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I think, for me, "getting" this game was when I decided NOT to do that stuff, even though it is clearly the best decision. Like, I just arrested my son. My lovely, lovely son. He has three 0s and two 4s for stats. He is literally a shittier character than his retarded cousin. (Who somehow has an eight stewardship!!!) Worse, I'm playing as a Greek Doux, and my son is Dutch. (I had his genius mother teach him, figuring she'd give him some of her stats, and I could change his drat culture after he inherited. But nooooooo. He's just dumb.) Basically, there's every reason to just.... execute him, since he's in my prison. But I look at that "My opinion of [my son] thing, and it says 100. 100. My dude loves his son. Sure, I, a heartless, impassionate player can kill the poo poo out of him, but can my character, who is kind and generous and truly loves his gently caress-up son?
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# ? Sep 24, 2013 23:36 |
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# ? Jun 3, 2024 23:04 |
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Yeah I can totally understand that and once I've actually got more than a few decades into a game I'll hopefully do the same. I'll rationalise it for now by pointing to the fact my guy is a flamboyant schemer. He's gotta go big or go home so free knives for everyone.
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# ? Sep 24, 2013 23:46 |
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Veryslightlymad posted:I think, for me, "getting" this game was when I decided NOT to do that stuff, even though it is clearly the best decision. Give him a bishopric and forget about him?
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# ? Sep 24, 2013 23:51 |
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I had a game that just entered utter chaos because I didn't look at who my heir was married to. Started off well, with a God-Queen as my heir (modded the game for everyone to start in Cognatic, ruler created Norse Jarl of Holland): And my realm just before my starting guy died (making a small profit at peace, large deficit at war): Linda lived to a ripe old age, and greatly expanded the realm: Her heir was a grandson, who was the King of Denmark and the Fylkir. So when he inherited, it joined the two Norse realms together, and all was good. Except then I was wondering why he had only a single kid, and took a look at his wife: His aunt. 51 year old aunt to be precise. With terrible stats. So I divorced her, but many of the Dukes are also family. So now everyone hates me, and I'm going to have decades of war because of this. I think I'm going to go full crazy and just revoke every single title, and then hand them out to brand new vassals, that aren't of my bloodline. This all could have avoided if I had just stabbed his wife before my previous ruler died, but whatever.
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# ? Sep 25, 2013 00:16 |
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quote:Give him a bishopric and forget about him? Veryslightlymad fucked around with this message at 00:22 on Sep 25, 2013 |
# ? Sep 25, 2013 00:17 |
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Seriously though, is it actually possible to start Cognatic without cheating or being Basque (Which doesn't seem to exist early in the game). I suppose it's not all bad though, I've got some decent sons coming out the woodwork too, it's just that it's the difference between "Decent" and "Holy poo poo I could take over the world" it seems That said, I finally have undisputed rule over Ireland , that Super Count that was irritating me got a Rebellion event, and both sides basically killed each-other, so I just sat back, waited for the smoke to clear, then vassalized the both of 'em. I've got my newest son bethored to the heir of the Kingdom of Wessex, so that'll give me a toehold in England, but Scotland's been bros with me so far (And the king is my dude's brother in law), I don't want to piss them off, especially as neither of us will win. I'm thinking of punching a few Norse counties that he missed though to start worming my way into Scotland though. Incidentally, how do I check how close I am to forming Britannia? Because Francia formed Really loving fast and I keep hearing horror stories of blue blobs swarming over the channel if you're not careful.
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# ? Sep 25, 2013 00:28 |
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nutranurse posted:I think you PM'd me on the Paradox forums about this? I was the one who updated that mod for CK2+ and am gonna have to do it again. I have no clue what's causing the HRE and Byzantium to gently caress up their COA's. It's looking like I'm going to have to re-merge the landed_titles.txt and titular_titles.txt from scratch (again) since the CK2+ team seems to have decided not to include the mod. Yeah I can imagine. I took a look at the coding and I couldn't figure it out either. Regardless, I (and hopefully others) appreciate you taking the time to improve the game for us. *and yeah that was me.
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# ? Sep 25, 2013 00:49 |
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nutranurse posted:I'll try to get around to it this weekend, it's a pretty time-consuming and tedious thing to do. It's mostly copy and pasting work of the worst kind. The new version of CK2+ added a couple of new titles and generally made some structural changes to landed_titles, it's _possible_ that they interacted with the weird way the game determines flags/COAs is causing the fuckups. I used your/echopapa's changes in my personal mod (mostly - I removed most of the kingdom-level cultural names for a couple of reasons) and I seem to have already made the necessary tweaks to make it work again myself, so I've thrown my changes into this zip file for anyone who wants to use or tweak them. Dallan Invictus fucked around with this message at 01:21 on Sep 25, 2013 |
# ? Sep 25, 2013 01:10 |
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Divorcing old/lesbian wives is very important. Divorce them with a knife. I lost a good 30 years of getting busy by not checking my ruler's marriage. It felt bad because she really liked me. She just didn't like me like me.Alectai posted:Incidentally, how do I check how close I am to forming Britannia? Because Francia formed Really loving fast and I keep hearing horror stories of blue blobs swarming over the channel if you're not careful. Hover over the Create button for it. Every empire I've seen is always 80% plus some religious/cultural/both requirement.
