Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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PaletteSwappedNinja posted:It's worth pointing out that the Skyfall section of the game requires an online pass and won't be accessible to those who buy used, or so I'm told. Weird. Activision may be pretty evil, but they've never included online passes in any of their games. I'll rule bullshit on this until I see a confirmation.
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# ? Sep 27, 2012 06:13 |
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# ? May 30, 2024 13:00 |
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I did a quick search and found plenty of confirmation that the Skyfall stuff isn't on the disc and will be released as post-launch DLC (to keep from spoiling the movie, ostensibly) but nothing about it being restricted to new copies, so yeah, it may just have been nerd hyperbole.
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# ? Sep 27, 2012 06:22 |
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Rake Arms posted:Yeah, I'm stoked for this too, but I'm also a 007 nut. The graphics really aren't stellar, but whatever. From the looks of it, it's running on the same engine as Goldeneye 007: Reloaded, which was just an enhanced port of the original Wii engine, which itself was originally designed for Dead Space: Extraction. So yeah, it's basically running on Wii tech from 2009 with a few HD bells and whistles added. Just checked the dates and it's one of those vague "launch window" games , guess it'll be something to look forward to after launch.
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# ? Sep 27, 2012 07:48 |
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japtor posted:I'm a sucker for the old Goldeneye/Timesplitters gameplay style (plus a 007 fan) so if it plays anything like that I'll probably get it. Well I want remote aiming too cause I hate dual sticks in comparison, that's probably the main reason I haven't bothered with FPSs on 360 (along with not really caring for most of the ones that came out to begin with). Sadly I wouldn't look forward to it much at all. It might be a really great game but if it releases too close to launch it'll be totally occluded by the release of Blops 2. I'm also not crazy about paying full-price for a Wii upscale. extremebuff fucked around with this message at 15:01 on Sep 27, 2012 |
# ? Sep 27, 2012 14:45 |
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Rake Arms posted:Yeah, I'm stoked for this too, but I'm also a 007 nut. The graphics really aren't stellar, but whatever. From the looks of it, it's running on the same engine as Goldeneye 007: Reloaded, which was just an enhanced port of the original Wii engine, which itself was originally designed for Dead Space: Extraction. So yeah, it's basically running on Wii tech from 2009 with a few HD bells and whistles added. I dunno. Going from the Wii version to the PS3 version was like night and day for me. There were a lot of things that were much more than a simple HD upgrade. Like the Dance floor was actual models instead of sprites, the lighting in the game was much improved, etc. It really felt like they put some effort into improving it.
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# ? Sep 27, 2012 16:17 |
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Bobnumerotres posted:Maybe I'm just a bond fanatic but count me the gently caress down for this if it has good multi on top of all the Bond goodness. I loved the Goldeneye remake on the Wii and this looks like that times a hundred. Visuals definitely need tweaking though it looks like a Wii game rendered at 1080. I remember reading reviews of the GoldenEye on the Wii... And it seemed like it was a pretty good game. But then almost everyone I know that has talked about the game hated the poo poo out of it and were like: "THEY RUUUUUUINED IT " But I'm fairly certain that 100% of their reasoning is the fact that it is the new Bond rather than Pierce Brosnan. Never really heard any reasoning other than: "They ruined it" or "It's not supposed to be the new actor in Goldeneye! " That being said, I hope to play all FPS on console with something like the Wii Remote and nunchuck from now on. I hate dual analog so much. I played way too much FPS on PC for years before dual analog became a thing... I'm just too used to a mouse and can never quite feel the same or the same control with 2 sticks as when I have a mouse. Oh well. I wonder if we'll have several games trying to do FPS using aiming via the tablet... like you have to move it around to aim. I can see it being ok for sniping games but I feel otherwise it would be annoying and I wouldn't want it to be the main aiming mechanic. MaxDuo fucked around with this message at 16:56 on Sep 27, 2012 |
# ? Sep 27, 2012 16:52 |
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Bobnumerotres posted:It doesn't matter how good a story is. A game is a game. The game and the story should be holding hands, be it seamless short real-time cutscenes (like in Half Life) or a story that you need to dig for yourself, and can choose to completely ignore (Demon/Dark souls, metroid prime). Some people like that stuff, though
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# ? Sep 27, 2012 17:25 |
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The corny poo poo in MGS is generally hilarious and charming. What made MGS4's cutscenes unbearable was the fact that the dialogue scenes could have been reduced in length by over 50% just by shortening the awkward pauses between every line.
