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Since we're on the subject of maps and map sizes, how much of the Los Angeles area do you think will be represented in some form in the final game? We know from the trailer that we'll be seeing mountain ranges and rural land, so it's probably quite expansive. Also something to note is that two other recent Rockstar games have been set in the same city, Midnight Club: LA, and LA Noire. I took these Google Earth snapshots to get a better idea. The green lines are county borders. Here's the immediate urban area: And this one is zoomed out quite a bit:
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# ? Sep 4, 2012 04:18 |
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# ? May 30, 2024 14:00 |
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Capn Beeb posted:Plus Gay Tony has Yusuf "Arab money, motherbitches!" Amir. Yusuf is the absolute best. I loved so much that at the end of the game he shows up to save the day because Luis is his friend and Yusuf helps his friends. After being so used to the idea of NPCs in the GTA games just being there for you as the main player to help, it was a wonderful change-up. There is a little of that at the end of IV too with Roman and Jakob there to give you support, but they're nowhere near as helpful or turning the tide as Yusuf is.
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# ? Sep 4, 2012 04:23 |
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Jerusalem posted:Yusuf is the absolute best. I loved so much that at the end of the game he shows up to save the day because Luis is his friend and Yusuf helps his friends. After being so used to the idea of NPCs in the GTA games just being there for you as the main player to help, it was a wonderful change-up. On the other hand, Yusef has maybe the worst mission in the main game and both expansions, the one where you have to take out a bunch of speedboats with a chopper. You need like 4 hands to fly that thing and shoot at little fast-moving targets at the same time.
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# ? Sep 4, 2012 04:25 |
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robot roll call posted:On the other hand, Yusef has maybe the worst mission in the main game and both expansions, the one where you have to take out a bunch of speedboats with a chopper. You need like 4 hands to fly that thing and shoot at little fast-moving targets at the same time. But he makes up for it later when you pick him up in his pimpmobile and he's all YO HOMIE, HAVE AN AUTOMATIC SHOTGUN WITH EXPLOSIVE SHELLS. HA HA HA HA! Doesn't he also give you sticky bombs at some point? Dude has all the best toys. Kinda want to play it again. Spent way too long cruising around in the FBI car and throwing sticky bombs on litter bugs and folks that ran red lights. STREET JUSTICE
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# ? Sep 4, 2012 04:28 |
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robot roll call posted:On the other hand, Yusef has maybe the worst mission in the main game and both expansions, the one where you have to take out a bunch of speedboats with a chopper. You need like 4 hands to fly that thing and shoot at little fast-moving targets at the same time. That mission made me stop playing for way too long, the controls for the helicopters in IV and TBoGT were just awful. I don't blame Yusuf for that though
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# ? Sep 4, 2012 04:40 |
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Yusuf Amir is one of my favourite side GTA characters just because he's voiced by Omid Djalili
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# ? Sep 4, 2012 06:00 |
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Jerusalem posted:That mission made me stop playing for way too long, the controls for the helicopters in IV and TBoGT were just awful. I don't blame Yusuf for that though Helicopters are the only thing I used my xbox pad for. (PC) I never had an issue flying those though and that mission and any mission with that helicopter was awesome. That thing is just amazing in general. You can use it to start a 6 star chase really quickly, then fly up on top of a building downtown, where the other npc helis have a hard time flying. Then you can bombard the police on the street and fly off whenever you feel like it.
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# ? Sep 4, 2012 14:47 |
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Jerusalem posted:Yusuf is the absolute best. I loved so much that at the end of the game he shows up to save the day because Luis is his friend and Yusuf helps his friends. After being so used to the idea of NPCs in the GTA games just being there for you as the main player to help, it was a wonderful change-up.
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# ? Sep 4, 2012 15:36 |
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I'm having a little bit of trouble finding EFLC mods for Steam. All I want to do is make the world as colorful and vibrant as possible. Any tips?
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# ? Sep 5, 2012 05:57 |
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Anybody have a solid guide for setting up a Dualshock 3 to work with GTA:SA over bluetooth? Running Win7 x64. I can mostly get it working with the controller plugged in, though the d-pad doesn't want to be reassigned to functions other than movement. I'm trying Motioninjoy so far. Any other suggested programs are cool too.