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# ? Sep 25, 2013 02:17 |
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Man, the Bysantines may be easy-mode, but it sure as hell is fun playing as the Basileios! I was well on my way with conquering all of Sicily, with only the county of Apulia left outside my realm. It belonged to the kingdom of Italy, which I had a truce with, so I was just waiting there patiently for him to finish his clusterfuck of a civil war so I could usurp the duchy. Suddenly I noticed the county changing color. Neat! It's independent. Of course I pounced right on it with my 2500 strong retinue. To my surprise I noticed the county had somehow fallen into the hands of a blind woman. Soon enough, I managed to capture her husband, but apparently they had some problems with their marriage since she wasn't willing to ransom him back. Once the county was mine I decided it was my duty as their lord to help them patch things up, so I blinded him too, and now they have something in common
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# ? Sep 25, 2013 03:53 |
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Is it always a good idea to shut down a plot? If someone is plotting to do something that I would just do myself, can I just let it run its course and see if they succeed? Is there a way to join a plot that your vassals are involved in?
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# ? Sep 25, 2013 04:45 |
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I don't think I've ever had to deal with such an ironclad defence.
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# ? Sep 25, 2013 04:52 |
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In CK2+, how long do the Jewish Khazars last normally? I think this is the first game I've played when they've lasted this long, specifically from the start to the current date of 1030. Apart from the usually gavelkind succession tearing them into four kingdoms (Khazar, Crimea, Alania, and Cumania I think) they're still going strong. On another note, Suomenusko is the last major pagan religion and just formed the kingdom of Novgorod so I am rooting for them to reform the faith.
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# ? Sep 25, 2013 05:04 |
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Captain Novolin posted:Is it always a good idea to shut down a plot? If someone is plotting to do something that I would just do myself, can I just let it run its course and see if they succeed? Is there a way to join a plot that your vassals are involved in? No! Absolutely not. If they're plotting against someone else, they cannot start a plot against you. What's more, imprisoning and then releasing a vassal's vassal means you get a free +10 opinion malus with every single one of your vassals -- and because they're landed they can't flee to another court, so you can just keep trying to imprison them with impunity. (It'll tank their reputation of you, but who cares? Since they're not your direct vassal they don't pay taxes/grant levies to you.) If you have auto-stop plots on then you won't have some random bishop available to do this on at a moment's notice after your unexpected succession left your 5-year old daughter in charge, leaving you with a desperate need to improve relations. Unfortunately no, you can't join a vassal's plot unless they invite you, and I have no idea what makes them ask you to join or not.
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# ? Sep 25, 2013 05:23 |
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Flython posted:I think I just 'got' CK2. Running as the count of Oriel and I am just stabbing dudes left and right. Half brothers, powerless claimants and courtiers with just a little bit of money have all been killed and if my weak child doesn't die from poor physique he's going to be next. CK2 only 'clicked' for me in multiplayer. In SP, I was and still am fine with losing a kingdom to an usurper, or just letting bygones be bygones, but in MP, oh man. Paranoia sets in fast, and I spend the whole game envious of other players' realms and killing off their best kids.
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# ? Sep 25, 2013 05:41 |
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Captain Novolin posted:Is it always a good idea to shut down a plot? If someone is plotting to do something that I would just do myself, can I just let it run its course and see if they succeed? Is there a way to join a plot that your vassals are involved in? It's usually NOT a good idea to shut down a plot, unless it directly concerns you or someone you like, or you have a specific reason to want to stop the plot from succeeding (i.e., preventing a too-powerful duke from usurping more territory via plots). Imprisoning them or asking them to stop the plot will give them an opinion penalty against you, and usually won't benefit you any.
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# ? Sep 25, 2013 05:45 |
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Main Paineframe posted:It's usually NOT a good idea to shut down a plot, unless it directly concerns you or someone you like, or you have a specific reason to want to stop the plot from succeeding (i.e., preventing a too-powerful duke from usurping more territory via plots). Imprisoning them or asking them to stop the plot will give them an opinion penalty against you, and usually won't benefit you any. Are you sure about the opinion penalty bit? I know you get a +50(!) modifier from telling a supporter (i.e. not the person who started the plot) to stop backing one, provided they're in your court or your vassal, and you get a -50 with anyone you catch plotting. But I didn't think telling someone to end a plot gave them a negative opinion of you. Could be wrong though.
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# ? Sep 25, 2013 06:00 |
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So, I'm trying to mod in a global subjugate CB that allows you to usurp the highest title of any of your neighbours and add the target kingdom/duchy into your realm (it's an experiment). I've adapted this from the currently existing Pagan subjugation, but I can't get it to work. It doesn't usurp anything when you win, simply adding prestige/piety and leaving the target realm intact and independent. I've clearly done something wrong in the script, but I have no idea how to fix it. http://pastebin.com/LLKbT6qa
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# ? Sep 25, 2013 13:29 |
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It's always interesting to go into a game promising yourself to roleplay, and them get handed a Kind Just Impaler as your second character. I'm like a father to all my vassals, unless I catch them being sneaky. Then I transform into the most tough-on-crime sumbitch the world has ever seen. The number of scheming patricians who've fled to Venice to escape my wrath has made my nephew's election prospects substantially improved.
