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raditts posted:I don't know who Ben Heck is, so where does the irony come in? You know those nice-looking portable game consoles that every tech blog ever reports on, where someone's cut a board down and soldered a battery and a screen on and made it look vaguely like the original console? He's the guy who makes them. E: Here's a good example
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# ? Feb 26, 2013 17:29 |
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# ? Jun 12, 2024 14:27 |
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raditts posted:It will be present next to those joysticks you plug into your TV that have Atari 2600 or crappy old arcade games built into them. The reason I'm curious is because this is the same women who took Notch saying "It's kinda neat..." to mean "MINECRAFT WILL BE ON OUYA". The retail thing is, I'm sure, exaggerated. But I'm not sure by how much?
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# ? Feb 26, 2013 17:41 |
All you haters need to quit mocking the OHNO. Sure there's gonna be a lot of garbage at first but you know what system had a bunch of garbage games? The Famicom. You know what also made Mario, Megaman, and Zelda so popular? The loving Famicom! If I were a indie game dev I'd be all over this. Make an actual good game and make it IOWA exclusive and you have a goddamn franchise fellating your main character.
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# ? Feb 26, 2013 23:11 |
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Manslaughter posted:All you haters need to quit mocking the OHNO. Sure there's gonna be a lot of garbage at first but you know what system had a bunch of garbage games? The Famicom. You know what also made Mario, Megaman, and Zelda so popular? The loving Famicom! If I were a indie game dev I'd be all over this. Make an actual good game and make it IOWA exclusive and you have a goddamn franchise fellating your main character. Uh, wrong? Nintendo mostly tried to limit the Famicom / NES to good games AFAIK and it was companies like LJN who found legal loopholes to get games out for NES against Nintendo's will, so Nintendo finally cracked in the 90s and let more companies make games for their consoles. The whole reason Nintendo saved the games industry from the previous crash was because it stood for quality, unlike the generation previous. Zaphod42 fucked around with this message at 23:23 on Feb 26, 2013 |
# ? Feb 26, 2013 23:18 |
Zaphod42 posted:Uh, wrong? Not sure if serious. You stupid rear end in a top hat.
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# ? Feb 26, 2013 23:20 |
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Zaphod42 posted:Uh, wrong? Nintendo mostly tried to limit the Famicom / NES to good games AFAIK and it was companies like LJN who found legal loopholes to get games out for NES against Nintendo's will, so Nintendo finally cracked in the 90s and let more companies make games for their consoles. Nintendo didn't QA for poo poo for the Famicom, that was one hundred per cent NOA's deal. (Thus why a lot of Japanese devs had umbrella companies for their multitude of US releases, to get around the limits that only NOA had for them.)
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# ? Feb 26, 2013 23:26 |
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Zaphod42 posted:The whole reason Nintendo saved the games industry from the previous crash was because it stood for quality, unlike the generation previous. Pffffhahahahahahahahahaha. All the "nintendo seal of approval" meant (FYI) was that the game would boot to a main menu, and wouldn't cause physical damage to your NES when you turned it on.
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# ? Feb 26, 2013 23:31 |
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Red_Mage posted:Pffffhahahahahahahahahaha. All the "nintendo seal of approval" meant (FYI) was that the game would boot to a main menu, and wouldn't cause physical damage to your NES when you turned it on. Are there any NES releases that literally can't be finished? Obviously there are many that can't be finished in a reasonable manner.
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# ? Feb 26, 2013 23:32 |
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Dewgy posted:Nintendo didn't QA for poo poo for the Famicom, that was one hundred per cent NOA's deal. (Thus why a lot of Japanese devs had umbrella companies for their multitude of US releases, to get around the limits that only NOA had for them.) Ah, I didn't realize that was only the case for North America and Nintendo of America. Sorry, good to know. I guess the Famicom had tons of lovely games the NES didn't? Red_Mage posted:Pffffhahahahahahahahahaha. All the "nintendo seal of approval" meant (FYI) was that the game would boot to a main menu, and wouldn't cause physical damage to your NES when you turned it on. I didn't mean the seal of approval. There were legal shenanigans.
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# ? Feb 26, 2013 23:35 |
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Red_Mage posted:Pffffhahahahahahahahahaha. All the "nintendo seal of approval" meant (FYI) was that the game would boot to a main menu, and wouldn't cause physical damage to your NES when you turned it on. Now think about the Ouya: can't you see it coming out with games that won't even start, and probably a few that damage something somehow? ps there were games for the Atari 2600 and other no control at all systems that would literally damage systems or not even start. The Nintendo seal "just" meaning those didn't happen was kind of a big deal.
