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OB_Juan posted:You can use it to either twin link your lovely troop's solid guns, or twin link pr/mp suits (admittedly this may be harder given the disparity of movement speeds between a farseer and a crisis suit.) Plus, Runes of Warding could be pretty handy. But the Tau's weaknesses are THAT weak. They're better off making a huge change to a terrible shortfall than an incremental improvement to a halfway decent specialty.
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# ? Jul 8, 2012 20:12 |
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# ? Jun 7, 2024 15:08 |
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Are the Masters of the Forge a thing? Someone told me that 4 of these models I got are that.
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# ? Jul 8, 2012 20:15 |
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ForeverFlashlight posted:However - Pierre is wrong, pg 88 of the CSM book (top left corner) does specifically say that Mark of Tzeentch lets you cast two powers per turn, just not two shooting powers - this was later FAQ'd to let Demon Princes (as Monstrous Creatures) shoot two because they could shoot two guns if they had them... You are correct, I missed that blurb. That's what I get for not running sorcerors for so long. :/
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# ? Jul 8, 2012 20:17 |
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In C:csm the wings cost 20pts, in C:cd the flight costs 60pts. You also get 3+ Armor and +1 str built in. Why you gotta hate on C:cd, we need all the help we can get.
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# ? Jul 8, 2012 20:18 |
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MilkmanLuke posted:But the Tau's weaknesses are THAT weak. They're better off making a huge change to a terrible shortfall than an incremental improvement to a halfway decent specialty. Indeed. Running a huge block of Blood Axes would be both fluffy "Greater Gud? Whaa.. Shur, we'll werk wif ya. Just make shur we get some of doz nice guns ya got there. Nice an shiny dem is, hur hur hur" and a HUGE improvement over Kroot. Also it would be pretty cheap to get the models, as a few bogs of Ork Boyz from the AoBR set is all you need. That and a warboss, I suppose. Also you should mix in some Grotz somehow to have them be a part of the Grot'er Good. PierreTheMime fucked around with this message at 20:22 on Jul 8, 2012 |
# ? Jul 8, 2012 20:20 |
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PeterWeller posted:
Fixed - GKs showing up might mean you're saved or it might mean you get rendered down into a loving lucky charm. Although I'm sure they'd argue the latter implies the former.
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# ? Jul 8, 2012 20:20 |
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JackMack, try arranging your pics into two columns. It makes things a little easier on the eye.
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# ? Jul 8, 2012 20:29 |
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PierreTheMime posted:Indeed. Running a huge block of Blood Axes would be both fluffy "Greater Gud? Whaa.. Shur, we'll werk wif ya. Just make shur we get some of doz nice guns ya got there. Nice an shiny dem is, hur hur hur" and a HUGE improvement over Kroot. Also it would be pretty cheap to get the models, as a few bogs of Ork Boyz from the AoBR set is all you need. That and a warboss, I suppose. I like the idea of Tau giving the Orks some new toys to play with in exchange for their help. Convert your big shootas to use pulse rifles instead!
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# ? Jul 8, 2012 20:29 |
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WhiteOutMouse posted:In C:csm the wings cost 20pts, in C:cd the flight costs 60pts. Yeah, CSM DPs were better and cheaper, so it seems fair that the CD DPs got flight and the CSM ones didn't, especially because we'll probably see properly priced flying CSM DPs when their new codex comes out in the next few months.
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# ? Jul 8, 2012 20:31 |
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Smegmalicious posted:Are the Masters of the Forge a thing? Someone told me that 4 of these models I got are that. Do you mean Masters of the Chapter? That's these guys: http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440271a&prodId=prod1600048a
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# ? Jul 8, 2012 20:44 |
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Fuegan posted:Do you mean Masters of the Chapter? That's these guys: http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440271a&prodId=prod1600048a Yeah, those guys. In metal. Painted not blue but well and very detailed. I was hoping I could sell them for a pretty penny but it looks like not. Balls. I also have Calgon? (take me away) and some other dude and three finecast ultramarines. I guess they're not as valuable as I thought.
