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Are you getting the Wii U?
This poll is closed.
Yes 9031 65.25%
No 1191 8.60%
Maybe 808 5.84%
I'm an idiot 460 3.32%
Waluigi 1603 11.58%
Waa 748 5.40%
Total: 13841 votes
[Edit Poll (moderators only)]

 
  • Locked thread
Pixeltendo
Mar 2, 2012


Rocco posted:

Hey guys we just canceled Star Wars Episode 7 just to make sure nobody leaks the ending onto message boards


Who's saying thats a bad thing???

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Gutcruncher
Apr 16, 2005

Go home and be a family man!
It just sounds like a dumb excuse when in reality they probably just feel that doing brawl-style FMVs isn't worth the effort or money that could be put into more important things

ImpAtom
May 24, 2007

Minidust posted:

haha yeah, hoping that was some kind if misquote or mistranslation, cuz it's indefensibly stupid if true.

It is.

The actual article talks about the fact that they designed cutscenes to be 'rewards' for gameplay, and that them all getting leaked online diluted the impact of those scenes because they're taken out of context. They decided, instead, to focus on things which don't require context to enjoy, including promotional/crossover videos which can just be uploaded onto the internet and not suffer for it.

This has somehow telephone-gamed into "they're not doing a single player mode because Sakurai was upset about Youtube!" There is nothing about them not doing a single player mode in the game and they've already discussed that they are doing single player things, just not SSE again.

Pixeltendo
Mar 2, 2012


Besides if theres one thing Sakurai is good at, it's unlockables.

I hope theres one as insane as the Kid icarus unlock board.

sigher
Apr 22, 2008

My guiding Moonlight...



Sex Tragedy posted:

Defend yourself you ape.

drat that's harsh; I won't say the game controls badly but it's definitely slow, floaty, and really easy. Maybe that's what he was talking about v:shobon:v

robodex
Jun 6, 2007

They're what's for dinner

Sex Tragedy posted:

Defend yourself you ape.

I did. I thought the controls felt too loose/floaty and I never thought like I was in control as well as other platformers I've played.

I mean, don't get me wrong, it's still a really good game. But after playing other recent platformers (VVVVV, Mutant Mudds) and seeing how well they controlled in comparison, I just think they could have tightened things up a bit.

It's also why I haven't bought Luigi U yet, because I heard he controls even worse.

deadwing
Mar 5, 2007

NSMBU controls miles better than Mudds and VVVVV, those are both games that have stiff, mechanical motion. You might prefer that, but the momentum of a Mario game adds a lot to the excitement. Nothing feels better than running full-tilt through a level, something the majority of NSMBU levels were designed to allow.

SeANMcBAY
Jun 28, 2006

Look on the bright side.



deadwing posted:

NSMBU controls miles better than Mudds and VVVVV, those are both games that have stiff, mechanical motion. You might prefer that, but the momentum of a Mario game adds a lot to the excitement. Nothing feels better than running full-tilt through a level, something the majority of NSMBU levels were designed to allow.

Yeah, it controls great. I love how most of the levels are designed with speed running in mind. The older NSMBs didn't control that well to me but U controls almost as well as World.

SeANMcBAY fucked around with this message at 02:22 on Jul 26, 2013

Regy Rusty
Apr 26, 2010

I don't really understand this argument. Different platformers have different control styles that work well for their type of game. You couldn't shove VVVVVV's controls into a Mario game or vice versa. And that's fine. It's absurd to say that one controls better than the other when they're not really comparable in terms of gameplay. Comparing different Mario games would be more appropriate.

AngryCaterpillar
Feb 1, 2007

I DREW THIS

FrickenMoron posted:

The wired connection would not be a problem. I can't operate the WiiU at all though without a controller for it right?

You can't access the eShop or the system settings without a gamepad. Which would prevent you from getting the app that lets you play Monster Hunter online. But guess what? I have a bricked NA Wii U with a brand new gamepad that's not being used. Maybe we could work something out?

Viewtiful Jew
Apr 21, 2007
Mench'n-a-go-go-baby!

ImpAtom posted:

It is.

The actual article talks about the fact that they designed cutscenes to be 'rewards' for gameplay, and that them all getting leaked online diluted the impact of those scenes because they're taken out of context. They decided, instead, to focus on things which don't require context to enjoy, including promotional/crossover videos which can just be uploaded onto the internet and not suffer for it.

