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Flipswitch
Mar 30, 2010


I love the smug expression you've managed to paint on Strykers face.

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Calico Noose
Jun 26, 2010

Macdeo Lurjtux posted:

If I wanted to go troll blood would the battle box be a good place to start or would I be better off building my own 15 point list?

I'd recommend building your own 15 point list. The alternate battlebox for Trolls is a decent starter point, but the default battlebox contains an infantry caster with no infantry, three light warbeasts with no damage buffs and duplicates a model that while really good, you only want one of.

Owlbear Camus
Jan 3, 2013

Maybe this guy that flies is just sort of passing through, you know?



As long as we're on the "is this battlebox worth it" kicks... So this gal I'm sort of seeing looked up WMH of her own accord since she sees me jabber about it on social medias (score), wants to play Scyrah and I have no idea WTF except they are elfs with forcefields and racism and dying Gods.

Is their battlebox worth a crap? What's the best initial build out from it if so?

Owlbear Camus fucked around with this message at 02:47 on Sep 15, 2013

CaptCommy
Aug 13, 2012

The fool doth think he is wise, but the wise man knows himself to be a goat.

Otisburg posted:

As long as we're on the "is this battlebox worth it" kicks... So this gal I'm sort of seeing looked up WMH of her own accord since she sees me jabber about it on social medias (score), wants to play Scyrah and I have no idea WTF except they are elfs with forcefields and racism and dying Gods.

Is their battlebox worth a crap? What's the best initial build out from it if so?

I like the Scyrah box, but lots of people don't. I think Kaelyssa is a great starting caster, as she doesn't really have any terrible matchups. The Griffon you get is great, Manticore is solid (some like him more than others), and the Chimera is kinda weak but is the cheapest arc node Ret can get. You can buy the Discordia upgrade kit if you're not a big fan of the Manticore, since Discordia is a loving amazing jack.

The thing I like about the box is that it does play pretty well, especially in BB-only games. It's just not perfect for growing out. My next buys would probably be Mage Hunter Strike Force + UA or Sentinels + UA.

Paper Kaiju
Dec 5, 2010

atomic breadth

Otisburg posted:

As long as we're on the "is this battlebox worth it" kicks... So this gal I'm sort of seeing looked up WMH of her own accord since she sees me jabber about it on social medias (score), wants to play Scyrah and I have no idea WTF except they are elfs with forcefields and racism and dying Gods.

Is their battlebox worth a crap? What's the best initial build out from it if so?

The Retribution battlebox is a good place to start with one minor change: grab the Discordia upgrade blister, and apply it to the Manticore (the upgrade replaces the head, arm blades, and adds a chest piece). Discordia is a all around a far more useful jack than the Manticore. After that, grab the Sylys Wyshnalyrr warcaster attachment. That gets you to exactly 15pts.

Panzeh
Nov 27, 2006

"..The high ground"

Paper Kaiju posted:

The Retribution battlebox is a good place to start with one minor change: grab the Discordia upgrade blister, and apply it to the Manticore (the upgrade replaces the head, arm blades, and adds a chest piece). Discordia is a all around a far more useful jack than the Manticore. After that, grab the Sylys Wyshnalyrr warcaster attachment. That gets you to exactly 15pts.

Yeah, this gets about as much play out of the retribution battlebox as you can get in the future. It's good for learning how to play but you won't use just about anything from it short of the caster unless you trick out the manticore to be a disco.

Owlbear Camus
Jan 3, 2013

Maybe this guy that flies is just sort of passing through, you know?



What's their tarpit/heavy infantry situation like? Any standouts?

Fyrbrand
Dec 30, 2002

Grimey Drawer
Ran a 29 player Steamroller today. (31 regged, but two dropped out due to work BS at the last minute.) It was super awesome. Also way less stressful running a tourney than trying to compete in it!

Saw the most epic game ever between Chuck and JVM. The final board state consisted of their casters B2B dead center in the table, with JVM's swamp gobbers the only other models on the board, for either player. JVM rolled a boosted 13 to assassinate with his very last swing. So nuts.

Also saw eHaley charge pButcher and assassinate him. That was pretty :lol:.

Panzeh
Nov 27, 2006

"..The high ground"

Otisburg posted:

What's their tarpit/heavy infantry situation like? Any standouts?

Ret doesn't have heavy infantry or even a particularly good tarpit. That being said, the halberdiers are really really good, a mat 6 spd 6 def 13 reach unit with reform and gang as a minifeat for delivering those juicy mat 8 pow 14s. The sentinels aren't quite as versatile but they're quite hitty.