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# ? Sep 5, 2012 18:32 |
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sirbeefalot posted:Anybody have a solid guide for setting up a Dualshock 3 to work with GTA:SA over bluetooth? Running Win7 x64. I can mostly get it working with the controller plugged in, though the d-pad doesn't want to be reassigned to functions other than movement. I'm trying Motioninjoy so far. Any other suggested programs are cool too. Your best bet for controller use in windows is always going to be an Xbox 360 controller. It's a really good investment to make, considering how many games natively support it. Though, to answer your question, using a DS3 can be incredibly finicky over Bluetooth.
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# ? Sep 5, 2012 18:37 |
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dvorak posted:Your best bet for controller use in windows is always going to be an Xbox 360 controller. It's a really good investment to make, considering how many games natively support it. Eh, that sucks. I was waffling over getting the wireless receiver for the 360 pad (which I have three of) or getting a shiny new DS3, and I guess I chose poorly.
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# ? Sep 5, 2012 18:58 |
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Actually? Your best bet for controller support in Windows is to have both a 360 controller (wired or wireless with receiver) and one of these http://www.logitech.com/en-us/gaming/controllers/gamepad-f310 or similar. 360 controller will do ya for most games released in or after 2005, while games released before 2005 may not work well with the 360 controller by itself, but will with a standard USB controller like that.
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# ? Sep 5, 2012 19:04 |
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Install Gentoo posted:Actually? Your best bet for controller support in Windows is to have both a 360 controller (wired or wireless with receiver) and one of these http://www.logitech.com/en-us/gaming/controllers/gamepad-f310 or similar. 360 controller will do ya for most games released in or after 2005, while games released before 2005 may not work well with the 360 controller by itself, but will with a standard USB controller like that. Is there any reason to not just get something like the Logitech? Do modern games that support a 360 controller not support the logitech for some reason?
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# ? Sep 5, 2012 19:12 |
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davebo posted:Is there any reason to not just get something like the Logitech? Do modern games that support a 360 controller not support the logitech for some reason? If you don't have a 360 controller already, basic USB controllers like that $25 Logitech should be just fine. But if you already have a 360 controller around you might as well use it. You can get the receiver for the wireless controller for $9 on Amazon or plug in a wired one with nothing extra.
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# ? Sep 5, 2012 19:17 |
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Install Gentoo posted:If you don't have a 360 controller already, basic USB controllers like that $25 Logitech should be just fine. Okay then I have a multi-part question. Firstly it doesn't look like that logitech gamepad has a lot of travel in the lower trigger buttons. I assume they're analog but does anyone happen to have one and know if it "feels" comparable to the 360/dualshock3 triggers? Secondly, this is just me misremembering, but I recall someone saying that when GTA4 first came out on pc, using a 360 controller for gas/brake was analog, but sort of a half-assed analog where it basically detected 0/50/100% depression. Is that the case or did that change, or is 3-stage analog enough to feel similar to consoles? The one gripe I have about playing mouse/keyboard is that it's just all or nothing on gas/brake, which felt fine in the III-era but not in 4. Edit: vv now there's a server I'd goon rush. davebo fucked around with this message at 20:26 on Sep 5, 2012 |
# ? Sep 5, 2012 19:43 |
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TheJoker138 posted:I remember getting Fuel, seeing the map, and wishing someone would put an actual game into it sometime. That never happened. Dream Game: Mad Max RPG.
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# ? Sep 5, 2012 20:03 |
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davebo posted:Okay then I have a multi-part question. Firstly it doesn't look like that logitech gamepad has a lot of travel in the lower trigger buttons. I assume they're analog but does anyone happen to have one and know if it "feels" comparable to the 360/dualshock3 triggers? I haven't personally used that particular Logitech controller, but I have one that's similar. And yeah you don't get nearly as much travel in the analog triggers as on PS3 or 360 controllers. Some people like that though. It's a controller you can probably see on display at gamestop or best buy or something like that and test out for yourself. There were many people who had that problem originally. Apparently if you do get that problem, what you have to do is: some guy on a gta forum posted:This is already FIXED by LentoMan. Works with wireless and wired versions. It seems like it might have been a Windows XP problem only? I've never had it, but I've also never had GTA IV running on XP either.
