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DerLeo posted:If you hold down shift when you click to upgrade a factory, it upgrades every factory close to its employment limit. What edit: looks like planned economy just became a lot more attractive.
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# ? Apr 21, 2013 20:14 |
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# ? May 31, 2024 19:25 |
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Yeah, that was one of the huge quality-of-life additions they put into AHD, if I remember correctly. I just wish there was a way to mass destroy closed factories. Pretty much the only reason I don't run LF.
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# ? Apr 21, 2013 20:17 |
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Raneman posted:That pop growth is insane, how would you get that high? (Looking at the save, the pop growth in December was only 109k, so I guess it varied a bit.) E: Maybe the NNM health care reform is to blame? +0.15% pop growth seems like a lot. It basically doubles the growth rate from techs and life rating. Or is that vanilla? I used to play APD, so I have no idea. DerLeo posted:If you hold down shift when you click to upgrade a factory, it upgrades every factory close to its employment limit. A Buttery Pastry fucked around with this message at 20:21 on Apr 21, 2013 |
# ? Apr 21, 2013 20:17 |
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Does anyone find money a total non-issue by the late-mid game? It's 1890 and I just have hundreds of thousands in the bank. Even with max military funding I've making about +400 a day and just give my people reverse tarrifs to make them happy. Contrary to the early game where it's super hard not to go bankrupt.
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# ? Apr 21, 2013 20:21 |
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Should I get Victoria 2, and if so, what expansions should I be getting/any guides to understanding the game itself? I have over 200 hours in CK2.
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# ? Apr 21, 2013 20:22 |
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There's a nasty bug in the game that causes factories to stop paying wages to their workers, which tanks your taxes. It happens about once every hour, but thankfully it can be fixed by saving and reloading. Still annoying though, I wonder how that got through testing.
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# ? Apr 21, 2013 20:36 |
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PBJ posted:Yeah. Prussia and myself backed Egypt in the Oriental Crisis (first time I've ever seen that happen), and Egypt went on a conquering spree for the next few decades. TropicalCoke posted:Should I get Victoria 2, and if so, what expansions should I be getting/any guides to understanding the game itself? I have over 200 hours in CK2. But really, it's a very deep game that will take some getting used to. Luckily, you can, for the most part, ignore most of it and be perfectly fine. It's more about optimization and force projecting your Industrial Might than anything else. The political system is probably the best I've seen in any game and the economy is... deep. It's flawed to be sure, but it's more than passable once you learn its quirks. (I'm not sure if anyone in PDS has really sat down to analyze the supply and demand of the economy. Values for POP consumption and such have always felt pretty spitballed.) Vicky 2 is also Old Model Paradox where every expansion and every patch are mandatory for the Good Times. Plus with the latest expansion you can draw dicks all over the Crimea and there's nothing anybody can do about it. Demiurge4 posted:There's a nasty bug in the game that causes factories to stop paying wages to their workers, which tanks your taxes. It happens about once every hour, but thankfully it can be fixed by saving and reloading. Still annoying though, I wonder how that got through testing.
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# ? Apr 21, 2013 21:11 |
Oh poo poo, a communist revolution has happened Also France humiliated me in a crisis war and I lost 50 odd prestige. Dicks. Still 5th in ranking thoiugh., but I might go back a save since the war I was in seemed utterly pointless.
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# ? Apr 21, 2013 21:26 |
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WMain00 posted:Oh poo poo, a communist revolution has happened It's fine, by the time communists start appearing any sort of actual military should be able to kick the poo poo out of any number of rebels. Unless you want to be commie, in which case just vacate your capital for a few months.