The most unique thing about Ret is actually that they have infantry that shoots boosted damage shots in the stormfalls and the mage hunter strike force, which is a unique capability and lets them run gunlines that shoot heavies off the table in a way even cygnar finds it hard to replicate.

Paper Kaiju
Dec 5, 2010

atomic breadth

Otisburg posted:

What's their tarpit/heavy infantry situation like? Any standouts?

The three key units for Retribution are the Houseguard Halbrediers, Dawnguard Sentinels, and the Mage Hunter Strike Force. The Mage Hunter Infiltrators came out pretty recently, but from what I hear they're also pretty good.

Halbrediers are your main tarpit, having Reach, Shield Wall, and Set Defense. The UA is a must, because it gives them Reform, which makes Shield Guard actually useful (giving them extra movement). Team Effort also allows them to counterpunch really hard, and should the manage to make a charge themselves, they can bring down heavies when they use it.

Sentinels are your main armor crackers. A full sized unit of POW 12 Weapon Masters will scrap nearly anything they can surround. And with Reach and Vengeance from the UA, their threat range is far better than their SPD 5 would suggest. Note that while Defensive Line stacking with other ARM buffs (like Discordia's) lets them hold up against small arms fire, it can leave them vulnerable to anti-infantry abilities like Berserk or Thresher.

The Strike Force with the UA is one of those units everyone hates to see on the other side of the board. Phantom Hunter lets them cripple an army by picking off their support pieces no matter where they hide, and Arcane Assassin makes them a threat to units relying on defensive buffs. They can also whittle down jacks with their extra die of damage against them.

I haven't played with the Infiltrators yet, but they seem to make a good jam unit with their SPD 7 DEF 14, and with Arcane Assassin and Gang, they can chew up infantry themselves.

Other units worth mentioning are the House Shyeel Battle Mages, which are a support unit that brings magical board control, and the Stormfall Archers, a small specialist units that can crack heavy armor from range, bombard with AoEs from even farther, and even set things on fire given the right opportunity.

CaptCommy
Aug 13, 2012

The fool doth think he is wise, but the wise man knows himself to be a goat.

Paper Kaiju posted:

The three key units for Retribution are the Houseguard Halbrediers, Dawnguard Sentinels, and the Mage Hunter Strike Force. The Mage Hunter Infiltrators came out pretty recently, but from what I hear they're also pretty good.

Halbrediers are your main tarpit, having Reach, Shield Wall, and Set Defense. The UA is a must, because it gives them Reform, which makes Shield Guard actually useful (giving them extra movement). Team Effort also allows them to counterpunch really hard, and should the manage to make a charge themselves, they can bring down heavies when they use it.

Sentinels are your main armor crackers. A full sized unit of POW 12 Weapon Masters will scrap nearly anything they can surround. And with Reach and Vengeance from the UA, their threat range is far better than their SPD 5 would suggest. Note that while Defensive Line stacking with other ARM buffs (like Discordia's) lets them hold up against small arms fire, it can leave them vulnerable to anti-infantry abilities like Berserk or Thresher.

The Strike Force with the UA is one of those units everyone hates to see on the other side of the board. Phantom Hunter lets them cripple an army by picking off their support pieces no matter where they hide, and Arcane Assassin makes them a threat to units relying on defensive buffs. They can also whittle down jacks with their extra die of damage against them.

I haven't played with the Infiltrators yet, but they seem to make a good jam unit with their SPD 7 DEF 14, and with Arcane Assassin and Gang, they can chew up infantry themselves.

Other units worth mentioning are the House Shyeel Battle Mages, which are a support unit that brings magical board control, and the Stormfall Archers, a small specialist units that can crack heavy armor from range, bombard with AoEs from even farther, and even set things on fire given the right opportunity.

Just to add my experiences with MHI, they're good now and will be amazing with Eyriss3 (Not having Advanced Deploy is such a pain). Very fast, good def with Stealth and good for jamming lines, they're also very good at murdering things. Two attacks makes them extra helpful against enemies with tough and their bonus damage die against anything with magical abilities means that 2-3 of them can threaten a caster-kill easily.

Excelsiortothemax
Sep 9, 2006
Infiltrators with Eyriss3 go with all the current elf casters as each one benefits them in some way. They are the end all be all first wave unit that fits like a glove.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
Good to see some Ret chat in here for once.

Ive been playing a Journeyman league with my Ret battlebox and I am quite enjoying Kaelyssa. Her ability to strip focus/fury off enemies and to cast phantom hunter on her Manticore are pretty nice and get your opponent cursing. Her Banishing Ward really pisses off Cryx players too.

