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SpookyLizard
Feb 17, 2009
Is the iPhone 4 excluded? Cocksuckers.

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Star War Sex Parrot
Oct 2, 2003

SpookyLizard posted:

Is the iPhone 4 excluded? Cocksuckers.
Considering it will be 4 generations back of the current iPhone model by the time the feature is introduced to iOS, I wouldn't be surprised. I guess 4S owners can complain though.

SpookyLizard
Feb 17, 2009
I meant X-Com. That's cocksucker worthy, isn't it?

Star War Sex Parrot
Oct 2, 2003

SpookyLizard posted:

I meant X-Com. That's cocksucker worthy, isn't it?
In that case, sure. X-Com is worth getting upset about. I figured you were responding to the MFi controller. :shobon:

Bummey
May 26, 2004

you are a filth wizard, friend only to the grumpig and the rattata

Happy Noodle Boy posted:

You'd need like 7.5 free for 3gb in size.

Stop hoarding games.

I can't stop myself! D:

help me

Rexicon1
Oct 9, 2007

A Shameful Path Led You Here

Bummey posted:

I can't stop myself! D:

help me

I'm here for you Bummey. You can share my cloud

Evil Fluffy
Jul 13, 2009

Scholars are some of the most pompous and pedantic people I've ever had the joy of meeting.
You have a computer, use it to backup your save games and delete the various ones you aren't playing at the time.

veni veni veni
Jun 5, 2005


Bummey posted:

And probably 3gb in size. Hope you have 6gb free!

I will when I erase every other game on my phone since I won't need them anymore!

DIEGETIC SPACEMAN
Feb 25, 2007

fuck a car
i'll do a mothafuckin' walk-by

Zigmidge posted:

(And Civ V when that happens)

Wait, is this actually happening? If they port Civ 4 or 5 to the iPad (if there is a god, it'll be 4) I would be so unreasonably happy... and I'd never sleep, but who needs to do that?

Zigmidge
May 12, 2002

Exsqueeze me, why the sour face? I'm here to lemon aid you. Let's juice it.
Nothing but hope and speculation on my part, sorry. I don't really keep up with anything outside this thread.

TACD
Oct 27, 2000

Bummey posted:

I can't stop myself! D:

help me
I want to somehow help you get an iPad because I am an enabler of videogame addiction.

SpookyLizard
Feb 17, 2009

Star War Sex Parrot posted:

In that case, sure. X-Com is worth getting upset about. I figured you were responding to the MFi controller. :shobon:

Nah, i didnt even see that post.

I guess I'm limited to playing it on iPad for now.

clams
Apr 10, 2007

rawr.
Been playing Ace Patrol a bunch. Its a turn-based tactical WWI dogfighting game. Sid Meier was involved somehow. The gameplay is really fun despite the fact that I'm still really bad at it.

At your base you choose between 3 missions and then pick 1-2 of your 4 pilots to go on it (you can use all 4 on the last mission of the season). Missions include, escorting a spy plane/bomber, shooting down an enemy bomber/zeppelin, destroying/protecting a convoy, or just shooting down all the enemy planes. Based on how many dudes they shoot down your guys get promoted and can learn new sets of maneuvers that allow them to change direction quickly, slide over a tile while facing the same direction, climb while banking, etc. Every now and then your scientists are so inspired by your bravery and courage that they give you some new tech that you can use to upgrade one of your pilot's planes.

If your pilot takes enough damage during a mission they have to sit out for a couple while their plane repairs. If they crash in enemy territory you don't get them back till the end of the season (every 6 missions). Crashing in your territory knocks them out for 5 missions. You can pay to get your pilots back early (:barf:) if you want to. Unfortunately, since you only have 4 pilots, its easy to find them all out of commission on the harder difficulties, forcing you to skip missions and weakening your position in the war.

As the pockettactics review mentions the IAP system is pretty bad. I recommend playing conservatively on the lower difficulties so you aren't in a position of having to pay money or skip missions very often. The first 6 missions of the British campaign are free which will give you a brief feel for the game and not much else. You can purchase the rest of the British missions (an additional 18) for a buck as well as the French and some other country. I've just bought the British campaign and have already gotten several hours out of it. The randomization of the missions gives the campaigns a lot of replayability so you can get a lot of playtime out of a dollar.

clams fucked around with this message at 03:22 on Jun 18, 2013

Dewgy
Nov 10, 2005

~🚚special delivery~📦

clams posted:

As the pockettactics review mentions the IAP system is pretty bad.

Weren't there goons in here saying the IAP isn't bad, just misleading? Or was that something else.

Paradoxish
Dec 19, 2003

Will you stop going crazy in there?

Dewgy posted:

Weren't there goons in here saying the IAP isn't bad, just misleading? Or was that something else.

