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Bingarosso posted:This debate actually raises a question of mine: I've played with friends a couple of times, some painted, some unpainted. Picked up my own battle box and started painting. I've loved painting, so this isn't a question of "Man, how do I get out of painting?" It's more like, I'm sure my paintjobs look amateurish and lovely, and also, they take me a long time. The short and simple truth is that everyone has their own reasons and time frames to work with, and therefore their own reasons for wanting to or not wanting to paint. No matter what those reasons are, they are yours, and no one else'. Anyone who has a problem with that and has a lovely attitude about it can shove their opinion up their rear end.
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# ? Aug 21, 2013 05:00 |
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# ? Jun 10, 2024 06:11 |
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I hate painting, and yet I have 3 massive and fully painted armies (and have sold 5 more) thanks to the wonders of podcasts. The Giant Bombcast alone is usually enough to finish a Caster.
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# ? Aug 21, 2013 06:04 |
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Sulecrist posted:EDIT: One other thing. The sooner you hear this, the better. You're going to lose a lot. Depending on whether you're playing other total newbies or people with even slightly more experience than you, this will probably range from 50-100% of your first 20 games. Do not lose heart. Do not blame your models. Do not blame luck. It is your fault, but you will get better. As an old GW convert, I have to second this. This game is less about luck than Warhammer, and it really shows. It's fair, it's (mostly) balanced, but there's a lot less 'throw mans at each other and let the dice sort them out' than in Warham. (then again I played fantasy so...)
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# ? Aug 21, 2013 06:05 |
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So, I had a question I thought of today, if, say, a warcaster is engaged with another model and thunderbolts that model 3 inches away does the warcaster get a free strike? Righto, thanks you two, I thought it sounded fishy, but i wasn't sure and I don't own a copy of Prime mk 2 to check. Sivores fucked around with this message at 07:42 on Aug 21, 2013 |
# ? Aug 21, 2013 07:18 |
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Sivores posted:So, I had a question I thought of today, if, say, a warcaster is engaged with another model and thunderbolts that model 3 inches away does the warcaster get a free strike? No. Unintentional movement (slams, pushes, places, etc) never cause free strikes.
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# ? Aug 21, 2013 07:27 |
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Sivores posted:So, I had a question I thought of today, if, say, a warcaster is engaged with another model and thunderbolts that model 3 inches away does the warcaster get a free strike? Free strikes are caused by advances. Advances are voluntary movement only.
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# ? Aug 21, 2013 07:37 |
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Another rule question. I have Lucant put Watcher on himself. He is charged by a model. I have the Axiom take a free boosted harpoon shot at the enemy model to drag it away from the attack. Is the harpoon shot penalized for firing at an engaged target? And if it is, and the Axiom misses, isn't it just great that randomizing and retargeting can just as easily result in my yanking Lucant out of combat for a cost of 1 whole damage? That last part isn't a question really.
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# ? Aug 21, 2013 07:39 |
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theironjef posted:Another rule question. I have Lucant put Watcher on himself. He is charged by a model. I have the Axiom take a free boosted harpoon shot at the enemy model to drag it away from the attack. Is the harpoon shot penalized for firing at an engaged target? And if it is, and the Axiom misses, isn't it just great that randomizing and retargeting can just as easily result in my yanking Lucant out of combat for a cost of 1 whole damage? That last part isn't a question really. Does drag specify enemy model? Also Lucant will still suffer the in-combat penalty (yes the targets will suffer the in combat penalty) IIRC. e: Yeah Drag totally specifies enemy model, no dragging your own dudes out of combat with it.
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# ? Aug 21, 2013 07:40 |
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Bummer, means he's hitting like DEF 9 on average, even boosted. Oh well.
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# ? Aug 21, 2013 07:41 |
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Shouldn't the axion be hitting like DEF 15-16 on average? Err, Lucant is what RAT 5, right? Even a boosted RAT 0 shot should be hitting DEF 10-11 on average
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# ? Aug 21, 2013 07:42 |
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S.J. posted:Shouldn't the axion be hitting like DEF 15-16 on average? Err, Lucant is what RAT 5, right? Even a boosted RAT 0 shot should be hitting DEF 10-11 on average He is RAT 3.
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# ? Aug 21, 2013 07:44 |
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Ugh yeah, that sucks.
