Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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Mercury Crusader posted:The people who hate Kid Icraus also hate Zelda II, because they are babbies that can't handle a game that's stupidly hard for no good reason. I liked Zelda II. I wish Nintendo would try it again but maybe with a different character. Maybe make it a Sheik game where you level up your songs and skills.
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# ? Apr 27, 2013 21:49 |
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# ? May 29, 2024 14:02 |
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Mercury Crusader posted:The people who hate Kid Icraus also hate Zelda II, because they are babbies that can't handle a game that's stupidly hard for no good reason. Or hate games that are really stupid and obtuse.
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# ? Apr 27, 2013 21:50 |
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Mercury Crusader posted:The people who hate Kid Icraus also hate Zelda II, because they are babbies that can't handle a game that's stupidly hard for no good reason. Except Kid Icarus gets easier as it goes, only Underworld is really difficult and that's because of how weak you start out.
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# ? Apr 27, 2013 21:54 |
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As far as Wii U VC releases, just give me the ability to play River City Ransom on the gamepad, and I'll never get rid of this system. Edit: I liked Kid Icarus, but it was one of the many games I beat as a kid and have no desire to fail at as an adult.
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# ? Apr 27, 2013 21:55 |
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RMZXAnarchy posted:Except Kid Icarus gets easier as it goes, only Underworld is really difficult and that's because of how weak you start out. It and Zelda II are similar in that you can alleviate a lot of the difficulty by grinding (hearts in Kid Icarus, experience in Zelda II). Unfortunately, it's still grinding. greatn posted:Grinding is a lot harder in Kid Icarus because the enemies are limited. I thought I had enough hearts to get more health, but nope! There are ways to force enemy respawning in vertical stages in that classic NES-style "not quite off-screen but off-screen enough" manner. Takes forever to get all them hearts, though. Mercury Crusader fucked around with this message at 22:01 on Apr 27, 2013 |
# ? Apr 27, 2013 21:55 |
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Grinding is a lot harder in Kid Icarus because the enemies are limited. I thought I had enough hearts to get more health, but nope!
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# ? Apr 27, 2013 21:58 |
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Mucilaginous posted:As far as Wii U VC releases, just give me the ability to play River City Ransom on the gamepad, and I'll never get rid of this system. I agree but toss in Super Dodgeball as well. Every version, including the GBA and Neo-Geo versions. If they actually brought Windjammers and let me play people online I'd be done for. I'd pretty much quit all life obligations.
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# ? Apr 27, 2013 22:08 |
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Mucilaginous posted:As far as Wii U VC releases, just give me the ability to play River City Ransom on the gamepad, and I'll never get rid of this system. I wish they could do online co-op with VC games like River City Ransom.
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# ? Apr 27, 2013 22:14 |
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Spacebump posted:I wish they could do online co-op with VC games like River City Ransom. They easily could. But they won't because Nintendo.
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# ? Apr 27, 2013 22:23 |
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Bobnumerotres posted:They easily could. But they won't because Nintendo. Tell us how easy it is to incorporate online multiplayer in a video game made for a console that did not have online capabilities, outside of maybe a sketchy third-party accessory that nobody owned.
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# ? Apr 27, 2013 22:26 |
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Various emulators on the PC can do it, so yeah, it's possible. (The basic idea is to sync up the game initalization and the input at the expense of input lag. Rather simple if you already have an emulator and a save state system, although this naive method would probably not play very well due to the input lag depending on the ping between the players. Still, they could easily implement that.) Admiral H. Curtiss fucked around with this message at 22:30 on Apr 27, 2013 |
# ? Apr 27, 2013 22:28 |
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Mercury Crusader posted:Tell us how easy it is to incorporate online multiplayer in a video game made for a console that did not have online capabilities, outside of maybe a sketchy third-party accessory that nobody owned. Many rereleases of games made for consoles with no online capabilities on the 360 and PS3 have online multiplayer. Old emulators can also do it.
