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Convex posted:Oh dear. This reminds me of how I had to stop playing Action Doom 2 after all the uncomfortable homophobic stuff started in chapter 2. It also stopped there. It's just at the end of the first level, with the shady informant in the gay bar. There's a cutscene, then you get a choice (take cab, take subway, wreck car) and you can get a second cutscene if you wreck the car. No more literal gay bashing afterwards.
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# ? Feb 7, 2013 22:38 |
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# ? May 28, 2024 18:57 |
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VisAbsoluta posted:Talking about terrible FPS games, I must post this (even though it was never released for PC). The sound effects are especially amazing. I actually have this game! Fun fact, the developer themselves released the ROM online, and also a ROM for the beta of a sequel that was never finished: http://www.technopop.net/
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# ? Feb 7, 2013 22:46 |
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After not mapping for years, I decided to give it a bash given a few people are creating their own wads here and there. I intend to make this with Brutal Doom in mind, so if you're going to give it a go, use Brutal Doom. Constructive criticism appreciated, as well as anything else you want to throw at me. It's only two levels so far, let me know what you think. Get it here.
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# ? Feb 7, 2013 23:26 |
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Cat Mattress posted:It also stopped there. It's just at the end of the first level, with the shady informant in the gay bar. There's a cutscene, then you get a choice (take cab, take subway, wreck car) and you can get a second cutscene if you wreck the car. No more literal gay bashing afterwards. The author has said that a lot of the enemy designs were intentionally created to parody the insensitive stereotypes found in the old beat-em-up games that AD2 is riffing on. It's still a bit awkward, though, yeah. Also, is that comment really in BD's source?
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# ? Feb 7, 2013 23:32 |
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Reive posted:I actually have this game! Doesn't seem terrible to me. Keeping in mind that this was on a 16-bit console rather than a 32-bit computer, and that according to the developers' site it was the first FPS created for this particular console, and in addition they pioneered network play on that console as well, it seemed like a pretty good game. Production values (sounds, graphics, etc.) seemed perfectly professional too.
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# ? Feb 7, 2013 23:42 |
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esselfortium posted:Also, is that comment really in BD's source? If it is, I'm demanding my voice acting be pulled from the game. There's no way in HELL I am having my name connected with something that has racist poo poo in it, whether it's patently obvious or not. EDIT: Son of a bitch, it IS in there. Even in the 0.17 test version that I've still got kicking around. EDIT #2: Aaaaaaaaaaand he's already apologized and stated that he is removing the offending line in the next release. I feel somewhat better about the whole affair. Chinese Tony Danza fucked around with this message at 00:32 on Feb 8, 2013 |
# ? Feb 7, 2013 23:49 |
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Reive posted:I actually have this game! That title screen is one of the coolest things I've seen on a 16-bit system. Cat Mattress posted:Doesn't seem terrible to me. Keeping in mind that this was on a 16-bit console rather than a 32-bit computer, and that according to the developers' site it was the first FPS created for this particular console, and in addition they pioneered network play on that console as well, it seemed like a pretty good game. Production values (sounds, graphics, etc.) seemed perfectly professional too. In all honesty I'd probably enjoy it more than 32x Doom
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# ? Feb 8, 2013 00:18 |
I always expected the author of Brutal Doom to have character flaws, but not those specific ones. Aside: Zero Tolerance owns, even with the kludge and weirdness of being a Genesis-exclusive FPS. I liked some of the odd bits, like having the selection of team-mates with different skills/inventories (which doubled as extra lives), the actual use of an inventory that had you juggling guns and useful equipment, jumping and ducking and alternate melee attacks in an otherwise Doom-like moveset, and such. I remember it did some things (blood spattters, bulletholes, fires that could be put out) that were rare in 2.5D shooters and unheard of in old console shooters. It also did some neat things despite limited environmental flexibility, like one series of stages that started out on top of a dystopian skyscraper, and had you clear it floor by floor (with some choice of levels by using the stairs.) Like, the first "level" of the skyscraper was rooftop plus the top four floors, the next one a set of offices in the on floors 50-45, and such).
