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Quick question about Pikmin 3: Does the single player story have you revisiting areas once you leave them? Right now I'm just following along where the story takes me, but I have no idea if there's a point where the narrative kind of pauses and lets you do your own thing. If there isn't, then I'll go ahead and do some backtracking to get the fruit that I missed. For extra clarification: I realize that I CAN just go back to an area if I want. I'm just wondering if I'll end up missing a lot if I voluntarily go where the story tells me to go. Or if there's like, an obvious part where they say "are you SURE you're ready to go to the _____ area?" so you know to go and collect things before the end of the game. Sorry if this has been covered a lot, but didn't want to spoil anything by reading through the thread. VVVVVV great to know, thanks! Minidust fucked around with this message at 02:06 on Sep 7, 2013 |
# ? Sep 7, 2013 01:06 |
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# ? May 28, 2024 15:11 |
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Minidust posted:Quick question about Pikmin 3: Does the single player story have you revisiting areas once you leave them? Right now I'm just following along where the story takes me, but I have no idea if there's a point where the narrative kind of pauses and lets you do your own thing. If there isn't, then I'll go ahead and do some backtracking to get the fruit that I missed. Basically once you get all of the characters together, Alph, Brittany and Charlie, you're free to go to any previous areas to collect missing fruit and explore, there's nothing major you'll be missing if you don't go back. You'll know you're at the end of the game when you unlock the final area which doesn't have fruit to collect, it will also take you several attempts to get through so have a couple days worth of juice set aside for it. Once that final area is unlocked, that's when you'll want to do you 100% clean-up and then go for the end of the game.
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# ? Sep 7, 2013 01:32 |
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Wow, this thread hasn't seen a new post in nearly a month. Buy this game, dorks. Anyway, there's a free update for the game on the eShop; it adds one extra mission and makes some changes to the global rankings to make them easier to view. They're also gonna start rolling out DLC missions soon, there's one available right now.
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# ? Oct 1, 2013 16:20 |
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I'm only on day 3 of this so far and I can already tell this game is going to stress me out. So much micro managing! Have to get everything as efficiently as possible! What is the difficulty curve for this game like? I figure a Nintendo game in general can't be too punishing but I don't want to get brickwalled late in the game when everything takes a huge spike.
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# ? Nov 10, 2013 18:52 |
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Overall the difficulty is a pretty gentle curve, with the exception of the last level, which has a noticeable spike. Without revealing too much, this spike comes a lot from the final level suddenly putting you under a set of rules and constraints that you have never encountered before in the game. Once you take a couple of in-game days to get used to them, though, they aren't too bad (just very stressful). Anyway, apparently some new DLC has been released recently? I won't be near my Wii-U for a couple weeks but has anyone played it yet? It it worth buying?
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# ? Nov 10, 2013 19:12 |
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dijon du jour posted:Overall the difficulty is a pretty gentle curve, with the exception of the last level, which has a noticeable spike. Without revealing too much, this spike comes a lot from the final level suddenly putting you under a set of rules and constraints that you have never encountered before in the game. Once you take a couple of in-game days to get used to them, though, they aren't too bad (just very stressful). I'd say it is. It's enemy battle DLC and it remix's story mode maps and the like. It's pretty fun! The first free map is Tropical Wilds Remix.
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# ? Nov 10, 2013 19:51 |
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dijon du jour posted:Overall the difficulty is a pretty gentle curve, with the exception of the last level, which has a noticeable spike. Without revealing too much, this spike comes a lot from the final level suddenly putting you under a set of rules and constraints that you have never encountered before in the game. Once you take a couple of in-game days to get used to them, though, they aren't too bad (just very stressful). Yeah, once you get the hang of the game, and get a good juice supply so you have time to burn, the difficulty curve is pretty easy, aside from the occasional boss. But it's important to remember that you can always run away
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# ? Nov 11, 2013 00:16 |
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I like that you can restart a day if everything just goes totally pear-shaped and the game doesn't punish you for it. Trying to have two dudes doing things at once is just a little more than my poor stupid brain can handle I'm not looking forward to three at once once I get the captain.
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# ? Nov 11, 2013 03:42 |
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I always use the third to just stand at the ship and pluck Pikmin once they flower up. There's probably a much more efficient way to use three characters, but damned if I can figure it out.
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# ? Nov 11, 2013 08:51 |
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How the gently caress am I supposed to beat that snake thing that swallows the cell phone??? Even with yellow pikmin in its hard to hit him when he starts coming out on a tall mound of dirt and I can never get too many guys on him, especially without letting my crew get smooshed by the rocks
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# ? Nov 24, 2013 21:32 |
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I never really had problems with throwing Pikmin on that boss but if you want a different strategy I believe you can throw Pikmin carrying bomb rocks into the sink-hole the boss creates sometimes to damage it. The only downside is having to live with the memory of those Pikmin you intentionally sacrificed for your own selfish gain as you lie awake at night wondering: "Who's the real monster?" dijon du jour fucked around with this message at 21:50 on Nov 24, 2013 |
# ? Nov 24, 2013 21:46 |
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The Born Approx. posted:How the gently caress am I supposed to beat that snake thing that swallows the cell phone??? Even with yellow pikmin in its hard to hit him when he starts coming out on a tall mound of dirt and I can never get too many guys on him, especially without letting my crew get smooshed by the rocks When he pops out of a tall mound lock on and shake the wiimote to swarm him, don't even bother throwing.
