|
There was a new SNES add-on chip released recently called the MSU-1, which was designed by the SNES enthusiast byuu. It allows the SNES to access up to 4GB of data, including FMVs and CD-quality audio. Existing games can be modified to use these, such as Chrono Trigger with the FMVs from the PSX version, or Final Fantasy with music from an orchestral remix. The opera scene just got better.
|
# ? May 21, 2012 01:23 |
|
|
# ? May 13, 2024 10:17 |
|
Azure_Horizon posted:XII's soundtrack is the definition of elevator music to me. I could not have been less impressed by a soundtrack than XII's. XIII restored my faith in FF music. Yep, you hate XII and like XIII. I love XII and hate XIII. But we both like X-2 so that's good. I was gonna bring this up in the LP thread but praising the game was unofficially banned in there. Anyway I really liked X-2's final boss theme. Was wondering what you thought. http://www.youtube.com/watch?v=Byfjv2REks8
|
# ? May 21, 2012 01:31 |
|
NikkolasKing posted:X-2 I just wish X-2's music wasn't comprised of 30 second loops. And it's a shame too, considering that some of the songs aren't too shabby, but they get absolutely no chance to develop. Pesky Splinter fucked around with this message at 01:39 on May 21, 2012 |
# ? May 21, 2012 01:33 |
|
Pesky Splinter posted:I just wish X-2's music wasn't comprised of 30 second loops. While I don't love the whole of X-2's soundtrack, its version of Zanarkand Ruins is one of the best tracks in the series. Also, Eternity of Lightwaves.
|
# ? May 21, 2012 05:32 |
|
kInda unoriginal choice but my favorite track is 1000 Words. I honestly think it might be the best ballad ever in an FF game. The orchestral version that runs during the credits is the best. As for Memory of Lightwaves, I quite like this vocal version that has the same beat.
|
# ? May 21, 2012 05:50 |
|
I always loved Luca's theme from X-2. It actually felt like a bustling, tropical port city. Too bad you never really have much to do there and when you do (the sphere break championship or whatever), other music was used.
|
# ? May 21, 2012 06:03 |
|
Pesky Splinter posted:Which songs are they (if you know)? The kind of sad, slightly frantic one. Can't get to YouTube right now, but I'll try to look it up a little later if I get the chance. Overall I think the music in FF13 was good. It was interesting without demanding your full attention, which is just perfect for a game, and there were enough tracks and they were long enough to not feel repetitive. Special props to that one song that plays first when you enter the Arc on Cocoon. I'll contrast that with the voiced songs from FF13-2. drat, the last thing I need is to be getting yelled at over a casio metal track. What Women Want doesn't have good music either, except for that one sing that I mentioned.
|
# ? May 21, 2012 06:52 |
|
This Jacket Is Me posted:I'll contrast that with the voiced songs from FF13-2. drat, the last thing I need is to be getting yelled at over a casio metal track. The one exception is crazy chocobo because of the 'what the hell is this' hilarity factor.
|
# ? May 21, 2012 07:04 |
|
This Jacket Is Me posted:
That's only one song though! I don't count Crazy Chocobo because it's funny, but the metal song from X is worse. Most of the voiced stuff in 13-2 is pretty great (my favorite 13-2 track is probably the Oerba track)
|
# ? May 21, 2012 07:16 |
|
Winks posted:I really like 13-2's soundtrack except for those. They are just awful. I've thought that maybe they sound better with the Japanese versions of the song, but I doubt it. The metal songs in XIII-2 are pretty bad, Crazy Chocobo aside. The poppy vocal tracks are pretty great overall, though. Plains of Eternity is incredible.