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# ? Sep 5, 2012 20:47 |
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I suggest kbm for GTASA on pc. The controls take getting used to, but you will never experience precision like that for SA better than kbm.
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# ? Sep 6, 2012 01:06 |
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Himuro posted:I suggest kbm for GTASA on pc. The controls take getting used to, but you will never experience precision like that for SA better than kbm. My reason for trying to set up a game pad is pretty much solely for flying, though I'll probably stick to it most of the time outside of missions that require aiming. Kbm is perfectly serviceable for the first ~2/3 of the game, but as soon as planes come up it falls to poo poo. Mouse steering is a joke. Dual analog is really just way more comfortable to me for flight.
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# ? Sep 6, 2012 02:27 |
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So I caught an episode of Miami Vice on tv last night. Holy gently caress that show IS Vice city! I'd swear Rockstar watched that show to make the game! The city, the cars, the outfits.
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# ? Sep 6, 2012 02:27 |
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ExplodingSquidx2 posted:So I caught an episode of Miami Vice on tv last night. Holy gently caress that show IS Vice city! I'd swear Rockstar watched that show to make the game! The city, the cars, the outfits. Well, yeah, that's why it's called Vice City and set in not-Miami. Pretty much every element of the game's visual and audio design is an homage to Miami Vice.
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# ? Sep 6, 2012 02:43 |
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Himuro posted:I suggest kbm for GTASA on pc. The controls take getting used to, but you will never experience precision like that for SA better than kbm. I started trying to play SA using keyboard and mouse a few weeks ago. The first mission is to drive a bike to your safehouse and the bike controls like poo poo with a keyboard. You have to tap w to pump, and it's surprisingly difficult to steer while doing that. It really put me off of the idea of playing that game with the keyboard so I spent an hour trying to get my 360 controller to control everything properly but gave up and haven't touched the game since then.
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# ? Sep 6, 2012 02:48 |
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ExplodingSquidx2 posted:So I caught an episode of Miami Vice on tv last night. Holy gently caress that show IS Vice city! I'd swear Rockstar watched that show to make the game! The city, the cars, the outfits.
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# ? Sep 6, 2012 02:50 |
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sirbeefalot posted:My reason for trying to set up a game pad is pretty much solely for flying, though I'll probably stick to it most of the time outside of missions that require aiming. Kbm is perfectly serviceable for the first ~2/3 of the game, but as soon as planes come up it falls to poo poo. Mouse steering is a joke. Dual analog is really just way more comfortable to me for flight. wasd + numpad is great for flying. For bikes, bind accelerate to one of the numpad buttons or something else you can mash with your right hand, I use numpad 5 which works with the patch. You can also bind it to a spare mouse button if you like.
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# ? Sep 6, 2012 02:53 |
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K8.0 posted:wasd + numpad is great for flying. Unless you have to bomb or shoot something, in which case the default controls have one hand on wasd, one hand on the arrow keys and a magical third hand on the mouse to fire. Really the flight controls on PC were just obnoxiously, inexcusably, game-breakingly bad.
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# ? Sep 6, 2012 05:40 |
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This is killing me, how do I stop the stutter in GTA 4 on PC? Turning the graphics down doesn't make a difference. I've tried window mode, memrestrict and vsync.
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# ? Sep 11, 2012 20:40 |
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robot roll call posted:On the other hand, Yusef has maybe the worst mission in the main game and both expansions, the one where you have to take out a bunch of speedboats with a chopper. You need like 4 hands to fly that thing and shoot at little fast-moving targets at the same time. I was just shouting myself hoarse at that mission this afternoon. My trick was to get ahead of the boats, stop, straighten up and gain some height. Then go into a dive as the boat passes underneath and hammer it with all you've got. If you're chasing them holding B/Circle to focus on the boats helps you gauge your altitude and makes aiming much easier.
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# ? Sep 11, 2012 21:53 |
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Having just replayed TBoGT my method was just to spazz out and spam missiles everywhere. Worked better than the machine guns.
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# ? Sep 11, 2012 23:49 |
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Just ordered an Xbox copy of San Andreas from Amazon for $16. I am really excited.
