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Darkrenown posted:The example of rally points and auto fleets I gave was from GC2, I said "Galciv2 has rally points/auto fleets/and neat automated constructor ships" to which you replied "rally points/auto armies etc are an example of good automation that Hearts of Iron 3 doesn't have", so I explained that GC2 style rally points make no sense in HoI3 and that it does have "auto armies". Rally points make perfect sense. Auto-deploying newly built units somewhere would save a bunch of clicking. A system to automate the building of armies along the lines the user sets would also make sense. HoI3 has neither, so my reply was far from a dishonest lie. quote:The rest of it is you presenting your opinion as fact, saying you don't like the game or that you think it sucks is one thing, that is your opinion. Saying flat out that it sucks or that you can't play without automating everything is false though, plenty of other people, some posting in this very thread in the last few pages, play it differently and enjoy it. That there's a difference between saying "I think something is X" and "Something is X" should not be news to you. You're strawmanning, and pedantic . Quote where I said the game can't be played without automation. And if you can't make the logical leap between a post that says, "This game sucks" and "This poster thinks the game sucks" without a multi-page argument, you must be new to the Internet. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Jan 10, 2013 13:41 |
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# ? May 29, 2024 23:46 |
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Was there ever a confirmation as to whether the agnatic nature of merchant republics would be moddable or not?
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# ? Jan 10, 2013 13:42 |
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I thought after TFH there would be a bunch of custom game setup saves people would be releasing as mini-mods for others to start off with. Are there any?
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# ? Jan 10, 2013 13:51 |
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Does anyone know how the various paradox games run on a intel hd 4000? Specifically eu 3 and ck2.
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# ? Jan 10, 2013 14:10 |
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Gort posted:Rally points make perfect sense. Auto-deploying newly built units somewhere would save a bunch of clicking. A system to automate the building of armies along the lines the user sets would also make sense. Why are you still going on about this? We've already established you missed that I was talking about GC2's version of these features. Gort posted:You're strawmanning, and pedantic . Quote where I said the game can't be played without automation. That's what I was arguing against when you leaped into the conversation with me, and you've followed up with: "The game is too boring not to use the AI automation. " and "Likewise, HoI3. There comes a point when the inflated province counts make conducting a war an unfun slog. You then fall back on the AI generals [snip]" Gort posted:And if you can't make the logical leap between a post that says, "This game sucks" and "This poster thinks the game sucks" without a multi-page argument, you must be new to the Internet. Hey it only took you ~3 posts to clarify this, are you also new to the internet? I guess you are, because you are apparently unaware that many people actually mean a game is objectively bad when they say it sucks rather than that they personally don't like it. I read posts, not minds. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Jan 10, 2013 14:18 |
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canada jezus posted:Does anyone know how the various paradox games run on a intel hd 4000? Specifically eu 3 and ck2. Think so, several people here say it works anyway: http://forum.paradoxplaza.com/forum/showthread.php?614242-Will-Intel-HD-4000-handle-Paradox-titles
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# ? Jan 10, 2013 14:44 |
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Does this:quote:- Conquerors (rulers of conquered titles) can now call on rulers from back home (Cultural Bonds) while defending against other cultures ...include titles captured in Crusade/Jihad? I don't remember.
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# ? Jan 10, 2013 14:47 |
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I take back everything I said about how terrible it was to find flags with Google Image Search.
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# ? Jan 10, 2013 15:17 |
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Darkrenown posted:Why are you still going on about this? We've already established you missed that I was talking about GC2's version of these features. You haven't established anything of the kind. All you've done is misread a post and attempt to muddy the waters with trivia. quote:That's what I was arguing against when you leaped into the conversation with me So you can't actually back up your statements about what I said, and are now attributing others words to me. quote:Hey it only took you ~3 posts to clarify this, are you also new to the internet? I guess you are, because you are apparently unaware that many people actually mean a game is objectively bad when they say it sucks rather than that they personally don't like it. I read posts, not minds. I hope you also take a massive issue when people say that a game is good without prefacing it with either a peer-reviewed paper proving the impossible or "MY OPINION IS". It's pretty telling that you're unable to provide a real argument here and have fallen back on this rubbish.
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# ? Jan 10, 2013 15:19 |
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6EQUJ5 posted:This has probably come up before, but wouldn't it be great if Paradox released a thing so that you could tie all their games together, if you owned them all? So you could start a game in Crusader Kings II which would blend seamlessly into Europa Universalis which would flow into Vicky 2 which would run on into Hearts of Iron. And I don't just mean a save transfer, I mean the games would combine to form one super-Paradox game. Just think how many hours you could lose to that! And as much as I love how alive EU3 modding is on these forums, choosing between MiscMods and EU3+ is like asking a 12 year old which parent he wants to live with after the divorce. Wolfgang Pauli fucked around with this message at 15:31 on Jan 10, 2013 |
# ? Jan 10, 2013 15:23 |
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Darkrenown and Gort can you knock this poo poo off or take it to PMs? It's really no better than a dime a dozen internet slap fight.
