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Mega Shark posted:Also, where is everyone? Crunch time talking about taint? Just workin' away, y'know? Managing project, raising financing and infrastructure for new projects, keepin' the lights on, that sorta thing.
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# ? May 1, 2012 21:23 |
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# ? Jun 4, 2024 10:56 |
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Akuma posted:I totally found this in a closet full of junk while yoinking old hard drives. I don't even know why we had that thing, we didn't even have any artists before you. It must be like 3 company restructures old. For the record though I would REALLY love something fancier like an mid-size Intuos but it can seriously wait. I've been promised a cintiq on Warheads' millionth download, so if you excuse me I think I'm going to run naked through leamington with the name of our game tattood on my back. Frown Town posted:
If you don't get motivated to do more work at home I'm going to come and find you.
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# ? May 1, 2012 21:43 |
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Aliginge posted:motherfuckerrrrrr What kind of Cintiq do you get? Only two hours until I get to lug 83 lbs to my car and then up some stairs (I also need to figure out where I'm going to put it- my work set up at home is pretty sub optimal).
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# ? May 1, 2012 22:25 |
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Anyone hiring a mobile producer?!
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# ? May 2, 2012 02:01 |
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wodin posted:Staggering around under crunch time. No talking about taint, but I did spend 20 minutes talking with the artists about ribs the other day. Ribs are pretty tasty. I'd say food talk as a category takes a notable chunk of discretionary time at my studio as well (especially around lunchtime). rope kid posted:They've been able to snap up talent from "the hardcore space" because that's where capital is going. Seriously, and where are they going to go when
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# ? May 2, 2012 02:16 |
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Who are the Turbine people in this thread again? I know I've seen at least two... I'm heading out there on Monday to spend a week working on some stuff from Seattle...
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# ? May 2, 2012 04:22 |
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Hughlander posted:Who are the Turbine people in this thread again? I know I've seen at least two... I'm heading out there on Monday to spend a week working on some stuff from Seattle... Oh that project, eh? (I do not work at Turbine). BizarroAzrael posted:It's an environment I want to work in if I could just get paid properly and some job security. I completely forgot that the games industry is well known for it's high pay and job security. Cintiq chat - I bought a new (albeit cheap) desk for mine, realized after I set it up that I didn't measure my desk correctly as I had accounted for the Cintiq's screen space but not the full width (I think - still not sure how I hosed it up) so my secondary monitor would hang halfway off the desk, and now it's a moot point because the movers banged up the desk to the point where I don't trust it to support anything more than this freebie 16" LCD I'm using at the moment while putting off trying to fix the desk. Good luck with hauling that thing up the stairs, I could barely lift the sucker out of the box.
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# ? May 2, 2012 04:59 |
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It barely fits, but I think it'll work out. Thank you, deadlifts. (And my roommate for being home to help me get it up the stairs unmolested, yes!)
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# ? May 2, 2012 05:21 |
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Want to hire artist, will pay with Wacom 12WX.
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# ? May 2, 2012 05:24 |
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NINbuntu 64 posted:Want to hire artist, will pay with Wacom 12WX. You paying with a toaster? No but seriously. Ah would be nice to have a Wacom 12WX.I'm jealous seeing all those sexy Cintiqs. God I wish they weren't so expensive. Shindragon fucked around with this message at 05:36 on May 2, 2012 |
# ? May 2, 2012 05:33 |
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Shindragon posted:You paying with a toaster? No but seriously. Ah would be nice to have a Wacom 12WX.I'm jealous seeing all those sexy Cintiqs. God I wish they weren't so expensive. The 24HD is $2,600! That's not artist money! That's person money.
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# ? May 2, 2012 05:39 |
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Wait. I thought they were like 1,000 or more. 2,4600?! loving hell..
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# ? May 2, 2012 05:43 |
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Jesus that thing is sexy. Also, britgoons, explain something to me. Why is it called Leamington Spa? Does Spa have some historical meaning in England?
