted:Luke Cage gives you really good defense, Sabretooth gives you really good health regen. Wow that seems pretty dumb.
|
# ? Apr 8, 2012 04:28 |
|
WRT Skrull: I run Haggar/Skrull/Task, and Orbital Grudge helps Haggar OTG pretty well while preserving ground bounce. I just wish I could find current tutorials and such on him.
|
# ? Apr 8, 2012 04:39 |
|
SpaceBees posted:Wow that seems pretty dumb. Sabretooth also makes you a bit faster as well. ran into someone running Hulk/Doom/Strider with the Sabretooth + Lukex2 team. he just did gamma wave and spammed Vajra assist the whole game. it was very fun.
|
# ? Apr 8, 2012 06:36 |
|
dorkasaurus_rex posted:https://www.youtube.com/watch?v=_NpqcyKf1t0 God drat, this makes me want to pick up Tron.
|
# ? Apr 8, 2012 07:15 |
|
SpaceBees posted:Wow that seems pretty dumb. Yeah it's a shame because the mode had a lot of cool potential (Rocket Raccoon with unlimited invisible airdashes )
|
# ? Apr 8, 2012 10:12 |
|
AXE COP posted:Yeah it's a shame because the mode had a lot of cool potential (Rocket Raccoon with unlimited invisible airdashes )
|
# ? Apr 8, 2012 10:30 |
|
The best thing to come out of H&H was Desk's combo video.
|
# ? Apr 8, 2012 11:26 |
|
|
# ? May 30, 2024 13:09 |
|
Lucinice posted:As someone who is crap at this game I just want to ask a few question. How do you discover who you're good at? Also if I'm getting horribly air comboed how the hell do I get out of it? Play, play and play some more, normally you know you are good at a character when you understand their options at neutral. Combos are significantly easier to learn then understanding neutral, like I know some characters combos in and out but can't play them worth a drat.
|
# ? Apr 8, 2012 21:04 |