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Should I start playing Dark Arisen on NG+ if I want to start on the new stuff? Also, this game desperately needs a proper image/video editing tool. So many ideas...
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# ? Apr 29, 2013 07:22 |
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# ? May 29, 2024 15:43 |
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Was there anyway to prevent the final boss of Dark Arisen from sending my pawns to hell? He did that right after I took off two bars so I had to solo him with my Warrior.
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# ? Apr 29, 2013 08:03 |
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ShadowMar posted:Was there anyway to prevent the final boss of Dark Arisen from sending my pawns to hell? He did that right after I took off two bars so I had to solo him with my Warrior. The only way I've avoided it is by running away like hell in a direction where pawns won't pass under him as soon as the camera is pulled off my guy and hitting the "Come" command on the D-pad. If my pawns are listening they'll get through all right. If they aren't, I'm usually able to interrupt him by using the "Lycean Sight" bow skill and headshotting him 2-3 times. He'll freak out and stop his move, and the pawns'll be fine. This won't work for warriors, of course. Maybe clinging on to his head and smashing him would work? The issue is avoiding getting pulled in yourself, though. Don't know how to avoid that.
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# ? Apr 29, 2013 08:21 |
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Yeah, I don't think clinging to him helps being sucked in. (Can you cling to his second form, btw? I didn't even bother trying after I found the Ranger cheese. I've come to the conclusion that if the game wants to be cheezy, well it gave me the tools to be cheesy right back at it. ) Even if the clinging helped, it would be hard to direct away any mage pawns so they don't get it. I find that 'run away, spam Come' method works fine. I will say though, while I really feel the woes of flatout melee in this one-I haven't tried yet but I even heard Easy mode has stuff in BB3+ that can really tear you a new one-there are SOME nice things. A Warrior's jumping heavy attack damage does nice damage to the Drake Hearts. It's boring in and of itself but he dies a bit faster; I think that + Ice weapon would actually speed the Drake along rather nice. (Of course, have a ranged pawn to shoot it down to speed THAT part up if whacking his tail doesn't help). Being able to flip Garms over is also nice(though it's not a guarantee.) Magick Archer got really drat buffed. I have some good ol' Fighter rings that I should try out(one can work with MK by the look since it boosts Blink Strike.) Death really blows as flat out melee, though. It's a case of taking a couple shots, running like hell spamming 'Come!' and repeat. (I actually think if a room near a Riftstone has Death in it and you're full melee, you may be better off ditching the pawns for that in fact and rolling solo.) I was so happy to see the Hellfire armor yesterday. I was afraid it would be goofy looking but it turns out it has even more of an Amon motif than a bare chest does(the latter fits the flat out Devilman look though.) It's form-fitting and actually looks like part of his body. Going to get some level 3 stuff ID'd as a Red/Red combo(That method in the video seems to have something to it) to see if I can grab the gauntlets. Also, I'll say that Living City 3 was actually easier than Living City 2. I still ran like hell, but The 3rd run had mostly Living Armors, who while very very damaging at that point, were MUCH slower and easier to run by. There only seemed to be one dragon flying around as well. Now the 3 Eliminators on the bridge at the end looked lol, but if you're quick you can slip by and run inside and save your pawns. Though I may try some clever positioning with a knockback shot the next time.
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# ? Apr 29, 2013 08:34 |
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Oh hey I wonder if the Ur-dragon is separate for DA? Generation 222
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# ? Apr 29, 2013 08:35 |
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Aren't the Grigori weapons better than the Ur-dragon ones now anyways? Doesn't seem like there's much of a point in fighting the Ur-dragon now since Bitterblack has way better gear.
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# ? Apr 29, 2013 08:39 |
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The Mimic posted:Does that do max health damage too, or just normal health damage (like poison, etc?) That's pretty much the most tempting skill from MA. Damage to yourself? Just normal. Get a pawn to stick Anodyne down and you can just stand around on fire, and pretty much just stay at full health.
