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VII has my favorite overall soundtrack just because there is so much variety and a lot of it doesn't take itself too seriously (Don Corneo's theme always makes me smile). Some of the tracks just have a really nice ambiance to them, and it's the only entry in the series except for maybe VI where I can basically think of any point in the game and remember it's theme right away. It's doubly impressive considering that they were all pretty crappy midi files, and hearing modern remakes of some of the songs really hammers home how amazing the score was. VIII has a few stand-outs (the intro, Edea's theme, the music from the Centra Ruins and even Triple Triad), but overall it's kind of bland and even grating in places to me. IX has some of my all-time favorite tracks (Beatrix' theme, Jesters of the Moon, and Not Alone are just amazing) but they are mixed in with a lot of forgettable music that just kind of blends into the background. VI I remember mostly out of nostalgia, so it's hard for me to really judge the music on it's own merits but I feel like it's pretty strong overall. Aside from those, none of the other soundtracks in the series really stand out all that much to me. I still need to listen to XIII's eventually, since I don't have a PS3. I wish they'd just put them all up on Steam or something, because I haven't had a chance to play any new FF after IX. quote:It's only a problem if you're fanatically against different rules changing up the gameplay in any way. I really liked the regionalised feel to Triple Triad, especially lategame when nobody can conceivably beat your stating hand of GF/Face characters on normal rules. I feel like we played totally different games or something. The regional rules were kind of cool on their own, but at the end of the game when you are trying to play people in the Ragnarok or go challenge the Queen of Cards, it is not even remotely fun. "Oh, how about we play with Random, Elemental, No Open, Direct, and Plus Combos!" Yeah gently caress that. It just turned into a jumble of the worst possible rules unless you went out of your way to spread the good ones and eliminate the bad ones. Honey Badger fucked around with this message at 00:09 on Jul 15, 2013 |
# ? Jul 15, 2013 00:02 |
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# ? May 28, 2024 16:14 |
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If there was one thing I did like about VIII, it was the music, especially the theme that played whenever you were in a Garden. And the fact that there was a fully voiced song out of nowhere was really great. But screw that game. Left a sour taste after how much I enjoyed VII. I picked up IX and ill start that whenever. Hopefully it's better, but it would have be downright offensive for me to dislike more than VIII.
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# ? Jul 15, 2013 00:11 |
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Great Lakes Log posted:If there was one thing I did like about VIII, it was the music, especially the theme that played whenever you were in a Garden. If I factor in the nostalgia I have for VII and VI, IX is probably my favorite in the series. You can just really tell the team put their hearts into it. My only complaints are that the battle system feels a bit slow and the minigames are total poo poo, but the rest of the game is amazing. Miles ahead of VIII, at least, and I'm one of the weirdos that didn't think VIII was even that terrible. Definitely a weak link in the franchise, but I still had fun with it.
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# ? Jul 15, 2013 00:16 |
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You can't call the mini games poo poo when Hot and Cold exists.
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# ? Jul 15, 2013 00:21 |
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Honey Badger posted:If I factor in the nostalgia I have for VII and VI, IX is probably my favorite in the series. You can just really tell the team put their hearts into it. My only complaints are that the battle system feels a bit slow and the minigames are total poo poo, but the rest of the game is amazing. Miles ahead of VIII, at least, and I'm one of the weirdos that didn't think VIII was even that terrible. Definitely a weak link in the franchise, but I still had fun with it. I will fight you if you don't appreciate Chocobo Hot and Cold. I really like VIII too, but that may be nostalgia since it was my very first.
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# ? Jul 15, 2013 00:22 |
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OK I forgot Hot and Cold, which is actually pretty drat good. FFIX's card game, Hippaul Racing, and that godawful jumprope "game" can go to hell, though. edit: And to be fair, I think the mini-games in most FFs have been pretty awful. VII had a couple tolerable ones but the majority were poo poo. VIII's card game was actually a lot of fun if the rules weren't too crazy (no idea about the Pocketstation stuff, maybe someone else can weigh in on that). I haven't played it yet but I hear nothing but bad things about Blitzball in X. VI had that moogle cave thing, which barely qualifies and wasn't anything special to begin with. Honey Badger fucked around with this message at 00:30 on Jul 15, 2013 |
# ? Jul 15, 2013 00:26 |
So I just got the slot machine fragment in XIII-2. Took me all of 20 minutes and I had more tokens when I finished than when I started due to a lucky 5,000 token jackpot. Also, Final Fantasy IX has the best individual Final Fantasy tracks, but I think VIII's soundtrack as a whole has stayed with me the most over the years.