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# ? Apr 21, 2013 21:29 |
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I would say keep going even if you lose a war or two (unless it utterly cripples you and you know you'll straight up lose the game soon). Having that -50 prestige in mind will make the next sacking of Paris that much sweeter. Also yeah rebels are pointless 90% of the time in vanilla; rebels in the POP of Darkness (PDM for HoD) beta, however, are loving crazy and kind of entertaining. I actually had a revolution happen when I that I couldn't stop because I had spread out my armies and 50k Jacobins spawned in my capital and held off for long enough to take the government - it fairly real. I think the one big thing that Victoria 2 is missing is a simulation of a civil war - the Carlists in Spain, the American Civil War, the Russian Civil War all fall within this time period yet there is no general Civil War Crisis.
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# ? Apr 21, 2013 21:35 |
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TropicalCoke posted:Should I get Victoria 2, and if so, what expansions should I be getting/any guides to understanding the game itself? I have over 200 hours in CK2. Victoria II is not a perfect game. It has a lot of minor issues. You should still buy it, because there aren't enough minor issues to keep it from being one of the best strategy games ever made.
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# ? Apr 21, 2013 21:36 |
I'm not sure if I want to be commie or not. The nation is pretty socialist as it is so its kind of surprising a revolution occurred.
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# ? Apr 21, 2013 21:38 |
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Friend Commuter posted:It's fine, by the time communists start appearing any sort of actual military should be able to kick the poo poo out of any number of rebels. I also wish that different rebel groups would fight each other. You often see reactionaries and jacobins fighting side by side and really they should be tearing each others' throats out, a la the Paris rioting following the Stavisky affair. *edit* vvvv Karanas posted:So what's your ability to achieve anything in Vicky II if you're not a great or secondary power, or will you just get eaten by greater powers? I'm interested in the game but I'm worried that the setting restrict it from creating the sort of empires you could achieve while starting with one or two regions. Wolfgang Pauli fucked around with this message at 21:50 on Apr 21, 2013 |
# ? Apr 21, 2013 21:43 |
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So what's your ability to achieve anything in Vicky II if you're not a great or secondary power, or will you just get eaten by greater powers? I'm interested in the game but I'm worried that the setting restrict it from creating the sort of empires you could achieve while starting with one or two regions.
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# ? Apr 21, 2013 21:44 |
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Karanas posted:So what's your ability to achieve anything in Vicky II if you're not a great or secondary power, or will you just get eaten by greater powers? I'm interested in the game but I'm worried that the setting restrict it from creating the sort of empires you could achieve while starting with one or two regions. The 2 games I've most enjoyed were taking Texas to the #1 spot while taking the Pacific coast of the US up to California and Central America down to the Suez and making Haitii the premier colonial power in the game with 90% of Africa. Starting as an unciv is a little more difficult but you could probably get the #3-4 slot pretty easily.
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# ? Apr 21, 2013 21:52 |
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Karanas posted:So what's your ability to achieve anything in Vicky II if you're not a great or secondary power, or will you just get eaten by greater powers? I'm interested in the game but I'm worried that the setting restrict it from creating the sort of empires you could achieve while starting with one or two regions. There was a guy earlier in the thread during the wait for HoD who had turned Afghanistan into the premier world power, and humbled the UK by forcing them to release Ireland and give them a state in the home isle. Even as an unciv it is definitely possible to become a world power. YF-23 fucked around with this message at 22:02 on Apr 21, 2013 |
# ? Apr 21, 2013 21:56 |
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Scrree posted:I think the one big thing that Victoria 2 is missing is a simulation of a civil war - the Carlists in Spain, the American Civil War, the Russian Civil War all fall within this time period yet there is no general Civil War Crisis. YF-23 posted:There was a guy earlier in the thread during the wait for HoD who had turned Afghanistan into the premier world power, and humbled the UK by forcing them to release Ireland and give them a state in the home isles. Even as an unciv it is definitely possible to become a world power. I actually had so many wargoals that I broke the peace and it ended up not giving me all of them. Wolfgang Pauli fucked around with this message at 21:59 on Apr 21, 2013 |
# ? Apr 21, 2013 21:57 |
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YF-23 posted:There was a guy earlier in the thread during the wait for HoD who had turned Afghanistan into the premier world power, and humbled the UK by forcing them to release Ireland and give them a state in the home isles. Even as an unciv it is definitely possible to become a world power. Wolfgang Pauli posted:Vicky 2 is really lousy at dynamic anything. You can't even add an accepted culture unless you know what culture it will be beforehand. Going back to CK2 once Old Gods dropped will feel like a vacation. Plus EU: Rome handled civil wars by storing the revolter away in a separate tag. Doubling the number of tags in HoD, especially something like NNM, wouldn't be very fun.
