|
Just found a legendary zerker mod from pyro Pete. He also dropped a longbow fire bee and approx 15 crystals/eridium. I finally got some of that crazy loot luck
|
# ? Feb 1, 2013 02:00 |
|
|
# ? Jun 3, 2024 23:43 |
|
Marogareh posted:The shield has 0 capacity which makes shieldless skills like fleet stay activated. It makes the other characters run like slugs with that combo. It drops from the stone bullymong in Hammerlock DLC if you have it. I have yet to play the first game, but it seems obvious from playing through this game that it's not Gun Pokemon and you're not meant to be able to hoard weapons, even if it's ~*~legendary lewt~*~.
|
# ? Feb 1, 2013 02:46 |
|
raditts posted:I have yet to play the first game, but it seems obvious from playing through this game that it's not Gun Pokemon and you're not meant to be able to hoard weapons, even if it's ~*~legendary lewt~*~. To be fair, you can only have 6 Pokemon on your character at any time. The only difference is that your bank for spares is MUCH larger in Pokemon.
|
# ? Feb 1, 2013 05:01 |
|
Hey my level 50 Commando just got corrupted is there any chance I can fix it?
|
# ? Feb 1, 2013 05:13 |
|
raditts posted:you're not meant to be able to hoard weapons, even if it's ~*~legendary lewt~*~. Yeah, about that... Johnthedarkside and I were playing tonight, and I learned something. If you sell stuff to a vending machine and then fill your pack up to the limit, you can go back to the vending machine and buy back everything you've sold - it will be added back to your pack regardless of size. I'm currently holding 37 things in my pack, and I'm not even trying to abuse this yet. In conclusion, if Gearbox hadn't intended for us to HOARD ALL THE THINGS, they wouldn't leave such wonderful loopholes for us to act like deranged hoarders.
|
# ? Feb 1, 2013 06:38 |
|
Father Wendigo posted:Yeah, about that... What....what have you doooone...
|
# ? Feb 1, 2013 07:06 |
|
Father Wendigo posted:Yeah, about that... There's a max to that... I don't remember exactly, but I think it's something like 45 if I remember correctly. Somewhere on the Gearbox forums they explain that they didn't give us all the storage space we wanted because they intended for guns to be relatively disposable. I think that's crap. I make alts and guest account characters to hold everything I possibly can. To anyone looking for legendary class mods, I should have them all between my soldier and mechro. I'm more than happy to dupe. I'm mostly looking for all the heads and skins. GT: arkitekt4k
|
# ? Feb 1, 2013 07:30 |
|
Anybody else screaming inside about not having a Legendary classmod, message me on XBL. Gamertag is my forums name.
|
# ? Feb 1, 2013 09:46 |
|
Father Wendigo posted:Yeah, about that... My bank is packed and I can always just swap that space with something else if I want to.
|
# ? Feb 1, 2013 10:42 |
|
It just may be my luck is going dry. I guess if anyone is looking for some legendary stuff they want to dupe/trade for level 50 Deliverance or Gunerang on 360 let me know. I have a couple Shedifiers and Infinities as well as assorted E-Tech. Not to mention a conference call and other wanted items.
|
# ? Feb 1, 2013 14:24 |
|
Marogareh posted:The shield has 0 capacity which makes shieldless skills like fleet stay activated. It makes the other characters run like slugs with that combo. It drops from the stone bullymong in Hammerlock DLC if you have it. Oh OK. It makes you faster. I thought it made the treasure room glitch easier to do or something. Thanks! quote:It needs more backpack and bank space. It sucks when I find something cool or a legendary when the planets align but have no space to use it. The first game got it right and it baffles me that the second one did not. Agreed. I hate having to split my best gear up among my characters. I never remember who has what when I need it. Elephant Ambush fucked around with this message at 15:59 on Feb 1, 2013 |
# ? Feb 1, 2013 15:57 |
|
How often do you guys seriously need more than about 15 different pieces of equipment? The vast majority of high level equipment in this game is novelty loot that is terrible in terms of actual gameplay.
|
# ? Feb 1, 2013 17:18 |
|
Dross posted:How often do you guys seriously need more than about 15 different pieces of equipment? The vast majority of high level equipment in this game is novelty loot that is terrible in terms of actual gameplay. For me at least, it's just my old "Red Box Fever" from PSO coming back. I still hang on to my Flakkers, level 13 Baby Maker, and that legendary gun you get from Knuckledragger. Rudoku fucked around with this message at 23:44 on Feb 1, 2013 |
# ? Feb 1, 2013 18:36 |
|
Dross posted:How often do you guys seriously need more than about 15 different pieces of equipment? The vast majority of high level equipment in this game is novelty loot that is terrible in terms of actual gameplay. You don't "need" any of the high-level loot, really. They wouldn't put something you need behind a wall of lovely-drop-rate-farming. No, these are things people (like me) want. I like collecting poo poo for no good reason. I'm certainly not throwing away anything I expended some amount of effort to obtain. drat, now I hope they accomplish the level-cap-raise without actually raising the levels, or I'm going to have to get everything again
|
# ? Feb 1, 2013 18:57 |
|
I wouldn't mind it as long as they don't fix the treasure room glitch.
