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MarioTeachesWiping
Nov 1, 2006

by XyloJW
Is Curse of Darkness worth picking up? I think it's available off of PSN now. Where does it rate on the scale of metroidvania to beat-em up? I haven't played any of the 3D castlevanias before, but I prefer the SotN style offerings to that of traditional NES vania or God of War clones.

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CAPTAIN CAPSLOCK
Sep 11, 2001



Cyra posted:

Is Curse of Darkness worth picking up? I think it's available off of PSN now. Where does it rate on the scale of metroidvania to beat-em up? I haven't played any of the 3D castlevanias before, but I prefer the SotN style offerings to that of traditional NES vania or God of War clones.

It is better than Lament of Innocence(first ps2 3d Castlevania) and Castlevania 64. I liked it, but it certainly wasn't anything special. It is more like God of War style beat 'em up than metroidvania or the NES games. Has some lite rpg mechanics like leveling up your familiars and stealing poo poo from enemies to make weapons. Great soundtrack though.

edit: vvvv I'll take some weapons being useless rather than just having the whips from LoI: standard whip, 3 elemental versions of the same whip and then the final whip all with the same moveset. :colbert:

CAPTAIN CAPSLOCK fucked around with this message at 22:44 on Aug 5, 2013

Phantasium
Dec 27, 2012

Cyra posted:

Is Curse of Darkness worth picking up? I think it's available off of PSN now. Where does it rate on the scale of metroidvania to beat-em up? I haven't played any of the 3D castlevanias before, but I prefer the SotN style offerings to that of traditional NES vania or God of War clones.

Lament of Innocence is the one on the store, but Curse of Darkness is like if they padded the poo poo out of the environments of LoI and then tried to placate people by adding in a leveling system and then some sort of slightly more advanced familiar system from SotN.

It's not bad it just comes off as incredibly boring. Also I remember half the weapons being too slow as to be useless.

Soundtrack's good, though it's Castlevania so that's a given.

Syfe
Jun 12, 2006


I'd avoid both Lament and Curse, but that's just me. For 3D games of their generation they're both incredibly clunky compared to similar games (like DMC or Rygar), they lack the flow and feel of a metroidvania, they lack the challenge of original castlevania games and just lack the overall appeal any Castlevania ever had.

But they both have great soundtracks, just as everybody else here has said.

Accordion Man
Nov 7, 2012


Buglord
Yeah, I liked LoI and CoD but their levels designs are just tons of empty nothing, Curse especially. Castelvania itself was just empty corridors filled with enemies.

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?
Curse is worth it. Lament is not. The stuff in Curse is more complex since you can use different weapons and level up. The levels are still corridors but they are linked instead of being accessed from a central hub like lament.

Tallgeese
May 11, 2008

MAKE LOVE, NOT WAR


I loved Curse of Darkness' stealing system and would like more games with similar systems.

Except some enemies were aggravating to steal from, but other than that...

Accordion Man
Nov 7, 2012


Buglord

Tallgeese posted:

I loved Curse of Darkness' stealing system and would like more games with similar systems.

Except some enemies were aggravating to steal from, but other than that...
I never figured out how the hell you were supposed to steal from Death, the window was ridiculously small and rarely appeared.

Falcon2001
Oct 10, 2004

Eat your hamburgers, Apollo.
Pillbug
Castlevania is probably one of my top most-loved series since the NES, and I still enjoyed Lords of Shadow, for what it's worth.

Heran Bago
Aug 18, 2006



Heran Bago posted:

I'm looking for a certain song from the Castlevania series and I can't find a clean version. Anyone got this version of this one? I could set up dosbox to rip it but wow, :effort:.


Never mind guys I did it my drat self.

https://www.youtube.com/watch?v=rl1jZJ2JFvk

NoodleBox
Jul 11, 2009

Accordion Man posted:

I never figured out how the hell you were supposed to steal from Death, the window was ridiculously small and rarely appeared.

I was able to do it all but once when I played it on my Ps2, the method you have to use to get it is incredibly meticulous and precise, and you really have to time it in correlation to the attacks he does before he goes into his "steal-able" state; the way to steal from Dracula is very much the same as well

Stuff like that is the reason that whenever I get the hankering to play it I just pop the disc into my computer and run it through PCSX 2 instead of the actual console

Silhouette
Nov 16, 2002

SONIC BOOM!!!

Cyra posted:

Is Curse of Darkness worth picking up? I think it's available off of PSN now. Where does it rate on the scale of metroidvania to beat-em up? I haven't played any of the 3D castlevanias before, but I prefer the SotN style offerings to that of traditional NES vania or God of War clones.

Curse of Darkness owns. It's literally SoTN in 3D, and anyone that denies that is just biased against 3D Castlevania.