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# ? Apr 27, 2013 22:31 |
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Mercury Crusader posted:Tell us how easy it is to incorporate online multiplayer in a video game made for a console that did not have online capabilities, outside of maybe a sketchy third-party accessory that nobody owned. After reading about how the XBAND worked a few weeks ago, it gave me massive respect for the programmers who worked on it. Without any support from Nintendo, Sega, or game developers outside of one company that made a game with explicit XBAND support, they managed to reverse engineer several games and add online multiplayer to them with lots and lots of memory hacking. What might be even more impressive is that some games that had no multiplayer of any kind like DOOM were given multiplayer by the XBAND developers. Crazy poo poo. On a similar topic, I recently discovered that there's a special emulator that adds online multiplayer to F-Zero in a similar manner (F-Zero originally didn't have any multiplayer at all). I guess it's easier now that thousands of people over the last couple of decades have had a go at ripping the SNES apart but it still impresses me.
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# ? Apr 27, 2013 22:33 |
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Spacebump posted:Many rereleases of games made for consoles with no online capabilities on the 360 and PS3 have online multiplayer. Yup, was about to say just this. The mortal kombat 2 release on PSN had online play, and it was only five bucks. I don't understand why I'm paying a premium for Wii/WiiU VC games when they have absolutely no features added, it's lovely and there's no excuse for it. Those releases are also really touched up too, minimal jaggies and crisper visuals/colors overall. I know it'll never happen due to the retarded licensing issues that will keep it dead forever, but could you imagine goldeneye007 with online multiplayer? poo poo would sell 10 million WiiUs.
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# ? Apr 27, 2013 22:37 |
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Bobnumerotres posted:I know it'll never happen due to the retarded licensing issues that will keep it dead forever, but could you imagine goldeneye007 with online multiplayer?
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# ? Apr 27, 2013 22:50 |
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Yeah, there's absolutely no reason for Nintendo to not make every game online enabled other than their questionable knowledge of modern online and obsession towards local playing. And I say that as someone who believes video games have completely dropped the ball on local gaming and due to this have allowed board gaming to become popular again. Nintendo is one of the few companies that still makes games for local multiplayer. But that doesn't excuse their bullshit ignorance towards online. I should be able to play Super Mario World with a friend 300 kilometres away where they have to watch me screw around as Luigi and take forever to finish levels. But I can't. And there is no excuse.
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# ? Apr 27, 2013 23:08 |
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Not to mention they often announce new games with no online, like a new Mario Pray on 3ds, or New Super Mario Bros. They just hate hate hate online games.
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# ? Apr 27, 2013 23:14 |
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Admiral H. Curtiss posted:Various emulators on the PC can do it, so yeah, it's possible. I know it's possible, I was asking how easy it was to incorporate. The Virtual Console games are basically ROMS on a dedicated emulator trying to run as accurately to the original hardware as possible. The method you brought up as to how current PC emulators do their online sounds like a hacky job that wouldn't be acceptable for a product you'd have to pay money for, so there would have to be some other way to get that online going. The question is whether there's a means they could make that happen without just remaking the entire game on a different engine. Other games mentioned here I'm sure aren't just "ROMS on a dedicated emulator" and were actually remade to run on the platform as well as take advantage of whatever online infrastructure that currently exists on the platform. I'm pretty sure Perfect Dark on Xbox Live Arcade isn't just the N64 ROM slapped onto an N64 emulator with the "online play on" button toggled on, nor is Mortal Kombat II just a MAME emulator game. At that point, you're moving past emulated games and moving towards reworked games.
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# ? Apr 27, 2013 23:29 |
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Chaltab posted:You don't really have to imagine that hard. That 2010 goldeneye was a solid entry in the Call of Duty series. The SP was really great, and long, and captured some of the nostalgia. It was not goldeneye. It could have been but due to licensing issues, yeah. I mean they came right out and said in an interview that Rare copywrighted the map designs, all sorts of weapon names, sound effects, music, etc. so the most they could do is make look-alikes and sound-alikes as well as completely new maps. But they could've designed the maps in that "guide me this way"-quake-esque direction instead of just CoD corridors.
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# ? Apr 27, 2013 23:39 |
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Sorry to break conversation flow but we have a Rayman Origins thread, think there should be one on Legends and the Challenges? I wouldn't mind making one but figured I'd see if it was a good idea or a waste of time.
