Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
likecnsnnts
Jun 16, 2008

SPLINTER CELLULITE

Huszsersvn posted:

On the plus side, I now get to hire some goon pawns, which I feel are much more compelling. I'll be taking Ellaybee's Fahfrd along for a ride, as well as The Duke's (GT: kr0jar) Thorn. Trip report should be entertaining.

I've used at least two dwarf-sized goonpawns. le Chat Noir comes to mind. I can't remember the other one.

Adbot
ADBOT LOVES YOU

Saxophone
Sep 19, 2006


Huszsersvn posted:

I'm repealing the Short Pawns Only rule in my Dwarven Dogma run. It comes up dollfaced jailbait far too often and it's taking far too long to get parties going.

On the plus side, I now get to hire some goon pawns, which I feel are much more compelling. I'll be taking Ellaybee's Fahfrd along for a ride, as well as The Duke's (GT: kr0jar) Thorn. Trip report should be entertaining.

Might I suggest Groinblast, my tall lanky albino striker. (GT: Nuzatch). Big Guy tries so hard. He even brought me a rock back the other night :3

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?
So I am thinking that maybe I should have went from Fighter to Warrior then to Assassin instead of Fighter straight to Assassin.

Huszsersvn
Nov 11, 2009

Nice world you've got here. Shame if anything were to happen to it.

Saxophone posted:

Might I suggest Groinblast, my tall lanky albino striker. (GT: Nuzatch). Big Guy tries so hard. He even brought me a rock back the other night :3

Saxophone, nothing would have pleased me more than to be able to have your pawn along, but for some reason, entering your Gamertag doesn't bring up any results. What gives, game?

edit: It's possible you haven't yet rested at an inn, and thus saved your pawn data to the central server. Maybe that's why there is no pawn under your Gamertag...

Huszsersvn fucked around with this message at 20:18 on Jul 9, 2012

Honest Thief
Jan 11, 2009

Bakalakadaka posted:

This is actually really good if you want to fight the Ur-Dragon a lot because he will be in your house to sell you maker's fingers. Otherwise it's still probably better than having to wait for him to walk downtown in the middle of the day after you make the Duke mad.

but mercedes... plus I already killed his daughter, that could probably sour our honeymoon

The Duke
May 19, 2004

The Angel from my Nightmare

Huszsersvn posted:

as well as The Duke's (GT: kr0jar) Thorn. Trip report should be entertaining.

I had to switch her back to a mage since I'm on NG+, hope she isn't too terrible for you. By the end of NG she actually got pretty drat good, I got her to level 9 for the last sorcerer augment and got her a genuine wyrmking ring (-30% spell casting time total in case people didn't know they stack), she was destroying poo poo in the Everfall with pretty much nonstop meteor strikes.

Ellaybee
Jun 17, 2005

Huszsersvn posted:

I'm repealing the Short Pawns Only rule in my Dwarven Dogma run. It comes up dollfaced jailbait far too often and it's taking far too long to get parties going.

On the plus side, I now get to hire some goon pawns, which I feel are much more compelling. I'll be taking Ellaybee's Fahfrd along for a ride, as well as The Duke's (GT: kr0jar) Thorn. Trip report should be entertaining.

Excellent! I'll be glad to hear about it. I realized while I was at work that I didn't spend any of Fafhrd's discipline before crashing last night, so if his skillset is a little underdeveloped, that's why. Here's hoping he holds the right end of his sword!

The Gunslinger
Jul 24, 2004

Do not forget the face of your father.
Fun Shoe
Alright so I picked up this game based on all the praise but it is...not clicking with me yet. The combat system seems really simplistic and unimaginative. There doesn't seem to be any real combo system or etc unless I'm missing it? I can't say I'm a fan of being juggled either, my little army just went up against some bandits for some Witchwood quest and there was about 8 of them, 4 of us and the pawns died in seconds then I got juggled without a chance to ever recover.

So yeah I guess I need help/advice on not being terrible at this game before I trash the disc out of frustration or something. Everything seems to kill me in 2-3 hits despite getting some armor upgrades, the story doesn't seem to make any sense whatsoever, I can't seem to control my pawns in any meaningful way and both of the sidequests I've tried so far end in my total destruction. Should I just follow the main quest or how can I make this poo poo easier?

FuriousGeorge
Jan 23, 2006

Ah, the simple joys of a monkey knife-fight.
Grimey Drawer
I've finally hit the postgame for the first time and it's everything I hoped it would be. Everything is challenging again! :dance:

If anyone wants a tall, burly, one-eyed warrior woman for a pawn my PSN is EvilHomer77.

