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Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice
GW seem to still be releasing plastic blisters. The latest ones (Orc & Goblin stuff) where only a few months ago. And they only just did a new one for Beastmen.

It would seem a bit odd for them not to follow that route for 40k, considering the generally bigger player base.

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MasterSlowPoke
Oct 9, 2005

Our courage will pull us through
I was really expecting a range of them to be released with 6th edition. Now we're two months in and there aren't any on the horizon. There was a rumor from like a month or two ago that GW wasn't happy with plastic blisters for whatever reason, and I sure hope it wasn't true.

humannature
Apr 28, 2010

I was a vegan Hibernian Warden, but I gave that up to join the flesh-eating Chaotic Socialist Space Republic.
So my local GW is doing a swap list for when the starter sets get in, and I'm not sure which side I want to swap for. I've got a CSM army already, and I kinda wanted to add some nurgle daemons to my plague marine heavy force. While the cultists are awesome, I'm not sure I'll have room for them. Assuming (and this is a big if) I could swap for 2x the dark angel force, how hard would it be to make a somewhat decent list with them? I've got the marine half of aobr sitting around too, plus a spare unpainted rhino.

MasterSlowPoke
Oct 9, 2005

Our courage will pull us through
I'm kind of expecting the DA half to not be all that valuable, actually, so it might be better to hold onto your chaos dudes.

We'll know how good the models are soon enough in regards to C:DA, but Tactical squads are nearly compulsory for C:SM (neither had a stellar load out, but AoBR's missile launcher was useful), shooty Termies are mearly ok (and you don't get The Best&tm; option), MM/DCCW dreads are the only way to run them outside of Riflemen, Librarians own, the Captains suck (good conversion fodder?), Chaplains aren't bad (if you're getting the limited), and 3 Bikers aren't going to be doing anything for you.

xtothez
Jan 4, 2004


College Slice

On an unrelated note, are you still doing anything with ArmyBodger these days? The current build is so close to being properly usable it would be nice to know that it'll be there soon.

xtothez
Jan 4, 2004


College Slice
Kudos to GW on this one - all the stuff about Dark Vengeance on the website has been carefully phrased to imply that the boxed set itself is a limited edition. Someone who doesn't know better (such as by reading Internet rumours) wouldn't realise the boxed set is being released without the Chaplain model in a couple of weeks anyway, and will be available for a long time afterward.

No wonder there was that internal email about 'no leaks' being so important... they want to make little Timmy think he's going to miss out unless mom orders it right away this week.

xtothez fucked around with this message at 03:23 on Aug 26, 2012

jadebullet
Mar 25, 2011


MY LIFE FOR YOU!
So, just curious, what makes the Dark Angels so special, besides the Raven/death wings?(rules wise that is)

I mean, with the BA, you have interesting things like fast vehicles, Furioso Dreads, Death company, Sanguinary Guard, ect, and the SW have the majority of their list as unusual stuff. I am just wondering if the DA have anything like that at this point, or if they just have a distinct mini line, some characters, and the ability to take a full Termmy/Bike army.(and no, I mean no disrespect. I am just wondering for fluff reasons because I am sure that my army is slowly starting to walk a line between BA fluff and iconography, and DA naming conventions, fashion sense, and in some regards, iconography as well.[I like the fact that the cloaked angel icon looks like my Librarian with its swords, shield, wings, and cowl.])

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~
Dark Angels are supposed to be more stubborn and have access to more ancient tech than other chapters. This has been represented with access to more plasma, Stubborn, and Intractable rules in former editions of the codex. Unfortunately their current one is bland as hell.

Just painted up a Chimera for my outflanking platoon:







I just looked at the photos and saw some spillover onto the ammo boxes - it's since been cleaned up and looks good now!

Slab Squatthrust
Jun 3, 2008

This is mutiny!
DA used to be the only chapter with Mortis dreads in fluff (Dreads with 2 sets of the same guns like the now-popular 2x TL Autocannons). The Deathwing/Ravenwing used to be a bigger deal as well, but now several armies can do the same thing. They also are noted for being stubborn under fire, and not giving ground; just sort of grinding people down in a firefight. Back in 3rd the whole army was Stubborn (which worked differently, but I can't remember how exactly). Now Deathwing and Ravenwing are Fearless, which is pretty sweet. Fluffwise they also were supposed to have access to a lot of high tech stuff in greater quantities than most chapters, like Plasma weapons, the whole First Company being Terminators, a Jetbike, etc.

They also had Interrogator Chaplains, who were all about hunting the Fallen (and there used to be rules that let you set up an enemy character as being Fallen/knowing about one, made them worth extra VP). They also tend to have some interesting psyker abilites, like 3rd's Fear the Darkness (so good), and they have Ezekiel who's one of the best Psykers in the Imperium.