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# ? Apr 29, 2013 08:42 |
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RatHat posted:Aren't the Grigori weapons better than the Ur-dragon ones now anyways? Doesn't seem like there's much of a point in fighting the Ur-dragon now since Bitterblack has way better gear. Isn't Grigori the name of the Dragon itself? Yeah the BBI stuff is better but I just wanted to score a quick kill for some easy loot since I started over and the isle is a bit rough for low levels.
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# ? Apr 29, 2013 08:44 |
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Fereydun posted:There's Sapfire Daggers but I'm not sure if those are better. Barack starts selling the tier 2 items after some really late point (after beating it?) and the Helmbarte daggers are definitely one of the ones that he sells. Taking this from a couple of pages back, this dude hasn't updated his inventory since I beat the Gazer. I just beat the pope and dragon for the second time, when does he start selling new stuff? I've needed a new sword for loving ever.
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# ? Apr 29, 2013 09:22 |
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mirarant posted:Isn't Grigori the name of the Dragon itself? Yeah the BBI stuff is better but I just wanted to score a quick kill for some easy loot since I started over and the isle is a bit rough for low levels. Yeah it's just confusing to just call him "The Dragon"
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# ? Apr 29, 2013 09:49 |
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I'm really enjoying the game. I'm level 28 and haven't found travel a problem at all, which was a big sticking point with the reviews I read of vanilla. Having 3 portal stone circles and the teleport stones only costing 1000-2000, I've been travelling with ease and enjoying the treks I make to new areas. Plus I've found two of the portal totem things already! Otherwise loving the combat. I think the missions are 100x more interesting than in Skyrim. Pawns! I am rolling with my goon party. I would like to mention that saving at an inn and finding out another goon taken my little wizard for a spin, is one of the most gleeful things ever. I would encourage more experienced players to take some youngun's out for a bit, even if just a little bit.
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# ? Apr 29, 2013 09:52 |
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TehGherkin posted:I'm so psyched for this it's not even funny, it comes out a week after my birthday. Gonna repost this as there's been a ton of pages and people have actually played Dark Arisen and poo poo now. My copy should be arriving in a few days, what do goons say?
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# ? Apr 29, 2013 10:10 |
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mirarant posted:Oh hey I wonder if the Ur-dragon is separate for DA? Generation 222 I attacked one of his weak spots constantly until he left and the health bar moved literally a fraction of an inch, and I'm a Lv 85 Assassin.
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# ? Apr 29, 2013 10:21 |
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SoulChicken posted:I would encourage more experienced players to take some youngun's out for a bit, even if just a little bit. It also causes you to get more expirience per kill! I think I took your pawn into bitterblack soulchicken, so if they come back with some funky gear on that was the "not get killed by skeletons" kit I threw on them. Also holy gently caress the gear in Bitterblack is insane. I identified a cursed weapon as an Archistaff with over 1000 base attack power. My previous one was dragonforged and it wasn't even half that edit: so does your primary weapon magic stat effect every spell you cast or just your little basic attack magic missles? I have almost 2000 Magick now but I can't tell much of a difference between "kills goblins in one hit" and "kills goblins in one hit" Tyskil fucked around with this message at 10:45 on Apr 29, 2013 |
# ? Apr 29, 2013 10:27 |
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I beat Daimon a second time, it was super grueling and not fun at all. It came down to basically Megaman or Castlevania-style pattern recognition, and eating a Lordly Tonic or Wakestone when I messed up (used 2 wakestones). Didn't help that my pawns refused to attack at all. I filled him full of Explosive Bolts but neither the Assassin or my own Warrior would jump up on him to detonate them. I got a Level 3 weapon and armor from him. The weapon is a 1350 base power longsword called Bitter End. The armor was some gloves or something.
