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marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

likecnsnnts posted:

edit: I am tripping out on all these items I haven't been able to access/have never seen before. Considering I play this game exclusively for dress-up between bouts of Sigil+Cannon tower defense, I need to max all these affinities post-haste.

I might need combine up some Arisen's Bonds.

Me too. That's how you get the Feral Cape and the Meloiran Cyclops Veil? What do you have to give these guys to make them my friends?

edit: For anyone who, like me, is curious how to get the relationships up as quick as possible, the second page has this quick list for gifts:

Aestella - Capeflower/Grandblossom
Madeleine - Magick Medal
Reynard - Reminishroom
Caxton - Fish/Giant Fish
Camellia - Loneflower/ Lava Flower
Jayce - Harspud Juice/Harspud Sauce
Fournival - Gold/silver/bronze Idol Forgery
Alon - Harspud Juice/Sauce
Mathias - Harspud Juice/Sauce

gently caress you Madeleine, don't you know how hard those medals are to find? :argh:

marshmallow creep fucked around with this message at 03:21 on Jun 24, 2012

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The Duke
May 19, 2004

The Angel from my Nightmare

Ho man, Ranger with Deathly Arrow fully charged and Blast Arrows equipped vs. a Cyclops. Pretty much knock that dude straight on his rear end with one shot :drat:

Blast Arrows are funny as poo poo against bandits as well.

Holybat
Dec 22, 2006

I made this while you were asleep.
I have a quick question. The one French-accented knight I escorted the hydra head with had another escort mission from the board. However, I wandered into a cave to see if there was a shortcut and after a quick cinema of some guys ambushing me she dropped dead and I failed it.

I'm just wondering if that really boned something later on down the road, or if it just means I can't do anymore quests with her for awhile or something.

neetz
Mar 28, 2010

Lotish posted:

Me too. That's how you get the Feral Cape and the Meloiran Cyclops Veil? What do you have to give these guys to make them my friends?

Ignore the list and just give all of them Harspud Sauces. It takes a maximum of a dozen each. The extra bonus from a favoured item counts for nothing, really.

Camellia sells them.

Poops Mcgoots
Jul 12, 2010

Lotish posted:

gently caress you Madeleine, don't you know how hard those medals are to find? :argh:

One of them seems to drop every time you break a golem's medal. So just farms the ones that spawn on the path to Bluemoon tower and the other one at the Tomb of the Unknown Traveler. Least, I think that's what it's called.

Agean90
Jun 28, 2008


What the hell is a harspud anyway?

Sindai
Jan 24, 2007
i want to achieve immortality through not dying
Oh man, the lightning richochet arrows magick archer gets are hilarious in the Everfall dungeons. I lured a cyclops and pack of grimgoblins into a small room and started spamming it, and it was just nonstop ZAPZAPZAPZAPZAPZAP, stunlocking every one of them until they all died.

Bakalakadaka
Sep 18, 2004

Agean90 posted:

What the hell is a harspud anyway?

It's obviously a potato :rolleyes:

greatBigJerk
Sep 6, 2010

My final form.
So I beat the game today after a huge marathon session. I really wish they had the same amount and quality of story telling throughout the game that they had in the post game. There were a few cool story moments here and there, but it was pretty sparse until the end.

I kind of want to do a full NG+ to try out the other classes, but at the same time I don't really want to slog through a near total lack of plot for 20 hours. Is there anything interesting worth doing on a second run?

I don't mean to come off as disliking the game, I'd say it has the best gameplay out of any RPG I've played, it just has some really poor story telling.

Count Uvula
Dec 20, 2011

---

greatBigJerk posted:

I kind of want to do a full NG+ to try out the other classes, but at the same time I don't really want to slog through a near total lack of plot for 20 hours. Is there anything interesting worth doing on a second run?

I don't mean to come off as disliking the game, I'd say it has the best gameplay out of any RPG I've played, it just has some really poor story telling.