Im going to be running this as my go to 35 point list with her. Its not super comeptitive becuase its a very casual gaming group plus I was veyr keen to keep the list themed around Mage Hunters as opposed to bringing in Shyeel stuff etc.

quote:

Kaelyssa, Night's Whisper - WJ: +7
- Sylys Wyshnalyrr, The Seeker
- Manticore - PC: 8
- Phoenix - PC: 10

Mage Hunter Assassin - PC: 2
Mage Hunter Assassin - PC: 2
Narn, Mage Hunter of Ios - PC: 3
Ghost Sniper - PC: 2
Ghost Sniper - PC: 2
Arcanist - PC: 1

Mage Hunter Strike Force - Leader & 9 Grunts: 8
- Strike Force Commander - Commander 2

I can see me swapping her out for Ravyn at some point soon, and Im wondering how to take this up to 50 points while keeping it thematic. Might add in the Infiltrators and Eyriss 3 next.

When this list is fully painted (only got the Phoenix to finish) Im going to add in a Rahn based list, which Im thinking at first will run something like this (although I am tempted to try his tiered list that needs the Hyperion- serious spending though). Might swap out the Mage Hunter Strike Force for Halbadiers too.

quote:

Adeptis Rahn - WJ: +6
- Sylys Wyshnalyrr, The Seeker
- Phoenix - PC: 10
- Chimera - PC: 6

House Shyeel Artificer - PC: 3
Arcanist - PC: 1
House Shyeel Magister - PC: 2
Mage Hunter Assassin - PC: 2

House Shyeel Battle Mages - Leader & 5 Grunts: 5
Mage Hunter Strike Force - Leader & 9 Grunts: 8
- Strike Force Commander - Commander 2

Am I on the right track,any thoughts?

Sivores
May 25, 2008

All about that bass,
that smooth jazzy bass.
I play a bit of RET and you might want to think about picking up Nayl, he's a pretty good missile and works well with the Kaelyssa stealthy assassin douche bag list. Run Nayl into B2B with a caster and your opponent is going to have a bad time.

Not sure about Rahn though I play Kaelyssa and Ravyn.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*

Sivores posted:

I play a bit of RET and you might want to think about picking up Nayl, he's a pretty good missile and works well with the Kaelyssa stealthy assassin douche bag list. Run Nayl into B2B with a caster and your opponent is going to have a bad time.

Not sure about Rahn though I play Kaelyssa and Ravyn.

Yeah Im just looking at Nayl on War Room and he looks like a royal pain in the rear end. Might sub him in for a Ghost Sniper (although they do work well in pairs- I could see them being worth taking with Ravyns feat too).

gilljoy
May 3, 2009
What do you guys think about this?

http://www.kickstarter.com/projects/2023606288/bake-your-own-basius-base-pads-for-wargames-and-mi

I think it looks like a class idea but I'm dubious about kickstarting it as it might take ages to arrive

Panzeh
Nov 27, 2006

"..The high ground"

Serotonin posted:

Yeah Im just looking at Nayl on War Room and he looks like a royal pain in the rear end. Might sub him in for a Ghost Sniper (although they do work well in pairs- I could see them being worth taking with Ravyns feat too).

Nayl isn't that bad for an opponent who's seen him before and has some attacks to spare. He's at his best in the late game, I think, when there's fewer threats out there, but he has to make it there without dying which is one of those things that's very tricky. I tend to prefer the Mage Hunter Assassin or even Narn for being threatening.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*

gilljoy posted:

What do you guys think about this?

http://www.kickstarter.com/projects/2023606288/bake-your-own-basius-base-pads-for-wargames-and-mi

I think it looks like a class idea but I'm dubious about kickstarting it as it might take ages to arrive

Thats pretty much the only thing that puts me off. My Ret force is done and I really dont want to rebae them, plus if I add amny models to them I am going to want the bases to match. My Cygnar that Ive only just started could be rebased (its just the battlebox and only 1 model is fully painted) but I want to get them painted in the next month or two. I cant see me getting any other use out of them, because my main focus of wargaming is historical stuff and those pads really dont fit that well for them. Awesome idea for a product though.

Vosenbergen
Jan 26, 2013

My only ingredients are HATE, VITRIOL, and FLUFFY BUNNIES

Panzeh posted:

Nayl isn't that bad for an opponent who's seen him before and has some attacks to spare. He's at his best in the late game, I think, when there's fewer threats out there, but he has to make it there without dying which is one of those things that's very tricky. I tend to prefer the Mage Hunter Assassin or even Narn for being threatening.

