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There is a goon with an avatar of Arino playing the Virtual Boy.
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# ? Oct 30, 2012 00:50 |
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# ? May 22, 2024 03:58 |
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Man, First Samurai just provides more evidence for my theory that EU developed games are mostly just piles of junk shoved together with "craaaaazzzzy" graphical effects.
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# ? Oct 30, 2012 00:54 |
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Random Stranger posted:So what do the staff do when they're not shooting challenges? I have that myself but I find the game mostly bewildering because my kanji comprehension sucks. Mister Chief posted:There is a goon with an avatar of Arino playing the Virtual Boy. Yes, it's zenintruder.
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# ? Oct 30, 2012 00:56 |
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Arino is playing (or pretending to play) a Virtual Boy for a couple of seconds in one of the season openers. I doubt that there will be a challenge but maybe a segment using it sometime in the future is possible. A revival of Aces of Hardware or something like that...
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# ? Oct 30, 2012 01:13 |
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serialrobinson posted:Man, First Samurai just provides more evidence for my theory that EU developed games are mostly just piles of junk shoved together with "craaaaazzzzy" graphical effects. I wouldn't say that's necessarily true nowadays but in the C64/Amiga era that was definitely the case - lots of flashy tech demos masquerading as games but few titles that were actually fun.
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# ? Oct 30, 2012 01:19 |
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Random Stranger posted:Arino is playing (or pretending to play) a Virtual Boy for a couple of seconds in one of the season openers. I doubt that there will be a challenge but maybe a segment using it sometime in the future is possible. A revival of Aces of Hardware or something like that... Everytime I play my Virtualboy I get a migraine. Also, it has a terrible name.
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# ? Oct 30, 2012 01:28 |
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FireCar posted:And ever since I heard Ki-beee~ sung to the Sega startup sound, I haven't been able to unhear it. A delight and a treat. What episode was this?
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# ? Oct 30, 2012 01:36 |
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Mayor McCheese posted:Every time I think of that game it reminds me of Lemmings thanks to their homage level (http://www.youtube.com/watch?v=cUfGpvVsIe0). Shadow of the Beast was such a purty game. I really hope they do that just so they can go onto the second game, which is notable for having a number of single-chance puzzles; if you screw up (and it's not always obvious that you have), it's resetting time! Although that might be too cruel...
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# ? Oct 30, 2012 02:11 |
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Lizard Wizard posted:What episode was this?
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# ? Oct 30, 2012 02:48 |
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My personal favorite "Sing whatever the hell you want" is from the Lemmings episode (the regular episode, not 24hr) - Dragon Quest inn theme. Due to the theme's presence within, it has forced me to sing "Sergio Echigo" multiple times during games of Fortune Street much to the confusion of my opponents. (Spoilered for the benefit of those who have yet to watch the episode, even though it's an old release)
Shingen fucked around with this message at 02:54 on Oct 30, 2012 |
# ? Oct 30, 2012 02:52 |
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I imagine a virtua boy episode or segment wouldn't be very easy to film, probably worse than the game gear one they did for Aces of Hardward if it's even possible. The effects wouldn't work and you'd have to jam the camera right into the eyepiece or something.
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# ? Oct 30, 2012 04:15 |
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PaletteSwappedNinja posted:I wouldn't say that's necessarily true nowadays but in the C64/Amiga era that was definitely the case - lots of flashy tech demos masquerading as games but few titles that were actually fun.
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# ? Oct 30, 2012 06:25 |
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farfromsleep posted:Speaking of old c64/amiga games that got away with murder thanks to some slick presentation, I really wish they'd ported Rick Dangerous to consoles for Arino to have a go at. That series was custom-designed to gently caress you over at every turn, it's pretty much a deathtrap memory test from the opening screen on. Would've made for a great episode. You've got weird ideas about entertainment.
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# ? Oct 30, 2012 06:45 |
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Obeast posted:
Wow, I had never heard of this until now. As a game it looks pretty impressive, the cutscenes look great for NES/Famicom, and you have a whole bunch of different force powers. On the other hand, you have bosses like Giant Scorpion pretending to be Darth Vader. It is like the Paris-Dakar rally of licensed games. lets be best friends okay fucked around with this message at 07:54 on Oct 30, 2012 |
# ? Oct 30, 2012 07:49 |
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Talk of Virtual Boy on here always reminds me of 24 hour Lemmings. They had a bunch of comedy teams do game-related routines for the audience in the theater, and one of them was a bit about Virtual Boy. I chose not to translate that segment for the 24H compilation because it's pretty long (around 15 minutes) and disrupted the flow of clips, especially since it's not GCCX-related. Also I find it tough to translate Japanese stand-up routines because sometimes the humour is simply lost... but if there is interest in it, I can try?