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# ? Aug 21, 2013 07:44 |
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I think you'd be better off using Watcher with an Inverter, and knocking down the triggering model with the Macropummeler.
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# ? Aug 21, 2013 07:56 |
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Zhent posted:Having played 40k for about 15 years now, I think the time has come to branch out into a game that doesn't require its own seatbelt when packed into my car.
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# ? Aug 21, 2013 12:13 |
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Painting progress pics! My LGS is running a journeyman, and so I decided to start a Menoth army So far - pKreoss, Revenger and Vassal done. Since we got a lot of freedom in our lists, I used Kreoss, a Templar, Vanquisher and Vigilant in week 1. Def Ward on a Templar is amazing.
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# ? Aug 21, 2013 13:33 |
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I am lusting after a Stormwall. Is it possible to run it in a 35 point list?
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# ? Aug 21, 2013 13:40 |
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Serotonin posted:I am lusting after a Stormwall. Is it possible to run it in a 35 point list? It's possible, but it's probably going to be your only warjack. With the warcaster discount you'll have 21-22 points left to play around with. Are you thinking of any warcasters in particular?
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# ? Aug 21, 2013 13:50 |
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Pyrolocutus posted:It's possible, but it's probably going to be your only warjack. With the warcaster discount you'll have 21-22 points left to play around with. Are you thinking of any warcasters in particular? I have pStryker but looking at WarRoom I wondered how pHaley would suit a Stormwall given her feat and spell that buffs accuracy. Plus she has some area denial spells that might protect the SW. Was also considering a unit of Stormguard to protect the Stormwall and maybe a Storm Caller to triangulate with the SWs pods. I'm pretty new to Warma so feel free to tell me it's a dumb idea.
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# ? Aug 21, 2013 14:17 |
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First one-on-one game in years tonight - I'm playing my Cryx battlebox. Any advice?
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# ? Aug 21, 2013 15:03 |
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CobiWann posted:First one-on-one game in years tonight - I'm playing my Cryx battlebox. Yea, go to town The Cryx box is pretty much the best battlebox. Keep Crippling Grasp up on the enemy's heavy via an Arc Node and you win pretty much.
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# ? Aug 21, 2013 15:22 |
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Serotonin posted:I have pStryker but looking at WarRoom I wondered how pHaley would suit a Stormwall given her feat and spell that buffs accuracy. Plus she has some area denial spells that might protect the SW. Was also considering a unit of Stormguard to protect the Stormwall and maybe a Storm Caller to triangulate with the SWs pods. I haven't seen too many pHaley lists before, but she would do ok with a Stormwall I think. Arcane Shield, Temporal Barrier, and Arcane Vortex would also go a long way to keeping the Stormwall healthy. Deadeye isn't too spectacular for Stormwall, since it only benefits the first attack, you'd want to use Deadeye on either ATGM or a Stormblade Death Star. If you want to use Stormguard, maybe try a Stormguard front line with a Stormblade line behind that, with Stormblade Infantry Captains. Sprinkle solos and mercs (like Rhupert) to taste.
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# ? Aug 21, 2013 15:23 |
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Recently decided to get properly into Warmachine so I bought two 35 point armies. So far I've only been able to play once, and that was with another new player. Not that much of a gaming scene in Shanghai unfortunately. Anyway, though it's much two late I thought I'd post the two armies I have and ask for opinions, both on whether they are good ways to learn/get into the game and whether they are likely to be effective on the tabletop. Both are 35 point tier 4 lists. Here goes: Cygnar, Epic Caine: The Huntsman eCaine 1 Minuteman 2 Lancers Arcane Tempest Gun Mages Arcane Tempest Gun Mages plus Officer Gun Mage Captain Adept Black 13th Gun Mage Strike Team Rangers Legion of Everblight, Saeryn: Fallen Angels Saeryn Blighted Nyss Sorceress and Hellion Seraph Angelius 2 Nephilim Bolt Throwers Nephilim Soldier Nephilim Protector Blighed Nyss Shepherd Now that I'm making the post, I made these lists a while ago and when I tried to recreate them on forwardkommander just now it was saying Saeryn needs to have 4 Nephilim before she can get a free one, whereas I remember it being 3 which is also what battle college says. Were the rules for her tier list changed or is this a mistake at forkommander? From my limited experience so far this game seems to be fantastic - power attacks, animus and so on make for a very interesting and not too luck based game. About the only thing I'd say that's negative is that a certain amount of rage guessing is involved, which seems out of place. Doesn't stop the game being excellent. Oh, and the fact the Nephilim ought to be a plural word, like Seraphim. It's weird they'd get it right for the heavy beasts and wrong for the light but oh well!