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# ? Jul 15, 2013 01:30 |
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That loving Sned posted:When FFXIV came out, it was an absolute disaster, and the good director was brought in to redo the entire game from scratch, and effectively halting development on all major games besides the FFXIII sequels. Meanwhile, the poo poo director was put back on FFXI, and made it bad again. Just think, when FF14's done the poo poo guy will probably be put back on it instead of fired and blacklisted from ever working on RPGs or MMOs ever again.
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# ? Jul 15, 2013 01:47 |
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Vadun posted:Is FF13 easy to pick back up after a long hiatus? I'm on chapter 12 and want to just blow through the rest of the game. Don't remember at all how to play You know, I picked the game back up last week after 1 year away to the day. I'm having no problem, though I was only about halfway through chapter 11.
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# ? Jul 15, 2013 01:48 |
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Honey Badger posted:I feel like we played totally different games or something. The regional rules were kind of cool on their own, but at the end of the game when you are trying to play people in the Ragnarok or go challenge the Queen of Cards, it is not even remotely fun. "Oh, how about we play with Random, Elemental, No Open, Direct, and Plus Combos!" Yeah gently caress that. It just turned into a jumble of the worst possible rules unless you went out of your way to spread the good ones and eliminate the bad ones. That's because the Queen ignores all the rules as they are and uses whichever ones she wants, which is all the bad ones and Elemental. The CC Club on Ragnarok just use the same rules as various areas, so if you're getting the bad ones there then, yeah, that's really your fault but at least you can spread and eliminate on Ragnarok. But by then, it's a non-issue and the only CC Club person worth playing is Diamond and even that's just to regain otherwise unique stuff you modded. Disc 4 Triple Triad is pretty much just there for grinding junction abilities, and it doesn't even hide it.
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# ? Jul 15, 2013 01:55 |
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Evil Fluffy posted:Just think, when FF14's done the poo poo guy will probably be put back on it instead of fired and blacklisted from ever working on RPGs or MMOs ever again. That producer doesn't even work there anymore http://en.wikipedia.org/wiki/Hiromichi_Tanaka due to health reasons.
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# ? Jul 15, 2013 02:05 |
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Dragonatrix posted:That's because the Queen ignores all the rules as they are and uses whichever ones she wants, which is all the bad ones and Elemental. The CC Club on Ragnarok just use the same rules as various areas, so if you're getting the bad ones there then, yeah, that's really your fault but at least you can spread and eliminate on Ragnarok. But by then, it's a non-issue and the only CC Club person worth playing is Diamond and even that's just to regain otherwise unique stuff you modded. Disc 4 Triple Triad is pretty much just there for grinding junction abilities, and it doesn't even hide it. From what I remember the Queen's rules on Disc 4 are determined by how you handled her quest up until that point, while the CC club is determined by their region before disc 4. However, the game doesn't tell you either of these things and unless you go into it with a guide / know about it beforehand, it's incredibly easy to screw yourself over to the point of being unable to ever win the card game again. The game is so easy that it's not really a big deal at all, but it's still kind of annoying and it's definitely not something a player should be expected to figure out through normal means. I mean nowadays anyone playing the game has probably beaten it a dozen times, but when it came out it was pretty obnoxious how complicated the card rules mechanic was. It took quite a few years for fans to figure out how exactly the entire RNG system worked and how to abuse it. If you didn't go into the game with a plan ready on how you wanted to spread and abolish rules, it was extremely easy to spread really crappy rules all over the place and not have any way to get rid of them.
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# ? Jul 15, 2013 02:30 |
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Ohtsam posted:That producer doesn't even work there anymore http://en.wikipedia.org/wiki/Hiromichi_Tanaka due to health reasons.
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# ? Jul 15, 2013 03:25 |
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The White Dragon posted:Yeah, The Gloaming and KH2's final boss for sure. I guess I just like a little more instrument diversity.
