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Bloodly
Nov 3, 2008

Not as strong as you'd expect.

gradenko_2000 posted:

CK players: How lofty are your goals and how much ... stuff do you do when playing the game? I think part of my issue is that I always feel like I always need to be constantly expanding and setting up marriages and seizing titles and all that stuff, and then I get frustrated when I don't have CBs and no one wants to marry me. Maybe I should play a game where I just mostly let things happen to me and react?


Thanks for the input! Looks like I have some research to do.

I keep messing around with things, but I don't get very far. I'm not good with stories, I don't get invested very much. But then, I've also been messing around with code and things. All I really want to do is build and build...the family, the nation, everything. WHY do these damm vassals have to be so uppity!

I'm the same sort who has little comprehension of why people are complaining about blobs and things and wanting to weaken things because I've never witnessed....much of anything that they're on about. Nor do I care that things aren't following history or that cultures and things aren't lasting as they should, or that the Norman Conquest rarely if ever goes historically(As a 'for instance').

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Goon Danton
May 24, 2012

Don't forget to show my shitposts to the people. They're well worth seeing.

gradenko_2000 posted:

CK players: How lofty are your goals and how much ... stuff do you do when playing the game? I think part of my issue is that I always feel like I always need to be constantly expanding and setting up marriages and seizing titles and all that stuff, and then I get frustrated when I don't have CBs and no one wants to marry me. Maybe I should play a game where I just mostly let things happen to me and react?

My goals when I played as Dublin consisted entirely of "blob relentlessly." Forged claims, de jure wars, eventually learning the intricacies of black-widow marriages to claimants, holy wars, everything. My current game goal is "figure out how republics work," though tonight I will probably abandon it for a muslim republican CK2+ game, where "form the Islamic Republic of Italy and get a monopoly on Mediterranean trade" will be the goal. There's always picking a hard starting point with the goal of "survive," if you feel like hanging out in Axum or Eastern Europe.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!
I find it really hard to not just try and expand as fast as possible which is why I only ever play with mods to make the game harder. I was one of those weird people who was pretty OK with MM being full of bullshit events because history is more or less a big chain of bullshit followed by outrageous luck. It's really too easy to get great inherited claims or lands in CK2, once you're a king you can easily become a multiking in 1 or 2 generations.

Noreaus
May 22, 2008

HEY, WHAT'S HAPPENING? :)

Alchenar posted:

It's because when you are selling a product that's been fashioned entirely out of the creative vision and taste of the developers it makes everyone a bit nervous that said taste includes something so very tacky.

I am recording this magnificent post for posterity. Paradox, I have lost all confidence in your creative vision after seeing your interior decorating prowess!

Also, never get rid of that wallpaper I love it. It's wonderful.

Gone Fashing
Aug 4, 2004

KEEP POSTIN
I'M STILL LAFFIN
Your ersatz library wallpaper has torn something from the core of my being that I will never get back. I'm cold and I am shamed, lying naked on the floor.

Jean Pony
Nov 27, 2007


Here's the missing dev diary video with lots of wallpaper

Cowcatcher
Dec 23, 2005

OUR PEOPLE WERE BORN OF THE SKY
Google is using the same wallpaper in its Library Cafe in Zurich. I guess it's a statement on devs not reading any paper books?

Pimpmust
Oct 1, 2008

I totally need to buy some of that wallpaper :colbert:

(Real books are expensive)

Fister Roboto
Feb 21, 2008

The most exciting thing about The Old Gods for me is the 867 start date. That suddenly makes CK2 the longest paradox game timeline-wise, at almost 600 years.

Lichtenstein
May 31, 2012

It'll make sense, eventually.
I wonder if they're going to compensate for extra ~200 years of researching technology other than just slapping every province tech level down to 0.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

Lichtenstein posted:

I wonder if they're going to compensate for extra ~200 years of researching technology other than just slapping every province tech level down to 0.

Yeah, do you guys at paradox have any ideas on that? I guess the easiest way is to just make progression slower so in the end game it comes out to the same but that also seems kinda boring. It's not as big a deal as say EU3, I even ignore tech most of the time and just let it happen and it works fine, but I'm just curious.

Vodos
Jul 17, 2009

And how do we do that? We hurt a lot of people...

I hope you have another loca pass planned because the tooltips shown in the trailer need some work!

Riso
Oct 11, 2008

by merry exmarx

Fister Roboto posted:

The most exciting thing about The Old Gods for me is the 867 start date. That suddenly makes CK2 the longest paradox game timeline-wise, at almost 600 years.

You can do that already http://dl.dropbox.com/u/82883139/867.7z

uPen
Jan 25, 2010

Zu Rodina!