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# ? Aug 21, 2013 15:43 |
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Serotonin posted:I have pStryker but looking at WarRoom I wondered how pHaley would suit a Stormwall given her feat and spell that buffs accuracy. Plus she has some area denial spells that might protect the SW. Was also considering a unit of Stormguard to protect the Stormwall and maybe a Storm Caller to triangulate with the SWs pods. I would hold off on Stormguard for now. There are a couple of new Storm Knight pieces coming out in Vengeance, and even though we have the stats for a few of them (and the solo is already out) none of us can really say how it'll all shake out. What I would recommend is picking up some stuff that goes well with everybody. That can definitely include a Stormwall! Here's a pHaley list I threw together. It has a lot of generalist models that work very well with a variety of Cygnar casters: pHaley +5 Squire -2 (more Focus, bigger control area--he's the closest thing to an autoinclude that Cygnar has) Stormwall -19 Journeyman Warcaster -3 (not super necessary in this list since you have Arcane Shield on pHaley, but he's essential with many other casters, and he can throw his own Shield onto the Boomhowlers) Greygore Boomhowler & Co - 9 (medium bases, decent speed, and incredible resilience make them the best tarpit unit you have available--they'll protect the Stormwall, protect Haley, take zones, and with Deadeye and Assault (see below) they'll actually be pretty lethal in their own right) Jonas Murdoch - 2 (makes the Boomhowlers into Faction models so they can benefit from the feat and certain spells, and also gives them the Assault ability) That leaves you with 8 points to spend on some combination of Stormsmith Stormcallers, Gorman di Wulfe, Rhupert Marvolo, Black 13th, Arcane Tempest Gun Mages, Tempest Blazers (min, I guess), Rangers, Hunter, Risen, or whatever else you think looks cool.
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# ? Aug 21, 2013 15:57 |
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KELNOR THE OVERWASP posted:Recently decided to get properly into Warmachine so I bought two 35 point armies. So far I've only been able to play once, and that was with another new player. Not that much of a gaming scene in Shanghai unfortunately. My suggestion is dont start the game with theme lists. You've got the models already, but you can still flesh them out in non theme without buying too much more. Epic Caine, for example, doesn't ever need a 6 pt arc node, much less two of them. But lancers are good with ther casters so you didn't waste your money. If you're just learning, play battlebox size games as much as possible for the next 15-20 games. Don't jump in at 35.
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# ? Aug 21, 2013 16:18 |
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Serotonin posted:I am lusting after a Stormwall. Is it possible to run it in a 35 point list? Man up, Use pNemo and run stormwall at Alpha Phoenix fucked around with this message at 17:35 on Aug 21, 2013 |
# ? Aug 21, 2013 17:26 |
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Alpha Phoenix posted:Man up, Use pNemo and run stormwall at What about Kraye + Stormwall at 35. That seems like it would be pretty sweet.
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# ? Aug 21, 2013 17:55 |
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I confess to being confused about Bulldoze. I get that when you move base to base with something, you get to push it 2" directly away. However, people talk about being able to Bulldoze your way through a bunch of screening stuff to (say) get to the enemy caster, but if you pushed something 2" away from you, and then you keep moving, won't you take a free strike (assuming it had reach)? There seems to be a lot of "Bulldoze is awesome" sentiment out there and I guess I don't see why it is *that* amazing, although it's obviously useful.
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# ? Aug 21, 2013 18:11 |
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evenworse username posted:I confess to being confused about Bulldoze. I get that when you move base to base with something, you get to push it 2" directly away. However, people talk about being able to Bulldoze your way through a bunch of screening stuff to (say) get to the enemy caster, but if you pushed something 2" away from you, and then you keep moving, won't you take a free strike (assuming it had reach)? It depends on where they moved and how your moving whether you'd provoke a free strike. You could 'hip check' them to knock them out of reach and avoid moving back into it, or you could push them back and get where you need to be without leaving their melee range. Also, most things with Bulldoze can take a free strike or two without worry, as long as it's not from a heavy or a weapon master. Anti Double Post Edit: Why hello there... Paper Kaiju fucked around with this message at 22:31 on Aug 21, 2013 |
# ? Aug 21, 2013 18:31 |
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Okay initial impression: The PP Digital Reader App is baaaaad. It's simple to buy stuff and read through descriptions, but the actual product is slow to load, loses focus if you move to another part of the screen requiring a redownload as you move from one part of the page to another, and just for fun won't switch from portrait to landscape. It basically means unreadable media on an iphone, it's cute they can release it on one, but they really should have made this a tablet-only release.