Sindai
Jan 24, 2007
i want to achieve immortality through not dying

The Gunslinger posted:

Alright so I picked up this game based on all the praise but it is...not clicking with me yet. The combat system seems really simplistic and unimaginative. There doesn't seem to be any real combo system or etc unless I'm missing it? I can't say I'm a fan of being juggled either, my little army just went up against some bandits for some Witchwood quest and there was about 8 of them, 4 of us and the pawns died in seconds then I got juggled without a chance to ever recover.

So yeah I guess I need help/advice on not being terrible at this game before I trash the disc out of frustration or something. Everything seems to kill me in 2-3 hits despite getting some armor upgrades, the story doesn't seem to make any sense whatsoever, I can't seem to control my pawns in any meaningful way and both of the sidequests I've tried so far end in my total destruction. Should I just follow the main quest or how can I make this poo poo easier?
There are a couple of sidequests available early on (the well one and Lost and Found) that throw you up against enemies who are much tougher than the starting goblins and wolves. They are doable, but they're rough unless you've done all other available sidequests to level up some and have a lot of experience with the game.

The annoying thing is that Lost and Found will autofail soon if you continue the main quest but must be completed to unlock some other side quests later on in the game.

So you should either ignore the quest and do it your second playthrough/NG+ or just run past those bandits while spamming "Come!" at your pawns.

fullTimeLurker
Nov 10, 2010

The Gunslinger posted:

Alright so I picked up this game based on all the praise but it is...not clicking with me yet. The combat system seems really simplistic and unimaginative. There doesn't seem to be any real combo system or etc unless I'm missing it? I can't say I'm a fan of being juggled either, my little army just went up against some bandits for some Witchwood quest and there was about 8 of them, 4 of us and the pawns died in seconds then I got juggled without a chance to ever recover.

So yeah I guess I need help/advice on not being terrible at this game before I trash the disc out of frustration or something. Everything seems to kill me in 2-3 hits despite getting some armor upgrades, the story doesn't seem to make any sense whatsoever, I can't seem to control my pawns in any meaningful way and both of the sidequests I've tried so far end in my total destruction. Should I just follow the main quest or how can I make this poo poo easier?

The beginning of the game is really rough. You're a walking piece of cardboard with zero combat abilities. But what do you expect, you're a fisherman/woman not a fighter.

As you level the game gets easier. First off, avoid bandits with shields. They're about 20 levels higher than you and will murder you very badly. Just run past them for now, your pawns will teleport to you. Sticking with the main quest is a good idea, or just explore around gran soren so you can run back and hide when night comes.

My first time through I spent a long time just exploring and getting a hang of the game. You'll want to avoid ogres for now as they will wreak your poo poo faster than the bandits will and have way too many hitpoints for low levels.

More specific pointers I'd need to know your class, but side quests aren't very important, and a lot of the early board quests are near impossible at low levels anyway. Your pawns will suck rear end until they figure out how to fight the monsters. I would suggest friending a goon and hiring their higher level pawns for free. They'll not only make fights easier, but will also give you useful quest advice.

e: for horrible formatting

fullTimeLurker fucked around with this message at 23:10 on Jul 9, 2012

Count Uvula
Dec 20, 2011

---

The Gunslinger posted:

Alright so I picked up this game based on all the praise but it is...not clicking with me yet. The combat system seems really simplistic and unimaginative. There doesn't seem to be any real combo system or etc unless I'm missing it? I can't say I'm a fan of being juggled either, my little army just went up against some bandits for some Witchwood quest and there was about 8 of them, 4 of us and the pawns died in seconds then I got juggled without a chance to ever recover.

So yeah I guess I need help/advice on not being terrible at this game before I trash the disc out of frustration or something. Everything seems to kill me in 2-3 hits despite getting some armor upgrades, the story doesn't seem to make any sense whatsoever, I can't seem to control my pawns in any meaningful way and both of the sidequests I've tried so far end in my total destruction. Should I just follow the main quest or how can I make this poo poo easier?

Quests at the start of the game are harder than the main quest-line; the easiest way to beat the Witchwood quest is to just run like hell past all the enemies. The combat is mostly focused around your weapon skills, and pretty much all of the Fighter and Strider skills are meant to be chained together with regular attacks. Mage is boring as hell to play, also :toot:

A big hurdle that people have at the beginning is that the first story quest once you get to Gran Soren has two monsters that you're not supposed to fight directly, which leads to people doing just that and dying repeatedly. After that, the difficulty for all the main quests is peachy keen.

