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fuf
Sep 12, 2004

haha

NEED TOILET PAPER posted:

From Kersch's EU3 LP:



Austria really is the best nation to play as in EU3 since you can basically vassalize every HRE state and then declare war on whoever you like and watch that country drown in an ocean of different banners without having to lift a finger:allears::hf::black101:

You know I never understood the mechanics of the HRE before, but this has inspired me to try it out. Two questions:

1) Is there a way to tell which provinces are imperial provinces (and will give the 'unlawful imperial territory' hit to infamy)? Kersch just seems to know.

2) The LP and quote above make Austria seem kind of easy. Or is it just easy for expert players? Is there someone else in the HRE who might be a bit harder than Austria but still strong enough to tolerate some of my inevitable gently caress-ups?

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Rogue0071
Dec 8, 2009

Grey Hunter's next target.

fuf posted:

You know I never understood the mechanics of the HRE before, but this has inspired me to try it out. Two questions:

1) Is there a way to tell which provinces are imperial provinces (and will give the 'unlawful imperial territory' hit to infamy)? Kersch just seems to know.

2) The LP and quote above make Austria seem kind of easy. Or is it just easy for expert players? Is there someone else in the HRE who might be a bit harder than Austria but still strong enough to tolerate some of my inevitable gently caress-ups?

With regards to 1. - just turn on the imperial mapmode, the one shaped like a crown. Any provinces colored green are in the HRE (the different shades of green are for the emperor/electors, they're also HRE provinces).

Flappy Bert
Dec 11, 2011

I have seen the light, and it is a string


fuf posted:

2) The LP and quote above make Austria seem kind of easy. Or is it just easy for expert players? Is there someone else in the HRE who might be a bit harder than Austria but still strong enough to tolerate some of my inevitable gently caress-ups?

Bohemia and Burgundy?

Cynic Jester
Apr 11, 2009

Let's put a simile on that face
A dazzling simile
Twinkling like the night sky

fuf posted:

You know I never understood the mechanics of the HRE before, but this has inspired me to try it out. Two questions:

2) The LP and quote above make Austria seem kind of easy. Or is it just easy for expert players? Is there someone else in the HRE who might be a bit harder than Austria but still strong enough to tolerate some of my inevitable gently caress-ups?

Austria has a lot of advantages which make them comparatively easy to play as. Other HRE nations that you can play with that are reasonably large are Bavaria, Brandenburg, Burgundy, Bohemia and Milan.

Fister Roboto
Feb 21, 2008

And you don't even have to be within the HRE to take part in its shenanigans. Any Christian monarchy has the potential to be elected emperor, though it's a bit harder for those outside the empire. Just vassalize the electors.

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

Darkrenown posted:

It's not like the AI will even re-institute slavery if they go communist, it's just a possible action the player can take. Maybe we should disable the possibility, but it doesn't seem a huge issue to me.

What annoyed me in this vein was when I instituted women's suffrage as the USA, then went communist, bringing true equality to the people, and immediately got a pop up saying 'Women's suffrage repealed!'.

What? :stare:

Tulip
Jun 3, 2008

yeah thats pretty good


Fintilgin posted:

What annoyed me in this vein was when I instituted women's suffrage as the USA, then went communist, bringing true equality to the people, and immediately got a pop up saying 'Women's suffrage repealed!'.

What? :stare:

Based on my experiences at uni, being a communist has no bearing on whether or not you're a misogynist.

Beamed
Nov 26, 2010

Then you have a responsibility that no man has ever faced. You have your fear which could become reality, and you have Godzilla, which is reality.


Fintilgin posted:

What annoyed me in this vein was when I instituted women's suffrage as the USA, then went communist, bringing true equality to the people, and immediately got a pop up saying 'Women's suffrage repealed!'.

What? :stare:

Did you actually have a Proletarian Dictatorship? If so, it's not just women's suffrage :getin:

Phlegmish
Jul 2, 2011



Has there ever been a communist regime that didn't repeal everyone's suffrage? The only example I can think of is Allende's vaguely marxist government.

efb

iCe-CuBe.
Jun 9, 2011

Phlegmish posted:

Has there ever been a communist regime that didn't repeal everyone's suffrage? The only example I can think of is Allende's vaguely marxist government.

efb

B-but, they weren't really communist! True communist regimes are only the ones I dream up with my friends on the internet

jsoh
Mar 24, 2007

O Muhammad, I seek your intercession with my Lord for the return of my eyesight
Voting is dumb anyway. Marxist science should decide the correct path for the government to take.