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# ? Feb 8, 2013 00:29 |
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Cat Mattress posted:It also stopped there. It's just at the end of the first level, with the shady informant in the gay bar. There's a cutscene, then you get a choice (take cab, take subway, wreck car) and you can get a second cutscene if you wreck the car. No more literal gay bashing afterwards. Fair enough, although I still felt uncomfortable enough that it put me off playing the rest of it. esselfortium posted:The author has said that a lot of the enemy designs were intentionally created to parody the insensitive stereotypes found in the old beat-em-up games that AD2 is riffing on. It's still a bit awkward, though, yeah. I kinda get where this is coming from, I had the same feeling playing the uncensored version of Streets of Rage 3 which I guess is the kind of thing being mocked. I don't feel that excuses the numerous uses of 'fag' in the voiceover though.
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# ? Feb 8, 2013 00:40 |
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Tiger Schwert posted:There's an interesting comment in the Brutal Doom sourcecode. Right at the start of the GORE3 text lump : Alright let me be real for a second here, there's a non-zero chance he copy-pasted some code from another mod and didn't notice the comment. I know I saw some equally crazy poo poo when cribbing from a bunch of wads to make my own. However that doesn't mean I'd be surprised if the Brutal Doom author turned out to be one of those guys.
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# ? Feb 8, 2013 00:40 |
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Fallom posted:Alright let me be real for a second here, there's a non-zero chance he copy-pasted some code from another mod and didn't notice the comment. I know I saw some equally crazy poo poo when cribbing from a bunch of wads to make my own. He stated that it was supposed to be a joke, admitted it was a bad joke, and apologized. It's pretty clear that he wrote it himself.
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# ? Feb 8, 2013 01:08 |
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And already the autists are coming out of the woodwork to defend the joke. Just because the game is fun doesn't mean you have to approve of every single facet of it, dudes.
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# ? Feb 8, 2013 01:23 |
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Chinese Tony Danza posted:And already the autists are coming out of the woodwork to defend the joke. Just because the game is fun doesn't mean you have to approve of every single facet of it, dudes. I'm kind of curious to see what people will say to defend that poo poo but I just know it would make me angry.
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# ? Feb 8, 2013 01:27 |
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Fallom posted:I'm kind of curious to see what people will say to defend that poo poo but I just know it would make me angry. Oops, too late! Here comes my favorite retarded response: Blox posted:Oh dear, society at their finest once again.
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# ? Feb 8, 2013 01:29 |
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Brutal Doom: racism is such a minor thing.
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# ? Feb 8, 2013 04:01 |
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Welp, after the real gore thing and now this, I'm done with that poo poo.code:
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# ? Feb 8, 2013 08:56 |
KozmoNaut posted:Welp, after the real gore thing and now this, I'm done with that poo poo. Are you going to write him an angry letter?
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# ? Feb 8, 2013 08:58 |
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Well, I still have fun playing Brutal Doom.
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# ? Feb 8, 2013 09:39 |
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Cream-of-Plenty posted:Are you going to write him an angry letter? I'm going to play Beautiful Doom instead.
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# ? Feb 8, 2013 09:42 |
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I just finished Epic 1 with AEOD 5 (yes, 5, I love my character classes that aren't really character classes too much). Despite being really huge and confusing at points, it's amazing. (The train car battle was also pretty great, and I got Uncharted vibes from it). I'm diving into Epic 2, and I kind of miss the giant, open maps (and am regretting playing with AEOD, because the difficulty tripled) - are there any other .wads that have a similar size to get lost in?
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# ? Feb 8, 2013 10:07 |
JackMackerel posted:I just finished Epic 1 with AEOD 5 (yes, 5, I love my character classes that aren't really character classes too much). What would happen if you played Ultimate Torment and Torture with AEoD?