I imagine in the new codex we'll see Fearless DW/RW again, perhaps downgraded to Stubborn. Hopefully something like was hinted at in that rumor to let plasma be less of a drawback. Hopefully rules for an Interrogator-Chaplain like the Reclusiarch got in the BA codex. A lot of the things that they used to be special at now exist in other codexes, so I'm not sure what they'll do exactly. Something playing up their fearsome reputation and stubbornness would be cool, but who knows.

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to
I really like the idea of more daemon engines in chaos marines. Hopefully the Dragon will look more like a possessed fighter than a cyborg dragon, which is what I'm worried about.

Didn't DA have the only tactical squads that could take plasma cannons?

rocket_Magnet
Apr 5, 2005

:unsmith:

SRM posted:

Just painted up a Chimera for my outflanking platoon:



I've always liked the look of the tanks you've done for your red army, also it may just be a trick of perspective but the turret mounted heavy stubber being larger than the multilaser is the most :black101: thing. The faces on the gaurdsmen themselves are amazing "AHHHHH" "nervous" "too old for this poo poo" :)

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

twistedmentat posted:

Didn't DA have the only tactical squads that could take plasma cannons?
In 3rd edition, yeah.

rocket_Magnet posted:

I've always liked the look of the tanks you've done for your red army, also it may just be a trick of perspective but the turret mounted heavy stubber being larger than the multilaser is the most :black101: thing. The faces on the gaurdsmen themselves are amazing "AHHHHH" "nervous" "too old for this poo poo" :)
Thank you! The stubber is smaller than the multilaser, but not by much. I really love the faces on the tank riders because they look so goddamn :smith:

Safety Factor
Oct 31, 2009




Grimey Drawer
Dark Angels were a mini-codex back in 3rd and actually had a revision because the first version sucked. They ended up with stuff like:

* The Ravenwing/Deathwing troops options. I can't remember if they had to unlock them first by taking a character on a bike or in terminator armor. I think so.
* Their tactical squads were the only ones that were able to take plasma cannons.
* Every dude except for the Ravenwing was "Intractable" which meant that if they failed a morale test from shooting they stood their ground the next turn instead of falling back. They couldn't move or assault, but they could shoot.
* Sergeants could buy Stubborn (automatically pass morale tests) for dirt cheap and all Deathwing members automatically had it, this included all characters. All characters also had Terminator Honors (an extra attack) included.
* All Ravenwing units had skilled rider and jink, but weren't allowed to buy Stubborn. If they moved at all, they got a 6++ against shooting. You couldn't really count on it actually doing anything, but it was hilarious when it did.
* They had some cool gear like the Sword of Secrets (strength 6 power weapon), Lion Helm (which was wonky as hell and dumb and gave ALL models within 3" a 4++ against shooting), and some special banners that had unique effects.

That's most of what I can remember. I think their Interrogator-Chaplains could get extra victory points for capturing enemy characters and there were rules for hunting the Fallen. You rolled before every battle (except against Necrons and Tyranids because they don't care) and on a 6 someone in the enemy army had some information and you had to capture them. And I guess they couldn't ally with ogryns or ratlings and didn't like Space Wolves or the Inquisition.

Why the hell do I still know all of this? I just hope the new codex has some cool little stuff like the old book did. The current book is just bland and doesn't have much going for it anymore.

Ghost Hand
Aug 10, 2004

Rampant 40k Fanboy

C-C-C-oval office posted:

I think he was trying to say that adamantium|wang was being daft and pointing out tiny, insignificant flaws just to have a stab at GW, which, he was. Lots of people seem to want to dig at GW, they have just announced an excellent starter set with some really nice models at the same price as their last starter set, there is pretty much nothing to complain about here.

This was exactly my point.

Kaysette posted:

As much as excessive GW bashing is annoying, so is constantly trying to slob their knob about every new release. Heaven forbid that someone didn't get a raging hard-on about the hellbrute.

And my comments were somewhat sarcastic. It's his OPINION that the model isn't great. My saying his OPINION is wrong is just as wrong. Hence my overstatement of how wrong he is (which is my opinion). How could he (realistically) be wrong about something that is just an opinion?

Not sure if your "slob their knob" comment was specific to me. I am a 40k fanboy but I don't get excited about every single thing they release. I wasn't impressed with the new demon chariots *shrug*.

humannature
Apr 28, 2010

I was a vegan Hibernian Warden, but I gave that up to join the flesh-eating Chaotic Socialist Space Republic.

SRM posted:

awesome pictures.

I like your tankodesantniki, they give it a very red army feel. (relevant wiki page for those unfamiliar with the term: http://en.wikipedia.org/wiki/Tank_desant )Love that giant stubber too.