Here's a fun game: tell me which CV game i'm talking about -

A white-haired former minion of Dracula defects, but returns to the castle to stop another minion from resurrecting Dracula. Along the way, you fight a powerful third party, meet a mysterious blonde woman whose alliance is in question, and fight then befriend a Belmont. You also gather various weapons, relics, abilities and familiars.

The answer is both Curse of Darkness and Symphony of the Night.

Ronnie
May 13, 2009

Just in case.
I've never played Symphony of the Night, I feel like I am missing out.
---
Hey Guacamelee goes up on Steam on the 8th and someone here mentioned it was a great Metroidvania game. Is that worth a go?

Dj Meow Mix
Jan 27, 2009

corgicorgicorgicorgi
rockin everywhere


Ronnie posted:

I've never played Symphony of the Night, I feel like I am missing out.
---
Hey Guacamelee goes up on Steam on the 8th and someone here mentioned it was a great Metroidvania game. Is that worth a go?

Yes. Get a friend and it's even better.

ChaosArgate
Oct 10, 2012

Why does everyone think I'm going to get in trouble?

Ronnie posted:

I've never played Symphony of the Night, I feel like I am missing out.
---
Hey Guacamelee goes up on Steam on the 8th and someone here mentioned it was a great Metroidvania game. Is that worth a go?

You are totally missing out on having not played SotN. If you have a PS3, PSP, Vita or Xbox 360, you can grab it digitally for about $10.

THE AWESOME GHOST
Oct 21, 2005

I need to play SOTN again, that PSP version they made. This thread really put me in the mood for more metroidvania, I LOVED the DS games and played the GBA ones recently.

Anyone play Rogue Legacy? The gameplay feels very castlevania inspired.

EscortMission
Mar 4, 2009

Come with me
if you want to live.
Rogue Legacy is Symphony of the Night by way of Spelunky and Ghosts and Goblins. It's way good.

Phantasium
Dec 27, 2012

THE AWESOME GHOST posted:

Anyone play Rogue Legacy? The gameplay feels very castlevania inspired.

I tried it but it did nothing to change my opinion of roguelikes (or roguelites or whatever the hell you want to call it).

Adam Bowen
Jan 6, 2003

This post probably contains a Rickroll link!
I liked Rogue Legacy for what it was and even though it was way too grindy I played up to NG++ before I quit. But it didn't scratch the metroidvania itch at all in my opinion, the basic combat was straight out of SOTN but kind of clunky, and the music/atmosphere/visuals were pretty mediocre.

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.

Silhouette posted:

Curse of Darkness owns. It's literally SoTN in 3D, and anyone that denies that is just biased against 3D Castlevania.

The problem with "SOTN but 3D!" is that it just amplifies the weaknesses of the SOTN template without managing to emulate any of its strengths. The combat's not as good, there's not nearly as much junk to find or abilities to dick with and the whole "walk through featureless rooms/hallways for 75% of the game" thing is way, way more tedious in 3D than it is in 2D.

I don't hate Curse of Darkness or anything, and it's definitely a hell of a lot better than Lament of Innocence and Nano Breaker (the other IGA crapfest), but it needed to be way more ambitious (or a bigger budget).

Endrian
Sep 2, 2004

EscortMission posted:

Rogue Legacy is Symphony of the Night by way of Spelunky and Ghosts and Goblins. It's way good.

Rogue Legacy is way fun once you get used to the Roguey aspects. When you learn how each enemy behaves you can do a full "wing" clear without being hit. I haven't been so pulled into a game in a long rear end time - as soon as I die I pick a new generation and jump right back in.

I'm already jonesing for an update or a sequel.

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:


Did the few people who played through Mirror of Fate catch any references besides these? The only ones I noticed in Lords of Shadow were both Portal.

Phantasium
Dec 27, 2012

The worst thing about the Lords of Shadow series is them using ancient memes. I'm almost certain LoS2 will throw in Maddox somewhere.

It's a part of why playing Guacamelee was excruciating.

But I think that's the only blatant reference to anything that I noticed in Mirror of Fate.

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:
Well Lords of Shadow does take place in ancient times and it had Portal references, with the direction they're going with 2 I'm expecting them to at least be up Death begging Gabriel to put the cube in his chest, now. :haw:

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
So, here's a thing:



Out on XBLA/PSN on October 31 :spooky: If they at least manage a stable 30fps it might be worth $15, maybe.

Unannounced but leaked by a retailer a week or so ago: X360/PS3 Lords of Shadow double-pack/re-release containing Lords of Shadow (plus all DLC) and Mirror of Fate HD.