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# ? Jan 10, 2013 15:52 |
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Gort posted:You haven't established anything of the kind. All you've done is misread a post and attempt to muddy the waters with trivia. What? I gave an example of features in Galciv2, you talked about them for a bit and then said you'd never played Galciv2. So you either misunderstood my post or..I don't know, something? Gort posted:So you can't actually back up your statements about what I said, and are now attributing others words to me. What the hell are you talking about? You said those exact things, here's the posts: Gort posted:The game is too boring not to use the AI automation. There are simply too many provinces for me to care about. Gort posted:Likewise, HoI3. There comes a point when the inflated province counts make conducting a war an unfun slog. You then fall back on the AI generals, You seem to be seriously confused about what we're actually talking about. Darkrenown fucked around with this message at 15:58 on Jan 10, 2013 |
# ? Jan 10, 2013 15:52 |
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RagnarokAngel posted:Darkrenown and Gort can you knock this poo poo off or take it to PMs? It's really no better than a dime a dozen internet slap fight. Done.
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# ? Jan 10, 2013 16:03 |
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Darkrenown posted:Do you get the message about "creating quads" etc? Or if not, what's it saying at the bottom of the screen for most of the time? Are you running it as an Admin? Have you tried just reinstalling it? Nah wasn't a quads problem, and yes I had reinstalled it multiple times (mostly alongside a reinstall of windows which was for other reasons). Anyway I booted it up to take a look, because I realised I hadn't tried in about a year and for whatever reason it seems to have resolved itself. patch perhaps?, newer drivers? Who knows?! So I spent the past few hours messing around with it. I played with USSR for a while then I had an idea to do go to a backward nation in the middle of nowehere like Australia in 1936 and turn on instant construction and research for a year. Much to my amusement, once 1939 rolls around, a nuclear armegeddon of 50 nukes marked the opening salvos of each new front, with an equal retaliation. Sadly by the time 1940 rolled around the game had so many units in it was just too laggy.
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# ? Jan 10, 2013 16:25 |
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Gort posted:Done. You can't end this great tradition! I mean you two have done this what, once a fortnight for the last year or so?
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# ? Jan 10, 2013 16:32 |
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Shanakin posted:So I spent the past few hours messing around with it. I played with USSR for a while then I had an idea to do go to a backward nation in the middle of nowehere like Australia in 1936 and turn on instant construction and research for a year. Much to my amusement, once 1939 rolls around, a nuclear armegeddon of 50 nukes marked the opening salvos of each new front, with an equal retaliation. Sadly by the time 1940 rolled around the game had so many units in it was just too laggy. Ha, yeah, those cheats apply to the AI too so they will all be max teched and have built a lot more units than normal.
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# ? Jan 10, 2013 16:35 |
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Darkrenown posted:Ha, yeah, those cheats apply to the AI too so they will all be max teched and have built a lot more units than normal. Yeah that was kind of the plan, to sit back and watch the world explode with hellish fury but I didn't quite expect that level of destruction. I probably should have expected it, what with all the major powers bee-lining nuclear techs but it was pretty amazing. Germany and russia invade poland pretty to a pretty standard affair. England declares and instead of sitting back and letting it, put nuclear rockets onto every german provence worth mentioning. Suffice to say it just escalated from there with a massive retaliation on england. This didn't phase the german war machine mind you. Poland was annexed, really drat quickly, and they had nuked belgium, luxembourg, netherlands and france into submission and surrender before the end of '39. Then it was time for Norway, cue 50 nukes from each side flying across the baltic. That's about as far as I got before the game became too laggy. It was pretty glorious though. In the end whenever there was a nuclear exchange I'd just have to hold down enter to get through all the notices. edit: meanwhile back in australia I had souped up the IC to 500 or so and could research 15 techs at a time. I had built a massive submarine fleet to own the pacific with and was working on a carrier fleet that could take on any of the big boys. unfortunately there was a slight problem in that it was impossible to bring in the resources to supply that much IC. Shanakin fucked around with this message at 16:54 on Jan 10, 2013 |
# ? Jan 10, 2013 16:46 |
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I think we should set up Gort and Darkrenown for a trial by combat, with Steppe Wolfe being the weapon of choice.
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# ? Jan 10, 2013 19:01 |
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I guess my Toxx got me to work.
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# ? Jan 10, 2013 19:12 |
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Lichtenstein posted:I think we should set up Gort and Darkrenown for a trial by combat, with Steppe Wolfe being the weapon of choice. They should both start as OPMs in Japan and the first man to become King of Jerusalem wins.