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# ? Feb 26, 2013 23:39 |
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theflyingorc posted:Are there any NES releases that literally can't be finished? Obviously there are many that can't be finished in a reasonable manner. I'm pretty sure there's a few, I know Dr. Jekyll and Mr. Hyde is drat near impossible, and also drat near incomprehensible. I don't know of anything quite like Impossible Mission for C64 though, which was literally impossible due to a coding error.
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# ? Feb 26, 2013 23:39 |
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Dewgy posted:I'm pretty sure there's a few, I know Dr. Jekyll and Mr. Hyde is drat near impossible, and also drat near incomprehensible. I don't know of anything quite like Impossible Mission for C64 though, which was literally impossible due to a coding error. You can actually beat most of the "unbeatable" NES game with a Game genie. However ones like Dino Riki never programmed an ending so you wind up back at the start after sinking hours of anger and rage into it to be rewarded with nothing.
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# ? Feb 26, 2013 23:41 |
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theflyingorc posted:Are there any NES releases that literally can't be finished? Obviously there are many that can't be finished in a reasonable manner. Yes. The only one I remember where every situation and every cartirdge was defetive was Cheetahmen. It doesn't have some level end triggers, meaning that without a game genie you cannot advance past a certain level. I think there is a bizarre bug that can render Zelda 2 permanently unfinishable as well.
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# ? Feb 27, 2013 00:04 |
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Red_Mage posted:Yes. The only one I remember where every situation and every cartirdge was defetive was Cheetahmen. It doesn't have some level end triggers, meaning that without a game genie you cannot advance past a certain level. Cheetahmen II and the Action 52 were both unlicensed though.
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# ? Feb 27, 2013 00:07 |
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Red_Mage posted:Yes. The only one I remember where every situation and every cartirdge was defetive was Cheetahmen. It doesn't have some level end triggers, meaning that without a game genie you cannot advance past a certain level. Your one example is a bootleg cartridge? The only thing I could find about Zelda 2 on Google sounded like a defective copy of the game. raditts fucked around with this message at 00:16 on Feb 27, 2013 |
# ? Feb 27, 2013 00:12 |
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Dewgy posted:I don't know of anything quite like Impossible Mission for C64 though, which was literally impossible due to a coding error. It's....beautiful. edit: I found an Atari forum where they were discussing this topic, Impossible Mission and Rastan for the C64 are the only games anyone appears to know of, barring Cheetahmen, of course. theflyingorc fucked around with this message at 00:45 on Feb 27, 2013 |
# ? Feb 27, 2013 00:42 |
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raditts posted:Your one example is a bootleg cartridge? Well there is also the infamous Battletoads bug, that made the game unbeatable in coop (the second player's controls just outright stop working on one level, meaning you can never proceed). I seem to recall some licensed platformer for a movie (probably by LJN) having a similar issue where there is an unjumpable gap at the end of a midpoint level, but I cannot remember for the life of me what it was. Install Gentoo posted:ps there were games for the Atari 2600 and other no control at all systems that would literally damage systems or not even start. The Nintendo seal "just" meaning those didn't happen was kind of a big deal. The only thing good about the OUYA is this shouldn't really be able to happen right? Like not even start sure, but they aren't giving out low enough level access to physically damage the hardware are they? Red_Mage fucked around with this message at 00:47 on Feb 27, 2013 |
# ? Feb 27, 2013 00:44 |
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Dewgy posted:I don't know of anything quite like Impossible Mission for C64 though, which was literally impossible due to a coding error. Impossible Mission for the Commodore 64 can be beaten. It's the US Atari 7800 release and some copies of the ZX Spectrum version that are literally impossible.
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# ? Feb 27, 2013 00:45 |
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Red_Mage posted:The only thing good about the OUYA is this shouldn't really be able to happen right? Like not even start sure, but they aren't giving out low enough level access to physically damage the hardware are they? It's still been nearly a month since the OUYA blog updated. I'd honestly expect an update on either Feb. 28th or March 1st. It's weird that they haven't updated in so long, because there were 5 separate updates during January, even if most of them related to the stupid Game Jam as if Game Jams were something worth celebrating. There hasn't been an update to the Kickstarter since February 5th. edit: Oh, man, a Kickstarter for a webshow COVERING the OUYA: http://www.kickstarter.com/projects/ogs/ouya-gaming-source?ref=live theflyingorc fucked around with this message at 00:55 on Feb 27, 2013 |
# ? Feb 27, 2013 00:52 |
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theflyingorc posted:Well, if their cooling solution hasn't improved by final release, I'd imagine you could just run the device until it burned itself out. I'm just waiting for the update saying the console is delayed. They will try to keep this scam going as long as possible, and I'm sure they could drag it out for another year or two. I love the idea of a webshow about ouya. It'd be like Bruce and Ed's bitcoin show all over again with scams and suspected pedophilia.
