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Raneman posted:Why do I get a "no naval base" close enough message in all of Africa when I have level 4 naval bases in Tunis, Madagascar, and Yemen? Seems like that's pretty good coverage. If it's a coastal province, you should be getting a tooltip with your nearest naval base and the distance you need to cover/the distance you do cover. If it isn't on the coast, you need to have a land connection.
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# ? Apr 29, 2013 04:17 |
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# ? Jun 3, 2024 23:53 |
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Don Gato posted:You know, other than the second screenshot making me want to tear my eyes out for some reason, it doesn't seem as bad as I thought it was. Still way too much focus on combat for a cold war game, and I haven't seen anything about how they would model guerrilla warfare or if I can use commando raids and set up CIA/KGB sponsored dictators in third world countries, which worries me because that's what I want in this game. Yeah, considering how much fun I have just organizing and building up my country in Darkest Hour (I'm weird that way), I might get this on sale if there isn't anything game-breaking wrong with it.
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# ? Apr 29, 2013 04:21 |
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World Stage is the first game I've seen to accurately model the pro-infidel leanings of the House of York.
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# ? Apr 29, 2013 04:28 |
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Patter Song posted:
Must be a bug that is telling you exactly how much gold it will cost. It should say 'Some gold'.
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# ? Apr 29, 2013 04:53 |
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uPen posted:
Granted, I saw Prussia as the main threat to me in both games, so I took the anti-Prussian side in a crisis whenever I could afford to, so that no doubt advantaged Austria and helped it stay strong.
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# ? Apr 29, 2013 05:01 |
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uPen posted:Anyone else seeing Austria having a LOT of trouble with the new crisis system? I'm regularly seeing them forced to release huge portions of their empire like Venice and Hungary which forces them out of GP status. Once that happens Prussia/NGF/Germany and Italy seem to jump all over them biting off chunks of territory until Austria ceases to exist. Austria and the Ottomans both, but I wasn't complaining in my recent Germany game because I got a free wardec to liberate Hungary with Russia and France on my side, then none of the Ottoman wars went anywhere. We got Poland out of Russia and it grabbed its Austrian holdings, though. I need to go back and grab a worldmap from 1936, but here's how my game ended up: Guanxi was beating China for most of the game and Canada just slowly industrialized and cultured its way into Great Power status, sphering the Ottomans and briefly sniping out New England from the US. A whole bunch of Europeans played great power for a while, but only having three GPs on the continent at the end of the game let me build a pretty nice alliance bloc. Turns out stealing Alsace-Lorraine and Franche-Comte is a pretty good way to keep the French pissed at you all game, though.
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# ? Apr 29, 2013 05:03 |
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I've never seen name changes like "Empire of Mexico" in my games. Is that a mod or is it just a specific set of circumstances that I haven't run into yet?
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# ? Apr 29, 2013 05:21 |
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gradenko_2000 posted:I've never seen name changes like "Empire of Mexico" in my games. Is that a mod or is it just a specific set of circumstances that I haven't run into yet? Empire of Mexico isn't a mod thing, it just only usually pops up if Mexico is getting its rear end handed to it early on.
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# ? Apr 29, 2013 05:24 |
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gradenko_2000 posted:I've never seen name changes like "Empire of Mexico" in my games. Is that a mod or is it just a specific set of circumstances that I haven't run into yet? I think it's caused when the country breaks to certain rebel types.
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# ? Apr 29, 2013 05:27 |
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Reactionary/Carlist(?) rebels, to be precise.
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# ? Apr 29, 2013 05:28 |
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In the case of Empire of Mexico, it can do that by decision if, IIRC, Con passes 5.
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# ? Apr 29, 2013 05:34 |
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Hey, Britain, we're allies, bud, so I'm going to give you some advice. Maybe Russia wouldn't be kicking your rear end in Canada, while some third world Asians invade your undefended Indian holdings if NEARLY YOUR ENTIRE ARMY WASN'T PARKED IN IRELAND! Just something to think about.
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# ? Apr 29, 2013 05:52 |
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UK remains the most useless ally to have because it only ever bothers to ferry token forces around. Also makes them easy to beat now outside of like India thanks to ticking war score. Need to do more work on that transport ai Paradox.
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# ? Apr 29, 2013 05:54 |
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Fintilgin posted:Hey, Britain, we're allies, bud, so I'm going to give you some advice. Maybe Russia wouldn't be kicking your rear end in Canada, while some third world Asians invade your undefended Indian holdings if NEARLY YOUR ENTIRE ARMY WASN'T PARKED IN IRELAND! Look it's really embaressing when you're the #1 Great power and you lose about a quarter of your core territory to Irish Rebels. The AI is just trying to save face.
