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Leb posted:Since all DLC functionality is already made available to/being used by the AI with each new patch, all DLC is save compatible; buying it will simply unlock it for the player. Thamks Now I just have to wait for them to show up!
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# ? Jun 21, 2013 03:26 |
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# ? May 30, 2024 16:23 |
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catlord posted:Last time I tried this, I tried Korea, and the terrain was off (huge, jagged spikes shooting up into the air) and provinces were like, off centre or something? It was difficult to click on them and you weren't actually clicking on the province. I assume that's all better now? I tried it a good while ago, maybe when LoR came out or something. I haven't seen anything that bizarre...the mini-map's a bit off and you get a pop up every month telling you that some minor religion has just reformed over and over, but it's mostly stuff you can just ignore. My dream would be to have something like this ported into ck2+ or vice versa. Trying to unite all the Eastern kingdoms into what they were historically is just drat fun to me.
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# ? Jun 21, 2013 03:47 |
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Sulla posted:I haven't seen anything that bizarre...the mini-map's a bit off and you get a pop up every month telling you that some minor religion has just reformed over and over, but it's mostly stuff you can just ignore. My dream would be to have something like this ported into ck2+ or vice versa. Trying to unite all the Eastern kingdoms into what they were historically is just drat fun to me. Fantastic, gonna give it another shot then, but Strategy Informer is giving me a fatal error when I try to download it.
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# ? Jun 21, 2013 03:51 |
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How do you win wars? I'm sitting here attacking Kildare, and there are lines through it. I'm sitting with nearly 1500 troops on it, but nothing seems to be happening.
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# ? Jun 21, 2013 04:21 |
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Zotix posted:How do you win wars? I'm sitting here attacking Kildare, and there are lines through it. I'm sitting with nearly 1500 troops on it, but nothing seems to be happening. Look at the bottom right. There should be a little portrait with crossed swords and a percentage. When it gets above 95% or so you can click it, offer peace, and demand surrender. You can also use it to surrender or sue for white peace. If it's not at 100% or close to that yet, find armies of Kildare to smack around, take more of its holdings, or just wait.
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# ? Jun 21, 2013 04:24 |
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Zotix posted:How do you win wars? I'm sitting here attacking Kildare, and there are lines through it. I'm sitting with nearly 1500 troops on it, but nothing seems to be happening. You need to push the war score to 100% or until the opponent capitulates. Usually the way to do this is to completely occupy all of his holdings. Solid lines through a province means you've completely occupied every holding in that province. Dashed lines through it means there's still holdings to beseige.
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# ? Jun 21, 2013 04:26 |
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edit: I died, and it split anyway. So my brother now has control over Leinster. And I've got the duchy of Dublin which include Kildare now. Is it worth getting Leinster back, and trying to form that duchy with it's neighboring area? Even if I do that, it's problematic as I don't think I'll have children that would control it upon death. This game is too confusing. Zotix fucked around with this message at 04:58 on Jun 21, 2013 |
# ? Jun 21, 2013 04:46 |
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I hope whomever is doing this LP isn't like the person doing the Vicky 2 LP who updates once a week if you're lucky.
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# ? Jun 21, 2013 04:49 |
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Playing CK2+, how do I take the lands in between France and Germany? I have the queen of Lotharingia as a vassal but there's no option to war for it and I don't want to bother trying to marry into a tiny duchy just for the sake of better borders and a better fitting name. Can you not press the de jure claims of kings/queens because I have the options to take the rest of France for dukes, just not that part. Trujillo fucked around with this message at 05:05 on Jun 21, 2013 |
# ? Jun 21, 2013 05:02 |
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Zotix posted:edit: I died, and it split anyway. You split because your succession law is Gavelkind. Gavelkind splits holdings evenly between eligible heirs. You want to beeline to controlling 51% of Ireland so you can create the Kingdom of Ireland and change its crown laws to something like Primogeniture or another law that doesn't fracture your holdings into a million pieces when a ruler dies. I'd try to offer vassalization to your brother, or conquer his rear end if he doesn't bite. You should have a claim on it, if I remember Gavelkind right.