Does this have history files/historical leaders/events for 867 or is it just the 1033 start date with a smaller number?

e: looking at it it's just a smaller number, which is dumb and pointless.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire
Er no it does in fact have its own history file. It's an official paradox thing, the mod just rolls back the start date so you can access it.

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

Cowcatcher posted:

Google is using the same wallpaper in its Library Cafe in Zurich. I guess it's a statement on devs not reading any paper books?


It's like having a video game texture for a real wall. If The Old Gods sells well, Paradox is going to upgrade and get bump mapping.

burnishedfume
Mar 8, 2011

You really are a louse...

RagnarokAngel posted:

Er no it does in fact have its own history file. It's an official paradox thing, the mod just rolls back the start date so you can access it.

Eh kinda. Yeah it is a 867 map but there's giant regions with nothing in them; everything west of Bohemia save for Novgorod, the eastern parts of the Byz empire, the southern Arabian peninsula, Egypt, Ethiopia, and Somalia, and the vast majority of west Africa are all empty. Also the schism has already happened.

Wiz
May 16, 2004

Nap Ghost

DrProsek posted:

Eh kinda. Yeah it is a 867 map but there's giant regions with nothing in them; everything west of Bohemia save for Novgorod, the eastern parts of the Byz empire, the southern Arabian peninsula, Egypt, Ethiopia, and Somalia, and the vast majority of west Africa are all empty. Also the schism has already happened.

The churches were pretty damned separate long before the Great Schism. It's symbolically important but really just confirmed what had already been a de facto split for centuries.

Baloogan
Dec 5, 2004
Fun Shoe
Can we have a rundown of all the different types of wallpaper at Paradox HQ? Images and videos would be nice. Without this information how can we possibly evaluate your souls?

QuoProQuid
Jan 12, 2012

Tr*ckin' and F*ckin' all the way to tha
T O P

Wiz posted:

The churches were pretty damned separate long before the Great Schism. It's symbolically important but really just confirmed what had already been a de facto split for centuries.

This is essentially true. Still, I would not mind a few events that gave opinion modifiers between Catholic and Orthodox characters, or let Christian countries on the boundary between the Pope and Patriarch, like Poland, choose who they wanted to support.


Has there been any further news on East v. West? Is the game looking any good?

burnishedfume
Mar 8, 2011

You really are a louse...

Wiz posted:

The churches were pretty damned separate long before the Great Schism. It's symbolically important but really just confirmed what had already been a de facto split for centuries.

True, I suppose for the sake of keeping things simpler the schism should already exist but there are other things like all of Rus being Orthodox in 876 that I'm fairly confident is inaccurate and all of Hungary being Catholic which was inaccurate in the 1066 start and it's sillier in the 876 start that I think would have to change for a proper 876 scenario.

Wiz
May 16, 2004

Nap Ghost

DrProsek posted:

True, I suppose for the sake of keeping things simpler the schism should already exist but there are other things like all of Rus being Orthodox in 876 that I'm fairly confident is inaccurate and all of Hungary being Catholic which was inaccurate in the 1066 start and it's sillier in the 876 start that I think would have to change for a proper 876 scenario.

You realize the 867 scenario is not done, correct? I was only commenting on the Great Schism thing.

Average Bear
Apr 4, 2010
Uh so this happened in PDM



Which I've never seen successfully happen before, ever. Does the country have any events? I kind of want to play it now.

burnishedfume
Mar 8, 2011

You really are a louse...
E:^^^^^
There is one event I recall where once the king dies (i.e. a few years pass) you get an event that asks if you let his dumbass of a brother take over (gain CON and MIL everywhere), invite the Qing dynasty back (become Qing) or become the Taiping Republic. I'd say jump over, keep being the Heavenly Kingdom when you get that event, and cheat a bit to modernize faster because gently caress playing an unciv.

Wiz posted:

You realize the 867 scenario is not done, correct? I was only commenting on the Great Schism thing.

Ah woops, I got a bit ahead of myself there... I was saying that the mod that rolls back the start date and uses the existing files for the 876 scenario isn't really a "complete" scenario since it has things like Rus being all Orthodox and Hungary being all Catholic and that is a bit silly and ruins some of the fun of playing in 876, and so it's not quite accurate to say you can already play the 876 scenario like Riso said. :shobon:

burnishedfume fucked around with this message at 22:01 on Feb 1, 2013

Chump Farts
May 9, 2009

There is no Coordinator but Narduzzi, and Shilique is his Prophet.
Well poo poo... I think I like Victoria II. Not having so much micro-y control still bothers me and I feel like France gets crazy industrial but drat if it isn't fun to see more diplomacy and balance of power wars than just "I'm gonna eat your land" poo poo. I'm still not very good at it and I miss insta reinforcing in friendly zones but I think with the changes in AHD it may have finally won me over. Dangerous thing now is I can get into full modern conversions or multiplayer.