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# ? Jul 15, 2013 03:31 |
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Endorph posted:Which part of KH2's final boss? There were three parts to that whole sequence and the song changed for each one. The very last fight in White Void Land was pretty heavy on the organ, but the first two parts were pretty frantic and well-done. And I think going overboard on the 'menace' kinda worked for that last fight, since the idea was Riku and Sora being outmatched and only winning due to ~teamwork~ and ~friendship~. Y'know, I was gonna say "the one with the pretentious Latin title" but then I realized that doesn't really narrow poo poo down
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# ? Jul 15, 2013 04:32 |
This. Actually just started paying attention to the development of FF14 again recently, though, and it's surprising how compelling it's actually starting to look. However, they've already sold out of the boxed collector's edition in the US. I need my loving art book.
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# ? Jul 15, 2013 04:36 |
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The White Dragon posted:Y'know, I was gonna say "the one with the pretentious Latin title" but then I realized that doesn't really narrow poo poo down The thing about KH is that nothing will ever be as pretentious as assuming you care more about their Original Characters Do Not Steal than you do about all those movies you loved as a kid. They could have easily have gotten in another movie if they didn't get up their own asses with their stupid animu characters and their stupid bullshit.
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# ? Jul 15, 2013 04:46 |
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Mazed posted:This. I can't hear that song and not hear the similarities to https://www.youtube.com/watch?v=xpvdAJYvofI
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# ? Jul 15, 2013 05:08 |
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Evil Fluffy posted:I can't hear that song and not hear the similarities to https://www.youtube.com/watch?v=xpvdAJYvofI Holy poo poo now I can't either.
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# ? Jul 15, 2013 05:12 |
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Defiance Industries posted:The thing about KH is that nothing will ever be as pretentious as assuming you care more about their Original Characters Do Not Steal than you do about all those movies you loved as a kid. They could have easily have gotten in another movie if they didn't get up their own asses with their stupid animu characters and their stupid bullshit. I think the thing is that there are people who care more about the Original Characters Do Not Steal. To use an example from another franchise, Super Robot Wars is a game franchise about anime robots crossing over and fighting and poo poo, and it also has Original Characters. They got so popular that they literally have games which are nothing but the original characters crossing over.
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# ? Jul 15, 2013 05:12 |
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ImpAtom posted:I think the thing is that there are people who care more about the Original Characters Do Not Steal. Strangely enough, the best original character in Super Robot Wars wasn't even in any of the standard SRW titles, but an original character for a game about original characters.
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# ? Jul 15, 2013 05:14 |
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To be fair, I'm sure that the SRW games also avoid paying out the rear end for the dozens of licenses with the OG games.
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# ? Jul 15, 2013 05:16 |
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ImpAtom posted:I think the thing is that there are people who care more about the Original Characters Do Not Steal. I think I just got a new exhibit A for "Japan has terrible taste."
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# ? Jul 15, 2013 05:19 |
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People who like different things from me have terrible taste, and I will now cast this on an entire country. EDIT: Also all three parts of the Kingdom Hearts 2 Final Boss theme are called "Darkness of the Unknown,' just with a 'part 1/2/3' at the end. it's pretentious, but it ain't latin!
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# ? Jul 15, 2013 05:33 |
Evil Fluffy posted:I can't hear that song and not hear the similarities to https://www.youtube.com/watch?v=xpvdAJYvofI I'm pretty sure that's intentional.
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# ? Jul 15, 2013 05:48 |
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Evil Fluffy posted:Just think, when FF14's done the poo poo guy will probably be put back on it instead of fired and blacklisted from ever working on RPGs or MMOs ever again. Actually I believe he's retired from SquareEnix.
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# ? Jul 15, 2013 06:02 |
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https://www.youtube.com/watch?v=2DZ3MGAZgMU I can't believe its not Shimomura
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# ? Jul 15, 2013 06:20 |
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Azure_Horizon posted:FF14 2.0 is gonna be loving awesome. It makes me angry seeing stuff about FF14 Rising or whatever because it actually legitimately looks really cool, but I also don't have the time to play an MMO anymore. I'm at the age where I have the money to buy new games I want to play but not the time to play them all Plus paying $15 a month Bland posted:I wouldn't say I can recognise any composer just by listening to music from games they've worked on but Shimomura is an exception because she's so distinctive. Here's three battle themes by her that I think sum up her style on the Mario & Luigi/Kingdom Hearts games. Oh man town themes. The KH towns have awesome music, I remember falling asleep while playing KH1 because Traverse Town was so soothing
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# ? Jul 15, 2013 07:37 |
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Pesky Splinter posted:It's like someone said, "I want the most generic boss theme you can give me. With the vocals being mostly drowned out by the orchestra." That and Bart's theme is just so constant and droning. There is no real change in instruments or the general pattern of the song and it's honestly just a horrible mess. That second one...I don't how to describe this, but it tries to alternate and tries to have each part do a different thing. That's the best I can do, I'm not a music person It's the reason I like the Trauma Center Final Boss themes: Vulnerability and Severing the Chains of Fate They both have two very different sections that alternate between each other and as such neither of them become monotonous. The other problem with Bart's theme is that it doesn't get you...pumped I guess? You don't go gently caress YEAH LET'S PUNCH rear end in a top hat POPE IN THE FACE! Unlike StCoF, which gets you pumped for a fast-paced boss. And that's in a surgery game for god's sake. On an unrelated note: Pandemic (AKA Rosalia's Thorns) is a kick-rear end song that plays during what is easily the most intense, nail-biting mission in the game and boy does it show. Those bee violins are super weird, but weirdly they work SUPER WELL. Though, I guess I say that knowing the background behind the mission.
