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CapnAndy posted:Okay, so for sections, we have: Zoroastrians.
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# ? Jun 19, 2013 00:41 |
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# ? Jun 3, 2024 21:51 |
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Ofaloaf posted:
Hover over her and see if it shows her lover. I don't understand why the tooltip shows that frankly.
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# ? Jun 19, 2013 00:47 |
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Broken Cog posted:This happening over and over was the exact reason I gave up trying to play as Mali. Your only long-term defense is your swarms of African desert ninjas. You can't just murder Moroccans and hope for the best, you need to stop the Umayyad blob before it escapes containment. With intermittent dead Moroccans so they don't actually kill you before the Catholics or some other cataclysm take out the doomsday device in Cordoba.
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# ? Jun 19, 2013 00:49 |
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CapnAndy posted:Okay, so for sections, we have: Zoroastrians like one other dude said, and Vikings and Tengri play so differently than the defensive Pagans that it might be good to split those up too. EDIT: It may be good to also have a game as Catholics where they start as a vassal rather than an independent, just to show off how the dynamics change.
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# ? Jun 19, 2013 00:55 |
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Spiderfist Island posted:Zoroastrians like one other dude said, and Vikings and Tengri play so differently than the defensive Pagans that it might be good to split those up too. 1) Standard Catholic 2) Byzantine 3) Muslim 4) Republic 5) Pagan Vikings 6) Zoroastrian
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# ? Jun 19, 2013 00:57 |
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I feel like I'm playing some kind of bizarro version of crusader kings based on everyone else's reports here. Am I the only one whose world map has gone maximum christian? I've played up to the year 1150 or so. The norse conquered the british isles and formed a Britannia including those plus all of norway, then converted to catholicism. A reasonably historical catholic france exists and is even somehow ruled by the Capet dynasty (was amazed to see that when I randomly checked them around 1080). East of that is the holy roman empire which basically controls all of the germanic lands north of italy. And to the east of that there is a huge catholic kingdom of Ruthenia. There was a reasonably complete kingdom of Italy before I started taking chunks out of it as Croatia. The Asturias did the reconquista in record time and have completely pushed the muslims out of Iberia, and formed the empire of Hispania for good measure. Byzantium is sitting on basically it's original borders if not slightly expanded, and northern africa is dominated by the two Berber Catholic kingdoms of Africa and Mauritania. Basically all the Muslims have is Arabia and Russia, and the pagans only have Sweden. Of course now I have the problem that my reasonably succesful Croatia is surrounded on all sides by huge christian powers which is making my life really really difficult, but I figure this is better than being surrounded by angry Muslims.
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# ? Jun 19, 2013 00:58 |
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I think before The Republic whenever I played I would see the Christians in Spain getting their poo poo kicked in and I would eventually have to do some holy warring to check the Muslim advance. I've played several games recently and now not only do the Spanish Christians pull off a pretty rapid reconquista, their Kingdoms have always merged into Castille. I don't know whether the AI is being really canny with marriages or whether everyone's just playing for keeps.
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# ? Jun 19, 2013 01:08 |
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Minor Sonendar update: Kingdoms of the Reichsmarch The Reichsmarch used to form an empire that dominated most of West-Central Sonendar, in the lands surrounding Lake Sonendar. In former times, the Reichsmarch was an empire whose power rivaled that of the Yuan Empire in the East. It comprised primarily of four kingdoms: the Nordmark, the Easterreich, the Westerreich, Zührenheim, and had for a brief time even forced the Merchant King of Rozha to bow the knee as a vassal. After the Nord invasions and the economic disruptions caused by the First Great Age of Piracy, the Reichsmarch suffered a succession crisis and broke up into the four original kingdoms from which it had emerged. The areas worst affected was the Nordmark, which simply ceased to exist and broke up into a chaotic realm squabbled over by petty Nord chieftains. As a king of the Reichsmarch, you may have ambitions to reconquer the land and rebuild the former Empire. If you have Nord, Westermarker, or Eastermarker culture, you will be able to take a special ambition: Unite the Reichsmarch. As long as you have the ambition, you will gain the ability to wage a war of subjugation over all de jure members of the Empire of the Reichsmarch. I've also fleshed out the dynasties of most of the Western Sonendar kings, so that they will be a bit less prone to dissolution and succession crises. The exception to this is the Kingdom of Bregnac, whose rulers I've purposefully designed to be in an unstable and contentious state. DrSunshine fucked around with this message at 01:31 on Jun 19, 2013 |
# ? Jun 19, 2013 01:25 |
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CapnAndy posted:Okay, so for sections, we have: Muslim Republics aka own all of the holdings, all of them, and then murder all of your sons to avoid decadence invasions. It's a weird game.