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# ? Apr 21, 2013 22:07 |
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World Stage is a hell of a drug.
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# ? Apr 21, 2013 22:09 |
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DerLeo posted:Also, with France, Austria, and Russia broken up, Prussia looks awfully easy to turn into Germany there. Riso posted:Make Greece independent, and turn western Prussia into Westphalia. I'd like to keep greece part of the greco-turkish union. You do have a good point about prussia though. I think I will split off western prussia.
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# ? Apr 21, 2013 22:21 |
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Patter Song posted:
Now just combine this with Framed! and you've got the perfect game e; I'm assuming that comes up when you break the badboy limit, though I wouldn't put it past Ubik for an event like that to just slam into you out of absofuckinglutely nowhere.
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# ? Apr 21, 2013 22:25 |
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Karanas posted:So what's your ability to achieve anything in Vicky II if you're not a great or secondary power, or will you just get eaten by greater powers? I'm interested in the game but I'm worried that the setting restrict it from creating the sort of empires you could achieve while starting with one or two regions. The easiest way to break the game in half is to play China or Japan and westernize in the 1850s. The great powers are too far away to properly project force and you can just steamroll your way through Asia and become pretty much impossible to beat. I ended my China game after a Great War where I fought off Britain, NGF, Austria, Russia and France pretty much all on my own(And conquered all of eastern Russia, because why not). I'm pretty sure starting as one of the 8 greater powers(beside Britain) makes for a far harder game.
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# ? Apr 21, 2013 22:33 |
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Patter Song posted:
Content aside, what to they have against percentages? I guess at least it's not "cut our manpower by an estupendous amount, plus reparations valuing most, but not almost all of our trade income".
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# ? Apr 21, 2013 22:42 |
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Patter Song posted:
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# ? Apr 21, 2013 23:01 |
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DerLeo posted:If you hold down shift when you click to upgrade a factory, it upgrades every factory close to its employment limit. My god. Seriously this makes planned economy/state capitalism so much easier.
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# ? Apr 21, 2013 23:11 |
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I don't really understand why the response to "These players are gaming the reputation system in an unrealistic way" is "Let's throw in a back-breaking, nonsensical event chain that is probably even more unrealistic".
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# ? Apr 21, 2013 23:11 |
Playing a Dutch game of AHD to whet my appetite until I can afford HoD, and I just saw Russia back the Heavenly Kingdom in the Taiping Rebellion. And they won. 120+ hours in Vicky 2 over the years and I haven't ever seen the Taiping win, ever, until now.
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# ? Apr 21, 2013 23:12 |
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Drone posted:Playing a Dutch game of AHD to whet my appetite until I can afford HoD, and I just saw Russia back the Heavenly Kingdom in the Taiping Rebellion. And they won. 120+ hours in Vicky 2 over the years and I haven't ever seen the Taiping win, ever, until now. That's really interesting. The only way I've ever been able to win while playing as the Heavenly Kingdom was to sue for peace, and attempt to break the Qing the moment they were involved in a war against a foreign power.