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# ? Jun 21, 2013 05:07 |
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It seems to be still part of my territory. I can raise troops. I guess he is actually a vassal of mine? So if he is actually a vassal of mine now, and hasn't formally split off, will his family ever split off? One of my territories says that his son will inherit it, but will that son stay a vassal of mine? Zotix fucked around with this message at 05:34 on Jun 21, 2013 |
# ? Jun 21, 2013 05:22 |
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Interesting set up, 1066 start, Erik the heathen got independent, Uppland is still independent. Paganism is firm in the Baltics and Sweden. Europe seems to be tearing itself apart constantly.
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# ? Jun 21, 2013 05:23 |
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Some early development pictures for the Rozhan Economic Victory event chain. Gosh are they ever fun to write for!
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# ? Jun 21, 2013 05:40 |
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DrSunshine posted:Some early development pictures for the Rozhan Economic Victory event chain. Gosh are they ever fun to write for! So you're making Mansa Musa, the man who's Haaj devalued gold in the Mediterranean and was accidentally responsible for the Italian Renaissance.
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# ? Jun 21, 2013 05:49 |
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Unreal_One posted:So you're making Mansa Musa, the man who's Haaj devalued gold in the Mediterranean and was accidentally responsible for the Italian Renaissance. Yup! They're an entire civilization inspired by that one dude. I'm thinking that once you do manage to declare yourself Merchant King, you'll get access to a decision spend a huge sum of cash to go on a voyage around Sonendar, and give yourself lots of prestige and piety. Random rulers will get donations of gold, but receive a province modifier that'll decrease their tax revenues for a few years.
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# ? Jun 21, 2013 05:53 |
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Well that's a hilarious tidbit of history.
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# ? Jun 21, 2013 06:35 |
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Trujillo posted:
What's Lotharingia's crown authority? It needs to be at least medium for you to press any dejure claim in that area.
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# ? Jun 21, 2013 07:25 |
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Does anyone else find that the Kingdom of Africa ALWAYS ends up becoming Bedouin in culture? Also about Paragons of Virtue affecting moral authority - does this apply only if you took the ambition or for everybody who has above 1000 piety? Rejected Fate fucked around with this message at 08:34 on Jun 21, 2013 |
# ? Jun 21, 2013 08:25 |
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Alright, I decided to see what's up with pagans and titles in CK2+: 1) When I first created the Kingdom of Ireland, it defaulted to Primogeniture for some reason instead of Gavelkind. I'm pretty sure Wiz meant all pagans to be stuck on Gavelkind for balance, so that's a problem. 2) Following the unification of Ireland and subsequent invasion of Scotland, I fabricated claims on Gotland so as to establish my family's presence in Scandinavia. Since Gotland is a single-county duchy, the title vanishes and I get to create it again. By doing so, it becomes Primogeniture as well since the creator's (me) primary title is also under Primogeniture. 3) My king dies and leaves the kingdoms to my son. He gives Gotland and a Finnish county to his younger brother so he can make his own fortune. Years pass as the brothers conquer Finland together, and one thing I notice is that the younger brother actively creates other duchy titles. I'm guessing it's because the AI knows it's not on Gavelkind. 4) The younger brother eventually has enough money to form Finland, and I gift him enough cash to create the title. He does so, but it defaults to Gavelkind for some reason. Presumably the AI now regrets this decision, though I have to account for the possibility that it's fine with that as a Gavelkind Kingdom usually won't have duchies leaving the realm. EDIT: And now the younger brother's wife died and decided to marry a cousin of ours. Also, the capital got shifted to some inland Finnish provinces with lovely technology ranks rather than staying in Gotland. That's CK2 for you I guess. FURTHER EDIT: And when the younger brother died, Finland suddenly became Primogeniture. I am now more confused than ever. toasterwarrior fucked around with this message at 11:21 on Jun 21, 2013 |