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# ? Jul 15, 2013 17:56 |
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Honey Badger posted:OK I forgot Hot and Cold, which is actually pretty drat good. FFIX's card game, Hippaul Racing, and that godawful jumprope "game" can go to hell, though. If Blitzball had been spun off into a standalone game with multiplayer I would have bought it.
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# ? Jul 15, 2013 19:27 |
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Dross posted:If Blitzball had been spun off into a standalone game with multiplayer I would have bought it. It's more fun if you manage to build a really good team.
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# ? Jul 15, 2013 21:00 |
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Nickname Pending posted:It's more fun if you manage to build a really good team. Or if you know that the AI is so sloppy that they can literally never grab the ball from you if you hide behind the goal. It is more fun because it means you get to spend less time playing it.
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# ? Jul 15, 2013 21:02 |
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I just chose a team that was literally never beaten and I breezed through it to get Wakka's legendary weapon poo poo. Now the story game where you face the Luca Goers was bullshit. Your team can't do poo poo, especially that fatass goalie. I know you don't have to win the game, but it's so much more satisfying, so I would always reset until I finally won.
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# ? Jul 15, 2013 21:09 |
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Oxxidation posted:Or if you know that the AI is so sloppy that they can literally never grab the ball from you if you hide behind the goal. That's no way to get the "Top Scorer" for three of your guys in every tournament/league.
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# ? Jul 15, 2013 21:10 |
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Nickname Pending posted:I just chose a team that was literally never beaten and I breezed through it to get Wakka's legendary weapon poo poo. If you get Jecht Shot from the cutscene right before that I don't see how you can possibly lose.
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# ? Jul 16, 2013 03:03 |
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Dross posted:If you get Jecht Shot from the cutscene right before that I don't see how you can possibly lose.
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# ? Jul 16, 2013 03:04 |
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Honey Badger posted:OK I forgot Hot and Cold, which is actually pretty drat good. FFIX's card game, Hippaul Racing, and that godawful jumprope "game" can go to hell, though. VII was packed with minigames, some with better gameplay than its own. I think I've spent more hours at the Gold Saucer playing G-Bike than Chocobo Racing, and I remember the snowboarding game being stupid popular too. (Probably because Cool Boarders 2 was the best snowboarding on the market at the time.)
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# ? Jul 16, 2013 03:11 |
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DACK FAYDEN posted:Keepa does really suck, but if you just resign yourself to winning 1-0 you're fine with Jecht Shot. I vaguely remember Keepa sucking so bad at a goalie but having decent stats as a forward so I popped him out of the goal and into the offense and that worked ok. That and I spammed Jecht Shot because seriously gently caress doing it legit.
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# ? Jul 16, 2013 03:13 |
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Dross posted:If you get Jecht Shot from the cutscene right before that I don't see how you can possibly lose. By not getting the ball at the kickoff because you'll never steal it?
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# ? Jul 16, 2013 03:14 |
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# ? May 28, 2024 16:14 |
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Dross posted:If you get Jecht Shot from the cutscene right before that I don't see how you can possibly lose. You get one shot with it, in the second half of the game. If Tidus got enough EXP to level up to be able to use it (more likely than not, but it's possible he won't hit level 3). Even then you're on a stricter time limit than usual because partway through, Wakka gets subbed in. The Jecht Shot doesn't make it guaranteed, it just makes it possible.
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# ? Jul 16, 2013 03:18 |