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Mango Polo posted:I offered to buy a (chaos) warhound off a friend who got one two years ago but has never even bothered to take it out of the packaging. He sold it to me for a pittance. You buy an airbrush with the money saved.
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# ? Nov 16, 2012 17:02 |
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# ? Jun 7, 2024 02:53 |
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If you can't get an airbrush, run with colored primer and paint up each of the components before assembling the entire thing. Colored primer will help you save time getting a base coat down. The level of detail is up to you from there.
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# ? Nov 16, 2012 17:06 |
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I wish I had this guide when I decided to buy my airbrush setup. https://www.youtube.com/watch?v=HXVmC2mfvPg I bought an Grex airbrush. It's good but I think it's not that much better given the price difference. The replacement parts for my busted brush are around $30+ when I can BIN a new brush from ebay for $18.87 Free S&H [edit] Upon closer inspection there are even better priced BIN auctions 2mm or 3mm. WhiteOutMouse fucked around with this message at 17:29 on Nov 16, 2012 |
# ? Nov 16, 2012 17:20 |
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WhiteOutMouse posted:I wish I had this guide when I decided to buy my airbrush setup. Hell yeah. I love that grumpy Polish man. I bought one of those brushes based on that same vid and have not regretted it. Got a craigslist compressor, and my whole airbrushing rig only set me back about $70.
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# ? Nov 16, 2012 17:39 |
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So... we're not talking about this, then? Campaign book. Sounds pretty interesting. quote:Crusade of Fire is a campaign system for Warhammer 40,000 that enables you to join the campaign to control the Corvus Sub-sector. Whether you choose to join the Crusade of Fire itself, the foul Servants of Ruin or the bloodthirsty Prophets of War, the fate of the sub-sector lies in your hands.
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# ? Nov 16, 2012 18:49 |
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Yes, that's totally what I want right now, and not new codex for Dark Angels, or Black Templar, or Orks, or Tau, or...
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# ? Nov 16, 2012 19:00 |
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This has taken 0 development time. It'll be half a page of rules and 50 pages photos of the dev team swanning about playing games on their lunch break.
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# ? Nov 16, 2012 19:15 |
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Kinda interested in hearing about these arena combat rules.
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# ? Nov 16, 2012 19:18 |
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Exinos posted:You buy an airbrush with the money saved. That's dumb, I only bought it because he offered it super cheap, which is why it's the exact idea I'm entertaining Bavius posted:If you can't get an airbrush, run with colored primer and paint up each of the components before assembling the entire thing. Colored primer will help you save time getting a base coat down. The level of detail is up to you from there. I'll paint it up in Black legion colors, so basically a black spray would do most of the job. But then having to paint the rest by hand... I feel kind of bad when I look at a close-up on my 40k dudes, I'm worried how it'll turn on something massive. And thanks WOM, I'll take a look at that link. Hopefully the advice is good for Europe too. e: Pistons, so many pistons. Mango Polo fucked around with this message at 19:38 on Nov 16, 2012 |
# ? Nov 16, 2012 19:35 |
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GW Burning Crusade of Firey Fire! posted:...the book contains rules that can be used in any Warhammer 40,000 game, from massive multi-player scenarios fought in low-gravity environments or in bunkers deep below the ground, to expanded rules for Flyers. It also features rules for playing games in the gladiatorial arenas of Commorragh as well as for fighting battles on the surface of a Daemon World. Why would I spend £25 on this when I can just house rule my own stuff? Is there really an audience out there thinking "man I wish there was GW official rules for playing on a daemon world"? This reads like something that should have taken up two pages in chapter approved. Baruch Obamawitz posted:Yes, that's totally what I want right now, and not new codex for Dark Angels, or Black Templar, or Orks, or Tau, or... I know it's kinda , but yeah, they could have put out a new codex before christmas or something instead of this.
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# ? Nov 16, 2012 19:36 |
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Moola posted:Why would I spend £25 on this when I can just house rule my own stuff? Is there really an audience out there thinking "man I wish there was GW official rules for playing on a daemon world"? 1) Most people can't be bothered to do it. Depending on what you want to achieve, it can take a lot of time and effort. 2) If you game at a GW store, you can't really expect to bring in your own fancy custom campaign stuff. At least this way everyone has equal access to the rules. 3) See 1 again because really, is hard.
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# ? Nov 16, 2012 19:40 |
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Fix posted:Kinda interested in hearing about these arena combat rules. Yea, my FLG just started a multi-gamesystem campaign that includes pit fighting. I would love to have some standerdised pit fight/area rules instead of using Rogue Trader RPG rules when we just want the combat system and not the RPG aspect. It just really muddys everything up.
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# ? Nov 16, 2012 19:42 |
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As Corrode said, this almost certainly has had zero impact on the codex development cycle. Most of the rules sound like things that would have been discussed when the main 6th edition rules were worked on, and they decided to split these off as an extra.