Soup du Journey
Mar 20, 2006

by FactsAreUseless

Kersch posted:

For HoD you want all infantry (not guards) with as much artillery behind them as possible, while maintaining enough high recon units and high siege units to reach 100% siege and recon efficiency for that army. For example, an army of 6 infantry, 4 artillery, 2 engineers, 2 hussars. I'm not sure whether you're supposed to back up cavalry with support units, so someone else can expand on this maybe.

Tanks are kind of cavalry units that can't flank and have siege instead of recon, but they have less siege than engineers. I'm not sure why you'd ever use them.

Planes are support units like engineers and artillery, but they have recon instead of siege. A late game army would give up its cavalry and replace them with planes that back up additional infantry units.
Along the lines of this quality post, can someone give me some pointers on naval composition in HoD?

Alchenar
Apr 9, 2008

Phlegmish posted:

Has there ever been a communist regime that didn't repeal everyone's suffrage? The only example I can think of is Allende's vaguely marxist government.

efb

On the other hand, communist regimes were way ahead of the West in terms of equality for women, which is part of what suffrage simulates.

Fister Roboto
Feb 21, 2008

Yes, men and women both had the same amount of rights (none).

LP97S
Apr 25, 2008

Fister Roboto posted:

Yes, men and women both had the same amount of rights (none).



First woman in space, beat Sally Ride by 20 years and two days.

NEED TOILET PAPER
Mar 22, 2013

by XyloJW

fuf posted:

You know I never understood the mechanics of the HRE before, but this has inspired me to try it out. Two questions:

1) Is there a way to tell which provinces are imperial provinces (and will give the 'unlawful imperial territory' hit to infamy)? Kersch just seems to know.

2) The LP and quote above make Austria seem kind of easy. Or is it just easy for expert players? Is there someone else in the HRE who might be a bit harder than Austria but still strong enough to tolerate some of my inevitable gently caress-ups?


Rogue0071 posted:

With regards to 1. - just turn on the imperial mapmode, the one shaped like a crown. Any provinces colored green are in the HRE (the different shades of green are for the emperor/electors, they're also HRE provinces).

This, but also be mindful of imperial territory not being held by imperial countries. You can check which countries are part of the HRE just by checking out the HRE tab. If a non-member country holds HRE land, it stops being HRE territory after a certain amount of time, so if you're emperor and a foreign power comes into some territory, declare war as quickly as possible since you lose Imperial Authority for lost land (I think it's like 1 IA per region)and gain IA for reconquering HRE land (I think it's 10 IA).

Also Austria is actually a pretty solid beginner for forming the HRE. Yeah the beginning can be a bit rocky but if you're lucky/prudent with your royal marriages and claiming thrones you can quickly explode into Germany and beyond. I've tried out some other major HRE states (mainly Bohemia and Brandenburg) and haven't found them to be quite as potent as Austria.

ArchangeI
Jul 15, 2010

Alchenar posted:

On the other hand, communist regimes were way ahead of the West in terms of equality for women, which is part of what suffrage simulates.

On the third hand, it usually amounted to "You will work 8 hours a day in addition to raising the kids and doing all the chores!"

Beamed
Nov 26, 2010

Then you have a responsibility that no man has ever faced. You have your fear which could become reality, and you have Godzilla, which is reality.


LP97S posted:



First woman in space, beat Sally Ride by 20 years and two days.

Good point. If only we had as many human rights as the Soviet Union.

burnishedfume
Mar 8, 2011

You really are a louse...

Alchenar posted:

On the other hand, communist regimes were way ahead of the West in terms of equality for women, which is part of what suffrage simulates.

Eh, I can't really see anything to indicate Women's Sufferage in V2 simulating anything other than the women's right to vote. All the events surrounding it are about women trying to vote and you can't have the bonus for Women's Sufferage in a nation that has no voting laws regardless of how otherwise progressive the nation is.

LP97S
Apr 25, 2008
EDIT: Nevermind.

A_Raving_Loon
Dec 12, 2008

Subtle
Quick to Anger

Doctor Schnabel posted:

Along the lines of this quality post, can someone give me some pointers on naval composition in HoD?

as far as combat goes, I've generally gotten good performance out of a simple 1:1 escorts to cap ships. 2:1 if I have more support limit than money.

Commerce raiders are better than sailships overall, so you can run fleets of just them until ironclads and monitors show up.

Diving for cruiser/battleship tech as soon as possible is great since they'll get all the tech benefits through to the end of the game without needing to be rebuilt. Dreadnoughts are great for performance and mil score, so swap in as many as you can afford and support.