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# ? Jul 8, 2012 20:59 |
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ForeverFlashlight posted:Okay, so I was correct about how FMC's work but we were all wrong about the CSM demon prince actually being a FMC - despite being a monstrous creature that flies and despite the Chaos Demons' Demonic Flight causing theirs to be FMC's - asking for logic from GW is futile indeed. Don't loving do this. It's the worst kind of Warseer posting bullshit. Jump MCs are explicitly outlined in the rulebook and they even changed jump to be an add-on to a normal unit descriptor instead of a unit type to cover this situation. Some MCs just aren't intended to be flying. Yes, it's a little silly that two units called 'Daemon Prince' are different depending on which army they're taken from, but it's not 'lol GW.'
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# ? Jul 8, 2012 21:15 |
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So, quick critique of my starter Tyranid army. Still don't have the HQ or Broodlord, but they are my next purchases after I finish painting my troops. 1x Tervigon (160 pts) 8x Genestealers + 1 Broodlord (172 pts) 14x Termagants (70 pts) Total: 402 Aiming for 500 to begin with. I have 10 Termagants held back for the Tervigon from my two boxes. Wondering what upgrades are worth taking, if I should get something like a Zoanthrope or a Tyranid Prime to fill out the points.. dunno. I was thinking if I wanted to go for a Tyranid Prime, I could get a box of Tyranid Warriors and use two of them for a Prime and a Broodlord. Are the Warriors and Broodlord roughly the same size?
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# ? Jul 8, 2012 21:23 |
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CSM princes are the jumped up, nouveau riche wannabes of Chaos compared to the bluebloods in the Chaos Daemons codex.
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# ? Jul 8, 2012 21:24 |
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Corrode posted:Don't loving do this. It's the worst kind of Warseer posting bullshit. Jump MCs are explicitly outlined in the rulebook and they even changed jump to be an add-on to a normal unit descriptor instead of a unit type to cover this situation. Some MCs just aren't intended to be flying. Yes, it's a little silly that two units called 'Daemon Prince' are different depending on which army they're taken from, but it's not 'lol GW.' Oh come on. There are way worse kinds of Warseer posting.
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# ? Jul 8, 2012 21:27 |
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S.J. posted:Oh come on. There are way worse kinds of Warseer posting. Like the petition to get Devlan Mud reinstated ?
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# ? Jul 8, 2012 21:29 |
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sexart posted:So, quick critique of my starter Tyranid army. Still don't have the HQ or Broodlord, but they are my next purchases after I finish painting my troops. Yes, provided you use Genestealer bitz for the rest, the main torso of a Warrior is about the same as the Broodlord model. For a small army you cannot beat a Tyranid Prime, which also would allow you to field your Tervigon as a troop (great great great). HQ: Tyranid Prime 100pts ++Bonesword and Lashwhip ++Deathspitter Troops: Tervigon 195pts ++Adrenal Glands ++Catalyst ++Cluster Spines ++Toxin Sacs 12x Termagant 60pts 7x Genestealer 144pts ++Broodlord +++Scything Talons Total Points: 499pts Total Models: 21
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# ? Jul 8, 2012 21:37 |
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Welp, 6th edition's brought me back to 40K, and I'm getting a Chaos army I've wanted to do together. I've decided I want Chaos Terminators, but I'm not 100% on what to arm them with since I'm probably ordering arm bits anyways. They're Mark of Slaanesh (I'm painting them as the Angels of Ecstasy from the codex) -- that much I'm certain of. I'm starting with 5, and my current thought is: 2x Lightning Claws 1x Reaper Autocannon / Chainfist 1x Reaper Autocannon / Power Weapon 1x Sergeant: Combi-Melta / ...power weapon? Should probably get some power fists in there, but it's a shame with the extra init. I'm not looking for tournament level, just somewhat effective. The rest of the army is 12 or 16 Noise marines, regular CSM, 3 Obliterators, 5 Possessed and a termy sorcerer lord if it makes a difference, MoS where applicable.
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# ? Jul 8, 2012 21:43 |
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Rapey Joe Stalin posted:Like the petition to get Devlan Mud reinstated ? Wait, they got rid of Devlan Mud? Seriously though, I've been out of the hobby for a year or so, and apparently GW's entire paint line is different now and I don't know what the gently caress. It looks like all the colors have been renamed, foundations are bases, and washes are shades now? Or are glazes washes? Is there a difference between layer 1 and layer 2 paints, or is that just an organizational thing? The texture paints are kind of a cool idea. On a related note, since i can't make heads or tails of that poo poo, is it a good idea to just add water or something to my old dry-rear end paints and try to reconstitute them? I wouldn't really care, but I'm mid-army and I want my space barbies to look consistent if I can.