Octavian
Mar 29, 2007
Hey Wiz, you might want to check the events that generate famous courtiers in the most recent version of CK2+. I seem to have gotten two Ibn Battutas and maybe three Avempaces in my game as Al-Andalus.

On the same subject: if Ibn Battuta has a son, he'll be named Mohammed ibn Ibn, as "ibn" is Arabic for "son of," and it assumes that Ibn is his given name.

edit: wow I am great at posting in the right thread.

Octavian fucked around with this message at 02:17 on Feb 2, 2013

NihilCredo
Jun 6, 2011

iram omni possibili modo preme:
plus una illa te diffamabit, quam multæ virtutes commendabunt

I remember it being repeatedly claimed in this thread that CK2 could not get an earlier start date because the feudal system would not have been established before the High Middle Ages. Yet at a quick check the capitulary of Mersen - basically the Frankish kings commanding that everybody needs to pick a liege or gently caress off - is from 847, and while such changes are slow enough that twenty years later the adoption was probably not universal, playing CK2 in 867 doesn't sound ludicrous either (if only because I'd bet the capitulary was to a large degree a formalisation of the status quo). Thoughts?

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

NihilCredo posted:

I remember it being repeatedly claimed in this thread that CK2 could not get an earlier start date because the feudal system would not have been established before the High Middle Ages. Yet at a quick check the capitulary of Mersen - basically the Frankish kings commanding that everybody needs to pick a liege or gently caress off - is from 847, and while such changes are slow enough that twenty years later the adoption was probably not universal, playing CK2 in 867 doesn't sound ludicrous either (if only because I'd bet the capitulary was to a large degree a formalisation of the status quo). Thoughts?

I think people are willing to let it go for the sake of playing in a new time period. You already have to take CK2's system with a grain of salt in regards to Muslims and Pagans and we're willing to do it for the sake of gameplay.

Somehow I just dont really expect the same historical accuracy from crusader kings as I do other paradox titles. Even without getting over the top (aztecs) the whole thing is just sort of goofy and sandboxy rather than any attempt at logical historical emulation.

Average Bear
Apr 4, 2010
Man, you know what would be great in EUIV? When your stack is utterly destroyed, it respawns as a stack with 0 manpower after the war. It would have to reinforce back to full strength, and you wouldn't have to make a new army after every war. :allears:

AnoMouse
Feb 13, 2012
I try and make an offhand joke about the flat wallpaper and this is what happens :negative:


Average Bear posted:

Man, you know what would be great in EUIV? When your stack is utterly destroyed, it respawns as a stack with 0 manpower after the war. It would have to reinforce back to full strength, and you wouldn't have to make a new army after every war. :allears:

Reinforcing costs money, and from the sounds of things quite a bit at that. This might end up costing more than just rebuilding them. It also means that if you want to rebuild your army with a different composition, you would have to rebuild them anyway.

ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


A Srb Divided Deluxe Beta Edition Edition Mk. III for Victoria II: A House Divided



Download!

New, in this version:

Update Mk. III - Feb 1st 2013
-So many bugs fixed, dear god, I can't believe this thing opened without setting everything on fire;
-Added some localization errors;
-OOBs for French, Spanish and British Minors;
-OOBS for Maya, Syria, Croatia, and Sahel;
-Ops! Sahel is now Mali;
-Ethiopia and Bornu are now civilized at the start, to better represent their exalted position at the end of the EU3 scenario;
-Oman and Yemen are now civilized;
-Added several alliance blocs;
-Bohemia's name should now appear on the map;
-Mali and Spain are now at war for some reason?
-Fixed a bug that caused Serbia-Byzantium to have infinite prestige;
-Several map adjustments;
-Canada is no longer a socialist paradise;

Enrico Dandolo
Aug 6, 2010

The library wallpaper is great. Speaking of wallpaper, the latest March of the Eagles trailer has given my desktop a new wallpaper:



Paradox, hire me as your new proofreader and voice actor. Indie darlings Increpare and Terry Cavanagh once said my voice acting was "amazing" and I'm about 60% sure they weren't being sarcastic so I trust you won't need to look at a resume. :smug:

BBJoey
Oct 31, 2012

ZearothK posted:

-So many bugs fixed, dear god, I can't believe this thing opened without setting everything on fire;
-Added some localization errors;
-OOBs for French, Spanish and British Minors;
-OOBS for Maya, Syria, Croatia, and Sahel;
-Ops! Sahel is now Mali;
-Ethiopia and Bornu are now civilized at the start, to better represent their exalted position at the end of the EU3 scenario;
-Oman and Yemen are now civilized;
-Added several alliance blocs;
-Bohemia's name should now appear on the map;
-Mali and Spain are now at war for some reason?
-Fixed a bug that caused Serbia-Byzantium to have infinite prestige;
-Several map adjustments;
-Canada is no longer a socialist paradise;
Are you sure this was a bug?