# ? Jun 21, 2013 09:19 |
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Zotix posted:So pops died and I got the county of Leinster. However one of my sons is heir to Dublin, and one to Leinster. I assume when my character dies, I'll lose one of those territories based on which son I take command of. How do I unify them? I was looking for a way to create a duchy including Dublin and Leinster, but it doesn't seem possible. Is there an IRC channel? There isn't a default way to unite those two, because they're part of two different de jure duchies. You'll need the other half of one of their duchies, and then create the title, and your younger son will be come the older son's vassal on your death. The big thing here is that each will get a claim on the other's titles, so your duke-son might be able to revoke your earl-son's county, but given how small you are, it would probably end in a war between the two. Edit: modding question: can raiding and looting be based on anything other than religion? I think that "reformed Pagans can only raid at minimum or low CA" would be a good balancing factor, but I don't know if it can be implemented. Goon Danton fucked around with this message at 10:57 on Jun 21, 2013 |
# ? Jun 21, 2013 10:34 |
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Belasarius posted:The problem with buildings is that you only ever want to buy them early so you get a return on your investment, but gold is so scarce early on it seems like you are always better off using it to make titles or buying mercenaries to conquer more lands. If I'm a merchant I rush my family holdings though of course, several of those are awesome. I think many people are a bit off when trying to determine if a building gives you a return on investment. Just look at the following factors: Technology: The construction technology reduces build time and build costs! The infrastructure techs increase the money you get from each building. This could combine at the highest level to a 25% reduction in construction costs and 50% increase in revenue. Stewardship bonus: My current ruler, the starting Byzantine Emperor (TOG start) has 13 stewardship, his wife has 3 stewardship and my steward has 19 stewardship. If I go to the titles screen and hover over demesne in the income category I see that I have a 52% stewardship bonus to all my income. Councilors: Your steward can increase the money you get from one building very substantially. So let's make a test case. My Byzantine Empire game: I have construction 1.7 and castle infrastructure 2.0 in Constantinople. This means -5.3% build costs and +12.5% castle income. I can build a Castle Town 3 in the barony of Blachernae for 300 - 5.3% = 290.8 gold. It will give me 2 + 12.5% + 52% = 3.29 gold per So my initial calculations were a bit off but this is still a fantastic deal. My current year is 885, in 974 the building will start to generate profits, and with increasing technology for nearly 500 years I will get a ton of money. If I wait 300 years until 1185 the building will be much cheaper and generate more gold (because of rising technology levels) and it will still be very worth it. Economy buildings lose their attractiveness in the last 100 years of the game but this time period accounts for maybe 1/5th of the game. You will want to build buildings long into the game, I don't understand why people are so down on them. Torrannor fucked around with this message at 11:25 on Jun 21, 2013 |
# ? Jun 21, 2013 11:14 |
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Today I learned how to make buildings
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# ? Jun 21, 2013 11:39 |
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Torrannor posted:I think many people are a bit off when trying to determine if a building gives you a return on investment. Just look at the following factors: Yes, building buildings is a better use for your gold than sitting on it doing nothing with it, but is it the best use for it?
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# ? Jun 21, 2013 12:14 |
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How are you guys stabbing so effectively? I find a lot of the times nobody in a foreign court except maybe one random courtier who adds +5 plot strength is willing to join me. Also sometime around the time TOG got released they removed the ability to plot against children which really crimps my ability to get rid of unwanted heirs, and the assassinate diplomacy option is too much of a crapshoot to be reliable.
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# ? Jun 21, 2013 13:06 |
Contingency Plan posted:How are you guys stabbing so effectively? I find a lot of the times nobody in a foreign court except maybe one random courtier who adds +5 plot strength is willing to join me. Also sometime around the time TOG got released they removed the ability to plot against children which really crimps my ability to get rid of unwanted heirs, and the assassinate diplomacy option is too much of a crapshoot to be reliable. Diplo stabbing is reliable enough if you can't do it via plotting. Just put your spymaster there to boost the chance and stab away.
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# ? Jun 21, 2013 13:45 |
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Contingency Plan posted:How are you guys stabbing so effectively? I find a lot of the times nobody in a foreign court except maybe one random courtier who adds +5 plot strength is willing to join me. Also sometime around the time TOG got released they removed the ability to plot against children which really crimps my ability to get rid of unwanted heirs, and the assassinate diplomacy option is too much of a crapshoot to be reliable. See if you can stab all the courtiers who won't help you and wait for new ones to arrive. Stab vassals, stab, children, stab spouse until everyone who likes your target has been dealt with.