It'd be like if they made another F-Zero but didn't include a story mode and instead just put clips similar to those pilot-specific videos you could get by beating the hardest cups up on their YouTube channel.

Because not a single person ever got all of those thirty second bonus videos in GX legit.

Viewtiful Jew fucked around with this message at 03:11 on Jul 26, 2013

Supercar Gautier
Jun 10, 2006

Viewtiful Jew posted:

Because not a single person ever got all of those thirty second bonus videos in GX legit.

Keep your slanders to yourself.

njsykora
Jan 23, 2012

Robots confuse squirrels.


Viewtiful Jew posted:

Because not a single person ever got all of those thirty second bonus videos in GX legit.

Don't drag us down with your failures.

Yodzilla
Apr 29, 2005

Now who looks even dumber?

Beef Witch
Fighting games have a new standard in story modes with Mortal Kombat 9. That was well presented and absolutely fun as hell. The Soul Calibur/Blade adventure modes with its varied objectives and small story snippets are also a standout. There are many ways of making good single player fighting game experiences as long as developers actually try.

And even without modes outside of "fight these dudes arcade ladder style" I still admit I play Tekken games for the endings. :colbert:

Paper Jam Dipper
Jul 14, 2007

by XyloJW
Pretty sure they are cutting out any story modes so they can get the games out faster :ssh:

FrickenMoron
May 6, 2009

Good game!

AngryCaterpillar posted:

You can't access the eShop or the system settings without a gamepad. Which would prevent you from getting the app that lets you play Monster Hunter online. But guess what? I have a bricked NA Wii U with a brand new gamepad that's not being used. Maybe we could work something out?

I'm from europe, so the shipping would most likely drive up the price tons. Thanks for the offer though. :)

Chaltab
Feb 16, 2011

So shocked someone got me an avatar!

Paper Jam Dipper posted:

Pretty sure they are cutting out any story modes so they can get the games out faster :ssh:
It's kind of a shame as good as the banter in KI:U was. Maybe Pit and Palutena will still snark the hell out of each other.

AngryCaterpillar
Feb 1, 2007

I DREW THIS

FrickenMoron posted:

I'm from europe, so the shipping would most likely drive up the price tons. Thanks for the offer though. :)

Well, sometimes there are region specific updates for Gamepads, so a NA one wouldn't be suitable anyway.

whaley
Aug 13, 2000

MY DOODOO IS SPRAYING OUT
I think VVVVVV controls pretty well but trying to compare it to Mario makes no sense. You don't even jump in VVVVVV.

Dr. Video Games 0050
Nov 28, 2007

whaley posted:

I think VVVVVV controls pretty well but trying to compare it to Mario makes no sense. You don't even jump in VVVVVV.

Seriously. Use Super Meat Boy as an example of good controls.

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
Neat!

AngryCaterpillar
Feb 1, 2007

I DREW THIS
What's in it for me, Takemoto?

Macaluso
Sep 23, 2005

I HATE THAT HEDGEHOG, BROTHER!

robodex posted:

I did. I thought the controls felt too loose/floaty and I never thought like I was in control as well as other platformers I've played.

I mean, don't get me wrong, it's still a really good game. But after playing other recent platformers (VVVVV, Mutant Mudds) and seeing how well they controlled in comparison, I just think they could have tightened things up a bit.

It's also why I haven't bought Luigi U yet, because I heard he controls even worse.

To be fair you implied that all Mario games control badly which is so crazy I'm declaring you the mayor of CrazyTown

njsykora
Jan 23, 2012

Robots confuse squirrels.


AngryCaterpillar posted:

What's in it for me, Takemoto?

An almighty e-peen if you can show the director of the god drat game a 0 coin run.

Paper Jam Dipper
Jul 14, 2007

by XyloJW
I bet he saw the video of the Mario Bros. low point run which is probably my favourite speedrun ever.

AngryCaterpillar
Feb 1, 2007

I DREW THIS
I just realised New Super Luigi U is a combination of both versions of Super Mario Bros. 2: it combines a more difficult level pack with Luigi's floaty jump.

That Fucking Sned
Oct 28, 2010

AngryCaterpillar posted:

I just realised New Super Luigi U is a combination of both versions of Super Mario Bros. 2: it combines a more difficult level pack with Luigi's floaty jump.