Yeah. The Pocket Tactics post actually says the same thing, coincidentally. It's basically a $10 game that you can spend another $3 to get some cheats for.

http://pockettactics.com/2013/05/09/flight-school-ace-patrols-iaps-explained/

sizuka2
Mar 19, 2012
Lurking. Always lurking.
Ace patrol is solid, and seconded. The IAP sounds awful, actually isn't. The only game-changing issue is reduced recovery time for shot-down pilots - and that's only an issue on harder difficulties, and only the issue you choose to make it be - picking the right missions makes it a lot harder to lose pilots.

Could wish for more meaningful campaigns, or a deeper understanding (on my part) of fighter tactics, and it really does slow down a bit when there are too many planes out, particularly on their side... but still, good fun.

goferchan
Feb 8, 2004

It's 2006. I am taking 276 yeti furs from the goodies hoard.
Yeah, I think if the IAP for getting pilots out of hospital/POW camp weren't there, you wouldn't even notice. It's a totally natural consequence for losing them during missions and the game doesn't feel balanced in a way meant to make you spend $ on poo poo.

clams
Apr 10, 2007

rawr.

sizuka2 posted:

Ace patrol is solid, and seconded. The IAP sounds awful, actually isn't. The only game-changing issue is reduced recovery time for shot-down pilots - and that's only an issue on harder difficulties, and only the issue you choose to make it be - picking the right missions makes it a lot harder to lose pilots.

Could wish for more meaningful campaigns, or a deeper understanding (on my part) of fighter tactics, and it really does slow down a bit when there are too many planes out, particularly on their side... but still, good fun.

Right. I got the impression that the game was structured such that you would be in spots where you had to pay or skip missions a lot more often than if the game was designed without a pay-to-get-your-guy-back option. Glad to hear its not that bad.

Digger-254
Apr 3, 2003

not even here

sizuka2 posted:

The levels at which a class gets a (random) skill are indeed predetermined - you can look at them on a tab of the inventory screen.

I never noticed those tabs before. Thanks!

Paradoxish
Dec 19, 2003

Will you stop going crazy in there?

clams posted:

Right. I got the impression that the game was structured such that you would be in spots where you had to pay or skip missions a lot more often than if the game was designed without a pay-to-get-your-guy-back option. Glad to hear its not that bad.

Also, my understanding of those "improvement" IAPs is that they're one time purchases. There's actually a quote from Sid Meier somewhere on the Firaxis forums about that. Basically, you're permanently changing the amount of time that your pilots are down, and each time you buy one you get to recover your pilots who are currently injured or captured as a one-time bonus. They aren't meant to be consumable things you keep buying every time you want to get some pilots back. I don't even know if they can be purchased multiple times.

Kimitsu
Jan 11, 2012

Bear with me for a moment.
So I woke up to find Knights of Pen and Paper got an update.

quote:

What's New in Version 2.02
• New dungeons to explore with monsters, traps, treasures, and powerful bosses
• The Tavern, a place to stash heroes and switch out party members
• More options for characters to implement during battles, adding more depth and variation to fights
• Extended campaign filled with lots of new content

I'm still working on the base campaign, but since I filled out all 5 members of my group early, I'm looking forward to using the Tavern.

Pladdicus
Aug 13, 2010

Kimitsu posted:

So I woke up to find Knights of Pen and Paper got an update.


I'm still working on the base campaign, but since I filled out all 5 members of my group early, I'm looking forward to using the Tavern.

Not to mention its PC release around the corner too. Game is pretty rad, I think I'll buy it on the PC too.


Does anyone else find WH Quest crashes every 5-10 minutes or is it just me and my old decrepit iPod Touch?

Bottom Liner
Feb 15, 2006


a specific vein of lasagna
Anyone else feel like we just got the rumored KoPP+ for free?
Or is that still coming?


Also, Random Heroes 2 is currently free


https://itunes.apple.com/us/app/random-heroes-2/id581496229?mt=8

Bottom Liner fucked around with this message at 18:53 on Jun 18, 2013

Not a viking
Aug 2, 2008

Feels like I just got laid
Isn't xcom out yet? Or is it just the US? Luckily, "Aliens vs Humans" is there to trick everyone who wants xcom eu to buy it I guess.

Never mind, its out on the 20th.

Bummey
May 26, 2004

you are a filth wizard, friend only to the grumpig and the rattata

Bottom Liner posted:

Anyone else feel like we just got the rumored KoPP+ for free?
Or is that still coming?

Well, the title screen says +1 Edition so I think that's a fair assumption.

FlashBangBob
Jul 5, 2007

BLAM! Internet Found!
What is the best combo to make in Scurvy Scallywags? I'm finding completing a long L is the best way to go. It gives 16 swords and a sword doubler piece. The only problem is you have to always make the corner sword match last, which makes it difficult.

*
*
* * *

Any other combos I can make to maximize profit?

haveblue
Aug 15, 2005



Toilet Rascal
If anyone's still waiting for a status update on Merchant to the Stars, we've finalized the feature set of the first patch and will be submitting it probably within the next few days. All the timers have been vastly reduced, there's an acceleration mechanic if they still take too long, a couple of major bugs have been fixed, and it supports iOS 5 now. I'll post the detailed release notes once it's fully out.

haveblue fucked around with this message at 23:01 on Jun 18, 2013

Cyrano4747
Sep 25, 2006

Yes, I know I'm old, get off my fucking lawn so I can yell at these clouds.