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# ? Oct 30, 2012 07:53 |
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Don't make me actually have to beg you to translate manzai for us.
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# ? Oct 30, 2012 08:10 |
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Daikoku posted:Wow, I had never heard of this until now. As a game it looks pretty impressive, the cutscenes look great for NES/Famicom, and you have a whole bunch of different force powers. On the other hand, you have bosses like Giant Scorpion pretending to be Darth Vader. It's way weirder than Paris Dakar Rally. It's kind of like Mega Man, but it feels exactly like Alex Kidd. Here's the Chrontendo segment that covers it. Tyma fucked around with this message at 10:56 on Oct 30, 2012 |
# ? Oct 30, 2012 09:16 |
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zari-gani posted:Also I find it tough to translate Japanese stand-up routines because sometimes the humour is simply lost... but if there is interest in it, I can try? Good manzai is never lost!
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# ? Oct 30, 2012 14:05 |
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Obeast posted:I never thought of it until now, but I would love to see Arino challenge one of them since their notorious for being hard (I dunno if the Japanese versions are any easier). If not, then at least the really strange Famicom Star Wars game made by Namco that never officially left Japan (you can buy a reproduction cart with the translated version, not that it makes the game any less crazy). It's like they didn't even watch the movie! The Angry Video Game Nerd covers the Japanese Star Wars game as well. In fact, I have to say, in the few games where there is overlap, Arino is much more entertaining than the AVGN, since he never gets really angry. Also, watching him play Milon's Secret Castle really helps you see that the game wasn't so bad, it just had a lot of design decisions that didn't make sense.
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# ? Oct 30, 2012 14:29 |
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The more even tangentially related content out there in English the better if possible. Hell I had a dream the other night that Abe rode in on a motorcycle to compete on the New Iron Chef---this is what these release deluges do to me, warp even my dreams!
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# ? Oct 30, 2012 14:47 |
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Actually, I think we could release a volume 2 compilation of 24H Lemmings clip. Stuff we didn't include in our release. On top of the comedy stage show there's video messages for Arino, KiBest Bout Top 10 (Kibe's countdown of his favourite challenges), ABest Bout (Abe presents a deleted scene from Yuuyu's Quiz de Go Go), and... Sakai's video game eraser collection? It would probably be another hour of stuff, but the biggest challenge is putting all those clips together because they're dispersed throughout the entire 24H challenge. They're not as exciting as Inoue's Challenge or Tama-Gay but at least then we won't have a single extra segment untranslated. It's all up to Random Stranger, who puts these clips together! ExiledTinkerer posted:Hell I had a dream the other night that Abe rode in on a motorcycle to compete on the New Iron Chef This sounds like something someone would fantasize about.
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# ? Oct 30, 2012 19:20 |
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I just discovered that my online Japanese-English dictionary of choice translates Dragon Quest spells to their localized English versions.
zari-gani fucked around with this message at 19:44 on Oct 30, 2012 |
# ? Oct 30, 2012 19:21 |
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zari-gani posted:I just discovered that my online Japanese-English dictionary of choice translates Dragon Quest spells to their localized English versions. That is awesome, and the way it should be. Dragon Warrior for life!
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# ? Oct 30, 2012 20:11 |
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zari-gani posted:I just discovered that my online Japanese-English dictionary of choice translates Dragon Quest spells to their localized English versions. Haha, I think my dictionary includes yours in its aggregate results. I just tried it on mine and you're right.
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# ? Oct 30, 2012 21:04 |
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Looks like it's all thanks to the Cross Language 37-Field Technical Dictionary. A wonderful surprise, akin to Google Maps telling you to take a canoe (or whatever it was) from the east coast of the U.S. to England...but nerdier, somehow.
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# ? Oct 30, 2012 21:22 |
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Stanos posted:I imagine a virtua boy episode or segment wouldn't be very easy to film, probably worse than the game gear one they did for Aces of Hardward if it's even possible. The effects wouldn't work and you'd have to jam the camera right into the eyepiece or something. They could probably get someone to mod them a video out for the virtual boy. I'm guessing it would be pretty uncomfortable to try and play that thing for long hours though.