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# ? Sep 27, 2012 17:29 |
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Bobnumerotres posted:loving hour long cutscenes of "YOU WERE THE LIGHTNING" and anime poo poo does not make a good game. I want to thank you so much for not typing "does not a good game make", you have no idea.
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# ? Sep 27, 2012 17:39 |
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Chronojam posted:MGS is like Civilization; the odd numbered ones are the good ones. You are scum.
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# ? Sep 27, 2012 17:55 |
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boom boom boom posted:You are scum. Hey now I clarified, I meant they were similar in that they skipped a generation. MGS is on odds, Civ is on evens. That's why it was a semicolon vv
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# ? Sep 27, 2012 18:35 |
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Blackbelt Bobman posted:Some people like that stuff, though These people are almost all universally untrustworthy when it comes to critiquing the writing found in a game and should have their opinions ignored, though
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# ? Sep 27, 2012 19:21 |
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Chronojam posted:Hey now I clarified, I meant they were similar in that they skipped a generation. MGS is on odds, Civ is on evens. That's why it was a semicolon vv That still doesn't work. Where does Alpha Centauri fit in then?
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# ? Sep 27, 2012 19:28 |
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fivegears4reverse posted:These people are almost all universally untrustworthy when it comes to critiquing the writing found in a game and should have their opinions ignored, though It really sucks though. There's such a good game IN mgs4, I had way too much fun doing no kill/no alert runs and unlocking all the goofy gadgets for NG+ and such. quote:That being said, I hope to play all FPS on console with something like the Wii Remote and nunchuck from now on. I hate dual analog so much. I played way too much FPS on PC for years before dual analog became a thing... I'm just too used to a mouse and can never quite feel the same or the same control with 2 sticks as when I have a mouse. Oh well. Yeah gently caress dual analog aiming. I loved Wii remote aiming in Goldeneye. It'd be so simple to just add kb+mouse support to consoles, but then that would ruin all the money companies make from selling controllers.
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# ? Sep 27, 2012 19:32 |
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fivegears4reverse posted:These people are almost all universally untrustworthy when it comes to critiquing the writing found in a game and should have their opinions ignored, though Oh really. Do go on and tell us your qualifications to critique writing in video games.
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# ? Sep 27, 2012 20:13 |
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greatn posted:Oh really. Do go on and tell us your qualifications to critique writing in video games. "being Mass Effect 3".
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# ? Sep 27, 2012 20:39 |
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Bobnumerotres posted:Sadly I wouldn't look forward to it much at all. It might be a really great game but if it releases too close to launch it'll be totally occluded by the release of Blops 2. blackguy32 posted:I dunno. Going from the Wii version to the PS3 version was like night and day for me. There were a lot of things that were much more than a simple HD upgrade. Like the Dance floor was actual models instead of sprites, the lighting in the game was much improved, etc. It really felt like they put some effort into improving it.
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# ? Sep 27, 2012 23:40 |
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So surprise there's a Nintendo Direct for both NCL and NOA coming in 2 hours: https://twitter.com/stephentotilo/status/251480427351638016 They're getting dangerously close to announcing these after they actually happen.
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# ? Sep 28, 2012 01:51 |
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CrushedB posted:So surprise there's a Nintendo Direct for both NCL and NOA coming in 2 hours: https://twitter.com/stephentotilo/status/251480427351638016 I predict the return of unique friend codes for every game.
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# ? Sep 28, 2012 01:54 |
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CrushedB posted:So surprise there's a Nintendo Direct for both NCL and NOA coming in 2 hours: https://twitter.com/stephentotilo/status/251480427351638016 Jesus, Nintendo. Cutting it close there?
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# ? Sep 28, 2012 01:55 |
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Neo Rasa posted:I predict the return of unique friend codes for every game. No. Unique friend code for every gaming session. Only way to be safe.
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# ? Sep 28, 2012 02:05 |
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Now I have something to look forward to when I get home from work. Despite dropping it last loving minute this is exciting. We get to see the online system now!
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# ? Sep 28, 2012 02:19 |
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quote:@RichIGN Assuming they even mention the Wii U, I don't expect for there to be very many new details. Maybe they will unveil a couple of third party launch window titles and briefly touch upon the Wii U's UI, at most. Edit: Given that this Nintendo Direct is 3DS centric, I wonder if they will talk about how Nintendo Network accounts will work on the 3DS. The Operative fucked around with this message at 02:28 on Sep 28, 2012 |
# ? Sep 28, 2012 02:23 |
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They need to just make stuff up to get some nerd rage. I couldn't believe the hilarity that ensued over Bayonetta 2. They have to go all out. A two hour boring conference about how online works, then Hideo Kojima walks out and announces Metal Gear Solid 5, exclusively for Wii U.