|
# ? Feb 1, 2013 19:13 |
|
Monkey Fracas posted:You don't "need" any of the high-level loot, really. They wouldn't put something you need behind a wall of lovely-drop-rate-farming. No, these are things people (like me) want. I like collecting poo poo for no good reason. I'm certainly not throwing away anything I expended some amount of effort to obtain. drat, now I hope they accomplish the level-cap-raise without actually raising the levels, or I'm going to have to get everything again I'm with you in the desire to collect things. I generally don't criticize this game and appreciate even the most annoying aspects but I have a hard time overcoming my obsessive compulsive desire to collect 'everything'. If they fix the bank glitch, I'll start making mules, if they get rid of claptrap's stash, I'll just make copies of my saves. There are a number of reasons for having more gear though. There is enough variety to try experiment with different builds and if you play as a gunzerker, the number of guns you want doubles. I have found that I prefer DPS oriented builds but for some fights, master gee for example, encourages you to build a drastically different tank build. The rough rider shield is another example that begs for a different gameplay style. You can even go in a completely different direction with the sham and etech vladof launchers. I enjoy playing with all of these builds and you need quite a bit of equipment if you want to be able to use all of them.
|
# ? Feb 1, 2013 19:19 |
|
Dross posted:How often do you guys seriously need more than about 15 different pieces of equipment? The vast majority of high level equipment in this game is novelty loot that is terrible in terms of actual gameplay. Using the same stuff all the time gets boring. There are 5 classes and a 6th one on the way. Each classes utilizes different gear better than others. It would be really nice to have the backpack and bank capacities of the first game. Elephant Ambush fucked around with this message at 20:47 on Feb 1, 2013 |
# ? Feb 1, 2013 20:13 |
|
It's really weird that they let you get quests for level 50 characters in the first playthrough. Me and my friend finished playthrough 1 and he assumed we'd be able to go and fight it since we could get the quest, had to explain that we weren't going to be doing that for awhile. Got a Conference Call from the Warrior as well and that's making the Big Game Hunt DLC alot easier than it's seems to have been for most.
|
# ? Feb 1, 2013 20:27 |
|
I'm looking for some rocket launchers. Anyone have Topneaa, Pyrophobia and Mongol? More than happy to vomit 2 characters worth of legendaries for you, and dupe as many jack's masks as you want. I'm generally free after 9pm CST this weekend gt: arkitekt4k
|
# ? Feb 1, 2013 20:55 |
|
delpheye posted:I'm looking for some rocket launchers. If you have a level 50 Deliverance I can poop out a Mongol and several different e-tech rocket launchers from Norfleet to Topneaa. Looking for an Electric Pitchfork or Electric E-Tech Vladof Blasters too. GT: Saint Cavalier
|
# ? Feb 1, 2013 23:36 |
|
Tachikama posted:If you have a level 50 Deliverance I can poop out a Mongol and several different e-tech rocket launchers from Norfleet to Topneaa. Looking for an Electric Pitchfork or Electric E-Tech Vladof Blasters too. GT: Saint Cavalier I have a lvl 50 Electric Pitchfork. Hambonius 0mega ("0" = zero) Look me up. I'm playing sporadically atm as I'm trying to get my assassin up to lvl 50 but I'm getting destroyed. Why Borderlands? Why must their be lvl 44 rapid stalkers in Wildlife Exploitation Preserve when I'm lvl 39. Everything else is 40/41 Also I'm not doing any side missions so I can get lvl 50 mission items. Is the law and order combo worth it or am I just setting myself up for disappointment?
|
# ? Feb 2, 2013 00:18 |
|
Is there a minimum level for the Golden Chest to give good items? I've got a couple of keys and I'd like to get my level 10 a few things to make leveling faster.
|
# ? Feb 2, 2013 00:29 |
|
HAmbONE posted:I have a lvl 50 Electric Pitchfork. Hambonius 0mega ("0" = zero) Look me up. I'm playing sporadically atm as I'm trying to get my assassin up to lvl 50 but I'm getting destroyed. Why Borderlands? Why must their be lvl 44 rapid stalkers in Wildlife Exploitation Preserve when I'm lvl 39. Everything else is 40/41 Sweet, adding you now. If you see me online and want to trade send me a message letting me know if you want something specific. I may have some stuff around your level like a Law and Order(I have to look). I hear that combo is nuts for Zero, and I kinda liked it for my Gunzerker. I would rather unload a bunch or bullets in the long run.