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# ? Jun 19, 2013 01:41 |
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Has vanilla fixed the thing where you would get decadence for family members outside your realm?
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# ? Jun 19, 2013 01:42 |
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How come I can't build trade posts as Amalfi at the 867 start? Tech not high enough?
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# ? Jun 19, 2013 01:44 |
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uh so I bumbled into my first kingdom - Bohemia. My brother kicked the bucket and his duchies plus my counties(and his inherited treasury!) let me form it, thanks bro! First thing that happened to me was a rebellion from a noble with 2 counties, he was plotting so I tried to imprison him but failed. Now I've crushed his rebellion and he sits in my dungeon. I figure he's acted like a dickhead so I should revoke a title being king and all that, but I can not. It says that the HRE laws prohibit me, but on the laws screen the crown authority is Autonomous Vasals(I assume that is lowest level possible). It does look like the emperor is in the middle of trying to change the authority. e:uh oh I may have accidentally supported the HRE emperor's bid to raise crown authority to 'limited'. Is it possible to change my vote? I was a new king without proper legal counsel and didn't know what I was signing! http://steamcommunity.com/sharedfiles/filedetails/?id=153834543 Captain Beans fucked around with this message at 02:02 on Jun 19, 2013 |
# ? Jun 19, 2013 01:57 |
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(re invader tags not actually invading in CK2+)Flippycunt posted:I know there was a vanilla bug that made this happen in the 1.10 patch with certain hordes (happened to me with the Aztecs). I couldn't figure out how to fix it, and I assumed Paradox took care of it. I dunno man. I actually fixed this (well, the Paradox forums gave me the idea) - the problem is that the CK2+ Tribal Invasion CB requires you to neighbour the target or have a province in the same de jure kingdom, so when event invaders who don't have any land try to use it, it sputters and fails. Answer here is to either a) auto-give the event invaders a territory (which the forums suggested to that guy doing CK2+ bugfixes while Wiz is on vacation) or stick an exception in the tribal invasion CB (similar to the exception for landless mercenaries) allowing landless invader tags to use it. I did the latter on my copy since I kinda hate the auto-gifting land mechanic, and now the Seljuks arrive and attack as normal. ...oh god what have I done.
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# ? Jun 19, 2013 02:34 |
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Dallan Invictus posted:(re invader tags not actually invading in CK2+) Ahhh so this is why the Seljuks never showed up. Oh well, I don't mind them not appearing really. Still, I'd like the Mongols to crop up eventually. Would you mind pasting precisely what you changed in the files to fix it? I'm not good at fixing up CK2, even changing flags and things gives me trouble.
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# ? Jun 19, 2013 02:48 |
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Sure, just drop this file into mod/CK2Plus/common/cb_types to replace the one that's already there. (for those who care, the code I added is at lines 1670-1679) http://www.sendspace.com/file/pllrp7
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# ? Jun 19, 2013 02:54 |
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A purely fluff question: What would CK2+'s Outremer culture actually look like, and what would they speak? I always had it in my head that the Outremer language would be derived more from Old French than anything else, and mix in a confusingly high amount of Italian, Arabic and maybe Greek vocabulary, but beyond that I haven't the foggiest clue.