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# ? Sep 12, 2012 13:00 |
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DEAR RICHARD posted:Just ordered an Xbox copy of San Andreas from Amazon for $16. I am really excited. You know, you could've gotten it from the Games On Demand section of Xbox Live for just $3 more and had it almost immediately as opposed to waiting for shipping
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# ? Sep 13, 2012 00:57 |
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Physical posted:This is killing me, how do I stop the stutter in GTA 4 on PC? Turning the graphics down doesn't make a difference. I've tried window mode, memrestrict and vsync. Silly question but are you fully patched up? I recall the game stuttering pretty badly with shadows on for me when I first got the game, but it ran much smoother (on the same machine) once it was patched. Shadows seemed to be the biggest performance hit (plus they initially looked really awful) I can remember with the game, and turning them down or off entirely seemed to really help out.
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# ? Sep 13, 2012 01:23 |
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Rageaholic Monkey posted:You know, you could've gotten it from the Games On Demand section of Xbox Live for just $3 more and had it almost immediately as opposed to waiting for shipping Yeah, but he would have missed out on owning the disc, case, manual, map etc.
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# ? Sep 13, 2012 02:02 |
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Timeless Appeal posted:I think you're selling the NPCs in Lost and Damned a bit short. Jim, Clay, and Terry really felt like Johnny's buddies. It wasn't annoying to hangout with them and they'll back you up in missions. Even Angus came off with an incredibly organic relationship with Johnny despite their interactions mostly being restricted to cell phone calls and e-mails. Lost and Damned had absolutely the best cast and story of any GTA game and I will fight anyone who says otherwise. TBoGT was almost as good. Really, anyone who hasn't played GTA4 should pick it up and pretend the Niko Story doesn't exist. I mean, I liked it well enough, but it doesn't hold a candle to the expansions.
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# ? Sep 13, 2012 02:26 |
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sirbeefalot posted:Anybody have a solid guide for setting up a Dualshock 3 to work with GTA:SA over bluetooth? Running Win7 x64. I can mostly get it working with the controller plugged in, though the d-pad doesn't want to be reassigned to functions other than movement. I'm trying Motioninjoy so far. Any other suggested programs are cool too. Motioninjoy has an XBox controller emulation mode that works wonderfully for me.
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# ? Sep 13, 2012 02:31 |
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Yeah I'm using the motionjoy Xbox emulation mode too. Works really well.
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# ? Sep 13, 2012 02:35 |
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precision posted:Lost and Damned had absolutely the best cast and story of any GTA game and I will fight anyone who says otherwise. Both GTA IV expansions were in my opinion, the exceptional examples of what can be done with DLC. They should be held up by developers as a model for how to do similar projects in the future. I hope that GTA V also does the same. (Hopefully one of them with a female protagonist, because that would be awesome)
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# ? Sep 13, 2012 02:43 |
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VirtualStranger posted:Both GTA IV expansions were in my opinion, the exceptional examples of what can be done with DLC. They should be held up by developers as a model for how to do similar projects in the future. Yep, I'm hoping that even if the "multiple protagonist" thing ends up not being true, they'll put out 2, 3, hell even 4 expansions since they're going with a much larger/more varied area this time. It's just too tempting to have a great big open world and then not make a bunch of stories for it, it took me quite a while to get "sick" of driving around San Andreas and 4. And since it's in not-LA there drat well better be comedy clubs again.
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# ? Sep 13, 2012 02:47 |
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They also felt like feature testing too. Parachutes, Checkpoints midmission, calling up car deliveries, backup that could completely change a mission. I think both DLCs are pretty perfect. Lost and Damned has a good story, and Gay Tony has great fuckery. GTA 5 will probably be fantastic with all they've learned from all 3 GTA4 games on the engine.
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# ? Sep 13, 2012 02:50 |
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# ? May 30, 2024 14:00 |
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VirtualStranger posted:Both GTA IV expansions were in my opinion, the exceptional examples of what can be done with DLC. They should be held up by developers as a model for how to do similar projects in the future. Undead nightmare was excellent too, so I have high hopes for any DLC in GTAV.
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# ? Sep 13, 2012 02:56 |