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

DrProsek posted:

Eh, I can't really see anything to indicate Women's Sufferage in V2 simulating anything other than the women's right to vote. All the events surrounding it are about women trying to vote and you can't have the bonus for Women's Sufferage in a nation that has no voting laws regardless of how otherwise progressive the nation is.

Y'know, I didn't think of that. I suppose if that's what it represents and everyone lost the right to vote that would naturally go away.

CharlestheHammer
Jun 26, 2011

YOU SAY MY POSTS ARE THE RAVINGS OF THE DUMBEST PERSON ON GOD'S GREEN EARTH BUT YOU YOURSELF ARE READING THEM. CURIOUS!

ArchangeI posted:

On the third hand, it usually amounted to "You will work 8 hours a day in addition to raising the kids and doing all the chores!"

Not really, but that seems to be a personal problem anyway. So its not really relevant.

Ofaloaf
Feb 15, 2013

Zeron posted:

That would take away the choice from the player though and that's not something that should happen automatically. TBH I don't see any particular reason not to just abstract it some more. Get rid of slave pops, make slavery a decision and then just have events on the movement and growth/decline of it that allow you to control where slaves go and such. Slave state give a modifier to all aristocrats in the state that reduces their income a fair bit but boosts thier rgo efficiency bonus. Then throw in a bunch of election events revolving around it, as well as events that stimulate slave revolts. And give events for slave countries that allow them to enslave the majority foreign culture in states they conquer, giving a massive relationship hit to all culture in that culture group. And when a slave state is conquered by a non-slavery country they can release the slaves and gain a militancy decrease in that state for a while. Allow for both slow and fast dissolution of slavery. Getting rid of it fast gets rid of all the slave states, but it pisses the aristocrats off heavily and gives you massive penalties to administration and crime fighting efficiency as your country adjusts to the massive change. Slow takes a lot longer, but the aristocrats gain militancy at a slow constant rate instead of all at once, and it allows slave states to choose individually whether to give up their slaves or fight. There's no specific need for a slave pop, and the infrastructure already exists to simulate it much better through events.
Weren't slaves an outright majority in some Southern states? If you were to eliminate slaves as a pop type, what would you then use to actually represent the considerable quantity of slaves that actually existed?

Morholt
Mar 18, 2006

Contrary to popular belief, tic-tac-toe isn't purely a game of chance.
Is there any way to beat Britain as France in March of the Eagles? My 50 big ship doomstacks are losing to fleets a tenth of their size. Is there a reason to not use only big ships?

Pegged Lamb
Nov 5, 2007
Probation
Can't post for 3 years!
Just finished which will probably be my last, and most fun, EU3 game.

The Hansa in 1399, so precocious:

and her apotheosis

It's so rewarding beating a dominant Austria into submission bit by bit. Ill probably wipe out that little Bohemia for neatness later, though its nice to keep around since my first two provinces came from it. One thing I didn't get was why I had managed to research Revolutionary Empire government but couldn't find it in the lists.
Aydin became the dominant power in Anatolia, didn't see that coming.

Pegged Lamb fucked around with this message at 21:20 on Jun 30, 2013

Pakled
Aug 6, 2011

WE ARE SMART

wikipe tama posted:

One thing I didn't get was why I had managed to research Revolutionary Empire government but couldn't find it in the lists.

A Revolutionary Empire can only be formed by a Revolutionary Republic, which in turn can only be formed by a Revolution.

BillBear
Mar 13, 2013

Ask me about running my country straight into the ground every time I play EU4 multiplayer.

wikipe tama posted:

Just finished which will probably be my last, and most fun, EU3 game.


It always makes me sad to see the Byz outlive the Ottoman empire.

PleasingFungus
Oct 10, 2012
idiot asshole bitch who should fuck off

Pakled posted:

A Revolutionary Empire can only be formed by a Revolutionary Republic, which in turn can only be formed by a Revolution.

I forget; have Paradox said if they're changing the ridiculous government system in EU4?

I mean,



come on.

Ofaloaf
Feb 15, 2013

BillBear posted:

It always makes me sad to see the Byz outlive the Ottoman empire.

At least it's still dominated by a Turkish power, Aydin. And isn't that little bit of green showing in the south the Ottomans anyways?

Alchenar
Apr 9, 2008

Vicky 2 question: Have I.... have I been loving over my own industry by having low taxes? A triple great war reparations had me running 0% taxes as Belgium for ages. It's now 1917 and I've flipped all my taxes over to 100% in order to pay for a Naval Base construction program and a consequence (co-incidence) I've noticed is that there's ten's of thousands of unemployed craftsmen in my core states now and my capitalists are on a mass factory construction program.