The Gunslinger
Jul 24, 2004

Do not forget the face of your father.
Fun Shoe
Thanks for the advice, is there any way to see what level a quest is intended for? It seems like a really bizarre thing to hand me quests intended for 10+ levels higher. I'm playing a Strider and its weird, I don't know if I like it or not. The ranged attacks don't seem very good but maybe it's just a low level thing.

quote:

The annoying thing is that Lost and Found will autofail soon if you continue the main quest but must be completed to unlock some other side quests later on in the game.

I didn't realize quest lock out was a thing, that's really disappointing. Should I just try to run by everything or will I make to get a point in that quest where I'll have to fight a crazy high level boss or something?

Eirgen
Jan 29, 2010
my pawn hasn't seen much use besides my one friend IRL using him (before forsaking my pawn for a level 130 D: ).. PSN ID is Eirgen, my pawn is currently a ranger

Samurai Sanders
Nov 4, 2003

Pillbug

The Gunslinger posted:

Thanks for the advice, is there any way to see what level a quest is intended for? It seems like a really bizarre thing to hand me quests intended for 10+ levels higher. I'm playing a Strider and its weird, I don't know if I like it or not. The ranged attacks don't seem very good but maybe it's just a low level thing.


I didn't realize quest lock out was a thing, that's really disappointing. Should I just try to run by everything or will I make to get a point in that quest where I'll have to fight a crazy high level boss or something?
Yeah, the fact that there's no way to even guess how difficult a quest or an area of the game will be before going in is...well, I'd call it an oversight except that I suspect it is exactly what they were aiming for. They wanted you to be worried and excited about what was to come, but they went a little overboard. Anyway only the beginning of the game is like that, it all too quickly turns into you absolutely dominating anything in the game you run across. Then the post-game starts and you get owned all over again.

edit: in general, the further you get away from the capital the more dangerous the enemies get, except for a few pockets of absolutely murderous human bandits here and there that are ten times harder than anything around them.

Samurai Sanders fucked around with this message at 23:24 on Jul 9, 2012

fullTimeLurker
Nov 10, 2010

The Gunslinger posted:

I didn't realize quest lock out was a thing, that's really disappointing. Should I just try to run by everything or will I make to get a point in that quest where I'll have to fight a crazy high level boss or something?

You can just go through the main quest if you want. Some fights might take a little longer, but the game stays fun longef when you do the main quest at lower levels. I would a few side quests, but even doing the main quest you get sidequests thrown in your face. Eg you do 2 quests for a dude to see the duke, but he has 2 other quests you can do for him before you visit the duke.

Guess I'm saying you don't need to hunt for sidequests to do or feel bad for not doing them if they're too hard. You'll most likely need a guide if you're going for the "hero" do all quests achievment, and even then, it's better to wait for NG+ when you can teleport

Sindai
Jan 24, 2007
i want to achieve immortality through not dying

The Gunslinger posted:

I didn't realize quest lock out was a thing, that's really disappointing. Should I just try to run by everything or will I make to get a point in that quest where I'll have to fight a crazy high level boss or something?
The good news is that Lost and Found is the only really egregious offender that I know of. For the rest of the game it's pretty obvious which quests are main quests and which quests are sidequests, and you're fine as long as you do all the sidequests before the mainquests in a given stage of the story.

As for Lost and Found, the only really rough part is those bandits. The Witchwood itself only has wolves and goblins again so you'll be fine there.

Owl Inspector
Sep 14, 2011

The Gunslinger posted:

Thanks for the advice, is there any way to see what level a quest is intended for? It seems like a really bizarre thing to hand me quests intended for 10+ levels higher. I'm playing a Strider and its weird, I don't know if I like it or not. The ranged attacks don't seem very good but maybe it's just a low level thing.


I didn't realize quest lock out was a thing, that's really disappointing. Should I just try to run by everything or will I make to get a point in that quest where I'll have to fight a crazy high level boss or something?

While there isn't any scaling on enemies whatsoever, the general order of their difficulty as you meet them doesn't make much sense. So in the case of the Witchwood, the bandits on the path there are actually way tougher than any of the enemies inside it (unless I guess you waited until night and phantoms started showing up). So there are some quests and locations in the overworld in which simply running by enemies won't necessarily lead you to more and more impossible fights. It's really vague and unfortunate that the only way to tell how hard something will be at a distance is just to go up and hit it, but if you frequently use the manual save then dying won't set you back much.