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# ? Sep 28, 2012 02:23 |
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Neo Rasa posted:They need to just make stuff up to get some nerd rage. I couldn't believe the hilarity that ensued over Bayonetta 2. They have to go all out. A two hour boring conference about how online works, then Hideo Kojima walks out and announces Metal Gear Solid 5, exclusively for Wii U. "No one would fund the 6 million I required for the cutscenes. Nintendo was very helpful and attentive in this area, without them MGS5 wouldn't even exist."
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# ? Sep 28, 2012 02:30 |
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After MGS4, I'm not sure how many MGS fans are left to piss off.
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# ? Sep 28, 2012 02:34 |
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Almost Smart posted:After MGS4, I'm not sure how many MGS fans are left to piss off.
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# ? Sep 28, 2012 02:35 |
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Neo Rasa posted:They need to just make stuff up to get some nerd rage. I couldn't believe the hilarity that ensued over Bayonetta 2. They have to go all out. A two hour boring conference about how online works, then Hideo Kojima walks out and announces Metal Gear Solid 5, exclusively for Wii U. I don't think Konami can afford having MGS5 be on one platform only.
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# ? Sep 28, 2012 02:35 |
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So where would this Nintendo Direct happen?
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# ? Sep 28, 2012 02:37 |
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Chronojam posted:So where would this Nintendo Direct happen? Nintendo.com, like the last one.
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# ? Sep 28, 2012 02:45 |
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Remember when Suda 51 said he wanted to make No More Heroes for Nintendo's next-gen platform? That loving needs to happen. You all know I'm a proponent of motion controls, but No More Heroes is one series where I felt they were utterly pointless (I think NMH2 even had CC support?). Now, I could see them pulling all kinds of entertaining hijinks with two screens.
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# ? Sep 28, 2012 02:45 |
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Almost Smart posted:After MGS4, I'm not sure how many MGS fans are left to piss off. He could always make MGS5 really good with a limited amount of cutscenes. That's sure to piss people off. At this point I just want to see Nintendo keep their strong indie game lineup for direct download building. And for them to get Journey on Wii U somehow so I can play it.
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# ? Sep 28, 2012 02:46 |
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So for anyone considering Darksiders 2 Wii U, here's what the bonus content for that version is.
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# ? Sep 28, 2012 02:55 |
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Policenaut posted:So for anyone considering Darksiders 2 Wii U, here's what the bonus content for that version is. Looks like basically all the DLC as well as the pre-order bonus stuff, glad I waited.
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# ? Sep 28, 2012 02:59 |
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Policenaut posted:So for anyone considering Darksiders 2 Wii U, here's what the bonus content for that version is. You don't have to play the original to understand the sequel, correct?
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# ? Sep 28, 2012 03:00 |
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Paper Jam Dipper posted:You don't have to play the original to understand the sequel, correct? No, it recaps at the begining. And they kinda retcon what happens in the first game a bit. Plot makes no sense in an case, your fine.
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# ? Sep 28, 2012 03:01 |
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Paper Jam Dipper posted:You don't have to play the original to understand the sequel, correct? Basically one of the four horsemen, War, is set up for bringing about the end of the world early, so he goes around killing stuff and fighting demons to clear his name and try to restore things, stuff happens that they recap in Darksiders II. In Darksiders II you play as Death out to figure out what happened and hopefully clear his brother's name. That's pretty much all you need.
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# ? Sep 28, 2012 03:06 |
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Easy plots in a mature game? No wonder people love this game series!
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# ? Sep 28, 2012 03:09 |
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Policenaut posted:So for anyone considering Darksiders 2 Wii U, here's what the bonus content for that version is. So basically everything that's out now, plus a couple small bonuses. Is there any kind of transfer bonuses for having a Darksiders 1 save? Because if not, I have no reason not to grab this for Wii U.
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# ? Sep 28, 2012 03:11 |
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# ? May 30, 2024 13:00 |
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PonchAxis posted:I don't think Konami can afford having MGS5 be on one platform only. Why? 4 is still PS3 exclusive, and the orignal MGS5, Peace Walker was exclusive for the longest time on the PSP.
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# ? Sep 28, 2012 03:12 |