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# ? Jul 8, 2012 21:45 |
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Rapey Joe Stalin posted:Like the petition to get Devlan Mud reinstated ? Wanna sign that petition.
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# ? Jul 8, 2012 21:50 |
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ANAmal.net posted:Wait, they got rid of Devlan Mud? The new paints are all new formulas. They're of a slightly better quality than the previous line butane there are equivalent colours but they're not exactly the same shades. if you're mid project and are worried about consistency I'd try and hunt down some of the old colours from local stores or online retailers.
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# ? Jul 8, 2012 22:02 |
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S.J. posted:Oh come on. There are way worse kinds of Warseer posting. Yeah my mistake, it wasn't the thread about 'unusual armies' where people who only ever play their two friends in their basement with poor terrain try and talk up how their win record means foot Eldar or Fire Warrior-based Tau are actually top tier viable and tournament players have no idea what makes a good list. ANAmal.net posted:Wait, they got rid of Devlan Mud? Ok from the top: Bases are foundations. Shades are washes. Layer 1/2 is just an organisational thing. Dry are intended for drybrushing - thicker pigments, less water. Glazes are basically watered-down washing. They're named for the technique. Textures are poo poo. The other stuff is sprays and 'technical' which covers non-paint things like varnishes and Green Stuff.
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# ? Jul 8, 2012 22:02 |
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Played a couple more games last night and got to use some GK allies with my guard. A few observations: -Don't lose all your models on the table before your Stormravens come in. My opponent lost on turn 3 during our first game when he lost his rhino and death company and the ravens didn't come in. -The Telepathy primaris power loving owns and I can't wait to get some Psyker Battle Squads together to wreck some face. I did 7 wounds to Astrorath with my Primaris Pyker. -Manticores rock. The blast vehicle damage changes combined with people trying to hide important models in the middle of squads(that they have to remove because of the indirect fire) made it my MVP. -Having your opponents Stormraven crash into his dread and be able to roll a Str 6 hit on the dread is pretty rad. -Currently, I'm really not all that scared of flyers. Since they have to move 18 in a strait line every round and don't come on until turn two minimum it seems like they don't have that much up time. They zoom in, get some shots off, then have to turn into hover mode and get wrecked or if they can't hover keep flying past the front line and with some clever positioning of crap like rhinos you can make them fly waaaay past the line and only shoot a couple guns or have to fly off the table. -Purifers backed up by IG shooting was pretty awesome.
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# ? Jul 8, 2012 22:10 |
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You are so wrong about textures. They are far far better than the traditional method of basing. The grains are in scale so your men no longer look like they've sunk into the ground. You skip the faff of gluing it down, and you skip the (very minor) faff of making sure the paint covers such a rough surface.
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# ? Jul 8, 2012 22:10 |
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Rapey Joe Stalin posted:You are so wrong about textures. They are far far better than the traditional method of basing. I don't know about the GW textures but Black Lava is the tits for basing.
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# ? Jul 8, 2012 22:13 |
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If that's the Vallejo stuff then you're a braver man than me. That stuff gets everywhere, and still has to be undercoated and painted. With the GW textures you just put it on with a drybrush (easier to push it around) and then highlight to finish.
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# ? Jul 8, 2012 22:15 |
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overthefalls posted:Welp, 6th edition's brought me back to 40K, and I'm getting a Chaos army I've wanted to do together. You should probably wait before building any CSM stuff since the new codex is due in a couple months and will likely change everything anyway.
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# ? Jul 8, 2012 22:17 |
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Rapey Joe Stalin posted:You are so wrong about textures. They are far far better than the traditional method of basing. The major issue is that it looks loving poo poo.
