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The Crotch
Oct 16, 2012

by Nyc_Tattoo
New Vegas definitely likes to make your first meeting with characters contrary to their build-up. Graham and Caesar are probably the most obvious examples of that. Saying that there are no larger-than-life characters is a little silly, though, given the existence of House and to a lesser extent Elijah.

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Another Person
Oct 21, 2010

Speedball posted:

Wow, lucky dog. I usually stick to blackjack, myself. It's easier to control and you see the results of luck a lot more (you keep getting elevens and twenties)

If you make a Luck 10 character, the slots are the way to go. They could make 500 caps last over an hour with cherries, or five minutes and get you kicked from the casino for killer winnings. Since my last post, I have been kicked from Gomorrah, The Tops and Vikki and Vance. Another 25,000 caps for the sack.

Technically, once in Vikki and Vance, as soon as you get to 2000 caps on the slots you should switch to the roulette. 25 caps X 100 for the Oranges is just 2500. 200 caps X 35 is 7000. I lucked out too hard, and got oranges at 1800. Primm Slim owes me 5000 caps, drat it!

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

The Crotch posted:

New Vegas definitely likes to make your first meeting with characters contrary to their build-up. Graham and Caesar are probably the most obvious examples of that. Saying that there are no larger-than-life characters is a little silly, though, given the existence of House and to a lesser extent Elijah.

Elijah's still steaming over that fight with the NCR over Helios One though. As for House, I'd say his "just a man" moment comes when you find out just how physically vulnerable he really is.
My vote for larger than life characters would be the Remnants. They don't operate on the same scale as House or Ulysses, but they're a bunch of freaking badasses all the same.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS
Am i the only one who thinks the card game is ridiculously easy? I lost my first two games because i didn't know what the hell i was doing but after that i realized i could buy everything i wanted and afterwards get my money back via kicking the merchant's rear end with cards.

Also, the space suit is baller as hell. Running around towns dressed like a silly astronaut with a plasma rifle is awesome.

Acute Grill
Dec 9, 2011

Chomp

2house2fly posted:

Elijah's still steaming over that fight with the NCR over Helios One though. As for House, I'd say his "just a man" moment comes when you find out just how physically vulnerable he really is.
My vote for larger than life characters would be the Remnants. They don't operate on the same scale as House or Ulysses, but they're a bunch of freaking badasses all the same.

The Remnants do have the advantage of just about anybody else with comparable equipment and training being dead, imprisoned, or in hiding. If I had the option of tweaking one thing about the ending setpiece, it would be to give the player the option of riding into the battle with the Remnants on their vertibird.

Another Person
Oct 21, 2010

Mans posted:

Am i the only one who thinks the card game is ridiculously easy? I lost my first two games because i didn't know what the hell i was doing but after that i realized i could buy everything i wanted and afterwards get my money back via kicking the merchant's rear end with cards.

Also, the space suit is baller as hell. Running around towns dressed like a silly astronaut with a plasma rifle is awesome.

Do you mean Caravan? If so, I have never won yet. :saddowns:

If you mean 21 however... Yah, 21 is pretty game-able even in real life, the only game that actually gets easier in reality. It is all odds that you adjust in your head.

rope kid
Feb 3, 2001

Warte nur! Balde
Ruhest du auch.

poptart_fairy posted:

Wasn't the original intent for Graham to be introduced by slaughtering his way through a group of enemies?
Some people on the development team wanted that. I always wanted to introduce him as he is in the shipped game.

SlothfulCobra
Mar 27, 2011

What if it was him instead of Follows-Chalk at the beginning of the DLC, and everyone kept "accidentally" murdering him instead.

Smol
Jun 1, 2011

Stat rosa pristina nomine, nomina nuda tenemus.

Mans posted:

Am i the only one who thinks the card game is ridiculously easy? I lost my first two games because i didn't know what the hell i was doing but after that i realized i could buy everything i wanted and afterwards get my money back via kicking the merchant's rear end with cards.

Also, the space suit is baller as hell. Running around towns dressed like a silly astronaut with a plasma rifle is awesome.

Yeah, Caravan's pretty easy. I play it with the standard 54 card deck and I don't think I've lost a game since my first playthrough.