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# ? May 2, 2012 05:46 |
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Shindragon posted:Wait. I thought they were like 1,000 or more. That's the 21UX, which is sadly discontinued and getting more and more difficult to track down, even used.
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# ? May 2, 2012 05:48 |
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My dreams of buying a Cintiq. Shattered. gently caress.
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# ? May 2, 2012 05:51 |
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NINbuntu 64 posted:The 24HD is $2,600! That's not artist money! I've historically just spent all my money on art/tech toys, even before I became a person. In general, Wacom's pricing sort of blows my mind, because a Cintiq 12 - $1k is a really steep barrier to entry for such a tiny screen. And the larger models (21 @ $2k and 24 @ $2.6k) are just exponentially more useful (I get way more utility out of the big screen because I typically work with laptops that can only support one extra display - being restricted to the Cintiq 12wx's screen was a nightmare). This is going to make someone sad, but at some point, I was turning off the Cintiq 12WX's screen and just using it as a traditional tablet, while my laptop was hooked up to a bigger secondary monitor because I couldn't handle how little the screen was. Poor thing is going to collect dust in a corner until I can figure out how I want to sell it . I feel a little bad saying this, but I kind of preferred the intuos4 over the cintiq 12wx. And I kind of preferred the intuos 3 over the intuos 4 (except my intuos 3 is literally falling apart and works sporadically). E: But this 24" Cintiq is loving bad rear end and buying it was probably one of my best decisions this year. Also, a good business expense for tax time. Frown Town fucked around with this message at 05:56 on May 2, 2012 |
# ? May 2, 2012 05:52 |
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Frown Town posted:I've historically just spent all my money on art/tech toys, even before I became a person. You should sell it to me for $50 so I can pass it off as "new" to a more struggling artist because I'm too poor to pay in real money. I know what you mean though. For a while, my only computer was a 13 inch Macbook Pro so I got far, far too used to tiny screen sizes, so the 12WX is honestly huge to me. I had a chance to use one and fullscreening photoshop on it was just glorious. Unfortunately, my art skills aren't near what they should be to justify such a purchase for myself.
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# ? May 2, 2012 05:55 |
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Frown Town posted:I've historically just spent all my money on art/tech toys, even before I became a person. I sold my buddy my 12" for $600 (spent $800 on it, I think) and I didn't get enough use out of it to really give a gently caress, felt like I dodged a bullet. The 24HD is so much more useful - the 12" basically gets completely covered by UI because it runs at 1280x960, and you have like 350-400 pixels of UI encroaching on either side in photoshop. You can find a willing buyer for them at $500-$600, even with the caveat of "I thought the screen was too small to use."
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# ? May 2, 2012 05:57 |
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Sigma-X posted:I sold my buddy my 12" for $600 (spent $800 on it, I think) and I didn't get enough use out of it to really give a gently caress, felt like I dodged a bullet. The 24HD is so much more useful - the 12" basically gets completely covered by UI because it runs at 1280x960, and you have like 350-400 pixels of UI encroaching on either side in photoshop. That's actually a really good point, and why I bought the 24" over the 21" - because it accounts for Photoshop's UI stuff. Totally worth the extra $600 I threw at it just to not have all my layers info bumping into my paintings. And I definitely think I could sell at $600 no problem (that'd probably be my 'you're my friend' price)- probably looking closer to 800, which I know will be a harder sell, but I'm in no hurry.
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# ? May 2, 2012 06:17 |
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Comrade Flynn posted:Anyone hiring a mobile producer?! Nope, but I've got a contract position available for a mobile programmer with Cocos2D chops.
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# ? May 2, 2012 07:54 |
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Diplomaticus posted:Also, britgoons, explain something to me. Why is it called Leamington Spa? Does Spa have some historical meaning in England?