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# ? Feb 8, 2013 10:08 |
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Cream-of-Plenty posted:What would happen if you played Ultimate Torment and Torture with AEoD? Die horribly and/or chuck my laptop out a window. (actual content: is the voice acting in UTAT horrible?)
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# ? Feb 8, 2013 10:28 |
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JackMackerel posted:actual content: is the voice acting in UTAT horrible?
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# ? Feb 8, 2013 11:12 |
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Chinese Tony Danza posted:If it is, I'm demanding my voice acting be pulled from the game. There's no way in HELL I am having my name connected with something that has racist poo poo in it, whether it's patently obvious or not. I mean, I still really like Brutal Doom, and I can still enjoy it even if he is a nutjob, but... yeah. :/ Makes me feel weird about it. Scyther posted:He stated that it was supposed to be a joke, admitted it was a bad joke, and apologized. It's pretty clear that he wrote it himself. Nobody ever said anything offensive while joking. Zaphod42 fucked around with this message at 16:02 on Feb 8, 2013 |
# ? Feb 8, 2013 15:54 |
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Guys. Guys. Reelism. Play Reelism. (expansion pack #1 here)
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# ? Feb 8, 2013 18:41 |
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Zaphod42 posted:Oh, wait, it was a joke? Pack it up guys, show's over, he was just joking! So long as he does stand down, realize that it was offensive/out of line and apologizes, I'm not sure what else we could ask for. It was stupid and he deserves a smack round the back of the head for it, no question, but there's no cause for massive uproar. At least not until he goes and makes a habit of this. Anyway, Reelism Returns = Very Yes. Grabbing that the moment it's available.
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# ? Feb 8, 2013 18:50 |
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I kinda wanna see Isle of the Dead and Angst enemies in a future Reelism update.
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# ? Feb 8, 2013 19:01 |
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BillyMays posted:I kinda wanna see Isle of the Dead and Angst enemies in a future Reelism update.
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# ? Feb 8, 2013 19:21 |
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Chinese Tony Danza posted:Oops, too late! Here comes my favorite retarded response: Clueless Post of the Day: Memfis posted:Well, I don't think it's a good idea to throw away a nice word ["friend of the family"] just because someone used it in a negative context in the past. It's just a useful word that means "black person". Same way as swastika doesn't mean Arian race to me, it means what it originally meant, unless the intention is clarified. To go back on a better topic, I've just noticed this nifty little project. I like the look of it a lot and hope it'll fare better than other ambitious ZDoom TCs did in the past (e.g.).
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# ? Feb 8, 2013 19:27 |
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Chinese Tony Danza posted:I actually tried ripping the graphics from Angst once. If I remember, they were all compressed somehow or I couldn't find them or something. Isle of the Dead, though... I think I have those enemies kicking around in a folder somewhere. Angst? It's made in the 1995 version of the ACKNEX-2 aka 3D GameStudio engine and editor. If you can scrounge about and find the toolset for that you might be able to extract the graphics from it, otherwise you could probably find some guy willing to play through and manually capture all the graphics from screenshots.
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# ? Feb 8, 2013 19:36 |
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Install Gentoo posted:Angst? It's made in the 1995 version of the ACKNEX-2 aka 3D GameStudio engine and editor. This is very handy information. Most of the graphics are kind of poo poo, but some of them could be potentially useful. If I can get a hold of the tools, I'll try and get the poo poo out of them. I'm weird about ripping things... I kind of like to rip obscure FPS games just for fun sometimes. I have the textures from the obscure FPS Quiver kicking around somewhere, for example, and I also have all the sprites and textures from Last Rites in a folder somewhere too. In fact, poo poo, I just remembered as I was typing this that I cracked all the file formats for Quarantine and Quarantine 2: Road Warrior and got a friend to make an extractor--I've got all of those graphics too.