Edit: :goonsay:

anime tupac
Oct 25, 2010

stick your chest out, keep your head up, and handle it
So I was wandering around on the highway east of Helios with Arcade (who, by the way, looks super creepy because I put him in the Hazmat darklight cowl) and bought/sold with a trader who was walking south with her brahmin, no bodyguards or other traders with her. As soon as I was off the highway a Legion hit squad popped up back where I'd been and I heard a bunch of gunfire; by the time I got back the trader was dead. Arcade and I took out the Legion guys but then I saw this:



Her brahmin was just standing over her body looking mournful. My screenshots don't quite capture it but he was like pawing confusedly at her corpse.

This is supposed to be my ironman-hardcore-no-reloads playthrough but I resurrected her with the console because I felt terrible.

(vvv well of course I looted her first :yayclod:)

anime tupac fucked around with this message at 20:56 on Feb 21, 2013

SlothfulCobra
Mar 27, 2011

Did you bring her back before or after looting her inventory?

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
I can't get enough of that picture of Arcade in the Ghost People suit, it's hilarious. Next time I play I'm heading straight to Old World Blues and grabbing that thing.

Ravenfood
Nov 4, 2011

Twee as gently caress posted:

Eh, I feel we already got that with The Pitts and it turned out to be poo poo. I really hate that DLC in the sense that both endings are pretty much poo poo. At least in HH both endings are good, though they have their drawbacks, instead of just kicking you in the groin
It doesn't need to end with a kick in the balls, because you still have the option of intervening at the very end. I know a few people who were a little upset at the ending turning all the Sorrows violent because they let Graham kill Salt-upon-Wounds. They were just trying to teach the Sorrows to fight back and missed the very small scenes of Sorrows executing White Legs, and didn't realize what they'd "done" to the tribe.

edit: I mean, as far as I am concerned, the "best" ending to HH is definitely attacking the White Legs and then convincing Graham to spare SuW.

SpookyLizard
Feb 17, 2009
Caravan and Blackjack are both super easy. Blackjack pretty much auto plays itself with 10 Luck.

M as in Mancy
Apr 21, 2011

by Y Kant Ozma Post

2house2fly posted:

I can't get enough of that picture of Arcade in the Ghost People suit, it's hilarious. Next time I play I'm heading straight to Old World Blues and grabbing that thing.

What picture are you talking about?

Presonally, I like to put Arcade in the Science Suit you can find at the Follower's safehouse.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
Whoops, should have quoted it,but it's annoying to do when I'm on my phone:

a slim spar posted:

So I was wandering around on the highway east of Helios with Arcade (who, by the way, looks super creepy because I put him in the Hazmat darklight cowl)
It's not Arcade so much as that he's looming behind the guy scarily. Personally I like to put arcade in a space suit.

SlothfulCobra
Mar 27, 2011

I would like to take a moment to acknowledge one of the greatest things Obsidian has ever done that they decided not to put into New Vegas: Different save folders for different characters like they did in KOTOR 2.

It would make revisiting old saves and switching between characters so much easier.

CheeseThief
Dec 28, 2012

Two wholesome boys to brighten your day

SlothfulCobra posted:

What if it was him instead of Follows-Chalk at the beginning of the DLC, and everyone kept "accidentally" murdering him instead.

Glad to hear I'm not the only one that killed Follows-Chalk the moment he showed up. It's his own fault, he should have let me know he was going to sneak up on those guys for me. :colbert:

DamnGlitch
Sep 2, 2004

I shot that retard a bunch of times before I walked up and realized he was a slightly different kind of piece of poo poo tribal :colbert:

Wouldn't die for me in my version though. I must a VATsed him in the head like 4 times before he got close enoughh to initiate dialog.

Missionary Positron
Jul 6, 2004
And now for something completely different

Daionus the 23rd posted:

What picture are you talking about?

Presonally, I like to put Arcade in the Science Suit you can find at the Follower's safehouse.

Wait, what? The Followers have a safehouse? Where is it and how on Earth do I get the key for it?

I can't believe I've played through the game like 4 or 5 times and missed that on every single playthrough.

M as in Mancy
Apr 21, 2011

by Y Kant Ozma Post
It's on the road to Jacobstown, and you get access to it by becoming a Follower, which you do by becoming idolized by them, I believe.

Best Friends
Nov 4, 2011

CheeseThief posted:

Glad to hear I'm not the only one that killed Follows-Chalk the moment he showed up. It's his own fault, he should have let me know he was going to sneak up on those guys for me. :colbert:

It did not help that a lot of the White Legs show as friendlies immediately before turning hostile during the initial ambush, too.