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# ? Apr 21, 2013 23:18 |
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THE IMPERIALIST ADVENTURES OF SRBJA & FRIENDS Download: Beta "Heart of Thatcher" Edition v1.0 Experience a disturbing vision of a 19th century where the white man is less relevant. The colonial empires of Western Europe have fallen and shattered as the von Franco Kaiser ascended over the reactionary continent, challenged only by his fellow emperors in Russia and Serbia-Byzantium. North Africa and the Middle East is seeing a great many changes as a New Golden Age of Islam is dawning, led by a resurgent Persian Empire and a industrial revolution. Surrounded by enemies, the Orthodox Kingdom of Egypt may not be long for this world. Those who would seek to plunder the vast wealth of Africa will find a continent ready to defend itself.The Serbian-founded Afrikan Empire is dominated by the natives it once enslaved. Western Africa is just now winning its independence from the Spanish, and would not take kindly to invaders beyond the sea. In North America the Aztecs and Canadian crusaders fight amongst each other for hegemony. Will the other nations and the German colonists stand aside or take part in this great game for the domination of the region? South America is dominated by Aztec successors states and the fiercely independent Srb Republic. Though Tepehuacu appears unmatched in power, its six constituent nations are a continuous source of conflict, and not many would be surprised if a civil war comes in the near future... Asia too is awakening for this age. Rajputana, Korea, Japan and Vijayanagara have all tasted imperialism during the fall of Europe, and the battlegrounds of Africa, Siberia, China and even Europe are ripe for their imperial seeds. Also this. Features -An alt-history scenario based on an award-winning succession LP!* (requires archives) -New nations, CBs, decisions, cultures, religions, event chains and bugs! -Minor gameplay changes you probably won't even notice! Credits: Work by Ramba Ral, Servant, SpiritTree, Sniper4625 and ZearothK; The Paraskype Goons for ideas and feedback; The Something Awful Goons for finding bugs in the AHD edition; sam. for creating the succession LP and the many, many players that made it what it was; Some content from Divergences, PlusOfDarkness, New Nations Mod and SquareFrames; *No Awards actually won
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# ? Apr 21, 2013 23:59 |
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Cynic Jester posted:The easiest way to break the game in half is to play China or Japan and westernize in the 1850s. How do you Westernize as China by the 1850s? The earliest I've ever managed to do it is by early 1870 or so.
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# ? Apr 22, 2013 00:51 |
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Any tips for playing as Johore? Doesn't seem possible right now, seeing as the Netherlands will gun for you in the first couple of years, and you can't exactly fight them off.
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# ? Apr 22, 2013 00:56 |
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DrSunshine posted:How do you Westernize as China by the 1850s? The earliest I've ever managed to do it is by early 1870 or so. The new points through conquest thing and the massive points generated by Korea and Johore allow China a good shot at it, though the need to have at least one reform before it can get started means I'd be skeptical of 1850s. Around 1860 would be possible in HOD, though!
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# ? Apr 22, 2013 01:03 |
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DrSunshine posted:How do you Westernize as China by the 1850s? The earliest I've ever managed to do it is by early 1870 or so. You should be able to get it done pretty easily. My first China game involved me conquering Korea and Dai Nam with none of the RP bonus on conquer reforms (it ended up being my 4th reform) and I westernized in 1873. If you wait for your first tech and grab one of them, Korea will net you 25k RP and your other conquests will net you around a reform each after that. 1860s should be piss easy and I suspect 1850s is also possible, though you'll have to deal with an absurd amount of rebels if you go through the reforms that fast. Just give it a go as Japan and see how fast you can go through them. You'll generally not be limited by RP but rather rebels and the time limit on reforms.
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# ? Apr 22, 2013 01:37 |
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Cynic Jester posted:You should be able to get it done pretty easily. My first China game involved me conquering Korea and Dai Nam with none of the RP bonus on conquer reforms (it ended up being my 4th reform) and I westernized in 1873. If you wait for your first tech and grab one of them, Korea will net you 25k RP and your other conquests will net you around a reform each after that. 1860s should be piss easy and I suspect 1850s is also possible, though you'll have to deal with an absurd amount of rebels if you go through the reforms that fast. Just give it a go as Japan and see how fast you can go through them. You'll generally not be limited by RP but rather rebels and the time limit on reforms. Japan's different because it has starting reforms in 1836 so it can start harvesting points from day 1. It's in the Persia/Egypt camp of countries that seriously benefit from the changes.