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# ? Jan 10, 2013 19:13 |
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Lichtenstein posted:I think we should set up Gort and Darkrenown for a trial by combat, with Steppe Wolfe being the weapon of choice. Aren't there international treaties against that?
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# ? Jan 10, 2013 19:40 |
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Alchenar posted:I've actually had long conversations with Darkrenown on HOI3 where he managed to change my mind from 'HOI3 is terrible' to 'HOI3 suffers from a number of design decisions which I would not have made and which negatively impact the experience, but is overall a somewhat interesting game right up until you try to launch Barbarossa, at which point all fun suffers from death by micromanagment'. I'll actually be really curious what tack they tack with HOI4. If it doubles down on the crazy province count/complexity/automation, or takes a step back towards the simpler HOI2.
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# ? Jan 10, 2013 20:21 |
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CK2 clicked for me very recently, and by playing that, I decided to give Vicky II a try. I still can't fanthom the trade mechanics. I start out as Sweden and proceed to build a cement factory. Cement is in high demand. Yet the factory barely makes even, and like half of it's stock is not sold every day. Other factories (liquor later on) are even worse. I just can't seem to grasp the logic of the products system. Also, does unsold factory produce go to the national stockpile? Does it hold over for another day?
Mokotow fucked around with this message at 20:30 on Jan 10, 2013 |
# ? Jan 10, 2013 20:28 |
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John Charity Spring posted:Tanist succession! loving yes. What is this. I tried wikipedia, is it the dukes voting for the king? Fintilgin posted:I'll actually be really curious what tack they tack with HOI4. If it doubles down on the crazy province count/complexity/automation, or takes a step back towards the simpler HOI2. edit: I'm a retard and thought you were talking about EU4 The Chad Jihad fucked around with this message at 20:37 on Jan 10, 2013 |
# ? Jan 10, 2013 20:34 |
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RentACop posted:What is this. I tried wikipedia, is it the dukes voting for the king? Pump it up! Do it! fucked around with this message at 20:40 on Jan 10, 2013 |
# ? Jan 10, 2013 20:38 |
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Lord Tywin posted:From what I gather, it was all the male members of the dynasty gathering together to elect a heir to the King when a new King had taken the helm. So basically elective but only within the dynasty.
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# ? Jan 10, 2013 20:48 |
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damug posted:So basically it'll be the new go-to over primogeniture? Yeah, it sounds pretty broken to me.
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# ? Jan 10, 2013 20:50 |
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damug posted:So basically it'll be the new go-to over primogeniture? Not really, Paradox mentioned that the dynasty will tend to elect older members and if they emulate history it should create a lot of civil wars.
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# ? Jan 10, 2013 20:53 |
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Darkrenown posted:Aren't there international treaties against that? Yes, but the UN collapsed against the five million strong forces of the Napoleonic-era equipped Estonian Army back in 1991.
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# ? Jan 10, 2013 20:55 |
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Lichtenstein posted:I think we should set up Gort and Darkrenown for a trial by combat, with Steppe Wolfe being the weapon of choice. I'm reasonably sure that that would be trial by ordeal. Re: the earlier conversation, Steppe Wolfe is not abandoned and they released 1.17 a mere six weeks ago. The patch notes are wonderful, because somehow they think that adding formable Avignon, Savoy, and Switzerland is the key to fixing the Wolfe.
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# ? Jan 10, 2013 20:55 |
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Friend Wiz, I'm really bad at looking over files to see the affects of events so I would like to ask you, what determines if you get cores when annexing a vassal? Also maybe bugs: Italy starts without Lombard or anything as accepted culture which might be on purpose, Liege doesn't have a core on Liege but does on Namur, and the A New Elector event calls archbishops monarchs! clarity edit: im talking about eu3+ jsoh fucked around with this message at 21:15 on Jan 10, 2013 |
# ? Jan 10, 2013 21:05 |
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Mokotow posted:I start out as Sweden and proceed to build a cement factory. Cement is in high demand. Yet the factory barely makes even, and like half of it's stock is not sold every day. Other factories (liquor later on) are even worse. I just can't seem to grasp the logic of the products system. Also, does unsold factory produce go to the national stockpile? Does it hold over for another day? Goes to the stockpile. Remember that demand is actually not equivalent to the ability to acquire goods from the market and your tariffs might be too high for those who are supposed to be buying the cement. Your factory is having problems with profits because you don't have ready access to coal (and your tariffs are making imported coal more expensive for the capitalists who own the factory), either conquer somewhere that has it or sphere them if you are a great power. Madagascar is a great source if you can invade them before France event-annexes the country. As Sweden you probably want to build some Lumber Yards and Steel Factories, as those goods are always profitable and you have access to the materials. Your primary goal will be forming Scandinavia, so bite the infamy (but don't surpass the limit) and invade Denmark as soon as possible, ideally when they have their inevitable war with Prussia. Sphere Norway when you become a GP and then do the same to Denmark if they are still around and you're golden. Best way to gain enough points to become a GP in the early game is by researching Medicine and Romanticism, so focus on that as well. Diplomatically you will want to cozy up with Prussia, Austria and the Ottomans, as they can help you fight Russia for your cores in Finland, which should cement your position as a Great Power for the rest of the game.