Twee as Fuck
Nov 13, 2012

by Lowtax

Eel hovercraft posted:

Wait, what? The Followers have a safehouse? Where is it and how on Earth do I get the key for it?

I can't believe I've played through the game like 4 or 5 times and missed that on every single playthrough.

It's up the mountains, facing New Vegas, near the road that goes up to Jacobstown. You get it by being idolized by the Followers, Julie is the one who gives you a key

Lord Lambeth
Dec 7, 2011


If you don't put arcade in the spacesuit you find in the basement of the Repconn test site you're playing the game wrong. :colbert:

Best Friends
Nov 4, 2011

I like putting Arcade in the most advanced power armor possible and buying him a giant fuckoff automatic energy weapon. For some reason I find it just delightful to have my most heavily armed, deadly companions be a scientist who does not care for fighting, and a unemployed former caravan trader. With honorable, power armor clad mention to the scribe who is sent to do small errands by her people.

Kitfox88
Aug 21, 2007

Anybody lose their glasses?

poptart_fairy posted:

Wasn't the original intent for Graham to be introduced by slaughtering his way through a group of enemies?

I love how you meet him already (That animation my god, along with the line about praying for everyone who enters Zion) but having him show up halfway through the ambush instead of Chalk would have been awesome too.

StandardVC10
Feb 6, 2007

This avatar now 50% more dark mode compliant

Twee as gently caress posted:

You get it by being idolized by the Followers, Julie is the one who gives you a key

I think you might also need to deliver a certain number of charity medical supplies.

mango sentinel
Jan 5, 2001

by sebmojo

poptart_fairy posted:

Wasn't the original intent for Graham to be introduced by slaughtering his way through a group of enemies?

rope kid posted:

I'm glad you enjoyed it. It was very important to me that Joshua comes across as a real person. That's one of the reasons why when you first encounter him he's doing something mundane.

moot the hopple
Apr 26, 2008

dyslexic Bowie clone

Kitfox88 posted:

I love how you meet him already (That animation my god, along with the line about praying for everyone who enters Zion) but having him show up halfway through the ambush instead of Chalk would have been awesome too.

I'm glad they weren't so heavy-handed with Graham, actually. He could have easily become stale and trite if he was only a badass who said Bible quotes before dropping a mess of dudes with his .45. That proposed first appearance where he just shows up and wastes your ambushers would have negatively affected my impression of him at least. I only really started liking Graham when he talks about his history and realized how much dimension and personality he has. Rather than a super John Wayne baller hardass that you're supposed to look up to, you get a sense of a man who has been utterly humbled, who has seen the consequences of his violent actions wrought all over his body.

That's probably why the decision to defend or flee Zion was so difficult for me. It wasn't necessarily that I sided with Daniel's philosophy, it was more that I was worried about what it would mean to Joshua and the Sorrows/Dead Horses in the long term. If this was any other game, I would have instantly chosen to rain down retribution on my enemies alongside Graham. But there's all these additional factors that makes the choice not so clean cut, which I think speaks highly of Honest Hearts.

DamnGlitch
Sep 2, 2004

The original original idea (Van Buren I think) idea to meet him strung up in a tree still alive is also pretty badass, IMO.

But for HH him appearing as a gun slinging bible quoter would be very pulp fiction.

LogicNinja
Jan 21, 2011

...the blur blurs blurringly across the blurred blur in a blur of blurring blurriness that blurred...
Where do I get more AP ammo in 10mm and 5.56mm varieties? I've run out and I need it to kill Legion assassins.

Merry Magpie
Jan 8, 2012

A superstitious cowardly lot.

Kitfox88 posted:

I love how you meet him already (That animation my god, along with the line about praying for everyone who enters Zion) but having him show up halfway through the ambush instead of Chalk would have been awesome too.

It would not have been as effective if Graham's introduction involved violence.

Initial encounters color perception. Players would be inclined to view him as the nigh-invincible Legate rather than a man seeking atonement. Instead, his weapon maintenance alludes to a violent past without making it overt.

This is how you introduce a complex figure.

SpookyLizard
Feb 17, 2009

LogicNinja posted:

Where do I get more AP ammo in 10mm and 5.56mm varieties? I've run out and I need it to kill Legion assassins.