Not really! There's some early game quests you've most likely missed out on, but if you don't want to play again just for the gameplay it's probably not worth it (though most of the classes play completely differently from eachother).

Krackleburt
Aug 24, 2008
The Divine Surcoat doesn't really look anything like the other surcoats. It looks more like something someone would have worn in the Crusades. It's long, and grey, and has a cross on the torso.

One of my pawns must have picked it up while venturing through the Everfall, because I'm not sure where exactly I got it. I certainly didn't buy it from some merchant.

Vasler
Feb 17, 2004
Greetings Earthling! Do you have any Zoom Boots?
Wow, this game has been a blast. Picked it up on launch day and well, I've never had so much fun faffing around in a game. So far, Ranger has been my favourite class. There's nothing quite like guiding an arrow into an unsuspecting goblin's head and launching him into the sunset.

Was also impressed at the scale of the sorcerer spells. Before I went strider --> ranger I maxxed mage and sorceror. High maelstrom is a thin of beauty; especially when you have another pawn that casts it along with you in a cave!

Everything was going swimmingly, I beat the game and found out my "true love" was Julien, that poncy knight with the blonde hair. Had quite the awkward scene of the Arisen lying down on top (?) of Julien by the campfire...this game.

My pawn, Mr. Burleigh seems to be doing pretty well and has been hired a few times. I made him a fighter as a utilitarian/scather and he seems to do pretty well. These pawns are surprisingly scrappy. I think I've trained Mr. Burleigh to chuck explosive containers at harpies and to hold guys for me. It's working out pretty well.

There is some degree of bs in the game, like how some quests simply just cancel without warning, but I suppose that's what NG+ is for.

Overall, this game has been tons of fun. Still have post-game to go and am exploring the mystic archer and knight classes. I wasn't too keen on mystic knight before, but now that I've discovered the cannon+ruinous sigil combination, its very powerful!

likecnsnnts
Jun 16, 2008

SPLINTER CELLULITE
Yeah, the lack-of-story-but-tons-of-fun thing is pretty spot on.

I'm actually tossing around the idea of making an alt xbox profile and starting up a whole new game myself. A lot of the fun of the game came from nearly getting my rear end kicked everywhere I went. I got to relive it a little bit in the Everfall.

I think it took me exploring the dearth of content that is south of the Shadowfort and west of the thieves fort that finally made me start progressing the story to Gran Soren during my first playthrough.

I remember walking all the way out to Bloodwater Beach at level 10, running the gently caress away from the first golem I saw, but slowly realizing that a huge chunk of game land was empty plains and goblins.

Someone in the thread mentioned they wanted to see more randomized enemy spawns, and I think that would be awesome for a future sequel.

Sindai
Jan 24, 2007
i want to achieve immortality through not dying
Yeah, I really wish that the game world got "shuffled" at certain points in the story, changing up spawn locations and globally upping the difficulty. Like the postgame transition, but less drastic.

greatBigJerk
Sep 6, 2010

My final form.

Count Uvula posted:

Not really! There's some early game quests you've most likely missed out on, but if you don't want to play again just for the gameplay it's probably not worth it (though most of the classes play completely differently from eachother).
That's kind of a bummer, at least there were a ton of quests I ended up skipping over. Hopefully once the dumb fetch quest DLC runs out, they'll release some proper quests and content.

One thing I never encountered again on my playthrough was the hydra, is there a quest that will let you actually kill it?

a kitten
Aug 5, 2006

greatBigJerk posted:

That's kind of a bummer, at least there were a ton of quests I ended up skipping over. Hopefully once the dumb fetch quest DLC runs out, they'll release some proper quests and content.

One thing I never encountered again on my playthrough was the hydra, is there a quest that will let you actually kill it?

There's a noticeboard quest in the post-game to fight it called "I'm calling you out" (or something like that) that sends you out to the Shadow Fortress. The message is just listed as from ??? so it's not immediately obvious what the hell it's all about.