Later on you don't feel nearly so walled in by ridiculous enemies and quests that arbitrarily expect you to be at a higher level than the point at which you receive them. Keep going, in my opinion the game gets progressively more awesome over time. And always give your vocation some time to develop, because most of them start out pretty bland and then get hilarious once you unlock their better skills. For Strider you should get Ensnare as soon as it's available.

Also, when you start seeing escort quests show up on notice boards, just ignore them. You don't need them for any achievements, most of them don't have very good rewards, and almost all of them will send you halfway across the world through incredibly dangerous areas that will inevitably kill your escort if you try to do anything but just run by all the enemies, which isn't much fun.

Owl Inspector fucked around with this message at 23:24 on Jul 9, 2012

Eirgen
Jan 29, 2010
I was wondering about rusted weapons - I know at rank 3 and also at DF'd, it can cause torpor on attacks, but will it apply to spells casted? (for rusted staff). Also if I somehow (possibly) manage to have Reynard killed (I swore I saved him... but can't find him) is there any way I can get a rusted mace by any other means? :( I slept over n over at the camp near the drake and never saw him once while farming the drake to DF items.

Sindai
Jan 24, 2007
i want to achieve immortality through not dying

Gestalt Intellect posted:

While there isn't any scaling on enemies whatsoever, the general order of their difficulty as you meet them doesn't make much sense. So in the case of the Witchwood, the bandits on the path there are actually way tougher than any of the enemies inside it (unless I guess you waited until night and phantoms started showing up). So there are some quests and locations in the overworld in which simply running by enemies won't necessarily lead you to more and more impossible fights.
To be fair, the Witchwood is the only really major offender I can think of here. If really feels like the entrance should have been somewhere between Cassardis and the Encampment instead of past rear end in a top hat Bandit Country.

EDIT: Oh, there is also the Shadow Fort if you take the long way around and run into the drake before you discover the quarry shortcut.

Sindai fucked around with this message at 23:38 on Jul 9, 2012

Count Uvula
Dec 20, 2011

---

Eirgen posted:

I was wondering about rusted weapons - I know at rank 3 and also at DF'd, it can cause torpor on attacks, but will it apply to spells casted? (for rusted staff). Also if I somehow (possibly) manage to have Reynard killed (I swore I saved him... but can't find him) is there any way I can get a rusted mace by any other means? :( I slept over n over at the camp near the drake and never saw him once while farming the drake to DF items.

No, the weapon effects don't apply to spells. You're probably just unlucky that you've missed Reynard, but you can find rusted weapons in gathering points that have swords sticking out of them (I'm pretty sure it's the only way to find a rusted spellbow, btw).

baram.
Oct 23, 2007

smooth.


Haven't played this game for the past week or so but I'm gonna get back into it now. Add me if you want me to use your pawn or to use mine which is currently a 30ish Mage, though I think I'm gonna swap her to Sorceror to see how I like them. GT: Altered Moniker

titties
May 10, 2012

They're like two suicide notes stuffed into a glitter bra

Dirt posted:

I need about 20k rift crystals for the last skin color item... My Pawn rentals seem to have stopped :(


My pawn is a level 69 support mage, with the holy buff(best for the post game), she is not wearing skimpy clothes, that's probably why nobody wants her! Name is Faggette , PSN is HighOnFiber if you want her for free.

I'd also like to point out that I am shocked by how much I missed on my first run through. I didn't use any guides or spoilers, there is seriously a lot to miss in this game.


edit: VVV That is possible, but I had quite a few rentals up until recently.

I'd been using her for a while, until she switched to Ranger. I was going to grab her to help me in the Everfall, but she seems to have disappeared. You're still on my friend list, but searching by your online ID or from my friend list turns up nothing and she's not automatically spawning in the rift anymore. What happened? I was looking forward to going forth and slaying beasts with my all-girl murder squad consisting of The Jiggler, Murder-chan, Faggette, and a random healer.

Huszsersvn
Nov 11, 2009

Nice world you've got here. Shame if anything were to happen to it.

titties posted:

I'd been using her for a while, until she switched to Ranger. I was going to grab her to help me in the Everfall, but she seems to have disappeared. You're still on my friend list, but searching by your online ID or from my friend list turns up nothing and she's not automatically spawning in the rift anymore. What happened? I was looking forward to going forth and slaying beasts with my all-girl murder squad consisting of The Jiggler, Murder-chan, Faggette, and a random healer.

