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No one should ever download Darth Mod for any reason.
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# ? Jun 14, 2013 02:17 |
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# ? Jun 6, 2024 11:22 |
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Shimrra Jamaane posted:No one should ever download Darth Mod for any reason. I don't know, I think Darth Mod is a great instructional primer for aspiring modders. Admittedly in a 'Don't do design like this', sort of a way, but those who ignore history are condemned to repeat it and all that.
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# ? Jun 14, 2013 02:21 |
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Darth Mod is that mod that puts lightsabers and Darth Vader everywhere, right?
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# ? Jun 14, 2013 02:57 |
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SHISHKABOB posted:Darth Mod is that mod that puts lightsabers and Darth Vader everywhere, right? Thankfully not on the unit models, but basically everywhere else.
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# ? Jun 14, 2013 03:04 |
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Correctomundo! The designer is also a complete egomaniac who threw a major hissyfit when he wasn't invited to the modding summit. Nevermind the fact that he was more of a 'mod compiler' that just happened to add a relatively convenient launcher.
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# ? Jun 14, 2013 03:06 |
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It's really just the loading screens. The ingame graphics and UI don't get Star Wars'ed
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# ? Jun 14, 2013 03:06 |
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Chomp8645 posted:It's really just the loading screens. The ingame graphics and UI don't get Star Wars'ed It's extraordinarily ugly and really friggin obnoxious, is all.
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# ? Jun 14, 2013 03:09 |
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I remember reading the steam description for it and thinking wow.... I don't want any of that. Except the Bayonets, that mod is awesome.
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# ? Jun 14, 2013 03:20 |
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Is there any other NTW mod besides DarthMod that lets you play as the single territory minor nations? I loved Total War XL for the first MTW and Stainless Steel from the second MTW because you could choose nations that realistically didn't have much of a chance at dominating the world. I couldn't really get into Shogun but that seemed to have a nice selection of playable clans right out of the box that started with relatively nothing.
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# ? Jun 14, 2013 03:31 |
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He did change the advisor to Princess Leia for Empire at one point. It's just so aggravatingly pointless for what keeps getting trumpeted as a realism mod series. Also, Mazz, I'm pretty sure I've seen a separate bayonet mod on Steam. No Darthmod required. Quick edit for Victor: LME 4.1 is out and pretty good. Though if you're like I am, then you'll probably want to do something about their odd music choices.
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# ? Jun 14, 2013 03:32 |
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Space Wizard posted:Quick edit for Victor: LME 4.1 is out and pretty good. Though if you're like I am, then you'll probably want to do something about their odd music choices. Wow, yep- that looks amazing. I would ditch DarthMod for this one for sure. And as long as I'm asking questions- Are there any super-spergy Real Recruitment and/or logistical nightmare mods for Napoleon? I think the base game already has attrition and allows for rapid recruitment of Militia, but I bet someone's created something like Stainless Steel's Real Recruitment and Grim Reality submods. Napoleon Empire Realism adjusts recruitment but it also sounds like the nature of units has been changed dramatically and pacing of battles has been sped up. Empire in Conflict looks like it's the heir to the sperg-throne. Manpower and supply, recruitment restrictions, battle pacing slowed down.. I might try this one instead.
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# ? Jun 14, 2013 04:11 |
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What was wrong with I've wondered why no one ever mentions Darth here. Silly me for thinking it was just because it felt like a trainer.
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# ? Jun 14, 2013 04:33 |
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DiHK posted:What was wrong with It was a fun mod to play with, but just a tad silly with all the star wars junk he sticks in the loading screens and menus. Also apparently he's a little bit crazy on the forums.
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# ? Jun 14, 2013 04:48 |
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Question about an achievement in Shogun 2: Fall of the Samurai. The "One Hundred Sacks of Rice" achievement asks for a Nagaoka player to research an "eighth tier technology" (nevermind the game only has four tiers of modernization, but it must've been a misprint). I researched Western Agenda, a final tier tech, but didn't pop the achievement. Do I need to beat the campaign to unlock it?
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# ? Jun 14, 2013 06:44 |
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Olive Branch posted:Question about an achievement in Shogun 2: Fall of the Samurai. The "One Hundred Sacks of Rice" achievement asks for a Nagaoka player to research an "eighth tier technology" (nevermind the game only has four tiers of modernization, but it must've been a misprint). I researched Western Agenda, a final tier tech, but didn't pop the achievement. Do I need to beat the campaign to unlock it? That's a seventh tier technology (Each level of modernisation has two tiers of technology, each row is a tier). The technologies that qualify are Gold Standard, Charter Oath, Kokutai in Civil and Advanced Armour Piercing Shell, Militarised Society, Suppression Fire in Military.
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# ? Jun 14, 2013 06:55 |
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shalcar posted:That's a seventh tier technology (Each level of modernisation has two tiers of technology, each row is a tier).