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# ? Aug 21, 2013 23:59 |
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Am I insane, or is Butcher3 + Conquest + Pirates kind of excellent? Edit: maybe there's already been some discussion of this idea but I sure haven't heard it yet. Here's what I was thinking: Butcher3 +4 Conquest -19 War Dog -1 Max Mechaniks -3 Hawk -2 Rockbottom -2 Killingsworth -2 Grogspar -2 Press Gangers -6 Sea Dogs -8 Rifles x3 -3 Walls -2 Aiyana & Holt -4 Alternatively, I could drop the Conquest and Mechaniks and add Behemoth and Boomhowlers, but this seems more flexible. And more fun. Sulecrist fucked around with this message at 01:42 on Aug 22, 2013 |
# ? Aug 22, 2013 01:27 |
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Sulecrist posted:Am I insane, or is Butcher3 + Conquest + Pirates kind of excellent? I'm actually not diggin' Conquest with Butch3; it wouldn't be able to advance from Energizer, and is too much of a point sink from models that could be used to help screen and deliver big B. I'd think a Spriggan would be excellent with him, as the reach + high accuracy charge attack (when it could be given Silence of Death), along with its bulldozing, grenade launchers, and targeting flares, synergize excellently with the package Butch would be bringing to bear.
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# ? Aug 22, 2013 01:32 |
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I think Spriggan is a natural choice with him and it's where my mind went first too (along with the clamjacks), but I think here the advantage is the presence of Conquest (or, to a lesser extent, Behemoth) teases out the threats that would otherwise harm Butcher, it'll be a way to kill armor that doesn't rely on the caster, and the gun is actually fantastic with or without focus. Energizer is nice, yeah, but I think its main use is on Butcher and the Argii. If it happens to help the jack as well that's cool, but I don't think its absence means you're wasting it.
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# ? Aug 22, 2013 01:40 |
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Paper Kaiju posted:
Mine arrived today too, and while I knew they were going to be on medium bases I'm still astonished at just how tall Steelsoul Protectors are. I put her next to a Long Gunner, she looks like she's supposed to be around 11 feet tall.
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# ? Aug 22, 2013 06:28 |
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Syntherion has had a rough day.
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# ? Aug 22, 2013 06:49 |
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The Leaning Caster of Cyriss.
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# ? Aug 22, 2013 06:59 |
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Paper Kaiju posted:It depends on where they moved and how your moving whether you'd provoke a free strike. You could 'hip check' them to knock them out of reach and avoid moving back into it, or you could push them back and get where you need to be without leaving their melee range. Also, most things with Bulldoze can take a free strike or two without worry, as long as it's not from a heavy or a weapon master. They ran out before I could get one at GenCon and I couldn't justify the shipping. I'm just going to have another go at it next GenCon, since they seem to bring previous year's models.
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# ? Aug 22, 2013 07:04 |
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J Bjelke-Postersen posted:The Leaning Caster of Cyriss. I was kind of going for the effect that without one arm to counter balance, he can't hover upright.
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# ? Aug 22, 2013 07:25 |
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theironjef posted:Mine arrived today too, and while I knew they were going to be on medium bases I'm still astonished at just how tall Steelsoul Protectors are. I put her next to a Long Gunner, she looks like she's supposed to be around 11 feet tall. Wait they're on Medium bases? Mine came with a small base. Oh well, glad I have extras.
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# ? Aug 22, 2013 16:26 |
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Korwen posted:Wait they're on Medium bases? Mine came with a small base. Oh well, glad I have extras. Mine did too, I assume whoever they had packing the special gencon models was misinformed.
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# ? Aug 22, 2013 17:28 |
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# ? Jun 10, 2024 06:11 |
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KELNOR THE OVERWASP posted:
Not a question for you specifically, but what the gently caress can you or do you use the lancers for in eCaines themelist?
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# ? Aug 22, 2013 17:59 |