Bummey posted:

Well, the title screen says +1 Edition so I think that's a fair assumption.

Something I just noticed dicking around with it: if you rotate to landscape mode it zooms out a bit and, well, gives you a landscape view of what the gently caress you're looking at.

Makes the game look 100x better imho, especially on a tablet.

edit

haveblue posted:

If anyone's still waiting for a status update on Merchant to the Stars, we've finalized the feature set of the first patch and will be submitting it probably within the next few days. All the timers have been vastly reduced, there's an acceleration mechanic if they still take too long, a couple of major bugs have been fixed, and it supports iOS 5 now. I'll post the detailed release notes once it's fully out.

This is awesome. I really, really wanted to try it out but my newest device is a first gen ipad that's stuck at OS 5.whatever.

omg chael crash
Jul 8, 2012

Macys paid for this. Noodle Boy and Bonby are bad at video games and even worse friends.


I know there are certain people here that really, really dislike the idea of a controller for cellphone games, but I'm pretty drat excited for it.

Also, I'm pretty upset now that I lost my save for KoPP.

smackfu
Jun 7, 2004

Star War Sex Parrot posted:

In that case, sure. X-Com is worth getting upset about. I figured you were responding to the MFi controller. :shobon:

The controller is probably iPhone 5 only, if its got a lightning port. And iPod touch, I guess.

bubbapook
Jan 14, 2008

For those playing Scurvy Scallywags, does the game get tougher? Because I'm on my third set of islands I think (the snowmen one), and pretty much ever since I unlocked the "convert the most popular item to gold" and "convert all gold to swords" skills, together they've basically trivialised every level. Clear out lesser-numbered items in the first couple of moves, hit both skills and hey presto, ~140 power. Combined with the pistol and I basically haven't come across a single enemy that tested me. I'm level 22 now.

RoboCicero
Oct 22, 2009
In Scurvy Scallywags those two skills usually let me more or less win the combat as well, but the cooldowns are so long that I usually just save the combo for the boss level.

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



FlashBangBob posted:

What is the best combo to make in Scurvy Scallywags? I'm finding completing a long L is the best way to go. It gives 16 swords and a sword doubler piece. The only problem is you have to always make the corner sword match last, which makes it difficult.

*
*
* * *

Any other combos I can make to maximize profit?
You can also make the same combo in a T version

haveblue posted:

If anyone's still waiting for a status update on Merchant to the Stars, we've finalized the feature set of the first patch and will be submitting it probably within the next few days. All the timers have been vastly reduced, there's an acceleration mechanic if they still take too long, a couple of major bugs have been fixed, and it supports iOS 5 now. I'll post the detailed release notes once it's fully out.
Sweet! But please tell me you nerfed the dismiss button boss?

haveblue
Aug 15, 2005



Toilet Rascal

Ghostlight posted:

Sweet! But please tell me you nerfed the dismiss button boss?

The dismiss button is now on the left, above Talk.

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



haveblue posted:

The dismiss button is now on the left, above Talk.
:getin:

ps: it is currently my favourite iOS game and I hope it's doing well for you guys.

Mozi
Apr 4, 2004

Forms change so fast
Time is moving past
Memory is smoke
Gonna get wider when I die
Nap Ghost

FlashBangBob posted:

What is the best combo to make in Scurvy Scallywags? I'm finding completing a long L is the best way to go. It gives 16 swords and a sword doubler piece. The only problem is you have to always make the corner sword match last, which makes it difficult.

*
*
* * *

Any other combos I can make to maximize profit?

Something to note is that if you make this 6-combo or something like it instead:
*
*
*
* * *
You will get less power than with the 5-star match.

Necroneocon
May 12, 2009

by Shine
Is xcom out in NZ right now?

Clocks
Oct 2, 2007



Is there anyone playing Knights & Dragons? It's a freemium I use as a time waster, just building armor sets and all that while I slowly level up. It has guilds so I was just wondering if there's some kind of goon guild I should look to joining.

My in-game friend code is XBC - ZQG - XNC and my display name is Clocks in case anyone wants to add me.

Abugadu
Jul 12, 2004

1st Sgt. Matthews and the men have Procured for me a cummerbund from a traveling gypsy, who screeched Victory shall come at a Terrible price. i am Honored.
re: iPhone 4 support, I kind of hate how devices are phased out within 18 months of being the newest thing on the market. At least consoles have the good graces to only update every 4-5 years. Also I'm old and cranky.

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DarkJC
Jul 6, 2010

Abugadu posted:

re: iPhone 4 support, I kind of hate how devices are phased out within 18 months of being the newest thing on the market. At least consoles have the good graces to only update every 4-5 years. Also I'm old and cranky.

In 5 days the iPhone 4 will be 3 years old.

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