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# ? Feb 8, 2013 23:46 |
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Chinese Tony Danza posted:This is very handy information. Most of the graphics are kind of poo poo, but some of them could be potentially useful. If I can get a hold of the tools, I'll try and get the poo poo out of them. I'm weird about ripping things... I kind of like to rip obscure FPS games just for fun sometimes. I have the textures from the obscure FPS Quiver kicking around somewhere, for example, and I also have all the sprites and textures from Last Rites in a folder somewhere too. In fact, poo poo, I just remembered as I was typing this that I cracked all the file formats for Quarantine and Quarantine 2: Road Warrior and got a friend to make an extractor--I've got all of those graphics too. You know what you should try ripping? The game here http://web.archive.org/web/19991013053644/http://hummersoftware.com/freeware.html Lowtax made an article about it ages ago http://www.somethingawful.com/d/game-reviews/lifes-battle.php It's a terrible freeware Christian game made in some kind of "build your own FPS!" kit and even though there isn't real shooting or whatever i think it'd be nice to do. The engine is this http://en.wikipedia.org/wiki/Pie_in_the_Sky_%28game_engine%29 The engine is behind such "notable" FPSes as https://www.youtube.com/watch?v=oiipFc_svKs https://www.youtube.com/watch?v=44bwK2HuiL0 https://www.youtube.com/watch?v=HPVpHcpg3Tc https://www.youtube.com/watch?v=me7lzxeUO34
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# ? Feb 9, 2013 00:26 |
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Holy poo poo, this is loving brilliant.
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# ? Feb 9, 2013 05:07 |
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Install Gentoo posted:You know what you should try ripping? The game here http://web.archive.org/web/19991013053644/http://hummersoftware.com/freeware.html I'm fairly confident there's nothing to be found in Life's Battle that can't be found on any given clipart website, and probably at a better resolution at that. That being said, I am surprised that all of those are Pie in the Sky games I'd never heard of before. Must have been pretty popular at some point.
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# ? Feb 9, 2013 05:56 |
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Pie In The Sky engine creation tools were very easy to pirate back in the day if I remember right, leading to a whole bunch of people slapping out games.
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# ? Feb 9, 2013 06:02 |
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Any early 3D FPSs I should check out? I'm sitting here watching GiantBomb play Daikatana, and while that is a bad game something about low res textures and low poly-models is giving me nostalgia vibes. I've played the Quakes a billion times, so those won't do, anything around '96 to '00 would be cool.
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# ? Feb 9, 2013 08:47 |
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Reive posted:Any early 3D FPSs I should check out? Chasm: The Rift is a has-been Quake clone from the Ukraine, but the graphics are surprisingly decent. https://www.youtube.com/watch?v=YbLr-nyJZUw I enjoyed Jedi Knight back in the day, but I'm not sure how well it holds up. https://www.youtube.com/watch?v=yTnc_fFx8ug
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# ? Feb 9, 2013 08:55 |
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^^^ Jedi Knight (and it's sequels if you want some good mutliplayer lightsaber fighting fun with friends) is another good one.Reive posted:Any early 3D FPSs I should check out? Deus Ex 1 is supposed to be pretty good even though it's a hybrid of FPS and RPG. I've never finished it, but everyone says it's a great game. Obeast fucked around with this message at 09:01 on Feb 9, 2013 |
# ? Feb 9, 2013 08:57 |
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Do Unreal games have a singleplayer? I always thought those were online deathmatch games. That Chasm game does look surprisingly good for a Quake clone, how does it run on modern machines? I'm assuming it doesn't have a source port. And yes I've played HL (I have the complete Valve pack) and Deus Ex to death as well!
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# ? Feb 9, 2013 09:03 |
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# ? May 28, 2024 18:57 |
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Reive posted:Do Unreal games have a singleplayer? I always thought those were online deathmatch games. Unreal 1 has a decent single player, but 2 on the other hand is not worth playing.
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# ? Feb 9, 2013 09:05 |