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Man, really? All the stuff they added in Empire and Shogun 2 makes the game more interesting, I guess, but at the same time I love how simple M2TW is in respect to those games.
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# ? May 26, 2013 05:03 |
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# ? Jun 8, 2024 07:39 |
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madmac posted:It's a thing. I honestly wouldn't be surprised if the next game after Rome 2 is Medieval 3.
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# ? May 26, 2013 05:05 |
madmac posted:It's a thing. They'll do it right after Rome II and throw in the Renaissance too with Pike And Shot coming into the game towards the end. Betting this now.
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# ? May 26, 2013 05:20 |
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I'm probably alone in this but I still say the Total War series peaked with the first Medieval. Rome was fun but it had god-awful AI and none of the charm or atmosphere of its predecessors. Medieval 2 barely even qualifies as a separate game aside from a few things like the different settlement types. I admittedly haven't played any of the others (and I hear Empire is pretty good) but it would take a lot to enrapture me the way Medieval did.
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# ? May 26, 2013 05:25 |
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Jabarto posted:I'm probably alone in this but I still say the Total War series peaked with the first Medieval. Rome was fun but it had god-awful AI and none of the charm or atmosphere of its predecessors. Medieval 2 barely even qualifies as a separate game aside from a few things like the different settlement types. I admittedly haven't played any of the others (and I hear Empire is pretty good) but it would take a lot to enrapture me the way Medieval did. Good news (maybe). I was exactly the same with the love for the first Medieval, but Shogun was my first Total War game and Shogun 2 really grabbed me once I got over all the changes it made. I would rate it as good, if not better, than the original Medieval in terms of the fun in watching armies clash and managing your provinces. ... Wait, you heard Empire was good?
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# ? May 26, 2013 05:28 |
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quote:I honestly wouldn't be surprised if the next game after Rome 2 is Medieval 3. Warhammer Total War is next, I'm sure, and after that I just don't get the feeling that they're eager to do a third game in the same era yet. I could be wrong, but I think they'd rather strike out and do something new before then. quote:Man, really? All the stuff they added in Empire and Shogun 2 makes the game more interesting, I guess, but at the same time I love how simple M2TW is in respect to those games. Part of it is just knowing the game a little too well at this point, warts and all. Lots of little annoyances I used to overlook and what not. The AI is so inept compared to Shogun 2.
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# ? May 26, 2013 05:31 |
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shalcar posted:Good news (maybe). I was exactly the same with the love for the first Medieval, but Shogun was my first Total War game and Shogun 2 really grabbed me once I got over all the changes it made. I would rate it as good, if not better, than the original Medieval in terms of the fun in watching armies clash and managing your provinces. Well, I have a friend who really likes it. I honestly haven't been following the Total War series very closely for the last few years. Good to hear that Shogun 2 is so good, though. Maybe I'll try it out now that I'm getting back into the games a bit.
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# ? May 26, 2013 05:34 |
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madmac posted:Part of it is just knowing the game a little too well at this point, warts and all. Lots of little annoyances I used to overlook and what not. The AI is so inept compared to Shogun 2. To be honest I haven't played vanilla M2TW in a pretty long time, and the last time I did it was pretty annoying compared to how the AI acts in Stainless Steel. But then again, I am pretty awful at this game, truth be told. I can't win a VH/VH campaign without cheating a little every now and again (which is kind of hilarious considering I've put more than 800 hours into this game and various mods).
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# ? May 26, 2013 05:38 |
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Medieval 3 would be a day-one buy for me. Assuming that generals still have the same personality system, and not the boring Shogun 2 Everyone is Clones system.
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# ? May 26, 2013 05:43 |
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madmac posted:Warhammer Total War is next, I'm sure, and after that I just don't get the feeling that they're eager to do a third game in the same era yet. I could be wrong, but I think they'd rather strike out and do something new before then. Huh, Warhammer Total War? I'm sure that they could make a fun game with that concept, but doesn't that risk seriously diluting the franchise? I mean the previous Total War games have taken a lot of historic liberties, but they've always had at least some grounding in reality. Orks shooting crude missles at a line of Necrons while a Tyranid horde out flanks both of them is really far removed from anything they've ever done before. Plus every faction would play really differently, and some of the play styles would be significantly different to either the gunpowder and non-gunpowder games of the past. The lack of a focused story will become painfully obvious without historic trappings that create the illusion of a narrative, especially for players who are have no previous knowledge of the in game universe. Eh, I don't want to shoot things down out of hand, but it seems like a risky development for the series.
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# ? May 26, 2013 09:29 |
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cafel posted:Huh, Warhammer Total War? I'm sure that they could make a fun game with that concept, but doesn't that risk seriously diluting the franchise? I mean the previous Total War games have taken a lot of historic liberties, but they've always had at least some grounding in reality. Orks shooting crude missles at a line of Necrons while a Tyranid horde out flanks both of them is really far removed from anything they've ever done before. Plus every faction would play really differently, and some of the play styles would be significantly different to either the gunpowder and non-gunpowder games of the past. The lack of a focused story will become painfully obvious without historic trappings that create the illusion of a narrative, especially for players who are have no previous knowledge of the in game universe. Eh, I don't want to shoot things down out of hand, but it seems like a risky development for the series. Warhammer Fantasy: Total War was the big news, IIRC.