Improbable Lobster
Jan 6, 2012

"From each according to his ability" said Ares. It sounded like a quotation.
Buglord

MasterSlowPoke posted:

GW's never rereleased an exclusive mini before. They had the cool witchhunter dude that everyone wants back up when the Grey Knights came out, but they took him down in a few days after realizing he was exclusive. Not sure if anyone who ordered him got him.


Sports nerds love 40k.

Which Witch Hunter was that?

AndyElusive
Jan 7, 2007

humannature posted:

I like your tankodesantniki, they give it a very red army feel. (relevant wiki page for those unfamiliar with the term: http://en.wikipedia.org/wiki/Tank_desant )Love that giant stubber too.

After reading about tankodesantniki, the only thing that would make SRMs already great Chimera look any cooler would be if there were half a dozen Guardsmen riding on top of it.

serious gaylord
Sep 16, 2007

what.

xtothez posted:

Kudos to GW on this one - all the stuff about Dark Vengeance on the website has been carefully phrased to imply that the boxed set itself is a limited edition. Someone who doesn't know better (such as by reading Internet rumours) wouldn't realise the boxed set is being released without the Chaplain model in a couple of weeks anyway, and will be available for a long time afterward.

No wonder there was that internal email about 'no leaks' being so important... they want to make little Timmy think he's going to miss out unless mom orders it right away this week.

They've said the box set with the Chaplain is limited edition. Which it is.

It also says in white dwarf that when there are no limited edition sets left, the normal box will be out.

Zarkov Cortez
Aug 18, 2007

Alas, our kitten class attack ships were no match for their mighty chairs
How hard was it to modify (cut up + greenstuff) the AoBR marines?

Cataphract
Sep 10, 2004

Fun Shoe

Zarkov Cortez posted:

How hard was it to modify (cut up + greenstuff) the AoBR marines?

Much harder than the regular kits. Thee models came in two pieces the gunhands and the rest of it. The arms were fused to the torsos. It would be easy enough to add things to them but practically impossible to re pose them.

Fil5000
Jun 23, 2003

HOLD ON GUYS I'M POSTING ABOUT INTERNET ROBOTS
The terminators and dreads, on the other hand, mated pretty well with the arms from their respective kits. No reposing though.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

SRM posted:

Dark Angels are supposed to be more stubborn and have access to more ancient tech than other chapters. This has been represented with access to more plasma, Stubborn, and Intractable rules in former editions of the codex. Unfortunately their current one is bland as hell.

Just painted up a Chimera for my outflanking platoon:



Ahahaha so 40k: gently caress that .50 cal machine gun I will SHOOT THEM WITH MY LASPISTOLPEN-TORCH.

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to
SRM, i love how you can see the origonal olive green under neath the snow cammo, which is pretty on the nose for how sloppy some of the field paint jobs were on the eastern front.

Has anyone else found no one wants the Dark Angels? Even my most fervent DA player friends are "eh, i don't need anymore than one or two". The terminators and bikes would at least be worth it. I guess because they all bought huge amounts of DA in the last release they are tapped out now.

I converted both sets of terminators I got from the 2 BR sets I bought. Converted is loosely used when talking about one though, as I just put a cyclone on one and a helmet on the sergeant. The second group though, I hacked up their arms and attached the TH/SS arms from the assault terminator box. It was actually really easy, because I was just replacing the part of the arm that was below the shoulder pad.

Though these terminators look way more posed so I doubt they'll convert that well.

Red Robin Hood
Jun 24, 2008


Buglord
Is there a webpage with major changes in 6th addition? Additionally, is there a page with Grey Knights changes?

Or just general feeling about GK changes?

Cataphract
Sep 10, 2004

Fun Shoe

Red Robin Hood posted:

Is there a webpage with major changes in 6th addition? Additionally, is there a page with Grey Knights changes?

Or just general feeling about GK changes?

biggest change for GK is the fact that force weapons went to AP3 (except hammers)

Comrade Merf
Jun 2, 2011
If anyone is picking up a starter a does not want the Dark Angel half drop me a PM. Looking forward to the next Dark Angel codex, hopefully it is not going to be too far off. Sucks that the space marine chapter that got me into 40k has been pretty much delegated to gimmicky all Terminator armies, here is to hoping they change that up.

Ghoulish Sandwich
Jun 27, 2008

the corpse party!
theres no better time and there are so many corpses here to work with

Improbable Lobster posted:

Which Witch Hunter was that?

I'm think it was Gideon Lorr. I could definitely be wrong, though.