|
# ? Feb 2, 2013 00:47 |
|
FistEnergy posted:Is there a minimum level for the Golden Chest to give good items? I've got a couple of keys and I'd like to get my level 10 a few things to make leveling faster. It scales to whatever level you're at. Speaking of which PC / Mac SHiFT Code for a Golden Key in Borderlands 2: CTWBT-X5ZWC-9WRB3-BJ3B3-RWF96 Xbox 360 SHiFT Code for a Golden Key in Borderlands 2: 5TC3B-9F695-9ZX3R-5FBJT-J5TX3 PlayStation 3 SHiFT Code for a Golden Key in Borderlands 2: WJC3J-TXXKJ-KKW5T-H3KJ3-3CJZT Good till Feb 3.
|
# ? Feb 2, 2013 01:02 |
|
FistEnergy posted:Is there a minimum level for the Golden Chest to give good items? I've got a couple of keys and I'd like to get my level 10 a few things to make leveling faster.
|
# ? Feb 2, 2013 01:02 |
|
Kifisonfire posted:No they're all levelled at what you are technically. If you want some new good loot to help out then that's definitely a good way to go. Thanks, but let me rephrase: I know the loot is leveled, so at what approximate level will I stop leveling so quickly that I outgrow the item in a heartbeat?
|
# ? Feb 2, 2013 01:14 |
|
FistEnergy posted:Thanks, but let me rephrase: ...uhm. 50! levelling kinda stays the same most of the game until 40. but most guns you get from there regardless of level will last you 5-10 levels.
|
# ? Feb 2, 2013 01:41 |
|
Another "help me kill everything in Borderlands 1 for the 360" post. GT: Jub Jub V1
|
# ? Feb 2, 2013 01:47 |
|
Tachikama posted:If you have a level 50 Deliverance I can poop out a Mongol and several different e-tech rocket launchers from Norfleet to Topneaa. Looking for an Electric Pitchfork or Electric E-Tech Vladof Blasters too. GT: Saint Cavalier I have a deliverance somewhere. I'll be on an in hour or so. Jubs posted:Another "help me kill everything in Borderlands 1 for the 360" post. GT: Jub Jub V1 I can give you weapons and I think I still have a shield with 15 billion points on it.
|
# ? Feb 2, 2013 03:05 |
|
delpheye posted:I have a deliverance somewhere. I'll be on an in hour or so. Probably missed ya as I was out. Sent a friend request. I may have a boring rear end weekend from here out so look for me. I have all the Launchers on a mule account so I just will need to drop them off before you show up.
|
# ? Feb 2, 2013 10:14 |
|
After Speedboat Jones graciously donated his Legendary mods I ended up getting three in 30 minutes from Dexidorous and Vocivorous. Talk about luck. I also got an even better Norfleet from Hyperius as well as a free Seraph Infection pistol. If anyone is interested in getting a Yellow Jacket, I have one. If anyone has Twister from Ohmn Ohmn Ohk I'd appreciate it.
|
# ? Feb 2, 2013 12:34 |
|
Where is the secret room in the treasure room in the pirate DLC? Every time I google it I just get guides on how to glitch back in there.
|
# ? Feb 2, 2013 15:32 |
|
Lasher posted:Where is the secret room in the treasure room in the pirate DLC? Every time I google it I just get guides on how to glitch back in there. It's just a single treasure chest at the base on the right hand side of the pyramid as you look at it from the entrance. It's a tiny room you wouldnt see unless you were about one tier up from the bottom. It's drop is about as good as the chests in the center of the pyramid top.
|
# ? Feb 2, 2013 15:37 |
|
There we go. Cheers mate.
|
# ? Feb 2, 2013 15:39 |
|
Sweet, killed the final boss for the first time (PT1), and the loot that was dropped was amazing compared to The Destroyer's meager offerings. First orange item that wasn't useless dropped as well (Volcano sniper whooooo!). Need to decide now if I'll dive into PT2, or if I'll get a few chars as far as Sanctuary so they can unlock some bank space and act as mules. Can someone answer a couple of quick questions please? I know I could google them but I'd still like to avoid knowing "too much" as I'd like to stumble across side-quests and hidden things on my own: 1) Does Crazy Earl have new stuff for sale in PT2, or will each character be limited to 27 backpack slots, 16~ (or however many) bank slots, and the 4-slot trade container? Same thing for ammo, does everything max out relatively low compared to PT1? 2) If there's no new ammo/SDUs to buy then will there be other ways to spend Eridium? This can just be a yes/no answer to avoid spoilers. 3) What's the best way to be properly prepared for a strong start in PT2? Farm the final boss a few times in PT1, do some of the undiscovered side-quests, or just go for it as better gear will surely drop once I start PT2? (Currently lvl 31 Siren, nice hoard of purple/blue stuff for all slots, all points in Cataclysm branch.) Thanks for the info!