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# ? Apr 29, 2013 11:00 |
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A note: Trying out my pawn as Scather/Utilitarian/Challenger instead of Scather/Challenger/Utilitarian. I'm not sure which one is going to work better off yet. Challenger is nice since he goes after Big Angry poo poo, but Utilitarian I imagine will let him do things like help the Arisen if they happen to be getting om nom nommed on by something before going back to fight the big poo poo. I'm hoping it works out well. If not I can get more pots and go back to the Sca/Cha/Uti. Btw-I saw a user review-he leashes? Like latched on to the Arisen like a Guardian does? In either case if he had any Guardian in him at all(I don't THINK he did, it was never on the screen) the 15 Challenger/Utilitarian/Scathers back to back to back should have beaten the rest of it out of him. I'm very curious here since if there's something going awry I'll totally try to fix it. Hopefully the new setup helped with that. (When I have a ranged pawn, he seems to keep beating on the enemies. Unless 'leashes' meant something else.) Azaael fucked around with this message at 12:43 on Apr 29, 2013 |
# ? Apr 29, 2013 12:26 |
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ShadowMar posted:Was there anyway to prevent the final boss of Dark Arisen from sending my pawns to hell? He did that right after I took off two bars so I had to solo him with my Warrior. Babe Magnet posted:
Battle Bros.
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# ? Apr 29, 2013 12:44 |
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SoulChicken posted:I'm really enjoying the game. I'm level 28 and haven't found travel a problem at all, which was a big sticking point with the reviews I read of vanilla. Having 3 portal stone circles and the teleport stones only costing 1000-2000, I've been travelling with ease and enjoying the treks I make to new areas. Plus I've found two of the portal totem things already! Yeah, gameplay-wise, that was one of the bigger changes they made for this version. Ferrystones used to cost waaaaaay more, and Portcrystals were rare as gold-dust, and you could only place one in the world until NG+.
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# ? Apr 29, 2013 13:02 |
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Gyoru posted:Inclinations: Can we add this to the OP too?
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# ? Apr 29, 2013 13:41 |
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ShadowMar posted:Was there anyway to prevent the final boss of Dark Arisen from sending my pawns to hell? He did that right after I took off two bars so I had to solo him with my Warrior. Hit him in the face (2nd form: real face) until he staggers. If you're melee only, welp hope you have enough stamina recovery items to dash in for a cling attempt.
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# ? Apr 29, 2013 13:52 |
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Wildtortilla posted:Can we add this to the OP too? You betcha. Added right under "Tips for newbies."
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# ? Apr 29, 2013 14:38 |
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ShadowMar posted:Was there anyway to prevent the final boss of Dark Arisen from sending my pawns to hell? He did that right after I took off two bars so I had to solo him with my Warrior. Hitting him in the face can knock him out of it and leave him weakened for a bit. No idea how hard it is to do if you aren't already smacking his face or a ranged class. Seems like it would be a pain. SombereroLad posted:Taking this from a couple of pages back, this dude hasn't updated his inventory since I beat the Gazer. I just beat the pope and dragon for the second time, when does he start selling new stuff? I've needed a new sword for loving ever. How far along are you in the main story quest? I have a feeling he won't update his poo poo unless you are farther in or in Everfall basically.
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# ? Apr 29, 2013 14:42 |
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edit: doublepost
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# ? Apr 29, 2013 14:43 |
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Are there many good items that come from crafting? I spent about 4 hours yesterday sifting through all the poo poo I've been picking up, and looking at it on the wiki site. Most of what I saw didn't interest me much... I guess because I was expecting to be crafting armor and weapons with the ores and horns I was collecting, but nothing excited came of it.
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# ? Apr 29, 2013 15:00 |
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Wildtortilla posted:Are there many good items that come from crafting? I spent about 4 hours yesterday sifting through all the poo poo I've been picking up, and looking at it on the wiki site. Most of what I saw didn't interest me much... I guess because I was expecting to be crafting armor and weapons with the ores and horns I was collecting, but nothing excited came of it. You can't craft anything in this game, the materials you pick up are used to enhance your junk.
