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wikipe tama posted:JESUS. All I could manage is most of Antatola, Greece, part of deepest Africa I gave up babysitting, Naples and Tripoli. That's unimaginable to me ^. how the heck did you manage the infamy? I'm playing 5.1 Chiefly royal marriages. After I ran out of Middle East to conquer, I was by far the strongest Christian state. However, I found that when I was pushing into Italy, it was utterly unmanageable to try and conquer every lovely little state for 3 infamy a pop, so I started focusing on aggressive marriage politics and colonization. Through claiming thrones and a string of high diplomacy kings, I stole or inherited the thrones of Great Britain, Hungary, Poland-Lithuania, Muscowy, and probably others I'm forgetting. Even still, I was riding close to the edge of my infamy limit, even with hundreds of thousands of troops. The final straw came when I decided to force integration with France, which gave me their massive continental and American holdings. Cue EVERY remaining independent Christian state (IE, the HRE's membership) declaring war on me. I could have won the war without much difficulty, but I couldn't see the point. No way I eat all those tiny 3 infamy poison pills without building infamy so high even I can't survive it, and keeping my colonial empire's integrity was already driving me mad. Frankly, if I had to make a suggestion for anyone playing EU3, it's that you shouldn't colonize. Colonization is a load of horseshit micromanagement. Get a token state or two to avoid the nasty "you don't have colonies!" events, then just ignore that forever. Far more fun to be had in the Old World.
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# ? May 16, 2013 08:27 |
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# ? May 28, 2024 17:56 |
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Patter Song posted:2. Morale is that green bar when you're fighting. If it hits 0, no matter how many troops you have left, your men are breaking and running, and if they retreat into an enemy force at 0.0 morale they're going to surrender en masse. You are thinking EU3 here, Victoria's approach is the same as HoI with regards to that: Organisation is the green bar's size, and Morale determines how quickly it replenishes. It is vastly important: if you have superior troops but piss-poor morale, you can win battles, then pull back to reorganise because your organisation has dropped, and by the time you have recovered maybe 20% of your org the enemy armies may have replenished their org and strength fully and are pushing in. Meanwhile you can't just eject them out because your current org is still really loving poor and recovering slowly. And that's to say nothing about having mediocre morale and an (otherwise good) general that cuts it down by another 25%.
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# ? May 16, 2013 08:42 |
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Incidently In CKII+ I won the crusade as Venice and released an independant merchant republic headquartered in Acre... they got patricians then moved to jerusalem which promptly became unselectable, can't see into the province at all.
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# ? May 16, 2013 09:27 |
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I also thought that Mobilization Impact determined how much your industry's productivity dropped whenever your mobilized, and the Mobilization Size determines how many brigades you'll get.
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# ? May 16, 2013 09:37 |
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AtomikKrab posted:Incidently In CKII+ I won the crusade as Venice and released an independant merchant republic headquartered in Acre... they got patricians then moved to jerusalem which promptly became unselectable, can't see into the province at all. Sounds like they evolved into a higher form of consciousness and slipped into a pocket dimension that exists outside of our reality.
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# ? May 16, 2013 09:55 |
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A friend of mine showed me this and I thought it was pretty funny.
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# ? May 16, 2013 13:36 |
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The original is from xkcd about mmos, with the black line being Eve online.
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# ? May 16, 2013 13:40 |
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Vic2 should be smooth and low and then shoot up vertically into infinity suddenly
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# ? May 16, 2013 14:26 |
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Yeah, coming from my own experience, Vicky 2 really ought to be the black line. Most (admittedly, not all) of HOI3 at least clicks after a game or two with a bigger nation to get the principles of research/production/economy etc. that you can apply to anyone. V2, not so much.
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# ? May 16, 2013 16:16 |
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How does a kingdom become a theocracy in CK2? I was playing as Brittany, spent a little time taking over Normandy and bits of Ireland and then I decided to look down and see what France was up to since they've had more-or-less constant internal strife since the beginning and suddenly they had a King-Bishop or something and their title was Theocracy of France. I've never seen that happen before
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# ? May 16, 2013 17:50 |
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WeaponGradeSadness posted:How does a kingdom become a theocracy in CK2? I was playing as Brittany, spent a little time taking over Normandy and bits of Ireland and then I decided to look down and see what France was up to since they've had more-or-less constant internal strife since the beginning and suddenly they had a King-Bishop or something and their title was Theocracy of France. I've never seen that happen before It can happen when someone with a title claim is given a bishopric as their first holding. If they then press the claim- or someone else presses the claim for them- they become a king-archbishop rather than a plain old king.
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# ? May 16, 2013 18:15 |
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Yeah, in my England->Britain game I've had to deal with a theocracy of Castile that has eaten up Iberia. I like to think that the Spaniards are having one hell of an Inquisition.
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# ? May 16, 2013 19:00 |
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As the Kingdom of Ireland I had to fight battle the Theocracy of England and their numerous Crusades against me. My game got all kinds of weird that time. The Pope lived in England and the Papal States were run by a Doge.
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# ? May 16, 2013 19:13 |
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HoD is $13 on Amazon!