Make some! Go to the NV modding thread, my mod has recipes to make all the bullets.

Also, IIRC the Hanged Man in VB was fairly different than Joshua Graham is. Especially since he was the super combat companion who would keep you from a lot non-violent solutions.

SpookyLizard fucked around with this message at 00:16 on Feb 22, 2013

Mushball
May 23, 2012

SpookyLizard posted:

Make some! Go to the NV modding thread, my mod has recipes to make all the bullets.

Also, IIRC the Hanged Man in VB was fairly different than Joshua Graham is. Especially since he was the super combat companion who would keep you from a lot non-violent solutions.

The fact that Graham in VB would be the best combat companion yet make it extremely difficult to pursue non-combat negotiations is something that I want to see in future followers. The only companion that comes close to the hanged man's negotiation penalty in New Vegas would be Boone but having him with you saying "gently caress the Legion forever" doesn't exactly put you at a disadvantage in-game unless you plan on becoming buddies with the Legion with him present.

StupidSexyMothman
Aug 9, 2010

I must be weird because the HH final decision wasn't really much of a decision to me. It was "Kill those guys that tried to kill me (and succeeded in killing all my traveling companions, but that's another gripe I have), who are hoping to enter the Legion which means they'll either succeed in wiping out the Sorrows or literally die trying" against "Tell their targets to run from the closest thing to home they'll ever know & hope the White Legs somehow discover self-sufficiency in their hunt and decide they'd rather live off that than whatever they can scavenge".

I didn't much like the opening either, as I reloaded a couple times trying to save people before realizing it was pretty scripted that they all get blown away. I think I spent more time on loading screens from fast traveling to drop the necessary equipment than I did getting to know those people so the potential emotional impact of seeing them killed fell really flat for me. I don't know who these people are, have no idea how battle-capable they are oh hey they're all dead v:v:v

It also really seemed to make irrelevant the weight restriction when minutes into the DLC I'm handed a hundred pounds of equipment off their corpses.

As for changes, something like a couple minutes of walking before the White Leg incident; see the travelers team up and win a scripted battle against a couple deathclaws, then have the White Legs come along and blow the travelers away. Graham disbelieving your kill because of how rare deathclaws are to Utah because of the White Legs driving them to localized extinction. Establish that the White Legs aren't anything to gently caress with, they have serious firepower and killed four able combatants in one strike; you're really screwed on your own, you should have *insert follower* help you out, they know their hiding spots, their combat weaknesses, they can find the healing items you need to not die the next time you get ambushed.

The rest of the DLC was really interesting, I liked the mechanics, I liked the area, but the opening & ending just seemed like ways to get you in & get you out without really challenging the player to make any decisions or feel any emotions.

LogicNinja
Jan 21, 2011

...the blur blurs blurringly across the blurred blur in a blur of blurring blurriness that blurred...

SpookyLizard posted:

Make some! Go to the NV modding thread, my mod has recipes to make all the bullets.

Don't I need .556 cases to make the ammo? I don't have any of those either. :C

Anime Schoolgirl
Nov 28, 2002

LogicNinja posted:

Where do I get more AP ammo in 10mm and 5.56mm varieties? I've run out and I need it to kill Legion assassins.
Quartermaster Bardon in Hoover Dam has ridiculous amounts of everything.

LogicNinja
Jan 21, 2011

...the blur blurs blurringly across the blurred blur in a blur of blurring blurriness that blurred...

Anime Schoolgirl posted:

Quartermaster Bardon in Hoover Dam has ridiculous amounts of everything.

Gotcha. Next stop, Hoover Dam! Next stop after that: the skulls of my armored enemies.

SpookyLizard
Feb 17, 2009

LogicNinja posted:

Don't I need .556 cases to make the ammo? I don't have any of those either. :C

You can melt down cases from other calibers to brass and hull plastic. Then you can reform it to whatever calibers you like! (ive really gotta do a proper readme one of these days.

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CheeseThief
Dec 28, 2012

Two wholesome boys to brighten your day

I was discussing Honest Hearts with my friend the other day when it occurred to me that I couldn't actually say the title out loud without dropping the "hayches". The weird thing is that I'm from Kent in the UK and dropped haych isn't really in the local accent but for some reason I was unable to call it anything but 'onest 'earts like I was Eliza Doolittle.

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