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# ? Nov 24, 2013 22:07 |
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Oh, I've been playing with the game pad. I didn't even know you could swarm...
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# ? Nov 24, 2013 22:34 |
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The Born Approx. posted:Oh, I've been playing with the game pad. I didn't even know you could swarm... Oh yeah, that'd be your problem. Always use the Wiimote/nunchaku control scheme if you can. I cannot stress how infinitely superior it is to using the Gamepad.
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# ? Nov 24, 2013 22:58 |
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The Born Approx. posted:Oh, I've been playing with the game pad. I didn't even know you could swarm...
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# ? Nov 25, 2013 09:32 |
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Stolen from the Wii U thread: Pikmin 3 is $40 on Newegg right now, and you can bring it down to $36 using the promo code NAFSM1127 : http://www.newegg.com/Product/Product.aspx?Item=N82E16878190291 Also, because I forgot to mention it when it was announced... there's a a new set of 10 missions coming next week, and unlike the previous DLC they include all-new stages, including one set around a giant Christmas tree. There's also a new gimmick that involves liberating Louie from each stage. It'll cost $5 for all the missions, and there'll also be a couple freebies available with the new update, as per usual.
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# ? Nov 27, 2013 22:47 |
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The new DLC is up. Happy holidays, motherfuckers!
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# ? Dec 2, 2013 21:27 |
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This new DLC also made me finally cave and buy the Battle Enemies DLC, even though I am terrible at that mode and don't really get how to do it effectively.
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# ? Dec 2, 2013 22:11 |
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I played and loved this game when it came out but only recently got to try the DLC and oh my goodness the new treasure missions are HARD to Platinum. The second DLC one (Silver Lake Remix) took me probably 4-5 hours to make Platinum. Only the first hour or so of that was thinking up the main optimal route, the rest of it was perfecting every part of the plan. Just finished it with 13 seconds to spare.
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# ? Dec 18, 2013 02:32 |
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I bought this game on a whim having never played the series before, but hearing good things about it and I need something to justify my Wii-U purchase. Anywho, I loving love this poo poo! It's so charming and cute and weird and I need it inside me. Anywho, once I beat this game at some point, would it be worth tracking down the Wii releases of the first 2 games? Or am I not really "adding" anything to the experience by doing so?
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# ? Dec 29, 2013 08:55 |
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chaosapiant posted:I bought this game on a whim having never played the series before, but hearing good things about it and I need something to justify my Wii-U purchase. Anywho, I loving love this poo poo! It's so charming and cute and weird and I need it inside me. Anywho, once I beat this game at some point, would it be worth tracking down the Wii releases of the first 2 games? Or am I not really "adding" anything to the experience by doing so? I'd suggest tracking down 2 as it's longer and way more diverse then 3 (though a little less polished as a result). 1 has no real variation to it and I don't personally think it's aged well outside of being a good speedrun game.
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# ? Dec 29, 2013 09:04 |
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I highly recommend the first game, just because it pulls off a completely bleak setting so well. They're all good games, and the second definitely has more things to do, but I think overall the first game is a better experience. To answer the question, yes, it's definitely worth tracking down the first two games.
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# ? Dec 29, 2013 09:25 |
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ThisIsACoolGuy posted:I'd suggest tracking down 2 as it's longer and way more diverse then 3 (though a little less polished as a result). 1 has no real variation to it and I don't personally think it's aged well outside of being a good speedrun game. Yeah, 2 is really cool. I guess I can see why people wanted to get back the time limit aspect of the first game for 3, but I just really fuckin' loved the dungeon crawling in 2. So fun.
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# ? Dec 29, 2013 10:27 |
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Pikmin 2 has a lot of strong points - a ton of junk to find, way more enemy creatures than in the other games, Louie, a neat multiplayer mode that noone ever played - but shifting the focus away from the original format and towards those drab, tedious, neverending caves was a big mistake, and I'm glad they course-corrected with Pikmin 3.
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# ? Dec 29, 2013 12:46 |
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Viewtiful Jew posted:This is the most thought anybody's ever put into Pikmin. (Spoilers for Pikmin 3) As nerdy and insufferably presented as this is, I'm happy to see that it exists. Pikmin's slight second layer of creepiness always struck me as something worth analyzing.