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# ? Jun 19, 2013 02:57 |
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Haha, gently caress. In my Byzantine game, my greedy regents decided that they wanted to own some of my titles. I've never seen that before. When I died though, my heir didn't have claim to the remaining title the last regent took, so I took a tyranny hit, which seems bullshit.
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# ? Jun 19, 2013 03:13 |
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Ofaloaf posted:A purely fluff question: What would CK2+'s Outremer culture actually look like, and what would they speak? I always had it in my head that the Outremer language would be derived more from Old French than anything else, and mix in a confusingly high amount of Italian, Arabic and maybe Greek vocabulary, but beyond that I haven't the foggiest clue. I'd imagine they would speak whatever the language was of whomever the Pope gifted the Kingdom of Jerusalem too with influences from Arabic. I wonder if it would be a regional dialect of the conquering people too, assuming say an Occitan Duke won the crusade over, say, a Norman.
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# ? Jun 19, 2013 03:16 |
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Hot Dog Day #82 posted:I'd imagine they would speak whatever the language was of whomever the Pope gifted the Kingdom of Jerusalem too with influences from Arabic. I wonder if it would be a regional dialect of the conquering people too, assuming say an Occitan Duke won the crusade over, say, a Norman. *Cultural localisations for dynastic names would be rad as gently caress.
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# ? Jun 19, 2013 03:23 |
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Anyone else have their son come back from Mikelgaard like this? Fardels Bear fucked around with this message at 04:00 on Jun 19, 2013 |
# ? Jun 19, 2013 03:57 |
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Fardels Bear posted:Anyone else have their son come back from Mikelgaard like this? Yep, more than I've had the good outcomes.
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# ? Jun 19, 2013 04:03 |
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Top Hats Monthly posted:How come I can't build trade posts as Amalfi at the 867 start? Tech not high enough? Yeah, you need to get Trade Practices up to level 2 asap. Level 1 gives you a -100% bonus, level 2 is only a -50% bonus, and then level 3 gives you a 0% modifier to your trade posts. Every level after that gives a +10% bonus, so if you finally make it to level 8 you'll have a +50% modifier to your trade post limit.
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# ? Jun 19, 2013 04:17 |
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Dallan Invictus posted:Sure, just drop this file into mod/CK2Plus/common/cb_types to replace the one that's already there. Thanks man.
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# ? Jun 19, 2013 04:19 |
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Fardels Bear posted:Anyone else have their son come back from Mikelgaard like this? At least he's not gay!
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# ? Jun 19, 2013 04:25 |
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Fardels Bear posted:Anyone else have their son come back from Mikelgaard like this? My son came "back" dead after being killed in personal combat so frankly I consider myself lucky.
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# ? Jun 19, 2013 04:28 |
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I want to start as the Magyars and conquer Hungary, but that beginning war is impossible to win against Bulgeria. Help? Hungary is my favorite country ever.Does anyone know why their language is so weird compared to other euro languages?
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# ? Jun 19, 2013 04:55 |
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Fardels Bear posted:Anyone else have their son come back from Mikelgaard like this? Greek love isn't for everyone. One moment of lapsed concentration, and BAM!
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# ? Jun 19, 2013 04:59 |
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WYA posted:I want to start as the Magyars and conquer Hungary, but that beginning war is impossible to win against Bulgeria. Help? Hungarian is a Uralic language, quite different from the Indo-European languages that are most common in... well, Europe. It's not the only one, though, Finnish and Estonian are the two other big examples.
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# ? Jun 19, 2013 05:01 |
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Raserys posted:Hungarian is a Uralic language, quite different from the Indo-European languages that are most common in... well, Europe. It's not the only one, though, Finnish and Estonian are the two other big examples. I went to Budapest last month and whenever someone spoke Hungarian it sounded made up, like a baby babbling, or running water. It was pretty adorable. Now I am in love with the Magyar and want to bring them to their homeland in CK2. Is it possible to win that first battle against the Bulgarians?