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# ? Apr 29, 2013 06:06 |
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Janissary Hop posted:UK remains the most useless ally to have because it only ever bothers to ferry token forces around. Also makes them easy to beat now outside of like India thanks to ticking war score. Need to do more work on that transport ai Paradox. It saved my bacon when France decided to send its doomstacks to seige Gibraltar instead of taking out my armies in Poland.
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# ? Apr 29, 2013 06:47 |
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V for Vegas posted:It saved my bacon when France decided to send its doomstacks to seige Gibraltar instead of taking out my armies in Poland. By attrition. The AI has a little quirk when it comes to blockaded straits. If a strait it wants to cross is opened for even an instant, the AI packs its entire army on their side of the crossing, just waiting for it to open again.
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# ? Apr 29, 2013 07:33 |
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Does anyone else have a problem with AI allies not doing loving anything? I'm allies with france and every time prussia starts their stupid poo poo france backs me up like a good ally. They park a size 50 stack on Paris, have a couple over ~50 sized stacks randomly parked throughout france, and then they send a few 3-9 sized units to the Prussian border. England does the same poo poo. They have a huge transport fleet and a massive army just sitting around London but they never send it anywhere so always end up peacing-out on their wars thanks to the ticking score thing (god bless this). Is there some known problem with the AI? It seems game-specific. Like I'll play one game and france will be fine, always sending its armies out. Yet I'll play another game and some countries will just be broken. I've also noticed some AI countries leaving huge stacks of units in foreign territory after wars. They won't disband, or send them home, so they just sit there sucking up resources. What's breaking the AI?
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# ? Apr 29, 2013 07:44 |
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I wrote up a quick decision to let a China player annex Tibet, if having a big ugly blue lump on your pretty borders irks you.code:
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# ? Apr 29, 2013 08:30 |
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Janissary Hop posted:UK remains the most useless ally to have because it only ever bothers to ferry token forces around. Also makes them easy to beat now outside of like India thanks to ticking war score. Need to do more work on that transport ai Paradox.
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# ? Apr 29, 2013 08:34 |
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uPen posted:Anyone else seeing Austria having a LOT of trouble with the new crisis system? I'm regularly seeing them forced to release huge portions of their empire like Venice and Hungary which forces them out of GP status. Once that happens Prussia/NGF/Germany and Italy seem to jump all over them biting off chunks of territory until Austria ceases to exist. Baronjutter posted:Does anyone else have a problem with AI allies not doing loving anything? I'm allies with france and every time prussia starts their stupid poo poo france backs me up like a good ally. They park a size 50 stack on Paris, have a couple over ~50 sized stacks randomly parked throughout france, and then they send a few 3-9 sized units to the Prussian border.
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# ? Apr 29, 2013 09:23 |
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Adding in on the need to show what RGOs a State produces in the Factory screen, seriously how did this get missed? From my China game I learned a couple of other things about the UI: - the Naval map is almost useless for finding ports to upgrade - building railroads from Kamtchatka to the Ural is tedious - manually upgrading all your factories is tedious, even with the shift click option for "full" factories Adding an auto upgrade feature for railroads, factories and naval ports would make China a lot more fun to play. I also found the Colonial Map kinda lacking, isn't it possible to have different colours for the different ranks of colonies? It would be nice if the map showed me which colonies I can upgrade to full states, instead of me having to use the "Find Province" feature.
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# ? Apr 29, 2013 09:47 |
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Tahirovic posted:- manually upgrading all your factories is tedious, even with the shift click option for "full" factories This wouldn't be nearly as bad if it didn't take a minimum of four days of shift-clicking since each time you invest money, the price changes. If it actually worked as intended it'd be so much better, but yeah there really needs to be heckboxes for "automatically invest in railroads" and "automatically invest in factories". Wouldn't be surprised if there was another "why would you ever need autosend merchants in EU3?!"-style argument against it which prevented its inclusion in vanilla HOD though.
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# ? Apr 29, 2013 10:48 |
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Sheep posted:This wouldn't be nearly as bad if it didn't take a minimum of four days of shift-clicking since each time you invest money, the price changes. If it actually worked as intended it'd be so much better, but yeah there really needs to be heckboxes for "automatically invest in railroads" and "automatically invest in factories". What? Did someone actually make that argument?
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# ? Apr 29, 2013 11:20 |
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Sheep posted:This wouldn't be nearly as bad if it didn't take a minimum of four days of shift-clicking since each time you invest money, the price changes. If it actually worked as intended it'd be so much better, but yeah there really needs to be heckboxes for "automatically invest in railroads" and "automatically invest in factories".