Snollygoster
Dec 17, 2002

what a scoop

xtothez posted:

No wonder there was that internal email about 'no leaks' being so important... they want to make little Timmy

quote:

little Timmy

I knew you guys wouldn't disappoint me.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

humannature posted:

I like your tankodesantniki, they give it a very red army feel. (relevant wiki page for those unfamiliar with the term: http://en.wikipedia.org/wiki/Tank_desant )Love that giant stubber too.
Thank you! GW was pretty overt with it, and some Chimeras used to come with a pair of Valhallan tank riders in them. They're kinda hard to track down but I had a bunch of them so I put them on my tanks. I just used my last one on the second Chimer though :(

AndyElusive posted:

After reading about tankodesantniki, the only thing that would make SRMs already great Chimera look any cooler would be if there were half a dozen Guardsmen riding on top of it.
That would look awesome but since there's only two poses it would look like a Soviet chorus line.

twistedmentat posted:

SRM, i love how you can see the origonal olive green under neath the snow cammo, which is pretty on the nose for how sloppy some of the field paint jobs were on the eastern front.
I'm glad it comes across that way; there's an art to intentionally painting something sloppy!

PierreTheMime
Dec 9, 2004

Hero of hormagaunts everywhere!
Buglord
Ugh, I really want the new CSM cultists to be the excuse I need to pick up some Forgeworld Chaos Renegades and conversion kits, but I need to know if they're going to get the option for special weapons before I go hogwild on $50 of resin upgrades to horde units.

Also am I the only one looking at the Dark Vengeance kit and saying "holy hell, those Chaos forces are outclassed like crazy." The White Dwarf article about it talks about how they wanted the Dark Angels to look outnumbered, but just counting the models it's 28 Chaos majority T3 to 21 majority T4 MEq with plasma weapons. The AoBR kit was relatively balanced due to how many attacks the Orks could put out and still soak hit at T4. In comparison the cultists are going to crumple under a hail of bolter fire, fail Ld. and run away.

Like cultists should, obviously, but still.

Gonna field a corrupted boatload of cultists though.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~
The box comes with a bunch of scenarios using the contents of it, and there's only like one or two "everything vs. everything" fights in it. A lot are like the 3 bikers vs. endless waves of cultists and stuff. Even so, it's not like most of us will actually play the contents of the box against itself much; they're either going to be the start of a new army or additions to existing ones.

jadebullet
Mar 25, 2011


MY LIFE FOR YOU!
Just wondering. I got a subscription to White Dwarf last Wednesday. Does anyone know if they are going to ship me the latest issue, or will I have to wait until next month?

Thundercloud
Mar 28, 2010

To boldly be eaten where no grot has been eaten before!
You can add a box of tactical marines to the Dark Vengeance stuff and have a legal 1000 point army using the marine codex. Hmmm.

I should probably see if I can find my old Deathwing lead pile I got when I was thinking about a Deathwing army using 3rd ed metals. Fairly sure there is a metal dread in it.

Red Robin Hood
Jun 24, 2008


Buglord

Cataphract posted:

biggest change for GK is the fact that force weapons went to AP3 (except hammers)

What were they before? Does this mean that all CC attacks towards space marines allow no saves?

Nephilm
Jun 11, 2009

by Lowtax

Red Robin Hood posted:

What were they before? Does this mean that all CC attacks towards space marines allow no saves?

Before they were force weapons, which ignore armour saves.

Now power weapons/force weapons are by default AP3, which ignores marine saves and above, but for instance not saves from terminator armour (2+).

Red Robin Hood
Jun 24, 2008


Buglord

Nephilm posted:

Before they were force weapons, which ignore armour saves.

Now power weapons/force weapons are by default AP3, which ignores marine saves and above, but for instance not saves from terminator armour (2+).

Well that sucks :(

Fix
Jul 26, 2005

NEWT THE MOON

Red Robin Hood posted:

Well that sucks :(

Not for Grey Knight Terminators.

Thundercloud
Mar 28, 2010

To boldly be eaten where no grot has been eaten before!
Terminators in general and things like Grey Knight Terminator armies and Deathwing armies are now the absolute balls. You still roll 1s, and that is what you lose most guys to anyway, but Howling Banshees can gently caress right off now.

Infinite Karma
Oct 23, 2004
Good as dead





It's probably better balanced now than in 5th. Cover is weaker (generally), so paper-armored guys having crappy armor matters more. And on the flip side, AP 2 is much harder to come by, so your 2+ guys don't die in droves to paper tigers. Your stat line actually matters instead of using cover to ignore your own armor, and power weapons to ignore the enemy's. If you want good cover, you are usually paying points for it with a fortification.

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Lungboy
Aug 23, 2002

NEED SQUAT FORM HELP
Back to the Chaplain talk, have they stated anywhere he is limited? Everything I could see talks about the box with him added being limited, rather than him specifically. If I'm reading it correctly, they could well be intending to sell him separately later.

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