Narn is one of the most annoying solos I have to deal with on a regular basis from my Ret friends...Ret has some really great solos

Panzeh
Nov 27, 2006

"..The high ground"

Vosenbergen posted:

Narn is one of the most annoying solos I have to deal with on a regular basis from my Ret friends...Ret has some really great solos

They really do. The MHA is one of the most damaging combat solos in the game, including putting 22 points of damage on a deathjack on a free strike in one of my tournament games. Also her 4" reach is amazing because it just lets her do some really dumb charges and then not be engaged with her target afterward.

In terms of pure combat solos Ret probably has the best.

Panzeh fucked around with this message at 16:07 on Sep 15, 2013

CaptCommy
Aug 13, 2012

The fool doth think he is wise, but the wise man knows himself to be a goat.

Serotonin posted:

Good to see some Ret chat in here for once.

Ive been playing a Journeyman league with my Ret battlebox and I am quite enjoying Kaelyssa. Her ability to strip focus/fury off enemies and to cast phantom hunter on her Manticore are pretty nice and get your opponent cursing. Her Banishing Ward really pisses off Cryx players too.

Im going to be running this as my go to 35 point list with her. Its not super comeptitive becuase its a very casual gaming group plus I was veyr keen to keep the list themed around Mage Hunters as opposed to bringing in Shyeel stuff etc.


I can see me swapping her out for Ravyn at some point soon, and Im wondering how to take this up to 50 points while keeping it thematic. Might add in the Infiltrators and Eyriss 3 next.

When this list is fully painted (only got the Phoenix to finish) Im going to add in a Rahn based list, which Im thinking at first will run something like this (although I am tempted to try his tiered list that needs the Hyperion- serious spending though). Might swap out the Mage Hunter Strike Force for Halbadiers too.


Am I on the right track,any thoughts?

Infiltrators are really fun with Kaelyssa. Throw backlash on a jack, have a bunch of them whack it with their two attacks for tons of free damage on a caster. Ghost Snipers are also really good with backlash, so there's that going for you too. Again, I'd also consider Sentinels here, as her feat guarantees them the charge and they hit like a truck. I've found it helpful to have them around against beast-heavy lists, where your Strike Force won't get its jack hunter bonus.

If you ever do swap in Ravyn, get some Stormfall Archers, they're basically best friends for life. Stormfalls biggest issue is accuracy (RAT 5 iirc), so having Snipe allows them to aim more often and her feat obviously helps a ton too. Two units of Stormfalls with Ravyn can do so much work against anything out there.

Also, I really don't like Nayl. As people said, once your opponent knows what he does, they're almost certainly going to deal with him well before he can threaten them and he can easily backfire on you too. For two points, Ret has way better solos. I'd much rather have a MHA who can run up and just end the game himself, rather than trying to set up some tricks with Nayl. Narn is also an excellent choice, as he's nearly impossible to stop once he's close. I try to find room for him in higher point games, where there's just more poo poo on the board to get around.

theironjef
Aug 11, 2009

The archmage of unexpected stinks.

gilljoy posted:

What do you guys think about this?

http://www.kickstarter.com/projects/2023606288/bake-your-own-basius-base-pads-for-wargames-and-mi

I think it looks like a class idea but I'm dubious about kickstarting it as it might take ages to arrive

It's neat but crazy expensive (plus crazy shipping unless you're in the UK) and yeah, you can just buy them later since it's plenty funded. I think I could base a whole army in Dragonforge for the cost of one or two of those pads, and not have to think about greenstuff or if I'm any good working with the pads.

Though I placed an order with the Dragonforge guy in early September and I haven't got it yet, so it may be I'm on the vacation backlog.

Khisanth Magus
Mar 31, 2011

Vae Victus
I would recommend avoiding Nayl. His gimmick is too easy to avoid, and he can be used against you. The first time you get him thrown into your own caster and then assassinated you will be wondering why you ever purchased him. His lack of serious hitting power makes it too easy for an enemy warcaster to walk away if he manages to run and engage them hoping to be a bomb.

Excelsiortothemax
Sep 9, 2006
Cyriss players, have any of you had matches against Ret yet? If so, outside of Directrix, how do you deal with them?