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# ? May 26, 2013 09:38 |
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toasterwarrior posted:Warhammer Fantasy: Total War was the big news, IIRC. The only actual news is that SEGA and CA have announced a partnership with Games Workshop to create a Warhammer Fantasy game. It is not necessarily a Total War game. Even if it is TW-style strategy game, I highly doubt it would bear the 'Total War' title, as it is not at all related to the rest of the franchise thematically. Jabarto posted:Good to hear that Shogun 2 is so good, though. Maybe I'll try it out now that I'm getting back into the games a bit. If you want to try Shogun 2, a lot of people in this thread have coupons for 75% off, so be sure to get one before you buy.
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# ? May 26, 2013 09:44 |
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Warhammer Fantasy is irrelephant nowadays I think. What else is irrelephant? flaming pigs, I hated those 'fun' units in my Total War.
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# ? May 26, 2013 10:01 |
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Hargrimm posted:If you want to try Shogun 2, a lot of people in this thread have coupons for 75% off, so be sure to get one before you buy. You actually just reminded me that I got one of those a while back. Looks like it expires the day after tomorrow, so I might as well use it.
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# ? May 26, 2013 10:08 |
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cafel posted:Huh, Warhammer Total War? I'm sure that they could make a fun game with that concept, but doesn't that risk seriously diluting the franchise? I mean the previous Total War games have taken a lot of historic liberties, but they've always had at least some grounding in reality. Orks shooting crude missles at a line of Necrons while a Tyranid horde out flanks both of them is really far removed from anything they've ever done before. Plus every faction would play really differently, and some of the play styles would be significantly different to either the gunpowder and non-gunpowder games of the past. The lack of a focused story will become painfully obvious without historic trappings that create the illusion of a narrative, especially for players who are have no previous knowledge of the in game universe. Eh, I don't want to shoot things down out of hand, but it seems like a risky development for the series. Warhammer Fantasy is more or less late medieval/Renaissance combat plus magic, so it's not really THAT far off the traditional Total War line. And while Warhammer Fantasy is hardly historical, most of the setting is pretty clearly ripped off of history - the most prominent point, of course, being how the Empire is pretty much the Holy Roman Empire. In terms of mechanics, the two seem like a pretty good match, honestly, particularly with Shogun 2's focus on unit abilities that would seem to translate pretty well into magic.
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# ? May 26, 2013 10:16 |
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cafel posted:Huh, Warhammer Total War? I'm sure that they could make a fun game with that concept, but doesn't that risk seriously diluting the franchise? I mean the previous Total War games have taken a lot of historic liberties, but they've always had at least some grounding in reality. Orks shooting crude missles at a line of Necrons while a Tyranid horde out flanks both of them is really far removed from anything they've ever done before. Plus every faction would play really differently, and some of the play styles would be significantly different to either the gunpowder and non-gunpowder games of the past. The lack of a focused story will become painfully obvious without historic trappings that create the illusion of a narrative, especially for players who are have no previous knowledge of the in game universe. Eh, I don't want to shoot things down out of hand, but it seems like a risky development for the series. The Russsian mod is amazing and i'd pay for the chance of having a stable version with online campaign.
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# ? May 26, 2013 12:41 |
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Is it possible to pick up Medieval 1 anywhere? Can't see it on steam
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# ? May 26, 2013 13:06 |
Rabhadh posted:Is it possible to pick up Medieval 1 anywhere? Can't see it on steam Try Good Old Games. If not, yell at them for not getting the old Total Wars on it yet?
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# ? May 26, 2013 16:08 |
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Mans posted:The Russsian mod is amazing and i'd pay for the chance of having a stable version with online campaign. I've been playing Call of Warhammer a lot the last couple of weeks and while its really cool and a lot of work went into it the balance is kind of mind boggling. Its almost impossible to survive 20 turns as vampires and orcs go bankrupt in 3 or 4 turns unless you disband your armies. I can totally see Warhammer working as TW style game.
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# ? May 27, 2013 05:58 |
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I'm actually surprised they haven't made a game set in China, or around China. Didn't China historically have one of the most militaristic countries in the world pre-renaissance? Or at least they were at war a lot.
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# ? May 27, 2013 19:40 |
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Imapanda posted:I'm actually surprised they haven't made a game set in China, or around China. Total War: Romance of the Three Kingdoms.
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# ? May 27, 2013 19:43 |
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I'm pretty sure the reason that Medieval 2 turns took so long after a while was because all of the princesses and merchants and diplomats and other agents that pile up around your cities had to play through the entire animations of bowing and pointing and curtsying to each other.
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# ? May 27, 2013 19:51 |
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SeanBeansShako posted:Try Good Old Games. If not, yell at them for not getting the old Total Wars on it yet? I tried to get Medieval + Viking Invasion to work once but it turns out the game completely shits itself when confronted with modern hardware.