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# ? Jun 21, 2013 14:38 |
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BabyFur Denny posted:And with the same 290 gold you might have been able to hire a bunch of mercenaries and stomp a small neighbour and add a few more counties and/or vassals to your demesne. Yes this situation exists but how often do you need to do this? If you are playing an expansionist game you will have all the troops you need after you have acquired a kingdom or two. After that a single mercenary company won't make much of a difference. You should always have emergency funding for defense, successions and other situations (stabbing/gifts/etc.), but there comes a point where you should no longer need mercenaries to expand. I was reacting to the post that said you want to build early but you need the money for other things (and I agree with that, mercenaries in the early game are a necessity for some starts, and forming a kingdom is not cheap). I am only pushing back against the "early" part, buildings are worth it even in the late game.
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# ? Jun 21, 2013 14:43 |
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Huh! That's different from my experience. I expand so I can get from vassal taxation, so that I can hire mercenaries to use as my personal retinues.
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# ? Jun 21, 2013 14:47 |
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My five year old son has been blinded. Does this ever happen naturally or did someone scrape his eyes out without me noticing? Oh and predictably, right after I notice my heir is blind, I get maimed and die.
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# ? Jun 21, 2013 15:02 |
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Contingency Plan posted:How are you guys stabbing so effectively? I find a lot of the times nobody in a foreign court except maybe one random courtier who adds +5 plot strength is willing to join me. Also sometime around the time TOG got released they removed the ability to plot against children which really crimps my ability to get rid of unwanted heirs, and the assassinate diplomacy option is too much of a crapshoot to be reliable. Merry in courtiers who love you.
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# ? Jun 21, 2013 15:20 |
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Yeah I only really use mercs in emergencies and spend my cash upgrading my demesne. I don't know if that's the most efficient play style, but gently caress being efficient, I want my capital to be the third Rome. Or possibly first or second Rome depending on who I'm playing as. Plus if you use mercs as a Viking everything just becomes boringly easy with all that raiding cash.
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# ? Jun 21, 2013 15:29 |
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Anyone know how to unfuck the Venice start in CK2+ 867? The pagan situation is just too busted for me to deal with and I feel like I'm doing chores making sure they actually form kingdoms instead of collapsing every generation. EDIT: I think I get it; it might be because there are no vassal patricians under Orso Participazio. Probably an error in the history files. toasterwarrior fucked around with this message at 17:05 on Jun 21, 2013 |
# ? Jun 21, 2013 16:03 |
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Why do all mods have terrible dog-Latin names?
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# ? Jun 21, 2013 16:16 |
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Non Sequitur posted:Why do all mods have terrible dog-Latin names? Because people want to sound cool.
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# ? Jun 21, 2013 16:24 |
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So when do Crusaders/Jihads get unlocked again?
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# ? Jun 21, 2013 17:03 |
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Can reformed paganism create holy orders? Also, how are holy wars declared? I just reformed/became Emperor of Scandinavia and I would like to know what to do with all of my new power.
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# ? Jun 21, 2013 17:07 |
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Rejected Fate posted:So when do Crusaders/Jihads get unlocked again? VVWhat he said, I remembered wrongVV brocretin fucked around with this message at 17:44 on Jun 21, 2013 |
# ? Jun 21, 2013 17:18 |
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Rejected Fate posted:So when do Crusaders/Jihads get unlocked again? Crusades are in 1090, Great Holy Wars (reformed pagans) in 1100, and Jihads in 1187. According to this, anyway.
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# ? Jun 21, 2013 17:33 |
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Allyn posted:Crusades are in 1090, Great Holy Wars (reformed pagans) in 1100, and Jihads in 1187. According to this, anyway. Ah, okay. Won't be long until I can reclaim the Sahelian Ghana owned Mauretania then. Bit odd that Pagans can holy war before Muslims can jihad. Also if there are any other British CK2 players, I'd advise checking out the BBC iPlayer's film section at the mo'. Two Old Gods related films there, Mongol which is about the Khan and I can recommend and Valhalla Rising which I've not seen.
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# ? Jun 21, 2013 17:47 |
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# ? May 30, 2024 16:23 |
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Today's the day for CK2 in the Steam Paradox Weekend thing. 75% off everything except The Old Gods so if you've been waiting, now's the time to buy.
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# ? Jun 21, 2013 18:02 |