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# ? Jun 14, 2013 06:59 |
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Lord Tywin posted:But how will a modded Asterix unit work if the Romans aren't flying high enough ? You know, this needs to be a day one mod. Edit: Hell, if it's cheap enough I might buy a DLC for it.
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# ? Jun 14, 2013 09:00 |
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Hoooooly poo poo, could you imagine the rage that Asterix units would generate on TWC? I say we petition Creative Assembly for menhir flinging Gauls right now. RIGHT. NOW.
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# ? Jun 14, 2013 09:05 |
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The skybox is falling!
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# ? Jun 14, 2013 09:15 |
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Space Wizard posted:Hoooooly poo poo, could you imagine the rage that Asterix units would generate on TWC? I say we petition Creative Assembly for menhir flinging Gauls right now. RIGHT. NOW. Who cares about the rage, I genuinely wanna play it!
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# ? Jun 14, 2013 11:56 |
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Honestly, anything that makes the TWC community angry must be a worthy edition to the game. Also, I agree about DarthMod being completely ridiculous. I honestly don't know where people get off calling it a "realism" mod. From what I've experienced it just clutters up your recruitment panels with eleventy billion named regiments with the same stats that you can only recruit one of, makes the unit sizes a lot bigger, removes bullet trails and changes some sounds. And all with those forever charming pixelated JPEGs of Darth Vader plastered all over the loading screens.
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# ? Jun 14, 2013 12:51 |
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Endman posted:removes bullet trails One good thing about Darth Mod is that it at least gives you the option. Most mods in the later games just switch it off and if you don't like it you can gently caress off because my immersion. Radious isn't too bad since it's pretty easy to re-enable it but gently caress all the other modders who remove it and don't give you an easy method of putting it back in. A lot of Rome and Medieval modders had the same thing with banners. They'd remove them, robbing you of a valuable tool to let you see what the gently caress is going on, then cite realism and immersion as reasons why you're a horrible person for wanting them back.
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# ? Jun 14, 2013 13:16 |
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Space Wizard posted:Also, Mazz, I'm pretty sure I've seen a separate bayonet mod on Steam. I also might've made Tosa Riflemen a bit too good in retrospect, with full vet training they were a little over the top at 150 strength. Mazz fucked around with this message at 14:34 on Jun 14, 2013 |
# ? Jun 14, 2013 13:57 |
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MadJackMcJack posted:One good thing about Darth Mod is that it at least gives you the option. I really wish the developer had concentrated on just compiling mods and packaging them with a launcher that let you pick and choose, because that is honestly the best feature of Darthmod. Instead he couldn't put his internet ego aside for one second, proclaiming Darthmod to be the one true mod to rule them all and himself as the Jesus of Total War modding.
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# ? Jun 14, 2013 15:57 |
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Space Wizard posted:If you don't own Napoleon, now's the time to give it a whirl! Since we're on the topic of Napoleon; have any of you installed LME? I'm kinda liking it so far, but whoever chose to edit in their own music is clearly smoking crack. As grognardy and TWC as it sounds of me, I don't want to hear the music from Gladiator when I'm sieging Istanbul with my blobs of Russian peasantry. Any ideas on how to revert to the standard music selection? The thread has now become centered primarily on why there are black characters in the game (based on a tanned looking legionnaire in a lower quality stream) and how much this inclusion is an "abomination". I love TWC so much.
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# ? Jun 14, 2013 16:00 |
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Midnightghoul posted:The thread has now become centered primarily on why there are black characters in the game (based on a tanned looking legionnaire in a lower quality stream) and how much this inclusion is an "abomination". I love TWC so much. I love how they're decrying the ballista-catapult is completely OP because it blows a unit all over the place while completely missing the fact that almost all of the troops knocked down get back up and run back into formation a few seconds later. Y'know, just like in all of the other Total War games. Hell, what made Fall's cannons so powerful is that everyone who got knocked down was killed, rather then just some of them.
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# ? Jun 14, 2013 16:35 |
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Oh god, they have a white nationalist on the twc forums. Hahahahaha
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# ? Jun 14, 2013 16:50 |
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Midnightghoul posted:The thread has now become centered primarily on why there are black characters in the game (based on a tanned looking legionnaire in a lower quality stream) and how much this inclusion is an "abomination". I love TWC so much.
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# ? Jun 14, 2013 16:52 |
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It didn't really look like moon physics in the video when the chariots were hucking dudes into the air. I mean, they were charging downhill, you'd expect some airtime I worked at a department store in college. There was a guy named Dave who worked at the loading dock who had worked there for 20 years, and was always whining about how his manager/store manager/CEO/the board were a bunch of idiots, and that he should really be in charge because he knows how it really works. He was eventually fired for perving on female shoppers and employees using the security cameras. What I'm getting at is that the most vocal users of TWC remind me of Dave. They legitimately think that their terrible design and balance ideas should be running the show because they've poopsocked 4,000 hours in TW games over 10 years. At least their mod community doesn't attract the legit disturbing stuff that games like Skyrim do.