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# ? Apr 29, 2013 11:30 |
Where the gently caress does the Russia AI garrison its troops? Every single time I've been in a war with them as my ally, their western border is always pretty much undefended and they have to schlepp troops in from the east. And in my China game it was the reverse.
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# ? Apr 29, 2013 11:45 |
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Tahirovic posted:I also found the Colonial Map kinda lacking, isn't it possible to have different colours for the different ranks of colonies? It would be nice if the map showed me which colonies I can upgrade to full states, instead of me having to use the "Find Province" feature.
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# ? Apr 29, 2013 12:01 |
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In Victoria 2, do bankrupt factories reopen automatically at any point when the market improves or are they shut until you fund them? Just getting annoyed at the amount of times I've thought 'hold on why am I making no money and why do I have 50% unemployment? Oh right half of my factories are just sitting there'. Also general tips for balancing your finances in the early game, I always seem to end up banging taxes to the max, putting tariffs right up and slashing military spending. I know this is not a sustainable setup, but at the beginning anything less loses me all the money very quickly. gently caress me I enjoy this game but coming from Crusader Kings 2 it has such a steep learning curve and feels so much more opaque.
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# ? Apr 29, 2013 12:16 |
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I fully admit to helping Greece plod along to great power for an iota of a second to form its rightful Roma, aswell as giving Afghanistan its rightful due. Also dismantling Russia because god drat they really love declaring wars over Astrakhan. Monster-Ukraine scares me now. But what the hell Victoria. I swear, every time I looked at europe something new and hilariously ridiculous had happened. Republic of Sweden, Republic of Poland.. Ireland fully occupying the UK and resulting the Kingdom of England. I.. just don't know anymore. I'm gonna go live in Glorious Mega-Manitoba, I guess. EDIT: Oh good China westernized and we're all doomed.
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# ? Apr 29, 2013 12:21 |
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Shorter Than Some posted:What? Did someone actually make that argument? If I recall correctly, it wasn't included in vanilla EU3 because it was considered a terrible system in EU2, but it wound up being added in eventually anyways since enough people complained. Jabu posted:That's because the project cost calculation doesn't take tariffs into account. Things will work much better if you set tariffs to 0% when doing big investment sprees. I don't use tariffs so that's not it. I think the purchase orders from shift-clicking drive the price up, which isn't calculated all at the same time, which is why you end up with individual buildings being short 0.0-~70 pounds. Sheep fucked around with this message at 12:33 on Apr 29, 2013 |
# ? Apr 29, 2013 12:28 |
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I am trying to get this old African Tribal mod to work in HOD, but it always crashes on loading the flags. I thought they fixed that poo poo?
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# ? Apr 29, 2013 14:29 |
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When exactly is communism supposed to pop up? I'm in the 1880s as the German Empire and I've even invented the vanguard party but there's still no communist parties anywhere
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# ? Apr 29, 2013 14:51 |
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Uhm, is this intended? Going over the naval supply limit also affects land units. Doesn't seem like it's just a display bug either
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# ? Apr 29, 2013 14:57 |
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Are they on a different continent to your home state?
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# ? Apr 29, 2013 15:05 |
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Loomer posted:Are they on a different continent to your home state?
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# ? Apr 29, 2013 15:09 |
Jabu posted:No, this unit is standing on my capital. Is your capital being blockaded?
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# ? Apr 29, 2013 15:12 |
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Apropos nothing in particular: Where can I read a crash course on the clusterfuck that is the balkans?
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# ? Apr 29, 2013 15:54 |
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Jean Pony posted:Apropos nothing in particular: Where can I read a crash course on the clusterfuck that is the balkans? What, do you mean historically, in the context of paradox games, in the context of the paradox community?
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# ? Apr 29, 2013 15:57 |
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I meant historically, but it'd be interesting to know exactly what people on forums get mad about too.
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# ? Apr 29, 2013 16:09 |
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So, are you supposed to always have a standing army in V2 and HoI3? I'm used to Crusader Kings where you didn't want an army out all the time since that would cause rebellions.
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# ? Apr 29, 2013 16:46 |
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# ? Jun 3, 2024 23:53 |
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JGBeagle posted:So, are you supposed to always have a standing army in V2 and HoI3? I'm used to Crusader Kings where you didn't want an army out all the time since that would cause rebellions. You should have a standing army at all times in V2, though its size depends on your tastes and budget. In HOI I couldn't imagine not wanting to have a standing army.
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# ? Apr 29, 2013 16:55 |