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poptart_fairy posted:Does anyone have a gif of the animation where two groups of zombies rip you into halves? I have a girl with a high looting bonus and I start looting then kinda just tap the speed up button so you get a little burst from it. I may have just been lucky though. Also had a full on church invasion. Not sure if those randomly happen or if the fella sniping happened to attract a small horde maybe? Still, that was a surprise.
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# ? Jun 5, 2013 23:02 |
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# ? May 28, 2024 11:15 |
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Is it just me or does this game do a terrible job at explaining the mechanics? I must be about 2 hours in and all there seems to be to do is story missions and looting. Granted this has created some amazing moments so far but there's got to be more too it than this.
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# ? Jun 5, 2013 23:08 |
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poptart_fairy posted:Also, uh, anyone had luck with fast looting? I keep dropping a can and that seems to catch the attention of five thousand undead in a ten mile radius. It definitely feels like some 'loud' activities just sometimes spawn a couple of enemies to rush at you, rather than them organically attracting nearby enemies if there are any around. Radioing for a runner to come gather some supplies is one example, even if the whole area is clear some zombies always appear and attack. Playing it way too much today it is good, but it's not as sandbox as I hoped and there's a bit too much focus on the unkillable plot characters, at least at the start. It's also a bit easy in that melee is very, very powerful compared to shooting. I've gone out on scavenging trips without a gun by mistake and honestly you don't miss it, between the melee being quieter and it hit-stunning multiple enemies and how difficult it is to aim there aren't really any situations where it's worth pulling out the firearm except as a change of pace. The bombs and distraction devices are actually really well implemented but it's hard to see the point of them when a pack of crisps, a bottle of Aspirin and the 'Press A to get up!' thing make you basically immortal. And the cars seriously make hordes into a joke, they are very, very powerful too. I don't know if managing the personalities of the camp members is important or what the mechanics for doing so actually are, I haven't really dived into that. In my game Alan killed the Pastor when he got sick, I don't know if that always happens and it would be interesting if I could have avoided it. It feels like the game is just crying out for a Hardcore mode, my camp is always at really high morale, I'm swimming in ammo and meds, it's so hard to die that the Ubermensch Marcus and Maya are the only people I need for field missions. Honestly considering some self-imposed no-melee, only use one vehicle at a time rule because the core game really does have so much going for it. Edit; Be careful if you're driving the yellow supercar, it's fun to drive but pretty easy to flip that thing for a Walking Dead; Lori Grimes moment. I also liked that there's a Kirkman residence in the first town. TJO fucked around with this message at 23:38 on Jun 5, 2013 |
# ? Jun 5, 2013 23:33 |
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Is there any way to turn up the brightness at all? The game is basically unplayable at night for me. This is the first game I've played in years with gamma control and I don't know what the gently caress they're thinking.
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# ? Jun 5, 2013 23:41 |
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It's amazing how quickly things in this game can go from "hey, our community is getting somewhere" to "OK, everyone panic!!!". I think the intro was a bit rushed though.
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# ? Jun 5, 2013 23:51 |
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Anyone else having issues with zombies just randomly and constantly spawning inside the church safehouse? I upgraded the guard post with Sniping to increase my sphere of safety or whatever, and since then, instead of making the area safe it's just made the entire outside of the building Zombietown with a bunch of big zombies I've never seen before leaping over the walls to rip the everloving poo poo out of everyone.
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# ? Jun 6, 2013 00:14 |
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Syndlig posted:Anyone else having issues with zombies just randomly and constantly spawning inside the church safehouse? I upgraded the guard post with Sniping to increase my sphere of safety or whatever, and since then, instead of making the area safe it's just made the entire outside of the building Zombietown with a bunch of big zombies I've never seen before leaping over the walls to rip the everloving poo poo out of everyone. Do you have an infested house next to your base? I had that problem with a seperate survivor group that constantly got overrun and murdered. Stop making a safe house there ding dongs! VV for what it's worth I got the "sniper upgrade"(Pretty sure it's a 1 hour long buff) and it didn't cause any problems and saved a survivors life that was getting eaten outside the normal perimiter. Shadowlz fucked around with this message at 00:32 on Jun 6, 2013 |
# ? Jun 6, 2013 00:21 |
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Shadowlz posted:Do you have an infested house next to your base? I had that problem with a seperate survivor group that constantly got overrun and murdered. Stop making a safe house there ding dongs! As far as I could tell I didn't have any sort of infested houses nearby, the church is pretty isolated. I went off to clear out a house and set up an outpost and apparently I was still close enough that zombies were spawning in up there and killed my primary character, I think I'm going to just restart my game and avoid the Sniper upgrade at the start. All it seems to do is kill "nearby" zombies which is more trouble than it's worth since the sound just alerts zombies from outside the safe zone.