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# ? Jun 14, 2013 16:52 |
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Midnightghoul posted:The thread has now become centered primarily on why there are black characters in the game (based on a tanned looking legionnaire in a lower quality stream) and how much this inclusion is an "abomination". I love TWC so much. Consider that the inclusion of slavery as a mechanic in Rome 2 may in fact bring out (and continue to bring out) a very fascinating set of opinions and viewpoints on the various corners of the internet. I hope co-op makes it into release at Rome 2, they have a nasty habit of patching that one in (or fixing it) a month or two later. The way Shogun 2 implemented it was what I had been basically looking for out of strategy games for a very long time, and I've gotten a lot of mileage out of it. It reminded me of Warlords 2 playing hotseat back in the day Storm giants rocked.
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# ? Jun 14, 2013 16:53 |
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Rakthar posted:I hope co-op makes it into release at Rome 2, they have a nasty habit of patching that one in (or fixing it) a month or two later. The way Shogun 2 implemented it was what I had been basically looking for out of strategy games for a very long time, and I've gotten a lot of mileage out of it. It reminded me of Warlords 2 playing hotseat back in the day Storm giants rocked. I just want them to give us more stuff to do while the other person is taking their turn; reading the encyclopedia only works for so long.
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# ? Jun 14, 2013 17:59 |
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Rakthar posted:Consider that the inclusion of slavery as a mechanic in Rome 2 may in fact bring out (and continue to bring out) a very fascinating set of opinions and viewpoints on the various corners of the internet. Slavery was in Rome 1 iirc. Although I usually
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# ? Jun 14, 2013 18:02 |
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Ice Fist posted:Slavery was in Rome 1 iirc. Although I usually Was it very detailed? I think I remember something about being able to enslave the population, but I thought all that did was to spread out populations from the enslaved city out to every other one you had. From what I recall hearing I THINK Rome 2 is supposed to be more detailed than that.
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# ? Jun 14, 2013 18:54 |
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Koramei posted:I just want them to give us more stuff to do while the other person is taking their turn; reading the encyclopedia only works for so long. Same, I never got into shogun 2 coop much for this reason. Especially if you want to do gently caress all but advance a handful of turns while you wait for things to build. Tomn posted:Was it very detailed? I think I remember something about being able to enslave the population, but I thought all that did was to spread out populations from the enslaved city out to every other one you had. From what I recall hearing I THINK Rome 2 is supposed to be more detailed than that. Well that was basically all it was.
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# ? Jun 14, 2013 18:55 |
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It was mainly a way to get a population boost to small border provinces that you wanted to grow.
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# ? Jun 14, 2013 18:59 |
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Sharkopath posted:It was mainly a way to get a population boost to small border provinces that you wanted to grow. That's why you mass recruit peasants and just disband them in your smaller settlements. The real pain in the rear end was having to abandon and re-sack Carthage every couple of decades.
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# ? Jun 14, 2013 19:27 |
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So I haven't played Shogun 2 yet. I've dabbled a bit in previous TW games, but not a whole lot since Rome. That said, which campaign do I want to start out on? Just plain Shogun 2? Fall of the Samurai? or is Rise of the Samurai worth buying?
knob fucked around with this message at 19:37 on Jun 14, 2013 |
# ? Jun 14, 2013 19:30 |
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Shogun 2 is where I would start and move on to Fall from there. Rise is completely optional IMO, it's fun but I like the other two better.
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# ? Jun 14, 2013 19:32 |
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knob posted:So I haven't played Shogun 2 yet. I've dabbled a bit in previous TW games, but not a whole lot since Rome. That said, which campaign do I want to start out on? Just plain Shogun 2? Fall of the Samurai? or is Rise of the Samurai worth buying? Rise and Fall are a tighter experience than vanilla, but the latter is just great for a relavitely unexperienced player. Play vanilla, then play the other two if you like their time periods.
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# ? Jun 14, 2013 19:39 |
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# ? Jun 6, 2024 11:22 |
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Tomn posted:Was it very detailed? I think I remember something about being able to enslave the population, but I thought all that did was to spread out populations from the enslaved city out to every other one you had. From what I recall hearing I THINK Rome 2 is supposed to be more detailed than that. When you enslaved a population in Rome 1, it spread it out over the other cities and gave a small population boost, but it also gave a happiness boost that would run for a certain duration in those cities. If you did it everywhere you conquered, it would add up to a relatively useful amount. Another population trick was building armies of peasants in one large town, moving them to another town, and then disbanding them all. The population would increase there by number of troops disbanded.
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# ? Jun 14, 2013 19:56 |