Angels are obviously the best answer, but outside of Auroa I tend to field only one list if that.

signalnoise
Mar 7, 2008

i was told my old av was distracting

gilljoy posted:

What do you guys think about this?

http://www.kickstarter.com/projects/2023606288/bake-your-own-basius-base-pads-for-wargames-and-mi

I think it looks like a class idea but I'm dubious about kickstarting it as it might take ages to arrive

I'm buying 3, I'll post in here eventually when I get them and say whether or not they suck

Alternatively they're allowing you to combine shipping on additional pads and other things Zinge makes at a cost of 25 pounds with no additional shipping charge when the shopping cart rolls around, so if you're in the US and want to get cheaper shipping hit me up on a PM.

signalnoise fucked around with this message at 18:47 on Sep 15, 2013

Paper Kaiju
Dec 5, 2010

atomic breadth

Excelsiortothemax posted:

Cyriss players, have any of you had matches against Ret yet? If so, outside of Directrix, how do you deal with them?

Angels are obviously the best answer, but outside of Auroa I tend to field only one list if that.

My first game with Axis was against a Ravyn MHSF list. It ended up being a complete grind, with him only having 1/3 of his Strike Force and me only having a Diffuser by the time our caster started slugging it out. Axis had high enough ARM to make Snipe-Feat-Go dicey, so he took out my support instead.

What exactly in Ret is giving you problems? Like most other factions, there's a lot of variation to be had for a single solution to take care of.

Excelsiortothemax
Sep 9, 2006
My problem is I get killed by the MHSF. I think it's just I need more practice and all. I hated the Eradicators and first so I just need to use them more.

DAD LOST MY IPOD
Feb 3, 2012

Fats Dominar is on the case


So I started painting my Convergence.

Attunement servitors!


Accretion servitors!


Elimination servitors!




Steelsoul Keg Protector!


Bumblebots, ASSEMBLE!


OH NO LOOK OUT!

Vosenbergen
Jan 26, 2013

My only ingredients are HATE, VITRIOL, and FLUFFY BUNNIES
I seriously dig the honeybee/hivemind paint style on them!

Dr. Clockwork
Sep 9, 2011

I'LL PUT MY SCIENCE IN ALL OF YOU!


So close to a fully painted Mammoth...or not. :negative:

Karnegal
Dec 24, 2005

Is it... safe?

Dr. Clockwork posted:



So close to a fully painted Mammoth...or not. :negative:

It's looking drat good in pieces, get that poo poo together!

Dr. Clockwork
Sep 9, 2011

I'LL PUT MY SCIENCE IN ALL OF YOU!

Karnegal posted:

It's looking drat good in pieces, get that poo poo together!

Thanks! I have the body piece mostly done besides the cannon array (why oh why didnt I leave that unglued before I started painting...). The butt piece has armor and skin basecoated, but is way behind the other bits. I'm trying to power it out this week. I'm a PG, and I told my players I'd get him painted this league since I didn't come close in the last one.

S.J.
May 19, 2008

Just who the hell do you think we are?

Yeah man that thing is looking rad. Love that model, you're doing it justice.

Gareth Gobulcoque
Jan 10, 2008



Oath Thread Crosspost



Fyrbrand
Dec 30, 2002

Grimey Drawer
Holy poo poo, dude. That owns.

I think that glow effect is painted on, but when it first loaded I totally thought it was done with LEDS. Hot poo poo, man.

Fyrbrand fucked around with this message at 01:47 on Sep 16, 2013

omnibobb
Dec 3, 2005
Title text'd

DAD LOST MY IPOD posted:

So I started painting my Convergence.

Attunement servitors!


Accretion servitors!


Elimination servitors!




Steelsoul Keg Protector!


Bumblebots, ASSEMBLE!


OH NO LOOK OUT!

Uggghhhh this is cool. Where did you get the unreleased servitors from?

DAD LOST MY IPOD
Feb 3, 2012

Fats Dominar is on the case


omnibobb posted:

Uggghhhh this is cool. Where did you get the unreleased servitors from?

Gencon, natch. I also have 3x Optifex Directive that I'm gonna set to working on now that the bumblebots are done. Also a unit of Reductors.

Paper Kaiju
Dec 5, 2010

atomic breadth


When all you have is a pair of geomatically-powered hammer-arms, every problem looks like a series of giant nails.

J Bjelke-Postersen
Sep 16, 2007

I have a 6 point plan to stop the boats.....or turn them around or something....No wait what were those points again....Are there really 6?
So on Sunday I bought a Cryx box, Asphyxious1/2, Bane Thralls, Tartarus and a Skarlock.

I have told no one of this and am just going to rock up to my friendly WM group and be like "gently caress you all."

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S.J.
May 19, 2008

Just who the hell do you think we are?

J Bjelke-Postersen posted:

So on Sunday I bought a Cryx box, Asphyxious1/2, Bane Thralls, Tartarus and a Skarlock.

I have told no one of this and am just going to rock up to my friendly WM group and be like "gently caress you all."

You are a good man.

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