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# ? May 27, 2013 19:52 |
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NihilVerumNisiMors posted:I tried to get Medieval + Viking Invasion to work once but it turns out the game completely shits itself when confronted with modern hardware. It can be made to work, actually. It used to have an issue with AMD video cards (but that's been fixed) and there's kind of an obscure fix that involves swapping out a pair of art files or something, but it runs just fine on my Windows 7 system.
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# ? May 27, 2013 21:26 |
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I got a craving for some MTW1 action but haven't been able to get it to run on Windows 8, crashes when it tries to load the main menu after the opening cinematic.
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# ? May 28, 2013 00:00 |
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Kersch posted:I'm pretty sure the reason that Medieval 2 turns took so long after a while was because all of the princesses and merchants and diplomats and other agents that pile up around your cities had to play through the entire animations of bowing and pointing and curtsying to each other. I swear the AI does this on purpose just to gently caress with me psychologically.
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# ? May 28, 2013 03:02 |
Pressing space bar forces the AI animations for all that to speed up.
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# ? May 28, 2013 05:12 |
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SeanBeansShako posted:Pressing space bar forces the AI animations for all that to speed up. I'm sure most people know that but occasionally it doesn't work. Even then, it seems to speed up for movement but as soon as a character/army interacts with something it goes back to normal/slow speeds.
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# ? May 28, 2013 05:28 |
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SeanBeansShako posted:Pressing space bar forces the AI animations for all that to speed up. Not the stupid little bows and poo poo In my latest game, Russia had five diplomats and two princesses surrounding my capital. I finally gave in after like ten turns of this nonsense and tried out that "surround them with military units" thing and got rid of them oh thank god.
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# ? May 28, 2013 11:11 |
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I always assumed that was a bug CA were too lazy to fix, since from the looks of it they're trying to make an offer, but don't.
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# ? May 28, 2013 12:23 |
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Those are attempted bribes.
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# ? May 28, 2013 12:39 |
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Which are the mods that fix artillery and naval battles in FOTS?
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# ? May 29, 2013 00:32 |
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Baron Porkface posted:Which are the mods that fix artillery and naval battles in FOTS? Here's the artillery pack recommended by SeanBeansShako a couple of times in the thread. I don't think there'a a mod to make naval battles less terrible. Build ironclads and hope you hit the ammo stores of enemy ships. Welmu fucked around with this message at 09:09 on May 29, 2013 |
# ? May 29, 2013 08:58 |
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Small Update from Jack Lusted about the new army system:quote:Armies and generals Limited number of armies and relying more on moving them around instead of garrison spam makes sense to me. Total War Center has been hilarious lately. In the absence of anything to complain about, they've been flailing around and practically making things up to demonstrate how they're still cool and sticking it to the man. Arcade, man. Everything is arcade, probably. madmac fucked around with this message at 14:01 on May 29, 2013 |
# ? May 29, 2013 13:57 |
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Will also get rid of stack spam being the way the AI tries to fight you.
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# ? May 29, 2013 14:03 |
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madmac posted:Small Update from Jack Lusted about the new army system: These changes sound awesome and are jolly good examples of how to reduce micronamagement, give armies personalities, and provide more options to the player. WoodrowSkillson posted:Will also get rid of stack spam being the way the AI tries to fight you. A Total War game with non-cheating, decent AI? Here's hoping.
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# ? May 29, 2013 14:28 |
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"We like the old system where generals would get interesting, semi-random traits over time, but we also like the new system where you can customise all your dudes. gently caress it, do both at once." (I think this is a good decision btw).
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# ? May 29, 2013 15:12 |
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madmac posted:Total War Center has been hilarious lately. In the absence of anything to complain about, they've been flailing around and practically making things up to demonstrate how they're still cool and sticking it to the man. Arcade, man. Everything is arcade, probably. I can stomach the totalwar.com forums easier than TWCenter, although they're both all about making the game so historically accurate it may as well be a documentary (while not knowing very much about the history of the civilizations oddly enough!). The best threads are where they rail on Steam. I'm not sure what version they're using of it, maybe 2007 judging by the typical complaints. I know I definitely miss losing/breaking the one CD of the 3 that I need to play the game and having to buy a whole new copy. As for his update, I wouldn't have minded 30 or 40 units in a stack to let me flesh out armies a little easier, but it won't break my gaming experience. Thundercakes fucked around with this message at 16:48 on May 29, 2013 |
# ? May 29, 2013 16:42 |
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Good news and it should make the game less micromanagment intensive, I also think that having 20 units in each stack is more than enough. I also agree that the official forums are less bad than TWC since it's not down half the time and it's a little less idiotic. As for the steam complaints it's not unique to total war fans, there's a shitload of complains on the Paradox forums as well for some reason.
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# ? May 29, 2013 18:28 |
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# ? Jun 8, 2024 07:39 |
It honestly amazes me that almosta decade on from introduction and pretty much being the leading digital download service that some people still look down on STEAM like that at all. But yeah predicting that some of the TWC community with find something to bitch and moan about despite the fact it looks like CA looks like it is making an effort.
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# ? May 29, 2013 18:43 |