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# ? Jun 19, 2013 05:05 |
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Ofaloaf posted:The Outremer culture events even turn someone like Gottfried von Habsburg into Jaufré de Habsbourg*, though-- in-game, the Outremer names are predominantly French-y, and the toponymic surnames are all "de [Place]". That seems to imply that even if the Kingdom of Jerusalem is won by a Norwegian, the influx of Frankish knights and Italian mariners quickly turns the ruling class into something culturally Romantic. Huh! I didn't know the game did that! I fell in love with Islam a few patches back and haven't played as a catholic (or really taken the time to look at how Outremer Jerusalem was going). I absolutely agree with you, then, that the change in language must reflect an immigration shift from France. Shame that it always has to be a French Outremer, but at the end of the day ck2 is a video game and not a totally sweet medieval sociological simulation like I'd love it to be. Maybe that will change in 10 years once ck5 is out!
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# ? Jun 19, 2013 05:16 |
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WYA posted:I want to start as the Magyars and conquer Hungary, but that beginning war is impossible to win against Bulgeria. Help? Really? I've yet to have a problem with it (in Vanilla, anyways). My advice is to rush. Rush like a motherfucker. You start off with a big ol' stack of bonus troops; capture a few territories and then with a few battle victories you ought to be at 100% warscore in short order.
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# ? Jun 19, 2013 05:24 |
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For Magyars be sure just to win the main holding and move on. It is all you need to get all the holdings.
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# ? Jun 19, 2013 05:39 |
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BillBear posted:The only poo poo thing DLCs added is probably decadence for the Muslim rulers. Really wish they would remove it or improve on it. It's extremely easy to remove Decandence yourself. Go into the defines.lua file and edit this part: code:
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# ? Jun 19, 2013 06:57 |
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TjyvTompa posted:It's extremely easy to remove Decandence yourself. Go into the defines.lua file and edit this part: I like CK2+'s take on decadence, though it also changes a lot of other stuff not all of which I agree with. I'm thinking about using the above edit then putting decadence_events.txt from it into my mod folder to get the new system without the baggage, any idea if that would work?
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# ? Jun 19, 2013 07:07 |
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WYA posted:I want to start as the Magyars and conquer Hungary, but that beginning war is impossible to win against Bulgeria. Help? I didn't really have a problem with it. In fact, I had the opposite problem, where it was way too easy to curbstomp all of Europe. That's me, the biggest nation in the world, holding both Romes by the time the 900's have started. I'm actually a bit smaller than I was under Arpad himself, thanks to granting independence to large christian factions. In the war itself, only focus on the actual land you want to grab, and raise your initial levies.
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# ? Jun 19, 2013 07:19 |
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I'd be very interested to see those specific tutorials. I recently bought all the DLC, and while I'm not a complete idiot playing a Christian nation anymore, all the new nuances from Republics and Muslims etc. are pretty hard to understand. So I'm looking forward to those LPs! Maybe be careful and not get too specific though.
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# ? Jun 19, 2013 08:38 |
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I'm playing as the Trade Republic of Jerusalem under the Roman empire. I must say Orthodox is the most boring religion after mending the Shism. Lately I gave my son another Kingdom level republic and this happened:
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# ? Jun 19, 2013 08:41 |
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Rejected Fate posted:Have to wait for 3 months to elapse after the Old Gods release because of LP rules. Does Dev permission allow you to LP earlier? Cause if so I entirely endorse a tutorial LP.
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# ? Jun 19, 2013 11:37 |
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Darkrenown posted:Does Dev permission allow you to LP earlier? Cause if so I entirely endorse a tutorial LP. It does for indie titles... I'm not really sure if you guys count.
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# ? Jun 19, 2013 11:54 |
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# ? Jun 3, 2024 21:51 |
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Rejected Fate posted:Have to wait for 3 months to elapse after the Old Gods release because of LP rules. Surely that's for spoiler purposes.
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# ? Jun 19, 2013 12:19 |