|
# ? May 21, 2012 07:39 |
|
The FF13/What Women Want song I was looking for is apparently Atonement. Now that I'm looking through these, I really liked Dust to Dust and also Will to Fight. I think these are all songs that played at some critical moment in the story, with Atonement coming in at (more than one?) character arc moment, Will to Fight first appearing at the Arc when it starts to become clear that Cocoon isn't all that it seems, and Dust to Dust playing at (what I think is the most gripping part of the story) when you first enter Oerba. I dunno if the weight of the story at those points make the songs stick out in my head, or if the songs themselves did it.
|
# ? May 21, 2012 08:32 |
|
Since you're all talking music, I figure I might as well mention the upcoming 3DS game, Final Fantasy Theatrhythm - it's an Elite Beat Agents-ish rhythm game with RPG elements, set in the Dissidia universe, where you construct a party using cute chibi versions of all the various FF heroes and then play little scenarios from each of the main numbered games; some of 'em simulate being on the field, some simulate encounters/boss battles, and some involve playing in time with cutscenes/FMVs from the respective games and are kinda disjointed, but whatever. I can't dig up any videos right now, but here's the tracklist, minus DLC: quote:Final Fantasy
|
# ? May 21, 2012 09:22 |
|
The sad part is that Somnus is still the most solid thing we have of XIII-2.
|
# ? May 21, 2012 09:26 |
|
I wish Square-Enix would try for more humour like Crazy Chocobo. One of my biggest criticisms of the Final Fantasy series since FF10 is the lack of good comedy. The games take themselves too seriously and when they do try for humour, it's usually very lame and kiddyish. But Crazy Chocobo was just so over the top it easily one of the biggest risks SE took with that game.
|
# ? May 21, 2012 17:43 |
|
To everyone who talked poo poo about Advent Children, gently caress you. It's flawed in various ways but the nonstop barrage of awesome characters, locations, and combat make it a one way ticket to nerdgasmville. Here are some things that actually happen over the course of the movie: Tifa gets hurled at a wall and owns the loving landing, nearly destroying the back wall of Aeris' church. Cloud beats the poo poo out of Bahamut in mid-air after being boosted into the stratosphere by a gravity defying chain of his friends. Everyone smugly sits around on the airship while Cloud beats the crap out of Sephiroth by using the Six Paths of Pain. Cloud continually pulls other swords out of his sword . Reno and Rude walk around all over the place being awesome and getting their asses kicked. Rufus outshines anything he does in the games and pisses off the whiny wannabe Sephiroths by DODGING A loving BULLET and hurling himself off of a giant building with Jenova's core in hand. I could go on and on. Such a good movie. Then again my favorite movie ever is Big Trouble in Little China, so clearly I have a tolerance for good cheese.
|
# ? May 21, 2012 21:36 |
|
I was about to compose a list of all the reasons Advent Children was loving awful, but it looks like you already touched on most of them.
|
# ? May 21, 2012 21:38 |
|
Nathilus posted:To everyone who talked poo poo about Advent Children, gently caress you. It's flawed in various ways but the nonstop barrage of awesome characters, locations, and combat make it a one way ticket to nerdgasmville. Those are 15 minutes surrounded by 75 minutes of nothing but and "character development? What the gently caress is that?"
|
# ? May 21, 2012 21:38 |
|
Nathilus posted:To everyone who talked poo poo about Advent Children, gently caress you. It's flawed in various ways but the nonstop barrage of awesome characters, locations, and combat make it a one way ticket to nerdgasmville.
|
# ? May 21, 2012 21:39 |
|
Ah, you guys hate fun. Nathilus just listed every reason why AC was so hilariously absurd while remaining completely awesome.
|
# ? May 21, 2012 21:58 |
|
Nathilus posted:Everyone smugly sits around on the airship while Cloud beats the crap out of Sephiroth The funniest part is that it was Cloud who was getting his teeth kicked in. He was being absolutely destroyed for most of the fight and was about a half-second away from dying while his buddies stood by and Vincent said "he must do this on his own" in a dramatic voice. I kinda liked the Wannabe Sephiroths because they were cute. In fact, everyone looked really good in that movie now I think on it.