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# ? Feb 27, 2013 01:01 |
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Devian666 posted:I'm just waiting for the update saying the console is delayed. They will try to keep this scam going as long as possible, and I'm sure they could drag it out for another year or two. Maybe I'll get to report Julie Ehrman to the FBI! edit: IF the console is delayed, they are going to be in deep, deep trouble when it comes to getting however many units they're supposed to out to retail. double edit: can anyone else not get to shop.ouya.tv? I'm trying to see if they have an actual release date set. I think they just said "March" originally. theflyingorc fucked around with this message at 01:08 on Feb 27, 2013 |
# ? Feb 27, 2013 01:04 |
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Red_Mage posted:Oh my loving god. Watch Ben Heck disassemble an OUYA, with absolutely no sense of irony. I'm sure this has been answered before, but I didn't read all 10,000 posts from the other OUYA thread. After looking at the weirdass upside-down taper on the case with the tiny board in the middle and the weight they stuck at the bottom to keep it from tipping over, I don't understand why they didn't just make a sleek looking monolithic cube/rectangle thing? Were they worried it would look too much like a cell phone or something? (I thought the triggers were kind of nifty though) Fortuitous Bumble fucked around with this message at 01:18 on Feb 27, 2013 |
# ? Feb 27, 2013 01:15 |
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Fortuitous Bumble posted:I'm sure this has been answered before, but I didn't read all 10,000 posts from the other OUYA thread. After looking at the weirdass upside-down taper on the case with the tiny board in the middle and the weight they stuck at the bottom to keep it from tipping over, I don't understand why they didn't just make a sleek looking monolithic cube/rectangle thing? Were they worried it would look too much like a cell phone or something? Because of YVES BEHAR, inventor of the $99 laptop and he who prophesied the ROOT BUTTON. Which, by the way is absent from the dev units. VERY MISLEADING.
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# ? Feb 27, 2013 01:19 |
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theflyingorc posted:double edit: can anyone else not get to shop.ouya.tv? I'm trying to see if they have an actual release date set. I think they just said "March" originally. I went there, it just says June 2013.
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# ? Feb 27, 2013 01:20 |
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Fortuitous Bumble posted:I'm sure this has been answered before, but I didn't read all 10,000 posts from the other OUYA thread. After looking at the weirdass upside-down taper on the case with the tiny board in the middle and the weight they stuck at the bottom to keep it from tipping over, I don't understand why they didn't just make a sleek looking monolithic cube/rectangle thing? Were they worried it would look too much like a cell phone or something? They commissioned a case design way before they bothered to engineer the actual board or anything else. When the Kickstarter launched they had that case design and that's it.
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# ? Feb 27, 2013 01:21 |
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Install Gentoo posted:They commissioned a case design way before they bothered to engineer the actual board or anything else. When the Kickstarter launched they had that case design and that's it. Uh, you're forgetting a can-do spirit, belief in the love of television, and a desire to finally unshackle us from THE BIG THREE. edit: Reading the backer updates, the OUYA release date for backers slipped from March to April. They literally never drew attention to this. The release date has officially slipped once, let's see if they go for 3. theflyingorc fucked around with this message at 01:24 on Feb 27, 2013 |
# ? Feb 27, 2013 01:22 |
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Is it just me or do those pots on the triggers look like they'd snap if someone hit the triggers hard enough?theflyingorc posted:[The root button] is absent from the dev units. VERY MISLEADING. They're at the factory. We're sending a person there to sit in the office until they're ready. Worst case scenario is March.
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# ? Feb 27, 2013 01:30 |
I'm not worried about the NES games that have such fancy video game terminology as 'endings'. Reminder: if you defend the lower bounds of NES quality, you are defending this. It's okay though, as soon as I get my OHIO I'll be able to emulate the NES and live the dream.