Farecoal
Oct 15, 2011

There he go

Nolanar posted:

My goals when I played as Dublin consisted entirely of "blob relentlessly." Forged claims, de jure wars, eventually learning the intricacies of black-widow marriages to claimants, holy wars, everything. My current game goal is "figure out how republics work," though tonight I will probably abandon it for a muslim republican CK2+ game, where "form the Islamic Republic of Italy and get a monopoly on Mediterranean trade" will be the goal. There's always picking a hard starting point with the goal of "survive," if you feel like hanging out in Axum or Eastern Europe.

Yeah, having a specific goal can really help. My goal in my current game is, playing as the Greek, Orthodox count of Naples, to conquer the entire Italian peninsula and set up a Greek (or Greek Sicilian), Orthodox kingdom. Its in the late 1100s and I've only barely gotten control of the southern half.

Soylent Pudding
Jun 22, 2007

We've got people!


I love the idea of an 800 whenenever start date and would love a paradox game set right at the fall of Rome forward for the next 500 years or so. I think it's because we have no records that I really want to see a game trying to cover what little we do know.

Dr. Video Games 0031
Jul 17, 2004

Soylent Pudding posted:

I love the idea of an 800 whenenever start date and would love a paradox game set right at the fall of Rome forward for the next 500 years or so. I think it's because we have no records that I really want to see a game trying to cover what little we do know.

I think one of the biggest reasons they haven't done such a game yet would be the difficulty in handling migrations in their game engine. I mean, mass cultural migrations where entire kingdoms were on the move, not just relatively the simple immigration in V2. They would have to redo how the engine handles a lot of different things. It just may not be compatible with Clausewitz at all. I hope they do a Migration Period game, too.

They would also need to represent the rise and fall of the Carolingian Empire, too. Maybe not in that game, but in CK2? Or maybe in yet another separate game? With those two additions, we'd have more or less the complete history of western civilization.

Pornographic Memory
Dec 17, 2008
Well, in The Old Gods DLC they're implementing landless characters and armies that are not just plain random rebels, so that seems like at least a step toward depicting landless peoples on the move and migrating. I don't think that the mechanics for a game about the Migration Period would be too far out there, even if it would be a difficult thing to depict accurately, and is not a time period that attracts a ton of popular interest.

Cantorsdust
Aug 10, 2008

Infinitely many points, but zero length.
You could always do something like create an event that spawns landless armies to represent a migration. Say Tribe A has expanded and now occupies >50% of the provinces with Culture B. An event is triggered that spawns stacks of Culture B units on the edge of Tribe A's territory that move away from Tribe A and try to take land from someone else. Alternatively, make it all event based with culture switching of provinces that are experiencing immigration or emigration. An influx of different culture immigrants as a result of a migration could trigger a hefty revolt risk, and if the rebels take a county they replace the count with one of their own culture.

Beamed
Nov 26, 2010

Then you have a responsibility that no man has ever faced. You have your fear which could become reality, and you have Godzilla, which is reality.


Dr. Video Games 0031 posted:

I think one of the biggest reasons they haven't done such a game yet would be the difficulty in handling migrations in their game engine. I mean, mass cultural migrations where entire kingdoms were on the move, not just relatively the simple immigration in V2. They would have to redo how the engine handles a lot of different things. It just may not be compatible with Clausewitz at all. I hope they do a Migration Period game, too.

They would also need to represent the rise and fall of the Carolingian Empire, too. Maybe not in that game, but in CK2? Or maybe in yet another separate game? With those two additions, we'd have more or less the complete history of western civilization.

Dark Invasions(?) I think is a game which tried to emulate well the fall of Rome and the huge barbarian invasions, but it had a few weird concepts (players were on arbitrary teams) that made it hard for me to "get into" it.

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Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe

Soylent Pudding posted:

I love the idea of an 800 whenenever start date and would love a paradox game set right at the fall of Rome forward for the next 500 years or so. I think it's because we have no records that I really want to see a game trying to cover what little we do know.

I'd highly recommend this book to anyone interested in learning more about that time period. It's one of the most fascinating history books I've ever read, with truly staggering amounts of information.

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