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# ? Apr 27, 2013 23:41 |
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Quest For Glory II posted:Late on responding to this because of the nfl draft consuming my life, but this promotion is temporary. I'm saying that going forward, it'd be a huge driver to have a 99c VC game of the week, every week for the life of the console. Keep people coming to the eShop every week and point them towards the new retail releases and digital titles and get those "might as well" purchases that Valve makes a killing on with Steam. I guarantee you that a lot of people buying these 30 cent promotional VC titles are buying something with them. It's like the goon that buys a diet soda and then eats more food to compensate. WE ALL KNOW THAT GOON. (it's you) (it's me) (it's everyone) I would have definitely bought something along with my 30 cent purchase, but the store forced me to buy each thing separately.
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# ? Apr 28, 2013 00:22 |
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Yeah there should definitely be a cart, that may be something that gets added when they bring the eShop to web browsers/mobile phones. There's just a lot of foundation left to build on still. Like everything else about the console, eShop feels like an incomplete/beta experience.
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# ? Apr 28, 2013 00:24 |
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ghostwritingduck posted:I would have definitely bought something along with my 30 cent purchase, but the store forced me to buy each thing separately. This sentence pretty much sums up exactly how poorly Nintendo handles their online experience-- it's even to their own detriment.
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# ? Apr 28, 2013 00:25 |
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Spacebump posted:I wish they could do online co-op with VC games like River City Ransom. I can't see that day coming anytime soon. They don't even offer online for their big games. I wish they would patch Nintendoland and Mario U with online. It would make those games so much better when there's no one else to play with. I mean, online would open up multiple airships in Metroid Blast. EDIT: I finally got to play those two, four player today. It was a total blast, and made the other people interested in a Wii U. I'm frustrated because the Wii U is really close to being the best Nintendo system I've owned since at least the N64, but it's missing things that I've taken for granted for years. ghostwritingduck fucked around with this message at 00:33 on Apr 28, 2013 |
# ? Apr 28, 2013 00:25 |
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Soul Glo posted:This sentence pretty much sums up exactly how poorly Nintendo handles their online experience-- it's even to their own detriment. I was planning on buying BitTrip Runner 2, Punch Out, and Little Inferno. By the time I purchased the first two, I decided to hold off and buy Little Inferno later when I had less games in my backlog. I can't be the only lost sale because of their current setup.
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# ? Apr 28, 2013 00:29 |
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greatn posted:like a new Mario Pray on 3ds Our Mario, who art in Nintendo, hallowed by thy name.
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# ? Apr 28, 2013 01:03 |
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ghostwritingduck posted:I can't see that day coming anytime soon. They don't even offer online for their big games. I wish they would patch Nintendoland and Mario U with online. It would make those games so much better when there's no one else to play with. I mean, online would open up multiple airships in Metroid Blast. I give them the benefit of the doubt on titles in the first calendar year of the Wii U, but if games from holidays and forward don't have online it's pretty inexcusable, regardless of their personal in house philosophy. I also think Nintendoland would be fun online, like Animal Crossing.
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# ? Apr 28, 2013 01:04 |
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Quest For Glory II posted:Late on responding to this because of the nfl draft consuming my life, but this promotion is temporary. I'm saying that going forward, it'd be a huge driver to have a 99c VC game of the week, every week for the life of the console. Keep people coming to the eShop every week and point them towards the new retail releases and digital titles and get those "might as well" purchases that Valve makes a killing on with Steam. I guarantee you that a lot of people buying these 30 cent promotional VC titles are buying something with them. It's like the goon that buys a diet soda and then eats more food to compensate. WE ALL KNOW THAT GOON. (it's you) (it's me) (it's everyone) I understand that, but I think there's no reason to assume that the Virtual Console promotions will end after this one's over, especially since Nintendo's been much more open to digital sales recently.
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# ? Apr 28, 2013 02:02 |
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So if I want to play a two player game on the Virtual Console, I can't use the Gamepad and a Pro Controller for players one and two respectively? That's the impression I'm left with, because I have both plugged in and both are registering as P1. I do have two pro controllers, but needing to have three loving controllers for a two person game is beyond retarded. Please tell me I'm missing something obvious.