All-Girl Murder Squad!

The Jiggler!

Murder-Chan!

Faggette!

And a random healer!

Seemenaked
Nov 19, 2003

...but girls already have a vagina between their legs, so they don't gotta trick anyone...
I got kinda fed up with my game, I killed the dragon and the world gets turned to poo poo. So all my pawns tell me to see the duke, I go see him and he tries to kill me. So I beat his rear end and now I am a wanted man with no active quest. Am I supposed to beat The Everfall ?

Sindai
Jan 24, 2007
i want to achieve immortality through not dying
Go to the first floor of the Everfall to get the next story quest.

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?
Any skills that people recommend? I was a fighter but I just switched Vocation to an assassin after almost maxing it out. Also, should I pick up some skills from Warrior before going the assassin route?

Saxophone
Sep 19, 2006


Alright. I think I fixed my albino pawn. He keeps bringing me rocks and mushrooms! GT is Nuzatch and it should be working now. If not, is there some specific way to get him up there? I've stayed at plenty of inns.

Owl Inspector
Sep 14, 2011

blackguy32 posted:

Any skills that people recommend? I was a fighter but I just switched Vocation to an assassin after almost maxing it out. Also, should I pick up some skills from Warrior before going the assassin route?

Skills or augments? No warrior skills will transfer to assassin since it's the only class that uses longswords and hammers. For augments, the heavy physical defense boost you can get from warrior doesn't require you to rank it up at all, so you may as well switch to warrior just to buy that, then go back to whatever you want. Warrior does have a good strength boost but it doesn't come until rank 9.

The best assassin skill for daggers in my experience is Easy Kill/Masterful Kill, since by combining it with Instant Reset you can attack as much as you want and then suddenly animation cancel into slitting an enemy's throat when they try to fight back. For swords, Dire Gouge is possibly the single best boss killer in the game, and you can combine it with Flight Response for shields to launch yourself up to wherever you want to grab. I don't recall bows having anything quite as awesome but Plegic Arrow can definitely ruin large monsters if it inflicts torpor.

Assassin takes a lot of discipline to rank up, so you'll eventually have what you need to be able to try out a lot of things. There are quite a few other interesting skills from assassin that I still haven't used. Don't get Moving Castle though, it's kinda bad.

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?

Gestalt Intellect posted:

Skills or augments? No warrior skills will transfer to assassin since it's the only class that uses longswords and hammers. For augments, the heavy physical defense boost you can get from warrior doesn't require you to rank it up at all, so you may as well switch to warrior just to buy that, then go back to whatever you want. Warrior does have a good strength boost but it doesn't come until rank 9.

The best assassin skill for daggers in my experience is Easy Kill/Masterful Kill, since by combining it with Instant Reset you can attack as much as you want and then suddenly animation cancel into slitting an enemy's throat when they try to fight back. For swords, Dire Gouge is possibly the single best boss killer in the game, and you can combine it with Flight Response for shields to launch yourself up to wherever you want to grab. I don't recall bows having anything quite as awesome but Plegic Arrow can definitely ruin large monsters if it inflicts torpor.

Assassin takes a lot of discipline to rank up, so you'll eventually have what you need to be able to try out a lot of things. There are quite a few other interesting skills from assassin that I still haven't used. Don't get Moving Castle though, it's kinda bad.

Thanks for the assistance! Dire Gouge it is then. I prefer swords over daggers.

blackguy32 fucked around with this message at 02:13 on Jul 10, 2012

titties
May 10, 2012

They're like two suicide notes stuffed into a glitter bra

Sindai posted:

Go to the first floor of the Everfall to get the next story quest.

I've gathered the items to complete this quest, but I haven't turned them in yet because I thought you could farm a bunch of awesome gear from the Everfall and I assume that completing the quest starts your NG+ (does it?).

The thing is, I've cleared 5 or 6 levels so far and haven't gotten a single piece of gear. All the "nice" chests have contained sacks of gold. Is my luck just bad, or does all the good gear people are talking about come from the vendors? I can't afford a single thing from either of the vendors I've found so far, it's hard to imagine having fun grinding enough gold to actually buy all-new stuff for both pawn and arisen.