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# ? Nov 16, 2012 19:45 |
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Fix posted:So... we're not talking about this, then? While I'd prefer a 6E Apoc update, this looks pretty cool, and we'll probably make good use of it in my group.
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# ? Nov 16, 2012 19:52 |
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PeterWeller posted:While I'd prefer a 6E Apoc update, this looks pretty cool, and we'll probably make good use of it in my group. This just seems like it could have been tossed into WD over a few issues and everyone would have been happier? I don't really see the need to read about the Heavy Metal team engaging in the systematic campaign and waxing about how awesome the White Scars are.
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# ? Nov 16, 2012 20:40 |
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Honestly I hate the whole concept of rules in WD. It makes them a total pig to find legally if you miss them.
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# ? Nov 17, 2012 01:37 |
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Demon Hunter posted:This just seems like it could have been tossed into WD over a few issues and everyone would have been happier? I don't really see the need to read about the Heavy Metal team engaging in the systematic campaign and waxing about how awesome the White Scars are. You could say that about any expansion. And then people would bitch about it being a WD release. Honestly, I think it's a little ridiculous to get upset about GW releasing an optional rules expansion that everyone can use.
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# ? Nov 17, 2012 01:57 |
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Poistiant posted:People say this but I totally quit my Necron army because no one could beat them and I trounced everyone I played so hard that I felt bad. How many games did you give it? When I first started playing with my current group in 5th I got my rear end kicked, then I learned from that and started to win a lot. The others at the club got stomped at first but adjusted their lists and improved their tactics until I went from near wipes to close games. Then 6th hit and the cycle started anew... lost badly at first, found a 6th ed list I was comfortable playing and started to win. Now the others have once again started to catch up and games have gotten much closer. Incidentally the only loss I have so far with my current list was against necrons. That on the other hand was a nasty, tailored lists and despite that I was only a few missed reanimation protocols away from victory. It's actually really neat to see the local fluffbunnies optimizing their lists and improving their game while staying true to the theme they have picked.
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# ? Nov 17, 2012 02:04 |
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Corrode posted:Honestly I hate the whole concept of rules in WD. It makes them a total pig to find legally if you miss them. Rules in WD would be sensational if they made them available to freely download a month after release.
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# ? Nov 17, 2012 02:13 |
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adamantium|wang posted:Rules in WD would be sensational if they made them available to freely download a month after release. Releasing rules for free would always be sensational. GW would make money hand over fist releasing things for free.
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# ? Nov 17, 2012 02:25 |
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Speaking of WD...Games Workshop of America on Facebook posted:Due to recent severe weather conditions in the North East where our White Dwarf distribution facility is, the magazine will be delayed for the next couple issues. We don't have specific information yet, but will post estimates on delivery dates once we learn more. Thank you for your patience.
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# ? Nov 17, 2012 02:33 |
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Did I imagine this, or were there photos of Rogue Trader style Forgefiends/Maulerfiends that kind of looked like Dinobots? I can't find them on GIS, so either I dreamed it, or it was an original creation by someone in this thread. Well, BRB gonna totally spend $40 on a 96 page book. Right.
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# ? Nov 17, 2012 02:41 |
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# ? Nov 17, 2012 03:17 |
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Hamshot posted:Releasing rules for free would always be sensational. GW would make money hand over fist releasing things for free. Yeah. They'd also make money hand over fist if they let you buy the drat back issues later!
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# ? Nov 17, 2012 03:36 |
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Wow, it's like I entered a time portal to two months ago. The Dreadknight sure reminds me of the Hangover!
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# ? Nov 17, 2012 03:45 |
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cat with hands posted:How many games did you give it? Probably around 40 games in 5th and 5-6 in 6th. I know I'm no where near an expert general and I did nothing fancier than just advance everything at the same time directly at the bad guys. Also I'm sure if I went to a tourney I would get stomped because I really don't try to optimize my lists as they are friendly games. I just run whatever I feel like necron-wise and it seems that I can just do whatever I want and win, so I don't play them.
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# ? Nov 17, 2012 03:58 |
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It is strange that you had such success even though you concede the fact that you would not do well in a tournament. Did your friends play bad lists, Aun'Va kinda bad? Were there rules misunderstandings? I can think of a few things that changed that could easily sway games. Like always reanimating on a 4+ instead of 5+, or thinking necron warriors have a 3+ save instead of their new 4+ save. 40 wins with 5th edition necrons seems like a lot in such a short time, but I only play maybe 15-20 games a year. I envy people who play 1-2 games a week.