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# ? May 16, 2013 22:57 |
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James The 1st posted:HoD is $13 on Amazon! But it's not for Steam.
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# ? May 16, 2013 23:08 |
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Upon restarting I could see into jerusalem again, so it was only temporary.
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# ? May 16, 2013 23:35 |
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JGBeagle posted:But it's not for Steam. I just bought it and activated it. So yeah it is. It even says requires steam somewhere on the page. Maybe you are looking at the wrong version?
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# ? May 16, 2013 23:39 |
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HoD should be steam. AHD isn't unless you buy a certain pack
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# ? May 16, 2013 23:51 |
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I finally got HoD, loaded up the beta patch and NNM, and started a game as Prussia. I'm in 1845, I have all the NGF nations sphered (Hannover, Saxony, & Schleswig-Holstein), and I have State & Government like the tooltip says, but I still can't form the NGF. Is this a bug, or am I missing something?
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# ? May 17, 2013 00:39 |
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Amazon is really unclear about what's Steam and what isn't. A lot of stuff will say like 'Download - 2GB' and then it ends up being a Steam key.
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# ? May 17, 2013 00:41 |
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Optimus Prime Rib posted:I finally got HoD, loaded up the beta patch and NNM, and started a game as Prussia. I'm in 1845, I have all the NGF nations sphered (Hannover, Saxony, & Schleswig-Holstein), and I have State & Government like the tooltip says, but I still can't form the NGF. Is this a bug, or am I missing something? I believe you now need to make Schleswig-Holstein not a puppet. If you've done that it might be you need to sphere denmark.
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# ? May 17, 2013 00:47 |
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EDIT: Nevermind.
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# ? May 17, 2013 01:16 |
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So now I'm in the second half of the 18th century and I'm three provinces away from the Thema system (was just 2 originally, but Austria managed to wrest Bursa from me) and now all the big powers have been using imperialism cassus bellis to tear me apart. I can withstand one, maybe, but not Castille, Austria, Hungary and France combined. How do I deal with this? Does paying them off with gifts work?
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# ? May 17, 2013 02:53 |
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wikipe tama posted:So now I'm in the second half of the 18th century and I'm three provinces away from the Thema system (was just 2 originally, but Austria managed to wrest Bursa from me) and now all the big powers have been using imperialism cassus bellis to tear me apart. I can withstand one, maybe, but not Castille, Austria, Hungary and France combined. How do I deal with this? Does paying them off with gifts work? You're probably hosed. Maybe consider scorching the earth in some of your provinces so the attacking troops get hit with attrition, but this will only do so much. It's worth trying to pay them off but sometimes the AI won't go for that at all. Don't be afraid to reload, this game can gently caress you over majorly sometimes.
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# ? May 17, 2013 03:04 |
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I've been having issues with Victoria II for a while now as a result of previous modding activity. Unfortunately, neither Paradox Plaza nor GamersGate seems to have a solution. I thought I might as well ask here. I would really appreciate if someone could help me.quote:Until recently, I had the non-AHD version of the POP Demand Mod installed on my computer. After purchasing A House Divided and Heart of Darkness, I uninstalled then reinstalled Victoria II and its expansions. Although everything loaded correctly the first time, upon restarting I got the Pop Demand Mod menu screen. The game crashed, obviously because the wrong version of the mod was installed. I uninstalled Victoria II again, deleted the entire directory folder and then reinstalled only to suffer the same problem. After asking for help on the GamersGate website, I deleted deleted the contents of C:\Users\*USER NAME*\Documents\Paradox Interactive thinking it might be a cache problem. Unfortunately, the problem persisted.
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# ? May 17, 2013 03:15 |
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wikipe tama posted:So now I'm in the second half of the 18th century and I'm three provinces away from the Thema system (was just 2 originally, but Austria managed to wrest Bursa from me) and now all the big powers have been using imperialism cassus bellis to tear me apart. I can withstand one, maybe, but not Castille, Austria, Hungary and France combined. How do I deal with this? Does paying them off with gifts work? Same thing happened to me way back when as the Byzantines. Use the fact that you have max quality troops to your advantage, just constantly fight them, overwhelm them and win battles. Eventually you'll get to 100% tradition, and then you can use your ubergenerals to wipe the floor with everyone. Also remember to play completely defensively. You may end up with a completely wrecked nation, but you'll take the world with you.
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# ? May 17, 2013 03:22 |
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QuoProQuid posted:I've been having issues with Victoria II for a while now as a result of previous modding activity. Unfortunately, neither Paradox Plaza nor GamersGate seems to have a solution. I thought I might as well ask here. I would really appreciate if someone could help me. If you can't find the AppData directory in your user directory, go to Control Panel > Folder Options and then View, click "Show hidden files, folders, and drives".