You fight it in the same area you fought the cyclops for the silver idol, assuming you did that quest.

Samurai Sanders
Nov 4, 2003

Pillbug
Yay, Madeline ending! The game finally figured out which NPC I actually liked.

Wrist Watch
Apr 19, 2011

What?

Goddamn, got my pawn 6 loving levels through Ranger and I still haven't finished Magic Archer. I just want to switch to Warrior already and mindlessly hit things for a change instead of sniping away like I've been doing all game. :sigh:

How do I know if a NPC's affinity is high? I heard something about pink sparkles, but I haven't seen anything like that. Trying to cheer up Mercedes, she looks pretty down with that whole "please leave me alone, I'm planning to go get drunk tonight" so I gave her a shitton of stuff with the Magic Archer Augment that doubles affinity bonuses. I don't see any sparkles, but when I talked to her after I was done it played a little chime or something?

And then I went back to the Inn and the stupid innkeeper also has it playing, guess I need to go punch him in the face until he stops that or something.

a kitten
Aug 5, 2006

They'll get a pink halo when they're at max affinity, it's not super amazingly bright or anything, I missed the fact that Madeleine had one for quite a few visits. Their dialogue will also change and they get that chime sound you mentioned. Plus, if you check under History in the pause menu you can see the number of people (male and female, no names though) that have affinity maxed out.

Besides giving them stuff, doing their quests will raise it, and escort quests will either max it out, or just raise it a whole bunch, not 100% sure which.

edit: I'm actually not sure if the halo and chime mean they're at maximum affection or if it shows up once you start getting close to it.

Marogareh
Feb 23, 2011
They also blush which was awkward when I was trying to get the wolf hat from Jayce.

Hyzenth1ay
Oct 24, 2008
Does anyone have any tips for drake-slaying? I tend to use ranger as my main, and my pawn is a caster (can change him around if need be).

Samurai Sanders
Nov 4, 2003

Pillbug
Wow, my usual mystic knight tricks aren't working well against hell hounds at all, they are just too fast AND have fast ranged attacks.

edit: and they only ever attack from the back so so much for shield counters.

Samurai Sanders fucked around with this message at 05:20 on Jun 24, 2012

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

I'm worried that my pawn's brain is broken. She used to be pretty aggressive and was always at least doing something, but now I've caught her just...standing around, daggers at the ready, monsters sometimes right in her face but she's just staring into space. I tried changing her inclination with some elixirs (specifically from scather to utilitarian hoping that she'd start using her abilities more) but she still just stands around. Sometimes she won't even follow me when I start to leave an area--just stare at a wall until I hit a load screen.

Count Uvula
Dec 20, 2011

---

Samurai Sanders posted:

Wow, my usual mystic knight tricks aren't working well against hell hounds at all, they are just too fast AND have fast ranged attacks.

Have you tried... Ice or Blessed riposte? :hist101: I haven't been playing enough to get to post-game on my melee MK, but it should work against their fireballs.

Samurai Sanders
Nov 4, 2003

Pillbug

Count Uvula posted:

Have you tried... Ice or Blessed riposte? :hist101: I haven't been playing enough to get to post-game on my melee MK, but it should work against their fireballs.
See my edit: they only ever attack from behind. Or maybe every direction at once, I can't tell since they explode and fill the screen with fire. Fireballs everywhere and my attempts to block it always fail.

Owl Inspector
Sep 14, 2011

Starting a new game is definitely worth it, the vocations are so different that my three playthroughs have felt completely distinct despite using largely the same appearance for my Arisen/pawn and using several of the same vocations to get certain augments. I'm only halfway through my third run and just playing Warrior has made it completely different.

Krackleburt posted:

The Divine Surcoat doesn't really look anything like the other surcoats. It looks more like something someone would have worn in the Crusades. It's long, and grey, and has a cross on the torso.

One of my pawns must have picked it up while venturing through the Everfall, because I'm not sure where exactly I got it. I certainly didn't buy it from some merchant.