Did I stumble across a mechanism whereby living standards pressure pushes pops to become craftsmen or something? Or did all my RGOs just shrink and there's a mass exodus going on?

Westminster System
Jul 4, 2009




This looks interesting right?

Riiight?

Say yes so it gives me the strength to try and finish this.

Save game screw up's so far: 3

I wish I knew how to mod properly.

Ofaloaf
Feb 15, 2013

It looks interesting in that I have no idea what the thrust of it is. Something something middle ages France colonized North America and Manitoba becomes its own republic of Norman colonists?

Raserys
Aug 22, 2011

IT'S YA BOY

Westminster System posted:





This looks interesting right?

Riiight?

Say yes so it gives me the strength to try and finish this.

Save game screw up's so far: 3

I wish I knew how to mod properly.

Jin Shan :swoon:

I know how historically implausible it is, but goddamn I love Chinese colonial revolters.

Soup du Journey
Mar 20, 2006

by FactsAreUseless
Yes that's great. Having more scenarios (or options in general) is always great. Same goes for that guy who was modding Cascadia a few pages back

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Alchenar posted:

Vicky 2 question: Have I.... have I been loving over my own industry by having low taxes?

Did I stumble across a mechanism whereby living standards pressure pushes pops to become craftsmen or something? Or did all my RGOs just shrink and there's a mass exodus going on?

Probably yes. Factories tend to pay better than RGOs, but if your taxes are so low that your farmers and miners can afford to live the high life, they won't drop their plows to become assembly line workers.

Westminster System posted:



This looks interesting right?

Yeah keep going! It looks mighty interesting, between a surviving Byzantium and an early unified Germany.

Zeron
Oct 23, 2010
Looks really cool, except that that USA still has all the good parts and will likely steamroll over everyone else on the continent.

Westminster System
Jul 4, 2009
The Scenario is essentially a converted EU3 save at the moment. I know next to nothing about modding beyond basic text file editing, but between that and some handy tools I'm making a bit of progress. There's still a few noculture bugs - and the fact that cultures throughout most of the world are quite homogenous (everything that was any chinese ethnicity is Manchu, for example, most South American natives converted to Quechua). Doing things with pops is beyond me and theres no handy tool, so thats one of the bigger issues.

I also seem to run into problems with the nation creation tool I have. Sometimes, the nations I create have "nogovernment" even though identical ones do. I think this has more to do with missing elements from the save game file's history - but further testing will let me know if thats right (I also believe thats the leading issue in my save game crashes).

Ofaloaf posted:

It looks interesting in that I have no idea what the thrust of it is. Something something middle ages France colonized North America and Manitoba becomes its own republic of Norman colonists?

Haha, not quite. New Normandy is simply a renamed Quebec at this moment in time (and obviously shifted over). Its European populace is French and British, so I thought New Normandy was a bit romantic.


Raserys posted:

Jin Shan :swoon:

I know how historically implausible it is, but goddamn I love Chinese colonial revolters.

Theres a Chinese colony that takes up most of Argentina/Chile, have any idea's for names/what to do with it? Japan also colonized Alaska, because thats a thing.

gradenko_2000 posted:

Yeah keep going! It looks mighty interesting, between a surviving Byzantium and an early unified Germany.

The NGF would be Germany, aye, but Germany is a blocked tag in the conversion tool. Byzantium is pretty cool, it has Rome, too, which I find amusing.

Zeron posted:

Looks really cool, except that that USA still has all the good parts and will likely steamroll over everyone else on the continent.

In my early look, Jin Shan has a much larger population (which is homogenous). The USA would probably gain alot of immigrants, but if Jin Shan can compete and New France/New Normandy/Canada etc are involved, I can see there being issues for the US.

----

I'm doing mostly creative work/playing games at the moment until I get back into actual editing tomorrow. It would help to hear what issues people think could crop up/any ideas people have because that way, if I'm having some of the same ones, there is an incentive for me to deblob some of the blobs. A potential german civil war event would be interesting (not that I can make it) - simply because of how dominant it is in Europe.

I'm also toying with the idea of breaking up some of the colonial nations in SA simply because the populations there deserve a bit more representation, though that takes me into Pop territory and that scares me. Also the idea of giving the Hansa some of their old territories around the world.

I'll throw some more pictures in for fun and to provide room for input. Country names would be helpful, especially for the different governments.

The Med:



Greek Egypt. Lubeck is actually still free of Germany, Morocco should be a Hansa vassal.