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# ? May 17, 2013 03:31 |
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Bold Robot posted:You're probably hosed. Maybe consider scorching the earth in some of your provinces so the attacking troops get hit with attrition, but this will only do so much. It's worth trying to pay them off but sometimes the AI won't go for that at all. Don't be afraid to reload, this game can gently caress you over majorly sometimes. That button is always greyed out for me. I managed to buy some time to make a huge army but when I went to war and Portugal ended up in a rebellion death spiral despite having like 4% risk in one province as the most risky I got and winning all the battles. This is sort of a learning game for me but I think I may have been screwed by the fact that Europeans were showing up in the 1400s
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# ? May 17, 2013 04:27 |
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SeaTard posted:Fired up CK2 again, and ran into a fun little bug. If you start the game as a republic, get bumped down so you're no longer the Doge, and then declare a war of independence to get out from under him, the game ends in a game over: This isn't a bug sorry. Republics cannot be playable and do not have patrician families if the primary title is count or baron. If you were a duke or higher and declared independence it might have worked, but you are a city in that picture and therefore would not have created an independent trade republic.
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# ? May 17, 2013 04:42 |
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It may not be a bug, but it's a weird design quirk that should probably be looked at. Maybe make it impossible for the player to declare independence in that situation? Or at least say that it will result in a game over? It's weird that without any indication you can do a diplomatic action that is personally reasonable for your strategic situation, and be met with an automatic game over because of obscure game mechanics.
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# ? May 17, 2013 05:39 |
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Dr. Video Games 0031 posted:It may not be a bug, but it's a weird design quirk that should probably be looked at. Maybe make it impossible for the player to declare independence in that situation? Or at least say that it will result in a game over? It's weird that without any indication you can do a diplomatic action that is personally reasonable for your strategic situation, and be met with an automatic game over because of obscure game mechanics. Especially since similar diplomatic options like accepting annexation as Hawaii or Texas have huge (GAME OVER) text on them.
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# ? May 17, 2013 05:48 |
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reignonyourparade posted:I believe you now need to make Schleswig-Holstein not a puppet. If you've done that it might be you need to sphere denmark.
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# ? May 17, 2013 09:20 |
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HOI3 question: How do you assign brigades to HQs to make them combat-capable?
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# ? May 17, 2013 11:26 |
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So, I finally had the time to play a full game of The Imperialist Adventures of Srbja & Friends, I've made a few tweaks based on it. Download! Checksum: OYNW May 17th 2013 -Added Lithuanian and Byelorussian as accepted POPs to Latvia; -Removed German POPs from Latvia. Prussia never owned these lands; -Removed Russian cores from Siberia, which were getting in the way of free-market colonization of the region; -Canada begins at war with the Kingdom of the North; -Added soldier POPs to Canada; -Added soldier POPs and regiments to Kingdom of the North; -Added soldier POPs and regiments to Cherokee; -Cherokee and Maya are allied at the start; -Spain and Occitania are allied at the start; -Spain now has an army defending their colonies in Africa; -Changed Maya's ruling parties; -Fixed some regions for the sake of pretty borders; -Fixed a bug that caused the Roman Secession in Tepehuacu to turn into Groundhog Day; -More mysterious changes to defines.lua; Oh, and thanks to YF-23 for some input on this stuff! ZearothK fucked around with this message at 13:33 on May 17, 2013 |
# ? May 17, 2013 13:28 |
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Two new Dev Diaries out today: an EU4 one about Japan and an East vs West one about nukes The EU4 one is pretty cool- Paradox seem to have realised that they hosed up with Japan in Divine Wind so they've completely reworked it, you can now play as one of 20 daimyos. They've also added a V2-esque scoring system where you gain points each month for one of the top 10 nations ranked by administration, diplomacy or military. The EU series has never really been able to implement a proper scoring system and while it's not really necessary it's quite a nice feature. The EvW one on the other hand... . They don't mention anything about nuclear brinkmanship/diplomacy at all, it's all about how they want you to be able to have 'limited' nuclear wars and the minutiae of the different types of nukes/how you'll be able to launch them. It might be an interesting little HOI add-on but I don't think it can be called a Cold War game at this point.
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# ? May 17, 2013 14:16 |
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What happens afterwards? The HOI3 engine introduced weather, didn't it? I wonder if it'll have nuclear winter depending on how many provinces in the world get burned.
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# ? May 17, 2013 14:23 |
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DrSunshine posted:What happens afterwards? If you want nuclear winter just play unpatched HOI3.
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# ? May 17, 2013 14:25 |
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quote:Impact and effects
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# ? May 17, 2013 14:31 |
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The EvW post-impact report includes the exact number of people killed by your nuclear strike. I can't see this leading to horrifically detailed genocide LPs, no siree. On the plus side EU4 is looking great. Japan basically seems like how Wiz implemented it in EU3+, which is great. The stuff about the scoring system is neat, too - it sounds like a fun little way to keep track of where you stand on the world stage while not being intrusive at all.
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# ? May 17, 2013 14:32 |
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# ? May 28, 2024 17:56 |
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Gilg posted:Complete shot in the dark, but try going to "C:\Users\<username>\AppData\Local\VirtualStore\" and rummaging around there to see if there are any relevant directories and deleting them if so. Don't know why but that worked. Thank you for your help.
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# ? May 17, 2013 15:06 |