Well that's a shame, I was hoping it would be like the Grand Surcoat which is a pretty good combination of slick and badass.

quote:

Yay, Madeline ending! The game finally figured out which NPC I actually liked.

I find it pretty hilarious how the baffling and arcane system the game uses to choose which NPC you supposedly care the most about is so obtuse that you can try very intentionally to get a certain one, when there are still like five things that can make it screw up, to the point where some person you talked to maybe twice could appear at the end.

Lyer
Feb 4, 2008

I've been trying to do the recover the tome from bandits quest and man, I've been killed by a chimera twice at night, 1 pawn get shoved off the cliff after the cyclops died, the other got shoved off by bandits and me getting stunned and shot off myself.

But I keep going back. Game is god drat fun.

PunkBoy
Aug 22, 2008

You wanna get through this?
I understand why I got Madeline at the dragon since she was the last one I maxed out, but why was Quina on the beach since I'm sure Mercedes was the second to last one I maxed and I also gave her the bond and ahhhhhh! I just assumed it was always Quina since it's in your hometown and she was back in her village clothes, but apparently that's not true.

Seashell Salesman
Aug 4, 2005

Holy wow! That "Literally A Person" sure is a cool and good poster. He's smart and witty and he smells like a pure mountain stream. I posted in his thread and I got a FANCY NEW AVATAR!!!!
If I killed Ophis already will she ever respawn? My aspergers demands that I finish all the notice board quests.

juggalo baby coffin
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?


Sindai posted:

Yeah, I really wish that the game world got "shuffled" at certain points in the story, changing up spawn locations and globally upping the difficulty. Like the postgame transition, but less drastic.

Some spawns do change, like I had wights start to spawn at night after a certain point in the story and a cyclops start spawning outside gran soren.

Shaman Tank Spec
Dec 26, 2003

*blep*



FirstPersonShitter posted:

Some spawns do change, like I had wights start to spawn at night after a certain point in the story and a cyclops start spawning outside gran soren.

Yes but the spawns we want to change do not. So if you run from Gran Soren to the Blue Moon Tower you'll always fight the same loving harpies, the same loving bandits and that same loving golem. Likewise if you run to Witchwood, it's always the same wolves, the same bandits and then the same a billion bandits.

Arstan
May 30, 2012

Thanks Cinco

Seashell Salesman posted:

If I killed Ophis already will she ever respawn? My aspergers demands that I finish all the notice board quests.

She'll respawn, but she won't talk to you about the quest until you start a new game. Same with what's his face at the manly bandit camp.

Seashell Salesman
Aug 4, 2005

Holy wow! That "Literally A Person" sure is a cool and good poster. He's smart and witty and he smells like a pure mountain stream. I posted in his thread and I got a FANCY NEW AVATAR!!!!

Arstan posted:

She'll respawn, but she won't talk to you about the quest until you start a new game. Same with what's his face at the manly bandit camp.

I killed the male bandit guy and he talked to me when he respawned.

Konig
Feb 24, 2012

This stink up's mega
bam-bam to the J-Stop
I've gone a bit crazy with the reusable metamorphosis, through a series of iterations my pawn has almost become Mercedes. If you replaced her in-game character model with my pawn, you almost wouldn't notice - something about the eyes isn't quite right, but she could definitely be an identical twin or somesuch. Time to start the game again and succeed in her escort mission to get her shield. Has anyone else had success at recreating an in-game character as a pawn? It's harder than you think!

Edit: Nevermind, I think she's as close as I'm gonna get to her now. Send me a friend request (Borgle92, PSN) if you want a look-see, I'll work on her moveset soonish, solo assassin is just too drat fun though.