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# ? Jun 6, 2013 00:24 |
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God I played this for 4 hours straight I really had to stop myself from playing due to work tomorrow Also gently caress YOU FERAL ZOMBIE I just lost the Soldier chick from the very start and had her upgraded quite nicely for some reason it wouldnt die it kept coming and coming. Maya (or whatever her name is) fought for her dear life slashing like mad however it eventually grabbed hold of her and ripped her in two I have had so many close shaves and have only just figured out how to use firearms, anyone know the trick to killing the Fat dudes quickly? Anyway I'm loving the game its crazy this is an arcade title show's just how much can be done
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# ? Jun 6, 2013 00:31 |
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VoLaTiLe posted:I have had so many close shaves and have only just figured out how to use firearms, anyone know the trick to killing the Fat dudes quickly? Running them over twice with a car works. Once just knocks them over, the next kills them. Alternatively I just beat on everything with a stick and that seems to work just fine. Ferals, Zombie Goons, Screamers, they all fall to the might of my sticks.
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# ? Jun 6, 2013 00:35 |
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Ahahaha, just escorted another survivor back. "Everything's coming up Milhouse. "
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# ? Jun 6, 2013 00:42 |
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John Charity Spring posted:This looks really good. Have there been any hints about the PC release? Don't have a 360 to pick it up on. I've been told by someone probably in the know that it'll be 6 months, which I think is a pretty common scenario in these cases anyway. I'd rather have it on PC, but this sounds too good not to double dip.
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# ? Jun 6, 2013 00:42 |
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I'm liking it a lot so far, but man I can't find any material. I just want to get some beds so I can speed up the long rear end nights.
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# ? Jun 6, 2013 00:44 |
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Rirse posted:I'm liking it a lot so far, but man I can't find any material. I just want to get some beds so I can speed up the long rear end nights. Have you been using the radio to search for it? Regularly finds materials for me when I ask Lily to search for some.
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# ? Jun 6, 2013 00:48 |
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Rirse posted:I'm liking it a lot so far, but man I can't find any material. I just want to get some beds so I can speed up the long rear end nights. I'm guessing it's random but the garage/workshop south of the church (like a 30 second run) was chock full for me.
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# ? Jun 6, 2013 00:50 |
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Rirse posted:I'm liking it a lot so far, but man I can't find any material. I just want to get some beds so I can speed up the long rear end nights. Do beds actually let you speed up nights? I have enough beds but I never get any option to do so.
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# ? Jun 6, 2013 00:52 |
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ImpAtom posted:Do beds actually let you speed up nights? I have enough beds but I never get any option to do so. I honestly don't know, I just hoping for a option to sleep instead of barely seeing at night and sending the "B-Team" out. Also I can't get the radio to work, as nobody responses when I select the option for the various food bundles I find.
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# ? Jun 6, 2013 00:55 |
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Rirse posted:I honestly don't know, I just hoping for a option to sleep instead of barely seeing at night and sending the "B-Team" out. Also I can't get the radio to work, as nobody responses when I select the option for the various food bundles I find. Yeah, I don't think you can unfortunately. Beds only seem to assuredly prevent people from being unable to sleep. Characters just rest when you're not controlling them. The nighttime is seriously making it hard for me to play this game. I adore it during the daytime but at night it's just a solid black wall even with my monitor's brightness popped to maximum, aside from the crap-rear end flashlight.
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# ? Jun 6, 2013 00:56 |
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You have to have extra people for them to come and sometimes they take forever to actual get to your location
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# ? Jun 6, 2013 00:56 |
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Rirse posted:I honestly don't know, I just hoping for a option to sleep instead of barely seeing at night and sending the "B-Team" out. Also I can't get the radio to work, as nobody responses when I select the option for the various food bundles I find. I mean through the build/safehouse/whatever menu rather than using it to call someone to pick-up supplies since you can get Lily to search around for the type of goods you'll need and then put a marker on the map for it. Might help you find the materials, it's also the biggest thing I'm looking for right now since my food and ammo are pretty good and apparently I've maxed out fuel currently.
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# ? Jun 6, 2013 01:02 |
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I just learned you can aim your melee weapons. I don't know if this means you get more precise swings but it's something.
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# ? Jun 6, 2013 01:09 |
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Why isn't the barbed wire all along the fences of the safehouses? Zombies keep on climbing in the gaps. I think I'm going to start a new game. I didn't plan very well, and all my bet trained guys went missing all at the same time, leaving my group with a lack of skills. Every time someone went out to get supplies to build stuff as that the others could catch up, they tended to be too underpowered to wander too far.
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# ? Jun 6, 2013 01:52 |
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Rirse posted:I honestly don't know, I just hoping for a option to sleep instead of barely seeing at night and sending the "B-Team" out. Also I can't get the radio to work, as nobody responses when I select the option for the various food bundles I find. You kind of have to hold the Y button a bit, doesn't register a press always. There's a few other button presses like that too. Pressing down on the d-pad while in a building should get you the radio menu too.