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# ? May 2, 2012 08:08 |
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I bought a 12 inch Cintiq off a uni buddy with my first bonus cheque, barely used it for like 2 years because the screen was just too small(also his reason for selling), then sold it on to another uni buddy. They don't really depreciate much, but the 12 inch screen is just way too small for most artists I've talked to. Shame the big ones are so fuckin expensive...
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# ? May 2, 2012 08:24 |
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Diplomaticus posted:Jesus that thing is sexy. Ahem. ROYAL Leamington Spa. It's a place with a lot of history, Georgian architecture, tall buildings with servant quarters in the basements and it's central bath house and spring waters were somewhat famed for their medicinal qualities, experienced a stupidly fast rate of expansion in the 19th century. Of course this also means my flat is based in an ancient building with STORAGE heaters...
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# ? May 2, 2012 08:26 |
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Hey man our office is a non-ancient building but it still has storage heaters. Can't escape that menace. We totally need a new office.
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# ? May 2, 2012 08:39 |
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So... This probably won't end up being A Thing, but does anyone have contacts with EA/Maxis? If so, PM me or email Trickyed at hotmail.
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# ? May 2, 2012 08:50 |
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I used my 12" cintiq as a dedicated hulu screen and just used a mouse to make textures for four months when my 21" cintiq was broken and in the shop. That's how useless the 12" felt for painting in photoshop. On the flip side, I have a 12x18 intuos2 that's been sitting in my closet for years because it's just way too big to comfortably work with, instead I use my 4x5 and love the crap out of it.
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# ? May 2, 2012 08:55 |
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Jeez, you artists, so picky. ...Would this offer actually work if I offered the 24HD?
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# ? May 2, 2012 08:59 |
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Why not pay with money? Unless you've got a line on stolen wacoms, in which case the real money is in just selling those and buying hookers and blow.
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# ? May 2, 2012 09:14 |
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Sigma-X posted:Why not pay with money? I am about to admit something terrible. I had not considered paying with money.
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# ? May 2, 2012 09:19 |
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Sigma-X posted:I completely forgot that the games industry is well known for it's high pay and job security. There was no reason Frontier couldn't offer me both if David Braben was even moderately competent. I'm not after high pay, only fair pay.
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# ? May 2, 2012 09:25 |
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OK dude. Gonna be honest with you. You're not helping your case here. It's unfortunate that you lost your job and I do feel bad for you. But this road you're starting down, complaining about XYZ named person at your last job, that reflects badly on you, not him/her. now err GeeCee fucked around with this message at 09:44 on May 2, 2012 |
# ? May 2, 2012 09:37 |
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BizarroAzrael posted:There was no reason Frontier couldn't offer me both if David Braben was even moderately competent. I'm not after high pay, only fair pay. You realize talking what I will colloquially refer to as 'junk' after being fired, regardless of the truth of your statements, reflects poorly on your professional judgment? The games industry is very small and no matter how badly treated you were it isn't ever going to be the right call to post this kind of stuff in a semi-public forum. The first screen on a veteran resume that comes through the door at a company is people reaching out to their network of friends and acquaintances to get a candid evaluation of what the strengths and weaknesses of a candidate really are. Having dirty laundry and bitterness out there wit you as the source is a recipe for frustration and sadness - you're closing doors on yourself. This suggestion may seem more than a little bizarre, but I would recommend some sort of technology-free sabbatical to clear your head and frame where you're going appropriately. It's amazing how handy a few days of reflection can be at sorting stuff out. Edit: I see Aliginge beat me to it.