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# ? Feb 27, 2013 01:37 |
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theflyingorc posted:edit: Reading the backer updates, the OUYA release date for backers slipped from March to April. They literally never drew attention to this. The release date has officially slipped once, let's see if they go for 3. Which update is that in? I know there's an April shipment going out to the first group of people that ordered consoles from the OUYA.tv shop, are you sure that's not what you're reading about? Uhrman's going to do some kind of interview/keynote with Josh Topolsky at SXSW on the 11th, maybe we'll hear more about the Kickstarter shipment there. XboxPants fucked around with this message at 01:55 on Feb 27, 2013 |
# ? Feb 27, 2013 01:52 |
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Little known fact: the OUYA is actually a mass produced Lemarchand's box, built upon the false hopes and dreams of indie game rapture. When they are all activated in June, instead of indie game rapture, the cenobites will come and bring about the end times in an orgy of suffering and pain.
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# ? Feb 27, 2013 01:55 |
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Dapper Dan posted:Little known fact: the OUYA is actually a mass produced Lemarchand's box, built upon the false hopes and dreams of indie game rapture. When they are all activated in June, instead of indie game rapture, the cenobites will come and bring about the end times in an orgy of suffering and pain. Maybe that's why they had to remove the root button? edit: the ouya configuration XboxPants fucked around with this message at 02:48 on Feb 27, 2013 |
# ? Feb 27, 2013 01:57 |
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Is there anything stopping me/anyone from creating Ouya.net and offering developers a higher cut of revenues? It would be pretty funny for someone to come along and put together a quick and easy site, offer 75-80% of revenues to developers, and having better sales, kinda like Greenmangaming. Of course, 85% of 0 is still 0...
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# ? Feb 27, 2013 02:35 |
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XboxPants posted:Which update is that in? I know there's an April shipment going out to the first group of people that ordered consoles from the OUYA.tv shop, are you sure that's not what you're reading about? Yeah, found the spot where I combined two sentences in the FAQ. Whoops. Still, with their silence, I expect them not to make it in time, but I wouldn't guarantee it. I would point out that the confirmation blog for "dev units are shipping on time" was November 30th to be shipped December 28th, so if nothing happens within a week, the window is smaller. Still not a guarantee of failure, but their current silence is so WEIRD.
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# ? Feb 27, 2013 02:54 |
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Dewgy posted:I think you're confusing the words animation and illustration. "Animation" is a word that literally means "movement". You cannot have beautiful animated still pictures. Listen buddy, when I play D&D and use Animate Dead it clearly turns the corpse in to a drawing of Mickey Mouse. e: vvvvvv Just consider it a late addition to his title's link. Evil Fluffy fucked around with this message at 03:17 on Feb 27, 2013 |
# ? Feb 27, 2013 03:04 |
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Still waiting for XboxPants to clarify his position on animation not inherently meaning motion.
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# ? Feb 27, 2013 03:11 |
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Dapper Dan posted:Little known fact: the OUYA is actually a mass produced Lemarchand's box, built upon the false hopes and dreams of indie game rapture. When they are all activated in June, instead of indie game rapture, the cenobites will come and bring about the end times in an orgy of suffering and pain. Pre-ordered. Now tell me more about these orgies I can expect on my new OUYOBAMA.
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# ? Feb 27, 2013 03:16 |
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Requested_Username posted:"Oh it's bluetooth.....that makes sense......" Still, why not just make a portable form factor, which would be more suitable(like a phone maaaaayyybeeeee)?
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# ? Feb 27, 2013 03:50 |
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Dewgy posted:I don't know of anything quite like Impossible Mission for C64 though, which was literally impossible due to a coding error. I've never heard of anything like this, I can confirm that Impossible Mission is definitely beatable on the C64.
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# ? Feb 27, 2013 03:55 |
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TheGreatGildersneeze posted:Ahahahaha, holy poo poo, that Ben Heck video. Can't believe they weighted the controller to make it feel less cheap. I think this is the case with controllers if they don't have vibrators attached to them. Didn't the Dreamcast have a small billet in it? e: looking for dreamcast controller pics, I ran across this, which could give the ouya a run for its money.
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# ? Feb 27, 2013 04:35 |
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# ? Jun 12, 2024 14:27 |
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boo_radley posted:I think this is the case with controllers if they don't have vibrators attached to them. Didn't the Dreamcast have a small billet in it? Yeah I don't knock em for this. The Sixaxis didn't have rumble and felt really cheap to people as a result. Not that that that really helps the OUYA controller.
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# ? Feb 27, 2013 04:37 |