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# ? Apr 22, 2013 01:40 |
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ZearothK posted:THE IMPERIALIST ADVENTURES OF SRBJA & FRIENDS Some things I noticed on my start as Croatia: Shouldn't New South Wales and Queensland be considered states by Croatia? Conversely, should Madagascar be considered as such? Also all the other places without a single Croat. And speaking of no Croats, Not-Croatia doesn't seem to have any either. Though that may be in line with the LP, as I don't have the archives to read it . You may also want to consider putting Not-Croatia in someone's sphere, or at least making them at friendly with Germany or something. Right now they start with zero defensive troops, making it pretty easy to pop in and annex them. The starting event for Croatia is also unreadable, as the title text completely overlays the entire event notice. Was pretty funny. Also Srbgyptians cracked me up. ThatBasqueGuy fucked around with this message at 02:03 on Apr 22, 2013 |
# ? Apr 22, 2013 01:52 |
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Quantumfate posted:For what it's worth, I actually have a release state for a Victoria 2 HoD mod I've been putting together. It adds some new nations and re-adjusts others. Europe is pretty balkanized now, and the americas are interesting. If you want to check out some wonky alt-history stuff, here it is! Just a headsup you should post this on the main forums. They can be awful but you'll get a wider audience and hopefully more help testing etc.
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# ? Apr 22, 2013 01:58 |
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ThatBasqueGuy posted:Some things I noticed on my start as Croatia: You're right on the first account, but yes, Madagascar should be considered a state. Specially because the AI will release it as a dominion otherwise. As for Not-Croatia... Well, it used to begin with an alliance with Italy, but AI Croatia has never tried to recover her homeland, so I've been making Not-Croatia as vulnerable as possible. It's pretty much like breeding pandas.
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# ? Apr 22, 2013 02:14 |
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Cynic Jester posted:You should be able to get it done pretty easily. My first China game involved me conquering Korea and Dai Nam with none of the RP bonus on conquer reforms (it ended up being my 4th reform) and I westernized in 1873. If you wait for your first tech and grab one of them, Korea will net you 25k RP and your other conquests will net you around a reform each after that. 1860s should be piss easy and I suspect 1850s is also possible, though you'll have to deal with an absurd amount of rebels if you go through the reforms that fast. Just give it a go as Japan and see how fast you can go through them. You'll generally not be limited by RP but rather rebels and the time limit on reforms. I've been able to do it by 1846 as China and it should be possible to do it a year earlier. The best way to westernize quickly that I can figure out is to "bank" conquered nations while waiting to pass army reforms, and then accept their annexation once you are able to receive the conquer research points. Rebels aren't much of a problem, as once the reforms start rolling Westernization follows quickly. Of course westernizing that early as China(and especially with conquered nations since they westernize with you) completely trivializes the game.
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# ? Apr 22, 2013 02:18 |
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ZearothK posted:You're right on the first account, but yes, Madagascar should be considered a state. Specially because the AI will release it as a dominion otherwise. As for Not-Croatia... Well, it used to begin with an alliance with Italy, but AI Croatia has never tried to recover her homeland, so I've been making Not-Croatia as vulnerable as possible. It's pretty much like breeding pandas. You actually might just want to consider making everything start as a state. I got to GP status purely through converting colonies to states. drat, those immigrants are nice. Edit: There is a huge bottleneck in Machine Parts in the early game. It has a supply of five and a demand of over 6,000. This puts a huge throttle on industrialization. ThatBasqueGuy fucked around with this message at 03:09 on Apr 22, 2013 |
# ? Apr 22, 2013 02:33 |
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# ? May 31, 2024 19:25 |
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The majority of the 600 or so capitalists in my current game are Ashkenazi
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# ? Apr 22, 2013 02:48 |