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# ? Jul 8, 2012 22:25 |
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Cataphract posted:To clarify, if you are bringing a FMC on from reserve you can only deep strike if you are gliding. Gliding means you count as "jump" and part of "jump" is the ability to deepstrike. If you choose to swoop when you enter you must enter from your board edge, (you don't have jump movement if you are swooping and therefore cannot deepstrike). Is that right? An interesting point, but I do not believe it to be correct. Pg. 49, under the header "Gliding": "If a Flying Monstrous Creature is Gliding, it moves, runs and charges exactly like a Jump Monstrous Creature." The key distinction here is that Jump is not a Special Rule, but a Unit Type. A Unit cannot have more than one "supertype" (Beast, Cavalry, Infantry, etc.). Since Flying Monstrous Creature is a Unit Type, this is not the same as "counts as" or "the same as." It simply means that while in Glide mode, it simply follows the rules for moving, running and charging like a Jump Monstrous Creature, but would not gain any of the special rules of having the Jump Infantry/Jump Monstrous Creature type. At least that's how I'm reading it; without official word from an FAQ, this sort of thing would likely be best settled with a die roll or by talking it over with your opponent beforehand.
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# ? Jul 8, 2012 22:42 |
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Hey, this page doesn't have a shitload of Valhallans on it yet. Let me fix that:
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# ? Jul 8, 2012 22:53 |
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Eagerly awaiting the day SRM rents out a gymnasium and drapes it in white cloth to make a proper photo booth for a group shot of his painted minis.
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# ? Jul 8, 2012 22:56 |
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Corrode posted:The major issue is that it looks loving poo poo. [url= http://2.bp.blogspot.com/-tP9xjXSrZ0c/T480VrHiTUI/AAAAAAAAAIY/fZVW3DQZoG0/s1600/IMG_2141.JPG]It looks pretty good to me.[/url] The same as regular basing only more to scale.
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# ? Jul 8, 2012 23:02 |
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Personally I love texture paint, it saves me so much time and effort compared to gluing sand to a base, waiting god knows how long to make sure it's dry, and then watching chunks tear off the instant I try to drybrush it. Or I could just be bad at that method. It's just a shame Blackfire Earth looks like a pot of diarrhea and I always feel a little bit disturbed spreading it around a base.
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# ? Jul 8, 2012 23:34 |
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Sykic posted:It's just a shame Blackfire Earth looks like a pot of diarrhea and I always feel a little bit disturbed spreading it around a base. Play Nurgle. Then it will be appropriate.
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# ? Jul 8, 2012 23:37 |
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I just glue basing sand down with PVA then when I prime the whole model black it ends up holding it in place pretty drat well. I'd like to try the new texture paints, but I'm not switching over halfway through an army's construction just to do it.
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# ? Jul 8, 2012 23:37 |
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/\/\ I have an army that is half glue/sand and half black lava, and you can't really tell the difference once it's painted and drybrushed. The black lava is a little finer grained but not so much that it stands out or looks bad next to the sand. I know it's been said a hundred times before, but Vallejo Black Lava is exactly as good if not better than the GW texture paints, and is 10 dollars for 12 oz instead of 4 dollars for half an ounce. I guess the only downside is you have to paint it since it's black but colored texture paints are a dumb idea anyway, it's not like painting the base is hard or even time consuming.
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# ? Jul 8, 2012 23:41 |
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Rapey Joe Stalin posted:If that's the Vallejo stuff then you're a braver man than me. That stuff gets everywhere, and still has to be undercoated and painted. With the GW textures you just put it on with a drybrush (easier to push it around) and then highlight to finish. I use a dental pick and that poo poo goes on super fast and stays in place then you can paint it whatever color you want.
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# ? Jul 8, 2012 23:47 |
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Yeah, I either use a toothpick or a cheap brush to spread the lava. If you don't have hooks for hands you should be fine.
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# ? Jul 8, 2012 23:54 |
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I got some of the Citadel textured paint. After my termagants are finished (in a week or so..) I will try to post some pictures and you guys can see what a complete painting newbie does with it. Finally, a use for my DSLR!
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# ? Jul 8, 2012 23:58 |
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# ? Jun 7, 2024 15:08 |
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Sykic posted:Personally I love texture paint, it saves me so much time and effort compared to gluing sand to a base, waiting god knows how long to make sure it's dry, and then watching chunks tear off the instant I try to drybrush it. Or I could just be bad at that method. Did you wash the dried sand with watered-down PVA glue afterwards to strengthen the sand?
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# ? Jul 9, 2012 00:10 |