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# ? Jan 3, 2014 08:36 |
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PaletteSwappedNinja posted:Pikmin 2 has a lot of strong points - a ton of junk to find, way more enemy creatures than in the other games, Louie, a neat multiplayer mode that noone ever played - but shifting the focus away from the original format and towards those drab, tedious, neverending caves was a big mistake, and I'm glad they course-corrected with Pikmin 3. I'll definitely second this. Even though 2 introduced a lot of interesting ideas that show up in 3, 1 is really more closely related to 3 than 2 is. Pikmin 1 is kind of a shortened, simplified version of Pikmin 3, and I definitely recommend it to the poster who has only played 3; Pikmin 2 is kind of a sprawling mess with a somewhat different feel, though still a good game.
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# ? Jan 3, 2014 09:32 |
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Jut letting PAL dudes know that you can buy a digital copy of Pikmin 3 from the Nintendo UK website for 8.95GBP right now: http://store.nintendo.co.uk/gift-ideas/price/up-to-100.list#ninint_GBP_price%3A[5%20TO%209.99]|sort:price EDIT: over already? PaletteSwappedNinja fucked around with this message at 15:11 on Jan 14, 2014 |
# ? Jan 14, 2014 14:33 |
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I picked up 3 earlier this week, it's genuinely cute and fun but holy poo poo the retarded AI and awful targetting get infuriating when they're at their worst. I don't know how many times I've ordered the pack of shitheads to dodge, then half the group for who knows what loving reason decides the appropriate response to completing a dodge is to walk right back in the direction dodged from. Quirky geography foils my effort to whistle-rouse pikmin, and that golden blob fight pissed me off so much I had to shut the console off for a while.
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# ? Mar 1, 2014 02:06 |
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Bumping this thread to let people know that Nintendo just patched Pikmin 3 to add stylus controls. Haven't tried 'em out yet. Also, for those who didn't know, there's a Mario Kart 8 promotion going on that'll let you claim a free digital game if you register MK8 with Club Nintendo, and Pikmin 3 is one of the eligible freebies.
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# ? May 30, 2014 04:35 |
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Just my luck. I get a Wii U finally and the Mario Kart promotion is over. Anyone know why Pikmin 3 is suddenly $60-$65?? I swear only a week ago it was much cheaper.
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# ? Aug 22, 2014 04:29 |
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Finally got around to buying this. I thought Pikmin 2 was so hard because I was a silly child at the time. Nope, Pikmin is just loving difficult and I am terrible at it. Is it just me or are the days way shorter in this one?
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# ? Nov 16, 2014 11:40 |
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Steve2911 posted:Finally got around to buying this. I thought Pikmin 2 was so hard because I was a silly child at the time. Nope, Pikmin is just loving difficult and I am terrible at it. I don't think they're shorter, but I can't seem to find any hard info for how long Pikmin 2's days were. 1 and 3 were both ~13 minutes and I assume 2 was the same. However the days in Pikmin 2 may feel way longer since time doesn't pass during the caves, which are the majority of the game. Since you could do multiple caves in a single day, it could feel like they last forever.
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# ? Nov 16, 2014 14:10 |
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Regy Rusty posted:I don't think they're shorter, but I can't seem to find any hard info for how long Pikmin 2's days were. 1 and 3 were both ~13 minutes and I assume 2 was the same. However the days in Pikmin 2 may feel way longer since time doesn't pass during the caves, which are the majority of the game. Since you could do multiple caves in a single day, it could feel like they last forever. That's probably it. It would have been nice if they left in the 'time freezes in caves' system, but didn't make caves quite as random or labyrinthine as in Pikmin 2. EDIT: loving hell skimming through this thread, the consensus is really that the Wiimote is better than the gamepad for this? There are only two games that are bearable to play with that thing, and they're both called Mario Galaxy. I tried the Pikmin 2 NPC version once and couldn't last 5 minutes. stev fucked around with this message at 17:49 on Nov 16, 2014 |
# ? Nov 16, 2014 16:10 |
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The majority of posts in this thread were made before they patched the game with stylus controls, which a lot of people really like, so you might wanna give those a shot.
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# ? Nov 17, 2014 00:55 |
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The stylus controls are really loving good. With normal controls, you'll just be wondering why they dropped the c-stick bugle
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# ? Nov 17, 2014 04:48 |
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The stylus should have worked seamlessly but in practice if you were anywhere near an obstacle you'd end up throwing your Pikmin into it, and its reach was limited.
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# ? Nov 17, 2014 04:50 |
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The stylus controls are great unless you are left-handed in which case gently caress you. Which is fine, I still really enjoy using the Wii Remote controls. Surprised this thread is back, too; I'd been playing the treasure hunting and Battle enemies missions and having a blast with those. Some of those world records are just insane, though.
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# ? Nov 17, 2014 04:54 |
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# ? May 28, 2024 15:11 |
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I didn't bump this thread at the time because I figured it had been archived, but, there's a Pikmin 3 demo on the eShop, it went up a week or two ago. There are also a bunch of Pikmin CGI movies that you can buy on the Wii U/3DS eShop for about $5, if you really want to.
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# ? Nov 17, 2014 05:08 |