Konig fucked around with this message at 11:55 on Jun 24, 2012

Seashell Salesman
Aug 4, 2005

Holy wow! That "Literally A Person" sure is a cool and good poster. He's smart and witty and he smells like a pure mountain stream. I posted in his thread and I got a FANCY NEW AVATAR!!!!
I'm also playing solo assassin, except I can't be bothered to kill my pawn off so I just let him put down firewalls and whatnot whenever he feels like. He's like a mascot, or a perpetual escort mission. If I could ask him to guard the Union Inn that would be great.

The crossover between classes is a bit unclear to me. I maxed out Strider before taking Assassin and now I'm one pip from maxing out Assassin, but was there any point to leveling Strider? Are there Strider skills which aren't disabled while an Assassin, but which you couldn't take as an Assassin anyway? After I max out Assassin will I get any mileage out of leveling Ranger or Fighter or something? I was so bummed when Assassin disabled my Mad Dash. Wind Harness is totally not the same thing.

Konig
Feb 24, 2012

This stink up's mega
bam-bam to the J-Stop
The main reason for leveling classes you don't think you'll play as is for the augments - for instance, level 9 strider augment lets you carry Average weight equipment and move as though you are Light encumbrance, and so on for the other levels. Assassin skills can be used only as an assassin, unless they are shared by other classes - there's little icons down in the description for the skill. And once you reach level 9 assassin, ditch that pawn immediately, the level 9 aug will increase your damage output by 70%. Couple that with the night-time 70% and you have an unstoppable machine.

Seashell Salesman
Aug 4, 2005

Holy wow! That "Literally A Person" sure is a cool and good poster. He's smart and witty and he smells like a pure mountain stream. I posted in his thread and I got a FANCY NEW AVATAR!!!!

Konig posted:

The main reason for leveling classes you don't think you'll play as is for the augments - for instance, level 9 strider augment lets you carry Average weight equipment and move as though you are Light encumbrance, and so on for the other levels. Assassin skills can be used only as an assassin, unless they are shared by other classes - there's little icons down in the description for the skill. And once you reach level 9 assassin, ditch that pawn immediately, the level 9 aug will increase your damage output by 70%. Couple that with the night-time 70% and you have an unstoppable machine.

So what is the meaning of the no icon ones? Stay available for all classes once taken?

Konig
Feb 24, 2012

This stink up's mega
bam-bam to the J-Stop
I think those ones are like, "if your class has daggers, it can use that skill" or whatever weapon. It's only if it shows up like "strider and assassin can use this" means that ranger can't use that, even though it has daggers.

Seashell Salesman
Aug 4, 2005

Holy wow! That "Literally A Person" sure is a cool and good poster. He's smart and witty and he smells like a pure mountain stream. I posted in his thread and I got a FANCY NEW AVATAR!!!!
I wonder about Core Skills then, they don't have class restriction icons I don't think.

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Konig
Feb 24, 2012

This stink up's mega
bam-bam to the J-Stop

Seashell Salesman posted:

I wonder about Core Skills then, they don't have class restriction icons I don't think.

Yep, learn how to double jump as a strider, you can double jump as any dagger-wielding class

Edit: I'm as done as I can be with Mercedes-pawn, here's my recipe;

quote:

Hairstyle: 41 - Color 4th option, 1st row
Face Shape: 3 - Size 5th notch, Color 2nd option, 3rd row
Eyes: 21 - Vert Pos 2nd notch, Spacing 3rd, Size 3rd, Color medium blue
Brows: 19 - Vert Pos 1st notch, Spacing 4th, Color 4th option, 1st row
Nose: 22 - Vert Pos 2nd notch, Size 1st
Mouth: 29 - Vert Pos 3rd notch
Ears: 5 - Doesn’t really matter, you’ll never see them

Height 6th notch, Weight 3rd
Musculature 1st notch, Bust 2nd
Torso 1, Arms 3, Legs 6
Posture 3rd notch, Stance 2nd

Scars 1, Wrinkles 1st notch, Makeup 3 - Color 1st option, 1st row

Just qualifying, "1st notch" is the furthest to the left you can go.

Konig fucked around with this message at 15:15 on Jun 25, 2012

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