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# ? May 2, 2012 09:50 |
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Synthbuttrange fucked around with this message at 13:11 on Jan 16, 2017 |
# ? May 2, 2012 11:35 |
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BA, I like you and *Apparently we didn't actually meet but somehow I had a number and "BizarroAzrael" attached to it in my old phone. I hate to draw up history, but let me give you some examples. BizarroAzrael posted:I don't know, I've not finished any Flash game projects for some time, mostly prototypes since uni. Probably not for me if there's no time to come back up to speed. BizarroAzrael posted:I've been firing applications, with non-games focused CVs for months, no interviews, barely any replies. Think I had a couple of phone calls where I get to say I want to be paid something like a living wage, but that in my last job I was paid practically gently caress all. BizarroAzrael posted:Yeah, poor you, not being in the verdant, rich pastures of the UK games industry. The best thing going for me on the horizon is a QA job I will probably be deemed "overqualified" for again. BizarroAzrael posted:You also have to remember that many of these places are run by people without the first clue about project or time management. BizarroAzrael posted:I took an evaluation with a QA outsourcing outfit yesterday, and heard today that I got accepted, which isn't too surprising since I did it for so (too) long and didn't spend half the time telling one of the other candidates how they should get on the Train 2 Game course I'm on. Depressingly it seems to pay slightly more than my last job, though I'd be a contractor so probably unpaid holidays and such. I'll be called up when they have a project to put me on. They've worked with good studios on good projects in the past but I don't know how I feel, QA's a step back I don't really want to have to take, shouldn't have to, and I don't know if it's going to offer much in the way of opportunities. Might be embedded with a studio I want to work at but it's pot luck. BizarroAzrael posted:They know I've been out of work for a long time, and that I've not signed a contract with them or anything, but will they be put off by the fact that I'm trying to work places that won't be paying next to gently caress all to work in an arsehole of a town? BizarroAzrael posted:I know, but it's pretty hard when every application seems to come back saying "that thing you thought you could do? You can't do that." BizarroAzrael posted:I'd like to understand what makes me different from other people who have started in QA and been much more successful than me. I started out doing a few months at a publisher QA farm where I was picked out for whatever reason to do Sony TRC testing, where there was one other "tester" level guy already. There was less work than expected so after a month or so I went to functionality until the project ended and I got culled. I temped in data entry for a bit and then went to another publisher farm where this guy was again in compliance, whilst I was in func. For over a year I was constantly told I did good work but there seemed no interest in making me a senior tester, nor any spaces for assistant team leads or higher. Eventually I go to compliance on a probationary period before being put on the new contract and higher pay scale. This period should have been 3 months but my assesment kept getting put off, and when it eventually happened I was told there were problems with my work and "attitude" which a) I would dispute and b) I had not been told about at any prior point when it would have been useful. I returned to what I was contracted to do for the remainder of my time there, and the guy I met at EA was an associate producer at this point, and went quickly on to full producer. BizarroAzrael posted:New QA jobs looks to be a complete false economy. £20 to travel 1.5-2 hours each way, and I get in to be told that when I was told on Tuesday that there would be work in on Thursday and Friday, they actually meant I should expect a call about it. And apparently I was supposed to assume from not getting a call there wouldn't be work. So I've come off of Jobseekers Allowance to work a 1-2 day week with almost half my wages going on transport. It's a loving joke that this kind of idiot gets promoted to lead a project and I am STILL held down at the very bottom. BizarroAzrael posted:What the gently caress, I can't even get one job. BizarroAzrael posted:Spent a small fortune going on an assessment day yesterday, got a rejection at 10am this morning. I have been unemployed 10 months now and things only seem to get worse. Nothing I do or have ever done seems to make the slightest difference, whilst idiots come straight off bullshit degrees into design, and from QA to Production in months. BizarroAzrael posted:You seem to have made a lot of assumptions here, I've not been trying "the same thing", I've done all I can to develop and have cast the net wide in the hopes of just getting something to get moving again. That's a LOT of negative energy, way more than I've seen from other people in this thread. Now, I'm not saying you didn't get screwed over somewhere, but if I were reading this thread from the industry I'd be reluctant to hire someone who I think would be arguing with me over pay, what they're entitled to, and what they deserve, and who is giving out bad vibes despite being a hard worker; when instead I could hire someone who fits in well with the team and gives off positive energy, and does the same quality work with less fuss. In law, we have a thing called boardroom reputation (or in diplomacy, it's corridor reputation). When you're in a relatively small community, people care greatly about how you are to work with, especially when there is a glut of capable hires available in a down market. It may even be disproportionately important how well you fit into a team vice your quality of work. But that's how it is. Sorry if this post comes off dickish, because that's not the intent. I just wanted you to see that there is a pattern here that may be coming into play. Again, I'm not saying that it's the case here because I'm not you/there and I don't know. I'm just suggesting how it might look from the outside.