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# ? Apr 29, 2013 15:07 |
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Yeah the materials you gather that aren't tools or medicine are used to upgrade your gear at the blacksmith. Materials also combine to produce other materials and such. I am having really bad luck in finding a better magick bow for my Magick Archer. Right now I'm using Dragon's Breath that I got from Grigori. Dragonforged (red) it's 688 magick. I've been through BBI twice but I haven't found any magic bows better than that yet.
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# ? Apr 29, 2013 15:28 |
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Confirm/Deny: Saves are tied to your profile, so if you want to make a new character without losing your old one, you have to make a new profile. I have an idea but I don't want to lose the character I put 14 hours into.
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# ? Apr 29, 2013 15:30 |
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I have a couple questions about how the new dungeon works, if that's alright. 1. How does replaying areas in the new dungeon work? I've heard the whole thing resets itself every few days. Does this mean it resets itself with the same enemies in the same places, Dark Souls style? Or does each floor/room/whatever reset itself with enemies at random, but within a specific level range per floor or something, kinda like and Elder Scrolls game would? 2. Do you always have some option to teleport out, or do you have to hoof it back up to the surface if you run out of those fast travel crystals? 3. If you want to get to the end of the dungeon, do you have to do it in one run, or can you go for a while, set some kind of marker, then leave and teleport back at your own leisure to the marker you left?
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# ? Apr 29, 2013 15:33 |
^^^^ I'd like to hear about that, too. I found an inn partway down, the Warrior's Rest or something like that, with a healing spring, but there didn't seem to be a shortcut outside from there.
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# ? Apr 29, 2013 15:42 |
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1. Enemies respawn every few days. Not the same enemies, and not the same 'boss' enemies though. There are 3 strata in the dungeon and it seems like you'll get respawns that correspond to the stratum you're in. 2. You can only teleport out if you have a Liftstone. They're all over the place so it's not a big deal to always take one with you. 3. Apart from the main exit, there are shortcuts to exit at the top of the 2nd and 3rd strata that can be opened as shortcuts to enter/leave back to the outdoor area of the island. The second shortcut is about a 5 minute jog from the final boss room if you run the whole time and don't get sidetracked fighting tons of stuff.
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# ? Apr 29, 2013 15:50 |
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I've played about 18 levels of Fighter so far and have it at vocation level 5. I've since switched to strider for some of its augments and I'm planning to eventually settle on assassin. Assassin's sound like they're light weight fighters, is this true? I like the melee combat in this game leagues more than ranged combat. I dig the fast paced combat of the strider, but really miss my fighter's shield. Does the assassin offer fast melee combat with a shield? If so, I cannot wait for this work day to end so I can go play this game.
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# ? Apr 29, 2013 15:54 |
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Wildtortilla posted:I've played about 18 levels of Fighter so far and have it at vocation level 5. I've since switched to strider for some of its augments and I'm planning to eventually settle on assassin. Assassin's sound like they're light weight fighters, is this true? I like the melee combat in this game leagues more than ranged combat. I dig the fast paced combat of the strider, but really miss my fighter's shield. Does the assassin offer fast melee combat with a shield? If so, I cannot wait for this work day to end so I can go play this game. Assassin can equip swords or daggers as their primary weapon with either a shield or a bow as their secondary.