|
# ? May 21, 2012 22:02 |
|
The movie's character designs (outside of Barret's goofy mesh shirt) were pleasantly muted, at least.
|
# ? May 21, 2012 22:05 |
|
AC was neat looking but I didn't really understand what all that singing and dancing was about during Tifa's fight at the church. Like, why does Tifa keep changing clothes and why are the Turks there?
|
# ? May 21, 2012 22:10 |
|
Advent Children is a blast to watch as long as you skip all the dialogue, unless it's Reno and Rude talking. The complete version had some moments which really surprised you if you'd only seen the regular version before, especially during the fight with Sephiroth.
|
# ? May 21, 2012 22:18 |
|
Azure_Horizon posted:This is pretty much exactly why Advent Children is so bad. I don't know what to tell you man, you seem to be from some sort of negaverse where fun sucks.
|
# ? May 21, 2012 22:22 |
|
Mrs. Badcrumble posted:The movie's character designs (outside of Barret's goofy mesh shirt) were pleasantly muted, at least. Yeah, I was sort of taken aback by the discussion a couple pages ago about how Advent Children completely ruined Sephiroth. For all that was wrong with that movie, I thought the character designs remained relatively faithful.
|
# ? May 21, 2012 22:32 |
|
That song was edited to match up to OWA, right?
|
# ? May 21, 2012 23:28 |
|
Nathilus posted:I don't know what to tell you man, you seem to be from some sort of negaverse where fun sucks. It's a bad action film. The action and music is pretty decent, but what's the point the audience can't care about 90% of the characters? Yeah, it's cool to see someone slice up a Dragon, what's not cool is listening to characters prattle on about "Geostigma this" and "I'm a failure, that", with hokey relgious symoblism thrown in, and Cloud moping all movie, in an attempt to drag his charactisation back to the surly moo he was about mid-way through the first game. Only with more brooding. That and they forget basic tenants of story telling, as the plot becomes more and more bloated. And things just, well happen. Because it's a cutscene, disguised as a movie. It doesn't mean it can't be enjoyable, but there's reasons people don't want to sit through it again, or that extended edition.
|
# ? May 21, 2012 23:45 |
|
It takes more than the presence of good scenes to make a good movie.
|
# ? May 21, 2012 23:46 |
|
Also those scenes sucked.
|
# ? May 21, 2012 23:57 |
|
Speaking of Advent Children, I will never play XIII-2. Seeing the first couple epiodes in kung Fu Jesus' LP was enough to help me cement my resolve that the game was awful. The opening is like Advent Children only not even the action was good. this time around. Also the god pantheon contradicts everything about XIII. It's like how everyone complained about the GF memory altering stuff only being mentioned once in a missable computer screen but this is a billion times worse since it directly effects the ending, the core motivations of the main villain, and the entire plot of the game. I actually kinda liked XIII's ending with my original interpretation You know, when i followed what the game loving told me. There ia a single God with Capital G. It made fal'Cie and humans. Then fal'Cie decided to kill humans to bring Maker back. Fal'Cie said the party existed to destroy Cocoon but party said "we have to stop the fal'Cie - that's our real Focus" (Vanille says something to this effect as oen of her generic quotes towards the end) Then party stops fal'Cie and Vanille and Feng discover their true destiny was to save Cocoon. Only it's all lies. There's no Maker, Barthandalus was an idiot who didn't know anything, the party were effectively dead because their true destiny was indeed to destroy Cocoon and it was only the intervention of a hitherto unmentioned god (in the actual story, not easily missed side materials) that saved anyone. So the party did not fight fate whatsoever. Goddammit. NikkolasKing fucked around with this message at 00:02 on May 22, 2012 |
# ? May 21, 2012 23:59 |
|
It's your loss because XIII-2 is twice the game XIII is. Also if you're angry that it was only the work of a god that saved them from dying and it was a giant 'retcon'... well they touch on that plenty. Also pretty sure they mention those other gods in the datalog in the first one, but I'm not sure. edit; well they mention Lindzei and Etro in the analects, I can't remember if there was another god in 13-2.