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# ? Jun 6, 2013 01:58 |
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OldMemes posted:Why isn't the barbed wire all along the fences of the safehouses? Zombies keep on climbing in the gaps. Not that it would matter because zombies give zero fucks about barbed wire. That gaps are for you so you can just jump over instead of slowly hauling your rear end to the front. Sucks that some people's nights are too dark. Luckily my TV has a pretty big brightness range. Why they didn't give an option for gamma I will never understand. Maybe you guys can plug it into your computer monitor's until it is fixed.
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# ? Jun 6, 2013 02:13 |
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What the gently caress? I return from the church after making a trade for medicine. Only to discover the church courtyard full of zombies, in the end i get killed. Then respawn as Marcus only to get killed again. I start off as a new set of survivors and yet again the zombies are still loving there?
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# ? Jun 6, 2013 02:22 |
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So, I ask the radio girl to find some ammo, and she says she has found a place...great! ...and then nothing! No markers on the maps or anything like that. Any ideas?
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# ? Jun 6, 2013 02:25 |
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This game is making GBS threads constant missions at me why do I have so much content to do Has anyone written up a decent info dump for outposts, by the way? I'm still confused as to what they're actually doing.
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# ? Jun 6, 2013 02:36 |
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Shadowlz posted:Not that it would matter because zombies give zero fucks about barbed wire. That gaps are for you so you can just jump over instead of slowly hauling your rear end to the front. I'm literally using my computer monitor.
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# ? Jun 6, 2013 02:40 |
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I crouched in a bush while a horde stumbled past me, one coming within inches of my character. Who knew zombie stealth could be so fun?
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# ? Jun 6, 2013 02:47 |
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Speedball posted:I crouched in a bush while a horde stumbled past me, one coming within inches of my character. And on the opposite side of the token, sneaking up on a lone zombie and using the taunt emote just before knocking its head off with a 2x4 is extremely satisfying. Risky, but satisfying. "A little closer... closer... gently caress YOUUUUUUU!!!!!" *SPLAT*
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# ? Jun 6, 2013 03:07 |
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Anyone have any idea how to start a new Home? I tried putting an Outpost in the Kirkland Residence, which says (Potential Home) but that doesn't seem to have done it. I've got 12 Survivors and no where to bunk them.
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# ? Jun 6, 2013 03:15 |
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I can only get sneak attacks to work like a quarter of the time. I keep shoving them instead.
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# ? Jun 6, 2013 03:25 |
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losonti tokash posted:I can only get sneak attacks to work like a quarter of the time. I keep shoving them instead. I think if they notice you at the last second it triggers shove instead. A little silly.
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# ? Jun 6, 2013 03:26 |
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How do I get survivors to join my base. I saved a bunch of girls at their house, but they are not on the list of residents at the HQ. Need to get someone need to swap to since Marcus got hurted doing something offscreen while Maya just wants to sleep so I can't really use her for the time being. Did find the option to look for materials and got some expansions coming my HQ through.
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# ? Jun 6, 2013 03:34 |
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I ended up playing for a couple of hours and then starting over because I somehow screwed up my game. First I ended up killing Maya and then instead of respawning as Marcus I came back as some random dude and Marcus was no longer on my survivor list. Weird question, are any missions time based?
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# ? Jun 6, 2013 03:43 |
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MagnumOpus posted:Anyone have any idea how to start a new Home? I tried putting an Outpost in the Kirkland Residence, which says (Potential Home) but that doesn't seem to have done it. I've got 12 Survivors and no where to bunk them. Rirse posted:How do I get survivors to join my base. I saved a bunch of girls at their house, but they are not on the list of residents at the HQ. Need to get someone need to swap to since Marcus got hurted doing something offscreen while Maya just wants to sleep so I can't really use her for the time being.
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# ? Jun 6, 2013 03:44 |
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Hey, neat. I spoke to the Army guys as Maya and they recognized her. Nice.
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# ? Jun 6, 2013 03:46 |
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This game is a competent version of Fort Zombie in my opinion.
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# ? Jun 6, 2013 03:47 |
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How far into the game can you start to do your own thing and ignore missions? I'm at the part where you first get to the church and you have to go get medicine for your sick friend. I can't do safehouse upgrades or anything yet. Great game for $20 so far.
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# ? Jun 6, 2013 03:57 |
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# ? May 28, 2024 11:15 |
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Kymera posted:How far into the game can you start to do your own thing and ignore missions? I'm at the part where you first get to the church and you have to go get medicine for your sick friend. I can't do safehouse upgrades or anything yet. Great game for $20 so far. You can do safehouse upgrades now, they're just poorly explained and you need materials to do them.
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# ? Jun 6, 2013 03:59 |