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# ? Apr 29, 2013 16:01 |
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I have to say, that trick with the Pawn Elixirs has worked like a charm so far. Definitely a front-page piece of material. My pawn had always behaved well enough for me, but there was, I admit, something a little 'off' about him sometimes. Like he'd have some erratic behavior. I chalked it up to pawns being pawns. But after I fed him the 15 Challenger-Utilitarian and then Scathers, he's behaved pretty much perfectly. Okay, he took a tumble off a ledge in a fight but that was about it; he essentially did everything he was supposed to, about as 'all the time' as a pawn can get. Now he's just killing poo poo without taking weird breaks to wander around and do nothing. I thought the latter part was something that pawns did since I see pawns do that all the time. One thing I'd love to see them do is make it so that the pawn inclinations that you can actually see visualized as bars during pawn creation are available to see during the game itself somewhere. I think what happens is that a pawn ends up getting an odd Tertiary inclination that ends up screwing with their behavior. Not as bad as having a wrong Primary or Secondary, but just enough where it makes you scratch your head 'Why is my X/Y acting like a Z? I never had them as Z.' Without being able to see the bars, I'm guessing the best thing to do is if the pawn starts doing poo poo that their Primary and Secondary inclinations aren't telling them to and they do it often, shove another pile of Elixirs down their throat.
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# ? Apr 29, 2013 16:25 |
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Apotheosis posted:Confirm/Deny: Saves are tied to your profile, so if you want to make a new character without losing your old one, you have to make a new profile. This is true, I had to make a new profile for the new character that I made for Dark Arisen. Although I don't think I will play the old one a lot, I stopped playing at the beginning of post-game. I was an Assassin, Strider and Ranger for almost the whole game and now I think my DEF is way too low and I die all the time. My new character has been Fighter, Warrior and Magic Knight exclusively for the first 35 levels, now I am 45, not only halfway through the main questline and my character is an unstoppable beast. I will go Assassin later on because I love the skillset and weapons, but switching to this class early on apparently makes things unnecessarily difficult.
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# ? Apr 29, 2013 16:31 |
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Crimson Harvest posted:I am having really bad luck in finding a better magick bow for my Magick Archer. Right now I'm using Dragon's Breath that I got from Grigori. Dragonforged (red) it's 688 magick. I've been through BBI twice but I haven't found any magic bows better than that yet. The best magick bow in the game before Dark Arisen was Dragon's Quickening, which could be looted from chests in the Everfall or purchased from Delec (one of the pawn merchants) for a lot of money. I've heard of at least one new magick bow that has a permanent enchantment but I haven't pulled any from cursed items yet.
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# ? Apr 29, 2013 16:41 |
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Dr. Abysmal posted:The best magick bow in the game before Dark Arisen was Dragon's Quickening, which could be looted from chests in the Everfall or purchased from Delec (one of the pawn merchants) for a lot of money. I've heard of at least one new magick bow that has a permanent enchantment but I haven't pulled any from cursed items yet. If it's enchanted it's probably from Lv.2 Weapon, Lv.3 Weapon has all the outright strongest weapons. The Blackwing Bow I get all the time has 1544 magick at full rarefy.
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# ? Apr 29, 2013 16:44 |
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I have a Dragon's Quickening that I got from BBI actually. It's about 160 magic weaker at 3 stars than the Dragon's Breath I have at red Dragonforged. I have been carting it around, shooting dragons with it in hopes of getting it dragonforged but no luck so far.
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# ? Apr 29, 2013 17:15 |
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Has anyone got a list of new skills from DA? I'm on the fence about getting the game.
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# ? Apr 29, 2013 18:08 |
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Don't you need to wield it for dragonforging or does dragonforging hit any items in your inventory?dog kisser posted:Has anyone got a list of new skills from DA? I'm on the fence about getting the game. Gameplay-wise, not a lot has really changed except a few touches here and there. I noticed the yellow classes can roll-cancel out of a lot more things now.
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# ? Apr 29, 2013 18:11 |
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# ? May 29, 2024 15:43 |
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Well, gave the last boss of DA a thrashing. Assassins rule. I guess the labyrinth is supposed to be harder now? How does it work, same place, stronger enemies? I can see I have to open the shortcuts again. If I kill the last boss a second time will they close again?
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# ? Apr 29, 2013 18:16 |