|
# ? May 22, 2012 00:05 |
|
Cityinthesea posted:It's your loss because XIII-2 is twice the game XIII is. Also if you're angry that it was only the work of a god that saved them from dying and it was a giant 'retcon'... well they touch on that plenty. Nah, Etro's the only Goddess in 13-2. There's also the Chaos, but that's also alluded to in some of the analects. And none of this really contradicts what we're told in 13 - Etro is a higher form of being than the Fal'cie and the Maker is higher still. This is also in the Analects, it's simply not explained any further because very little of it has any bearing on 13 itself.
|
# ? May 22, 2012 00:35 |
|
Cityinthesea posted:It's your loss because XIII-2 is twice the game XIII is. Twice zero is still zero.
|
# ? May 22, 2012 00:43 |
|
The XIII games all share this big complex mythology but they only go into the parts that are relevant at the time, so XIII has a lot of stuff about Pulse, Lindzei, etc. because they play into the whole Pulse/Cocoon thing, whereas XIII-2 is almost entirely focused on Etro and why she's a big dumb fuckup. https://www.youtube.com/watch?v=eUlt89pbMl8
|
# ? May 22, 2012 00:45 |
|
Well you know first impressions and all that. The last Square game where they threw in time travel for absolutely no reason was FFVIII. This coupled with the fact Toriyama is still writing the plot does not fill me with confidence when it comes to the game's story. Also it's great XIII saw fit to only mention those highly imporant plot figures in completely optional quests that were not implied to have any story significance at all. Lesser writers might have thought it important to mention them in an actual cutscene considering one of them was instrumental in the game's climax. And I've already quoted how XIII's main story contradicts all this bullshit. quote:Raines The cutscenes of XIII paint a very clear picture. God made everything. God left. Fal'Cie want to get God to come back. Only it's all bollocks. Two entirely different beings made humans and fal'Cie. Those beings in turn are also just "fal'Cie" to the real God of this stupid mythos. That God, Buniberzi I think, is also never mentioned in XIII. In short, the motivation of XIII's villains is all nonsense and contradicts everything. NikkolasKing fucked around with this message at 00:52 on May 22, 2012 |
# ? May 22, 2012 00:50 |
|
NikkolasKing posted:In short, the motivation of XIII's villains is all nonsense and contradicts everything. XIII had villains? Is that what they're calling the writers these days?
|
# ? May 22, 2012 01:09 |
|
So paradoxes were happening in Fabula Nova Crystallis before XIII-2 ran them straight through the ground and into space?
|
# ? May 22, 2012 01:11 |
|
NikkolasKing posted:Well you know first impressions and all that. The last Square game where they threw in time travel for absolutely no reason was FFVIII. (It was actually 4 Heroes of Light, but that should not change how you feel)
|
# ? May 22, 2012 01:16 |
|
Level Slide posted:So paradoxes were happening in Fabula Nova Crystallis before XIII-2 ran them straight through the ground and into space? XIII's ending was a paradox, but I think that was it.
|
# ? May 22, 2012 01:17 |
|
|
# ? May 13, 2024 10:17 |
|
NikkolasKing posted:Well you know first impressions and all that. The last Square game where they threw in time travel for absolutely no reason was FFVIII. This coupled with the fact Toriyama is still writing the plot does not fill me with confidence when it comes to the game's story. It's simple enough to rationilize - either Space Pope is looking for his own Maker, the Maker of all the Cocoon Fal'cie (Lindzei) and lied to Raines because he's a generic villain and an rear end in a top hat, or the Maker of the Gods (Bhuniberzi) and by extension their own creations. I doubt the writers were thinking about that from the start, but I've seen more damning plot holes. It's not like the details of the mythology have any immediate import on 13 anyway.
|
# ? May 22, 2012 01:28 |