|
# ? Feb 2, 2013 15:58 |
|
kalensc posted:Sweet, killed the final boss for the first time (PT1), and the loot that was dropped was amazing compared to The Destroyer's meager offerings. First orange item that wasn't useless dropped as well (Volcano sniper whooooo!). 1) No, nothing new for sale. 2) Uhh, sort of? you can use it to unlock the raid bosses but except for one of the ones in Hammerlock dlc those don't cost very much 3) I farmed the final boss a few times and got to ~34 which helped starting out in pt2. Thing is about pt2 is that everyone's health and the gun's damages start to scale really fast, so a level 35 white is almost always going to be better than even a lvl 32 purple. You're basically going to be replacing your shields and guns and grenades every couple levels so don't worry about gearing up too much. The other thing about pt2 is that the resistances/weaknesses to elemental damage get bigger. For example, fire goes from 1.5x vs health, and 0.75x vs shield and armour to 1.75x vs health and 0.4x vs shield and armour. Matching them up correctly becomes a much bigger deal, and also almost everything picks up a shield (well maybe not some of the animals like rakks and skags). So unfortunately for the Siren, her cataclysm skills lose effectiveness since they're gonna be resisted a bunch and they don't scale in damage very well. I mean you could probably make it work, just saying that if you have difficulty don't be afraid to spec into some of the other trees (converge from the motion tree is really helpful, as is sweet release from harmony. Res from harmony is amazing if you play multiplayer but useless otherwise).
|
# ? Feb 2, 2013 16:27 |
|
kalensc posted:Sweet, killed the final boss for the first time (PT1), and the loot that was dropped was amazing compared to The Destroyer's meager offerings. First orange item that wasn't useless dropped as well (Volcano sniper whooooo!). 1. No, Earl will max out once you buy it all between PT one and two. 2. Eridium, once you have spent it all on Earl will only be good to get into Raid Boss lairs. 3. I farmed the warrior til about level 34 on both my play throughs. Then went and beat DLC. I just wanted level 50 and the game beat honestly for play through 2 because all side missions will level to you once it is beat as well as the loot. Weapons don't last long at your level, yer best bet is to get to 50 as fast as possible and get your weapons in line. I had a metric butt-ton of keys by play through two on both the characters I had so I was able to keep them in spec for their levels with decent gear. Don't rely on vending machines and chests to keep you up to spec unless you plan to be below 50 and just run through things the second time around.
|
# ? Feb 2, 2013 16:36 |
|
Jubs posted:Another "help me kill everything in Borderlands 1 for the 360" post. GT: Jub Jub V1 Heh. I had #1 for PC. It was great for removing all cutscenes and it was not great for trying to play multiplayer. I guess I could pick up a copy for cheap, how far along are you?
|
# ? Feb 2, 2013 17:04 |
|
Why would remove all the cutscenes? They're only like five seconds long and only happen once per storyline boss per playthrough.
|
# ? Feb 2, 2013 17:07 |
|
|
# ? Jun 3, 2024 23:43 |
|
kalensc posted:
I did my first play-through as a Cataclysm Siren, and it can be difficult in PT2. It is certainly doable (being able to hit an enemy with every element does sort of offset the bumped-up resistances) but expect to beat your head against the wall a few times. If you want to stay with Cataclysm and not respec, I suggest putting points into the ability that releases health orbs on killing an enemy while it's phaselocked (Name escapes me as I just woke up and my brain isn't fully functional yet). With the Siren having so few ways to gain health without going to Zed's or relying on health vials, I find that an enemy who is phaselocked and slagged tends to go down quickly with an appropriate level weapon in hand and the healing could be a huge help. You'll also want to put points into reducing the cooldown if at all possible. With command of the elements (and I'd assume Helios), you'll want to take advantage of that as much as possible. Slag and playing the elements correctly is your friend in PT2 and having Phaselock on rapid availability will be a huge help. You could respec into Motion and take Thoughtlock, which may be the better choice in terms of survivability, but Cataclysm is certainly possible if you want to take that path. In terms of equipment, I tended to have a fire, shock, and corrosive weapon in three of my spots, and changed the fourth as needed. Either a spike shield or a variable shield for elemental resist + health increase worked, and I eent with slag or non-elemental transfusion grenades to supplement the healing I got ftom killing a phaselocked enemy. As for a relic, choose what fits your playstyle and the situation at hand. Good luck!
|
# ? Feb 2, 2013 17:10 |