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# ? Nov 17, 2012 04:25 |
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WhiteOutMouse posted:It is strange that you had such success even though you concede the fact that you would not do well in a tournament. The reason for that many games is it was a league thing, I would play 4-5 games a week against various armies. I had two losses, one against a Blood Angel who made my Overlord and 20 Warriors break after 1 round of melee and another against Ultramarines who brought terminators and ripped into me good before I could get enough shots on him. There were rules wrong every once in awhile but I think the rules fudging probably went equally wonky for everyone. One thing I remember is no one remembering that when you charged you hit back armor so they wouldn't charge my vehicles unless they had been pinned but that didn't go on too long. Playing against my friend with a Necron list I just threw together trying to just be mediocre with a list we intended to bring to a team tournament was the worst thing I basically kicked my own rear end. Turn 2 it was over because I had taken out "my" Forgefiend and his Venom with blaster dudes inside plus his Ravenger. The most effective anti vehicle we had after that was Typhus casting Weapon Virus on the arks causing them to glance themselves and a aegis line with cannon that I could stay out of LoS of. After that I sat around trying to think up a Chaos list that I could have a 50/50 shot at handling my mediocre necron list and I gave up then started bitching on here about it.
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# ? Nov 17, 2012 05:21 |
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Poistiant posted:One thing I remember is no one remembering that when you charged you hit back armor This is double fun on Necrons since quantom shielding doesn't affect back armor. Melee Necron vehicles kids!
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# ? Nov 17, 2012 05:35 |
Poistiant posted:One thing I remember is no one remembering that when you charged you hit back armor so they wouldn't charge my vehicles unless they had been pinned but that didn't go on too long. This is a pretty basic rule of the game, not really surprising that people couldn't win if they didn't know the fundamentals.
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# ? Nov 17, 2012 05:36 |
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ghetto wormhole posted:This is a pretty basic rule of the game, not really surprising that people couldn't win if they didn't know the fundamentals. Well that was for like the first week then I read it and let everyone know, I had taken a long break from the game and expected them to know what was up rules wise. Last time I had played before I started up Necrons was 4th edition and I don't remember hitting back armor when charging and played in tournaments (during 4th) where you just hit the facing you could get to.
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# ? Nov 17, 2012 05:46 |
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Poistiant posted:Well that was for like the first week then I read it and let everyone know, I had taken a long break from the game and expected them to know what was up rules wise. Last time I had played before I started up Necrons was 4th edition and I don't remember hitting back armor when charging and played in tournaments (during 4th) where you just hit the facing you could get to. I'm pretty sure it's been back armour in melee since 3rd edition. I could be wrong but it's defini From the sounds of things you're a young person who plays with a group who's not 100% on the rules. Which is fine, but it's probably not enough of an experience to dismiss Necrons as an unbeatable army. Personally I agree that they're a top tier army but I don't think that they're broken. They've got a lot of flexibility but they're not ruling the roost. Tzeentch Daemon armies are king of the hill at the moment.
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# ? Nov 17, 2012 08:34 |
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Cataphract posted:I'm pretty sure it's been back armour in melee since 3rd edition. I could be wrong but it's defini Read that last line again, savor it, look upon Grey Knights of a year ago, and rejoice.
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# ? Nov 17, 2012 08:52 |
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Anti-Citizen posted:Read that last line again, savor it, look upon Grey Knights of a year ago, and rejoice. Yeah that update made them something else. The new models are nice too.
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# ? Nov 17, 2012 09:07 |
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Deamons would be in a tough spot if people started opting against them, but that's not the easiest thing to do since it makes you worse at dealing with 3+ armies. Atm they benefit a lot from being the odd man out in the meta.
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# ? Nov 17, 2012 09:34 |
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How can I make my opponent adequately know that I got into Daemons before they were cool? Been working on this homemade disc for over a year. Gotta get off my arse. VVVVVVV AgentF fucked around with this message at 10:29 on Nov 17, 2012 |
# ? Nov 17, 2012 10:12 |
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AgentF posted:How can I make my opponent adequately know that I got into Daemons before they were cool? Metal figures and a homemade Scribes model.
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# ? Nov 17, 2012 10:15 |
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So since I'm basically dropping out of the game, and have recently acquired an area where I can put some models, I'm thinking of doing one unit of each Eldar Aspect. Should I do an Avatar to go with them?
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# ? Nov 17, 2012 11:51 |
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adamantium|wang posted:Rules in WD would be Ftfy. AgentF posted:How can I make my opponent adequately know that I got into Daemons before they were cool? I just bought some Plaguebearers to be my 'get me back into 40k' thing. They are super cool but I am a super lamer for getting into Daemons just as a new codex is supposedly dropping. gently caress it, bandwagon like a champion.
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# ? Nov 17, 2012 12:09 |
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# ? Jun 7, 2024 02:53 |
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What you do is not have any Tzeentch in your daemons army.
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# ? Nov 17, 2012 12:13 |