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# ? Apr 28, 2013 03:29 |
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Almost Smart posted:So if I want to play a two player game on the Virtual Console, I can't use the Gamepad and a Pro Controller for players one and two respectively? That's the impression I'm left with, because I have both plugged in and both are registering as P1. I do have two pro controllers, but needing to have three loving controllers for a two person game is beyond retarded. Please tell me I'm missing something obvious. Wiimotes and Pro Controllers will register as the player they're lit up as, while the Gamepad can be set to any player number using the VC menu.
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# ? Apr 28, 2013 03:31 |
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Surely I would think there'd be a setting to give each controller a number. This is Nintendo though, so in their eight month test process they may have forgot.
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# ? Apr 28, 2013 03:31 |
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greatn posted:Surely I would think there'd be a setting to give each controller a number. This is Nintendo though, so in their eight month test process they may have forgot. Home > Controller Settings > Other Controllers > Change Order. Then just press A on each controller in the order you want.
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# ? Apr 28, 2013 04:42 |
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njsykora posted:Home > Controller Settings > Other Controllers > Change Order. Then just press A on each controller in the order you want. Doesn't seem to work in Virtual Console. You can switch the order of Pro controllers, but the Pad doesn't seem to register as anything.
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# ? Apr 28, 2013 05:27 |
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njsykora's describing the system-wide controller setup option. To reassign the Gamepad for VC games, just bring up the VC menu by tapping the screen or hitting whatever button you have set. Then tap the Player # indicator in the top right. Bam.
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# ? Apr 28, 2013 05:34 |
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I'm thinking about getting that sonic racing game soon. Is the Wii U version the best one from a technical standpoint? Graphics, framerate, resolution, so on. It seems like a perfect buy for $30 now.
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# ? Apr 28, 2013 10:45 |
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The PC version is better, the Wii U version is the best one on home consoles.
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# ? Apr 28, 2013 10:49 |
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I just finished that Lego Undercover game. I was surprised how much fun I had with it despite how understandably silly the story was. It was nice to have something relaxing and puzzle based even if I did wish it was more challenging. It was a pleasant break after playing so many horrifically violent games in a row. I guess that's kind of the experience, in feeling if not exact execution, I was hoping to get out of the console. Hopefully there's more stuff coming that reproduce that.
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# ? Apr 28, 2013 11:20 |
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Kilometers Davis posted:I'm thinking about getting that sonic racing game soon. Is the Wii U version the best one from a technical standpoint? Graphics, framerate, resolution, so on. It seems like a perfect buy for $30 now. PC version is so much better if you have the rig for it. WiiU version has like a 20-25 framerate going for it (and to think it's slower on other consoles jeeze), and the PC version has TF2 characters and other cool exclusive poo poo. quote:I just finished that Lego Undercover game. I was surprised how much fun I had with it despite how understandably silly the story was. It was nice to have something relaxing and puzzle based even if I did wish it was more challenging.
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# ? Apr 28, 2013 12:10 |
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Mercury Crusader posted:Other games mentioned here I'm sure aren't just "ROMS on a dedicated emulator" and were actually remade to run on the platform as well as take advantage of whatever online infrastructure that currently exists on the platform. I'm pretty sure Perfect Dark on Xbox Live Arcade isn't just the N64 ROM slapped onto an N64 emulator with the "online play on" button toggled on, nor is Mortal Kombat II just a MAME emulator game. At that point, you're moving past emulated games and moving towards reworked games. The games in Mortal Kombat Arcade Kollection are emulated ROMs. Toady fucked around with this message at 12:22 on Apr 28, 2013 |
# ? Apr 28, 2013 12:19 |
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# ? May 29, 2024 14:02 |
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Bobnumerotres posted:PC version is so much better if you have the rig for it. WiiU version has like a 20-25 framerate going for it (and to think it's slower on other consoles jeeze), and the PC version has TF2 characters and other cool exclusive poo poo. I don't care for pc gaming so it sounds like my best bet. The framerate didn't bother me in the demo so is that the worst it gets?
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# ? Apr 28, 2013 12:27 |