My favourite part of Super Mario Bros. 2 Japan was the ways it subverted your expectations. If you tried to access a warp room using the same method as the first game, you'd find yourself at a single pipe with '1' over it. If you don't want to replay the game from scratch, then there's a convenient pit to kill yourself in.

Then it happens again later in the game, and they've taken out the pit. Your only hope now is the timer.

Help Im Alive
Nov 8, 2009


This is a really cool idea and I will probably give it a shot. I imagine that 90% of people will accidentally pick up a coin in the second or third level and just give up though

E: Man someone has already done it. I think they used warps though, which is kinda lame.

Help Im Alive fucked around with this message at 15:19 on Jul 27, 2013

bone app the teeth
May 14, 2008

Off TV play is the best feature I never hear people talking about. Just got Black Ops 2 on sale and being able to play multiplayer while the GIRLFRIEND watches TV is pretty awesome.

Help Im Alive
Nov 8, 2009

welp, I did it



I used secret exits, but I think you have to. World 3 is impossible because there's a level with unskippable coins. World 4 is probably possible but I was having a lot of trouble with the first fortress so I used the secret exit in world 2 to skip to world 5. I also used secret exits in world 6 and 7 to skip some levels. (I don't think you need to do this though) Most levels aren't actually too bad if you're using the squirrel or propeller mushrooms.

The only really tough part is the first fortress in world 7. There's a part at the end where you have to weave inbetween a bunch of coins using the mini mushroom and it is the worst

juicecube
Nov 14, 2004

I got a two week gig out here in Port Hope
Tell me again why Nintendo won't implement system wide achievements again?

:saddowns:

TaurusOxford
Feb 10, 2009

Dad of the Year 2021

juicecube posted:

Tell me again why Nintendo won't implement system wide achievements again?

:saddowns:

The same reason they don't do ANYTHING that would make sense when it comes to online features.

Calaveron
Aug 7, 2006
:negative:

TaurusOxford posted:

The same reason they don't do ANYTHING that would make sense when it comes to online features.

Miiverse is perfect :colbert:

SeANMcBAY
Jun 28, 2006

Look on the bright side.



juicecube posted:

Tell me again why Nintendo won't implement system wide achievements again?

:saddowns:

With how long the "Summer update" is taking to come out, I wouldn't be surprised if it adds something like this.

deadwing
Mar 5, 2007

SeANMcBAY posted:

With how long the "Summer update" is taking to come out, I wouldn't be surprised if it adds something like this.

My bet is still on Nintendo surprising everyone with a unified account system with cloud saves, but I might be a little optimistic.

Supercar Gautier
Jun 10, 2006

In a perfect world, it would be possible to load a digital game onto a thumb drive, take it to a friend's house, and log into your account on their console to play it.

Figure it out, Nintendo!

Pixeltendo
Mar 2, 2012


Is there something so important Nintendo needs to implement a trophy/achievement like thing to their new console?

Because I got along pretty fine without them before they even existed.

TaurusOxford
Feb 10, 2009

Dad of the Year 2021

Pixeltendo posted:

Is there something so important Nintendo needs to implement a trophy/achievement like thing to their new console?

Because I got along pretty fine without them before they even existed.

I like them for the replay value they add. As much as I love God of War for example, I never would have played them as much as I did if there wasn't a platinum trophy for me to acquire.

It would also be one step closer to Nintendo finally getting our of their rock and admitting online matters.

Syfe
Jun 12, 2006


I'm happy with the rather under the hood social media that does exist, I also hate achievements and find them bothersome when they pop up, I've played games without achievements for years I certainly don't need them shoved down my throat for me to beat a game now.

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Macaluso
Sep 23, 2005

I HATE THAT HEDGEHOG, BROTHER!

Syfe posted:

I'm happy with the rather under the hood social media that does exist, I also hate achievements and find them bothersome when they pop up, I've played games without achievements for years I certainly don't need them shoved down my throat for me to beat a game now.

I love achievements personally. They don't mean anything and they don't make you look like a better person or anything, but fun/creative achievements can breath a little more life into a game you've beaten already.

Case in point, in Half Life 2: Episode 2 escorting the gnome made the game basically a totally different game (of course some driving sections were infuriating but still)

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