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# ? Jan 10, 2013 21:18 |
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SeaTard posted:Yeah, it sounds pretty broken to me.
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# ? Jan 10, 2013 21:29 |
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So, something about Steppe Wolfe that I can't exactly discuss in my thread, but thought that the Paradox devs might be interested in. The Steppe Wolfe mod attempts to upload a soundtrack from a completely different game and put it into the mod Music folder in an apparent attempt to get it to play during EU3. This doesn't work for some reason: the soundtrack stays the same. I noticed that this Knights of Honor game is also published by Paradox and I was wondering if it's acceptable practice to steal another game's soundtrack and try to use that in a mod. (I'm assuming that the only reason this hasn't been brought to light before is that the music utterly fails to make it into the actual game)
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# ? Jan 10, 2013 21:34 |
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Patter Song posted:So, something about Steppe Wolfe that I can't exactly discuss in my thread, but thought that the Paradox devs might be interested in. The Steppe Wolfe mod attempts to upload a soundtrack from a completely different game and put it into the mod Music folder in an apparent attempt to get it to play during EU3. This doesn't work for some reason: the soundtrack stays the same. I noticed that this Knights of Honor game is also published by Paradox and I was wondering if it's acceptable practice to steal another game's soundtrack and try to use that in a mod. (I'm assuming that the only reason this hasn't been brought to light before is that the music utterly fails to make it into the actual game) Was Steppe Wolfe the mod they tried to release as a 'stand alone' mod? I.e they included the .exe and the entire game, and seemed baffled any one objected because it was a 'stand alone mod.' Or was that some other crazy mod that used the V2 map?
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# ? Jan 10, 2013 21:42 |
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Patter Song posted:So, something about Steppe Wolfe that I can't exactly discuss in my thread, but thought that the Paradox devs might be interested in. The Steppe Wolfe mod attempts to upload a soundtrack from a completely different game and put it into the mod Music folder in an apparent attempt to get it to play during EU3. This doesn't work for some reason: the soundtrack stays the same. I noticed that this Knights of Honor game is also published by Paradox and I was wondering if it's acceptable practice to steal another game's soundtrack and try to use that in a mod. (I'm assuming that the only reason this hasn't been brought to light before is that the music utterly fails to make it into the actual game)
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# ? Jan 10, 2013 21:44 |
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Patter Song posted:So, something about Steppe Wolfe that I can't exactly discuss in my thread, but thought that the Paradox devs might be interested in. The Steppe Wolfe mod attempts to upload a soundtrack from a completely different game and put it into the mod Music folder in an apparent attempt to get it to play during EU3. This doesn't work for some reason: the soundtrack stays the same. I noticed that this Knights of Honor game is also published by Paradox and I was wondering if it's acceptable practice to steal another game's soundtrack and try to use that in a mod. (I'm assuming that the only reason this hasn't been brought to light before is that the music utterly fails to make it into the actual game) Doesn't the mod also contain swastikas, which is a violation of one of Paradox's forum rules? Not to be a dick to him or nothing, but since we're talking about things that a forums mod might want to call his attention to, he should fix it so there are no swastikas in my game as the Jewish Third Reich .
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# ? Jan 10, 2013 21:58 |
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Fintilgin posted:Was Steppe Wolfe the mod they tried to release as a 'stand alone' mod? I.e they included the .exe and the entire game, and seemed baffled any one objected because it was a 'stand alone mod.' Or was that some other crazy mod that used the V2 map? It's the same mod.
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# ? Jan 10, 2013 22:08 |
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Knights of honour was an incredible game. I am so sad that no one else has tried to follow in their footsteps and meld EU with TW gameplay.
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# ? Jan 10, 2013 22:13 |
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# ? May 29, 2024 23:46 |
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quote:- Army AI: Fixed an issue where it would not raise its own demesne ships Hey, cool, I remember this causing problems for Sonendar! The dev (who I know posts in this thread) should be happy to see that one fixed. However, my favorite patch note has to be quote:- Constantine de Hauteville is no longer female Poor Constantine.
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# ? Jan 10, 2013 22:14 |