How have you guys approached the Everfall? I have been to one room that tears me up really quickly, the one containing 2 gorechimeras, a pack of hellhounds, and some flying dude who casts a spell that one-shots me. I also keep getting killed by the ur-dragon, and I can't even figure out where I'm supposed to attack him. I know roughly where the weak points are, but I can't actually see a difference in the areas. Did you guys clear the entire Everfall and successfully fight the ur-dragon on your first time through? I'm in the low 50's and it seems like I hardly deal any damage to a lot of the monsters that get introduced at this point.

E: ^^^ I've maxed out Assassin and Strider, and am level 6 or above in Fighter, Ranger, and Mystic Knight. I still haven't found a skill that's cooler / more fun than Masterful Kill.

titties fucked around with this message at 02:24 on Jul 10, 2012

Potsticker
Jan 14, 2006


The best gear in the Everfall is, in addition to being found in chests, can be bought off of the two travelling vendors that appear down there. If you haven't done NG+ yet, I'd suggest going ahead and doing it, and by the time you're at the Everfall again, you'll be much more prepared for the harder fights down there.

Poops Mcgoots
Jul 12, 2010

Yeah, Everfall grinding is really only there for if you really don't want to do NG+. After all, most of the items have like, a 2% chance of appearing in a given chest. Just keep in mind that once you do that next mission, you can't enter the Everfall again.

Bakalakadaka
Sep 18, 2004

titties posted:

How have you guys approached the Everfall? I have been to one room that tears me up really quickly, the one containing 2 gorechimeras, a pack of hellhounds, and some flying dude

FYI that room is basically the hardest fight in the game.

Speedball
Apr 15, 2008

drat, I've already lost a couple of quests due to not reading this thread and realizing that some of the starting ones auto-fail if you advance the main quest. Nuts. I'm not that far into the game (I think) should I just restart from the beginning and bite down on the loss?

Probably play someone larger and heavier this time, too, to have more carrying capacity.

Samurai Sanders
Nov 4, 2003

Pillbug

Speedball posted:

drat, I've already lost a couple of quests due to not reading this thread and realizing that some of the starting ones auto-fail if you advance the main quest. Nuts. I'm not that far into the game (I think) should I just restart from the beginning and bite down on the loss?

Probably play someone larger and heavier this time, too, to have more carrying capacity.
Yeah, that seems smart to me, rather than waiting and getting them in NG+ like I did, since NG+ is not so fun.

The Duke
May 19, 2004

The Angel from my Nightmare

Bakalakadaka posted:

FYI that room is basically the hardest fight in the game.

Haha, I basically stumbled into this room by accident, I had just finished another boss fight and the door took me right to this fight. Needless to say it was quite difficult running around reviving pawns while trying not to get owned by the ghost, endless hellhounds and the 2 other bastards stomping me out every 3 seconds. It was such a relief when my pawn yelled out that we had triumphed!

titties
May 10, 2012

They're like two suicide notes stuffed into a glitter bra

The Duke posted:

I had just finished another boss fight and the door took me right to this fight.

Yeah, this. I want to say it was a room with an ogre and a golem, which led into another chamber containing a wyvern. The fights were relatively easy but really lengthy. When I finished up, what I thought was the exit turned out to be IMMEDIATE DEATH.

Owl Inspector
Sep 14, 2011

Speedball posted:

drat, I've already lost a couple of quests due to not reading this thread and realizing that some of the starting ones auto-fail if you advance the main quest. Nuts. I'm not that far into the game (I think) should I just restart from the beginning and bite down on the loss?

Probably play someone larger and heavier this time, too, to have more carrying capacity.

Unless they really were that important, probably not. Hell, I'm on my fourth run and just found a quest I'd never seen before, where you ask Julien to send some supplies to the northern fort.

And the reason you shouldn't restart is that's seriously all it is, running between two distant places with nothing interesting in between and talking to two people. A lot of the missable quests are pointless like that so unless you missed the Madeleine quest and her shop never appeared or something, you'll be fine. If you want to make a different character just use the Art of Metamorphosis which you can buy from the pawn at the encampment.

Edit: Actually I haven't gone back and talked to the dude who asks for the supplies again, so I take that back (although needing to take two trips is lame). You also get three options on how much to give them, so maybe there's more to it.

Owl Inspector fucked around with this message at 04:10 on Jul 10, 2012

Adbot
ADBOT LOVES YOU

jerichojx
Oct 21, 2010
This heroing business is tough. I have to do your job AND come back
to tell you that I've done it?

Daerio can suck it on my next NG plus.

  • Locked thread