Slightly Different US View:



Maya :swoon:, and yes, thats dominantly German Kuba to you.

South America:





Asia:





Obvious issue: Malaysia/Indonesia region converted to ICL tag.

Westminster System fucked around with this message at 23:48 on Jun 30, 2013

ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


Westminster System posted:

The Scenario is essentially a converted EU3 save at the moment. I know next to nothing about modding beyond basic text file editing, but between that and some handy tools I'm making a bit of progress. There's still a few noculture bugs - and the fact that cultures throughout most of the world are quite homogenous (everything that was any chinese ethnicity is Manchu, for example, most South American natives converted to Quechua). Doing things with pops is beyond me and theres no handy tool, so thats one of the bigger issues.

I also seem to run into problems with the nation creation tool I have. Sometimes, the nations I create have "nogovernment" even though identical ones do. I think this has more to do with missing elements from the save game file's history - but further testing will let me know if thats right (I also believe thats the leading issue in my save game crashes).

This editor works for Rome, EU3, HoI3 and V2, it really should be added to the OP, since this question comes up a lot.

The POPAdjuster in this thread is an amazing tool for quickly editing POPs for a mod. Make sure you backup your files until you're familiar with it.

POPAdjuster really is fantastic and makes converting POPs quite easy. You can set it to search for any provinces owned or cored by a specific nations and then change POPs (specific or general) by a percentage or even to other types. So say, for example, you have a new nation around Brazil that is meant to be densely populated and industrialized by protestants, so you can tell the tool to search for cores of your new nation, and then change all Brazilian POPs to your new culture and religion, and then increase population by 150%, and then you can tell it to convert 2% of the labourers into craftstmen so you have people to work in the factories. It takes about a minute, it's easier than blitzing Belgium.

There's also the new Victoria II Nation Establisher. I haven't used it as it only came out after I was done with creating nations, but apparently it automates the coding part of setting technology, government type, literacy, names, colours, flags, political parties, et al. So it should come in handy.

So, you know, use these and your project should go smoothly as the wind! It seems very interesting, feel free to ask away if you need any help.

ZearothK fucked around with this message at 23:52 on Jun 30, 2013

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Westminster System
Jul 4, 2009

ZearothK posted:

This editor works for Rome, EU3, HoI3 and V2, it really should be added to the OP, since this question comes up a lot.

I'm using that, its great for editing the save in the sense of adjusting cores, ownership etc which I already understand and it also helps in the sense of sorting out noculture pops, finding out province ID's etc. It really is an awesome tool.

ZearothK posted:

The POPAdjuster in this thread is an amazing tool for quickly editing POPs for a mod. Make sure you backup your files until you're familiar with it.

POPAdjuster really is fantastic and makes converting POPs quite easy. You can set it to search for any provinces owned or cored by a specific nations and then change POPs (specific or general) by a percentage or even to other types. So say, for example, you have a new nation around Brazil that is meant to be densely populated and industrialized by protestants, so you can tell the tool to search for cores of your new nation, and then change all Brazilian POPs to your new culture and religion, and then increase population by 150%, and then you can tell it to convert 2% of the labourers into craftstmen so you have people to work in the factories. It takes about a minute, it's easier than blitzing Belgium.

Here is where we run into problems - obviously as a converted save, its not a scenario and the vanilla files obviously have no bearing. This is obviously going to be one of the most stupid questions you're going to get from me: but whats the starting base point of converting a save to a scenario and all that entails - so I can use this tool - is it really the reality of creating a mod from scratch in order to make use of this?

I can muddle through, but obviously homogenized pops and what have you can antagonize some people. If it comes down to making a mod, I wouldn't even know where to start.

ZearothK posted:

There's also the new Victoria II Nation Establisher. I haven't used it as it only came out after I was done with creating nations, but apparently it automates the coding part of setting technology, government type, literacy, names, colours, flags, political parties, et al. So it should come in handy.

Aye, I'm using that - its great. I believe my issues with it stem from my own foolishness and probably because I'm working with AHD at the moment (the converter wouldn't play nice with HoD). The only thing you end up having to manually do is the flags - as obviously you have to find your own. The other small issue I have is countries I create civilized turn primitive, but again, I think thats more to do with my hack job of things than the tool's problem.

ZearothK posted:

So, you know, use these and your project should go smoothly as the wind! It seems very interesting, feel free to ask away if you need any help.

Its going alot better than I thought it would be, though in some cases its quite frustrating. I feel I may clutter up the thread with ridiculous questions about it for yours and other's pleasure, so thanks for the offer. Tis a shame I don't have PM capability.

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