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# ? Oct 30, 2012 22:47 |
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orochi posted:They could probably get someone to mod them a video out for the virtual boy. They seem averse to modding in general. I mean, they've gone how many seasons recording composite video off ancient Famicoms? I'm sure at least three people in this thread would hook them up with some gadget that plays original cartridges and outputs crisp digital video, and one of them would do it for free. But it's probably part of the show's legal wrangling that they don't even get close to that sort of thing.
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# ? Oct 30, 2012 23:30 |
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PaletteSwappedNinja posted:I wouldn't say that's necessarily true nowadays but in the C64/Amiga era that was definitely the case - lots of flashy tech demos masquerading as games but few titles that were actually fun. Yeah, I mostly meant the 8/16 bit eras. A ton of the old games from that era that I have played are completely inscrutable/glorified tech demos with shoddy controls. Also, how anyone ever played games on the Spectrum without permanently damaging their eyesight is something I will never know.
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# ? Oct 30, 2012 23:34 |
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Yeah I imagine if they didn't jury-rig a Game Gear to do that they wouldn't do that for a Virtual Boy. Mike Matei from Cinemassacre has that done for his Game Gear review (complete with video explanation on how) but I don't see them doing that for GCCX. As mentioned before, I'm sure it's a licensing issue or something along those lines.
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# ? Oct 30, 2012 23:36 |
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On a side note this episode was amazing; from the awkwardly Americanized cover confusing Arino to the lack of invincibility frames and finally the last boss. I seriously cracked up at that.
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# ? Oct 30, 2012 23:37 |
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It's kind of weird that they didn't use a picture of him smiling since that is what the comparison is based on.
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# ? Oct 30, 2012 23:41 |
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It's possible (but tricky & a bit pricy as parts become harder to find) to mod a pure RGB out onto a normal Famicom if you want clean video and pixels sharp enough to shave with. I know it's probably just but I like to think they just want to preserve the original, fuzzy look that most people remember.
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# ? Oct 30, 2012 23:55 |
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FredMSloniker posted:They seem averse to modding in general. I mean, they've gone how many seasons recording composite video off ancient Famicoms? Composite video from a Famicom is modding. It's common for stores to sell them that way. And if you do it properly it can look pretty good.
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# ? Oct 31, 2012 01:53 |
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Nill posted:It's possible (but tricky & a bit pricy as parts become harder to find) to mod a pure RGB out onto a normal Famicom if you want clean video and pixels sharp enough to shave with. It can also make a lot of games look a lot better. It's maybe a bit more noticeable on the Genesis which has a slightly higher resolution and better palettes to work with, but a lot of older games used dithering + composite blur to fake higher-fidelity color, and RGB mods lose that. The game I usually trot out right about now would be Ristar, whose graphics depend on a composite (or RF) blur being applied to them. (Is there a particular reason why image-shack's url keeps getting wordfiltered?)
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# ? Oct 31, 2012 01:54 |
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MUTEkI posted:It can also make a lot of games look a lot better. It's maybe a bit more noticeable on the Genesis which has a slightly higher resolution and better palettes to work with, but a lot of older games used dithering + composite blur to fake higher-fidelity color, and RGB mods lose that. Image-shack apparently blocks hotlinks on SA so it wouldn't work anyway. Just use Imgur.
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# ? Oct 31, 2012 01:59 |
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All right, here we go. In case it's not obvious, one on the left is the one with the composite blur applied, the one on the right is (basically) what you'd get with raw RGB.
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# ? Oct 31, 2012 04:53 |
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MUTEkI posted:All right, here we go. In case it's not obvious, one on the left is the one with the composite blur applied, the one on the right is (basically) what you'd get with raw RGB. This reminds me of pictures I saw once that compared and contrasted how Atari 2600 games look on televisions versus when they are emulated. The color banding was a lot more subtle on the TV and it just genuinely looked a lot better. Remember, game programmers expected that people were going to be playing these things on CRT monitors, so they developed the graphics to work with the flaws of the CRT, and when you take it out of that element, suddenly, you lose something.
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# ? Oct 31, 2012 05:03 |
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I think the raw version is better? Maybe I'm just a pixel art nerd and like things to look clean.
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# ? Oct 31, 2012 06:35 |
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They do both look good, but looking at the background in particular you can really see the intended advantages of the composite blur. The distant trees that are just alternating lines in rgb but appear fogged out a bit in composite especially.
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# ? Oct 31, 2012 06:41 |
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# ? May 22, 2024 03:58 |
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Yeah, I always liked both for different reasons so I always waste five solid minutes going back and forth between having composite blur on or not when I emulate.
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# ? Oct 31, 2012 07:08 |