Thundercracker
Jun 25, 2004

Proudly serving the Ruinous Powers since as a veteran of the long war.
College Slice
Beat SotN for the X time, but first time playing the PSP remastered version. It definitely stands the test of time, and I think you can show it to some kid in 10 years and still have them be impressed by the art, music, and direction. While being really easy, it also doesn’t hold your hand at all, and I actually found myself lost on being what to do a couple of times. I ended up beating Dracula... but somehow never finding the relic that lets you survive underwater.

One thing that I didn’t remember (and maybe this is because I used the LUCK cheat code) is the weird enemy damage disparity. poo poo would either do 1 damage or a fourth of your health it seemed.

One thing about the new translation I do like is that the story between Alucard and Dracula is a lot more poignant at the end. Sure, you lose some gems like “See why I’m God!” and “Ahhh, sarcasm!”, but it pulls of its tragic arc much better.

THE AWESOME GHOST
Oct 21, 2005

Thundercracker posted:

Beat SotN for the X time, but first time playing the PSP remastered version. It definitely stands the test of time, and I think you can show it to some kid in 10 years and still have them be impressed by the art, music, and direction. While being really easy, it also doesn’t hold your hand at all, and I actually found myself lost on being what to do a couple of times. I ended up beating Dracula... but somehow never finding the relic that lets you survive underwater.

One thing that I didn’t remember (and maybe this is because I used the LUCK cheat code) is the weird enemy damage disparity. poo poo would either do 1 damage or a fourth of your health it seemed.

One thing about the new translation I do like is that the story between Alucard and Dracula is a lot more poignant at the end. Sure, you lose some gems like “See why I’m God!” and “Ahhh, sarcasm!”, but it pulls of its tragic arc much better.

You mean the Dracula X version right? How is that version? I kind of want to get it but it's also $15 vs. the original PS1 version's $6 (and it's not playable on PS3).

Also no WHAT IS A MAN??

Phantasium
Dec 27, 2012

Thundercracker posted:

One thing that I didn’t remember (and maybe this is because I used the LUCK cheat code) is the weird enemy damage disparity. poo poo would either do 1 damage or a fourth of your health it seemed.

Luck mode lowers your stats and your starting HP, but because you have insanely large luck you do critical hits more often.

CAPTAIN CAPSLOCK
Sep 11, 2001



THE AWESOME GHOST posted:

You mean the Dracula X version right? How is that version? I kind of want to get it but it's also $15 vs. the original PS1 version's $6 (and it's not playable on PS3).

Also no WHAT IS A MAN??

Like you said, new translation + voice acting. It also has 2 new familiars and the option to play as Maria once you beat the game. I like the Rondo of Blood and the remake, so that alone was worth the money to me.

Nizox
Aug 5, 2004

:3: Hockey Otter :3:
Why is there no thread about Lords of Shadow? The game is drat excellent and no one is talking about it.

I haven't had this much fun with a game for a long time.

Super Rad
Feb 15, 2003
Sir Loin of Beef

Accordion Man posted:

I never figured out how the hell you were supposed to steal from Death, the window was ridiculously small and rarely appeared.

I'd like to step in and defend Curse of Darkness a bit (not that this thread has been particularly critical of it or anything).

For one the controls are amazingly tight. The dodge and perfect guard systems really make you feel rewarded for playing well. Mastering each weapon's combo system is also rewarding.

Though the level design did get a bit out of hand, if you were to take the time to get familiar with it, you'd realize that being able to teleport to the shop (which is right next to a teleporter room) and taking advantage of the inter-level shortcuts they built, makes all of the backtracking less painful.

On the topic of stealing from Death though, that lives on in my mind as one of the greatest video game accomplishments I've performed. You have to perfect guard ten attacks in a row and then jump-steal at the perfect moment. The first time I did it it took at least half an hour, but admittedly a lot of that was spent in tears laughing with my roommate when we realized that as long as you perfect guard enough attacks, you'll earn enough familiar juice to keep your fairy healing you - meaning that you can never die, and you will never kill Death so long as you haven't stolen his "pulse."

We liked to imagine that Death became increasingly annoyed with us over the course of the half hour fight, like "Come on, just kill me or die already! You're not even attacking or anything you're just guarding and healing up this is SO frustrating."

Adam Bowen
Jan 6, 2003

This post probably contains a Rickroll link!

Nizox posted:

Why is there no thread about Lords of Shadow? The game is drat excellent and no one is talking about it.

I haven't had this much fun with a game for a long time.


Because it's poo poo and no one wants to talk about it.


(Actually I think there was a thread back when it came out like 3 years ago)

mysterious frankie
Jan 11, 2009

This displeases Dev- ..van. Shut up.

Nizox posted:

Why is there no thread about Lords of Shadow? The game is drat excellent and no one is talking about it.