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# ? May 2, 2012 11:50 |
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It's fine, but I stand by every word I said.
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# ? May 2, 2012 11:58 |
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NINbuntu 64 posted:Jeez, you artists, so picky. Maybe for a freelance gig if the artist got to keep the tablet. But money will probably be more attractive to most people. (except for me, I try to get paid in objects because I'm not particularly motivated by money until it turns into something cool)
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# ? May 2, 2012 12:30 |
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Okay, this is going to seem like a weird leap in the conversation but I'm going back home and will have limited access to the forum/not going to feel like writing on my phone. I'm still angry and depressed, I may get pills for that again. If I work in the industry again I think I want it to be as a technical artist or some kind of designer, which probably means I'll be doing something else in the meantime. I see ways to do stuff in UDK that might make a case for either career path, and I might do more Portal 2 maps. Quality is subjective but is there a minimum amount in terms of volume I should have before making applications? Might also start my own company if I can figure some things out but I've not got as clear a plan for that yet.
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# ? May 2, 2012 12:46 |
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NINbuntu 64 posted:Jeez, you artists, so picky. I think what would work is pitching the job up front and not upping your reward until someone accepts like a Mafia boss in the backroom of a downtown pizza dive.
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# ? May 2, 2012 14:00 |
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I don't like posting in here about this because I feel like the best course is usually to wait and see, but on Friday I had an interview and I think I sort of bombed it just from a combination of not being fully ready and being in a different mindset towards how the interview was going to play out as opposed to how it did. I've never been in this situation before as I usually do pretty well in interviews and this job sounded amazingly awesome, so it kind of bums me out. How horrible would it be, if I haven't heard anything back by next Monday, to email the recruiter that set up my interview, since she was the one who got me excited in the first place and made the job sound like a perfect fit for me (and said that I seemed like a perfect fit for them, but that just might be her job talking) and sort of candidly admit I don't think I did as well as I would have normally? I know the reasons I messed up the interview were my fault in the first place, but I also feel like it wasn't a 100 percent representation of who I am or who I would be if I was working for them, and instead was sort of a more pressured, less solid-answers version of myself. I guess I made this post both to rant at myself and sort of see if there was any precedent for saying "I think we got off on the wrong foot, can we try again" in the interview process. There is also the chance that I am being overly critical on myself due to having my hopes up pretty high when hearing about the position, which is why no matter what I am going to do, I am going to wait to hear back about the job first.
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# ? May 2, 2012 15:56 |
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# ? Jun 4, 2024 10:56 |
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BizarroAzrael posted:Okay, this is going to seem like a weird leap in the conversation but I'm going back home and will have limited access to the forum/not going to feel like writing on my phone. Stop right there. Just stop. You're blaming your issues on everyone else when you don't even know if you want to be a technical artist, some kind of designer or QA? You want to start a company? Have you ever stopped to consider that the common denominator in all of this is you? I've tried to be supportive, as have many people here, but you really need a new line of work. You think that those other people in your companies magically got promoted but you didn't because of incompetence on the part of managers and their "BMW"s? Think that over for a second. Maybe you're just not fun to work with? Maybe you look like you're meddling in other departments when you shouldn't? Grow up, stop calling people out and instead start calling yourself out. When you finally call yourself out you can either quit or make yourself better. Before that, just shut up and stop complaining about other people and start asking smart questions about improving yourself.
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# ? May 2, 2012 16:15 |