I haven't had this much fun with a game for a long time.

I hear it ran pretty bad on the consoles, but I'm playing it for the first time on pc and love it. Smooth as silk, beautiful visuals, great music, tons of stuff to do and satisfying gameplay... QTEs aside. They really overdo the QTEs and hand hold way too much with the all the prompts. I'm on the seventh chapter and it's still giving me written hints that some walls can be destroyed. Oh yeah, the fixed camera can be balls at times. It's a solid 7/10. Definitely not perfect, but a crapton of fun.

Kaboom Dragoon
May 7, 2010

The greatest of feasts

If anyone's still wanting to play Castlevania HD on 360, give me a shout. I picked it up last week and thought there would be at least someone still playing it.

Oh how wrong I was :smith:

Also, remind me, wasn't Curse of Darkness the one with the giant purple bendy lightsaber? I remember that getting a few giggles when we discovered that one.

iron_weasel
Oct 17, 2011

But then a tea bowl that is too perfect has no charm.
I don't think there has been enough talk about Castlevania III. I mean the new Metroidvania games are great and I love them. But I think my favorite of the old school ones is III. I think the level layout was better and the controls and enemy balance was improved. Plus the three characters and multiple paths were cute.

Gamma Nerd
May 14, 2012

CAPTAIN CAPSLOCK posted:

Like you said, new translation + voice acting. It also has 2 new familiars and the option to play as Maria once you beat the game. I like the Rondo of Blood and the remake, so that alone was worth the money to me.

PSP maria ain't half as good as Saturn Maria. pity she'll never be on a version that doesn't lag to hell.

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?

Nizox posted:

Why is there no thread about Lords of Shadow? The game is drat excellent and no one is talking about it.

I haven't had this much fun with a game for a long time.

Most people played it when the game originally came out. I am with you though, I loved Lords of Shadow. I originally hated the ending of it, but I think that it has taken a interesting direction.

I really liked reading Carlyle's interview in Game informer about playing the role of (not really a spoiler anymore considering the info is in the trailer for the 2nd game)Dracula

Humerus
Jul 7, 2009

Rule of acquisition #111:
Treat people in your debt like family...exploit them.


There was actually a general Castlevania thread and a Lords of Shadow thread back when it came out, and they both devolved to "it's not REALLY Castlevania"/"Metroidvanias aren't REALLY Castlevania"/"Metroidvanias ARE Castlevania now"/etc, so that was fun.

It may not have been that bad but I remember feeling like the only person who really liked LoS for what it is, which is a pretty solid 3D action game. It's certainly a hell of a lot better than the N64 game, which is the only other 3D I've played.

Speaking of which, I was actually thinking of finishing it since I kind of gave up on it at a certain point. I got to a sewer or something, maybe I finished the sewer. How close is that to the end?

Also, one of the 3D games (Lament of Innocence) is on PSN, is it worth the :10bux: if I like LoS? How does it play, is it more open-worldish (like say, Zelda) or linear (like the N64 Castlevania)?

Humerus fucked around with this message at 13:52 on Oct 12, 2013

Ka0
Sep 16, 2002

:siren: :siren: :siren:
AS A PROUD GAMERGATER THE ONLY THING I HATE MORE THAN WOMEN ARE GAYS AND TRANS PEOPLE
:siren: :siren: :siren:

Cyra posted:

Is Curse of Darkness worth picking up? I think it's available off of PSN now. Where does it rate on the scale of metroidvania to beat-em up? I haven't played any of the 3D castlevanias before, but I prefer the SotN style offerings to that of traditional NES vania or God of War clones.

It's the best PS2 Castlevania game and would've gotten a lot more praise if Aria of Something hadn't shown up at about the same time.

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Evil Eagle
Nov 5, 2009

Castlevania is one of my favorite series. I started with the older games on NES, but never finished them until I was older. I first really got into the series with Aria of Sorrow and then played pretty much all of the Symphony of the Night style games. Order of Ecclesia is my favorite game of all time, it is everything that I wanted in a Castlevania game. Everything about that game is so smooth and the controls are perfect. Compared to other Symphony of the Night style games, getting around the world is a lot more challenging because of the weakness/resistance system and really crazy enemy placement. The level of challenge keeps me interested every time I play through it, and I keep doing progressively more difficult challenges as I get better at the game. The game does get very easy to cheese later but doing that isn't fun or satisfying to me. I'm doing videos of a challenge run of the game over in the LP subforum to show off what the game is like when game breaking things aren't used, and I'm a little over halfway finished with the game now. Order of Ecclesia is one game that I will never be tired of, and I really hope Castlevania returns back to this style of pixel perfect gameplay. Unfortunately I might be waiting quite some time for that to happen.

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