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# ? Sep 25, 2013 14:03 |
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So when did they change how likely/mechanics for Kingdoms/Empires dissolving? I am curious because my last couple games of both CK+ and Vanilla have involved several Kingdoms and the HRE all just disappearing fairly early.
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# ? Sep 25, 2013 16:42 |
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Ofaloaf posted:CK2 only 'clicked' for me in multiplayer. In SP, I was and still am fine with losing a kingdom to an usurper, or just letting bygones be bygones, but in MP, oh man. Paranoia sets in fast, and I spend the whole game envious of other players' realms and killing off their best kids. You guys still do multiplayer from time to time? Work cut my hours to 5 a week, which is bad for my wallet, but leaves my CK2 schedule surprisingly open. Or will in a couple of days, rather.
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# ? Sep 25, 2013 18:04 |
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BI NOW GAY LATER posted:So when did they change how likely/mechanics for Kingdoms/Empires dissolving? I am curious because my last couple games of both CK+ and Vanilla have involved several Kingdoms and the HRE all just disappearing fairly early. I think it's less a measure for how they changed the mechanics for empires dissolving, so much as they made peasant/liberation revolts have a lot more teeth than they used to, and they also added adventurers. So basically, Independence wars aren't necessarily immediately crushed like they used to be.
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# ? Sep 25, 2013 18:06 |
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So I think I've hit peak CK2 now that my duke continues to impregnate his blind, castrated son's wife and also manages to convince his son that the kids are his.
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# ? Sep 25, 2013 18:33 |
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Veryslightlymad posted:I think it's less a measure for how they changed the mechanics for empires dissolving, so much as they made peasant/liberation revolts have a lot more teeth than they used to, and they also added adventurers. Well yeah, I get that, but the thing is that the empires/kingdoms just completely cease to exist. Like the title just goes vacant.
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# ? Sep 25, 2013 18:42 |
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nutranurse posted:So I think I've hit peak CK2 now that my duke continues to impregnate his blind, castrated son's wife and also manages to convince his son that the kids are his. Either your Duke is the most silver-tongued man ever to live, or your son is a loving moron.
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# ? Sep 25, 2013 18:46 |
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I've never seen such a high plot%. Poor kid, everyone hated him.
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# ? Sep 25, 2013 18:47 |
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Fintilgin posted:Either your Duke is the most silver-tongued man ever to live, or your son is a loving moron. No dude, he's blind, so he doesn't know he's been castrated.
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# ? Sep 25, 2013 18:50 |
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DStecks posted:No dude, he's blind, so he doesn't know he's been castrated. What, did he sleep through it? "Mmmrmmm? Huh. Bad dreams last night. Kinda sore, too..."
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# ? Sep 25, 2013 18:52 |
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I choose to believe that the gelded son doesn't actually think the kids are his, he's just convinced that the dynasty needs to grow somehow. He's probably in on it, which is even more hosed up and weird.
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# ? Sep 25, 2013 19:29 |
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nutranurse posted:So I think I've hit peak CK2 now that my duke continues to impregnate his blind, castrated son's wife and also manages to convince his son that the kids are his. "It's a miracle! Another virgin birth! Son, me and your wife are going to go celebrate this joyous occasion in my bedroom."
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# ? Sep 25, 2013 19:41 |
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Fintilgin posted:Either your Duke is the most silver-tongued man ever to live, or your son is a loving moron. I mean it is possible for castrated characters to produce kids in CK2.
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# ? Sep 25, 2013 19:45 |
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I think the only thing I've had remotely comparable, was my King of England who fathered three children with my sons wife, before his brothers both did as well and he became known as Henry the Cuckold. Made worse when his *son* hosed his third wife and fathered his own step-brother.
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# ? Sep 25, 2013 20:13 |
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BI NOW GAY LATER posted:I think the only thing I've had remotely comparable, was my King of England who fathered three children with my sons wife, before his brothers both did as well and he became known as Henry the Cuckold. Made worse when his *son* hosed his third wife and fathered his own step-brother. In terms of weird poo poo like that there was a multiplayer game where my son left to join Varangian Guard and ended up becoming the Chancellor of Mali, marrying a gay black princess and returned many years later having learned all about "Greek Love". Also he spent his whole time in Mali plotting to murder me.
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# ? Sep 25, 2013 20:23 |
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Is there some weird skill level wrap-around thing where high level characters become inept? My 22 Diplomacy chancellor spent over a decade trying and failing to fabricate me a claim there. I moved him over to Kildare and he had one for me in like 6 months so I have no idea. Does picking them up and putting them back where they were do anything?
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# ? Sep 25, 2013 21:41 |
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He was probably successfully finding ways to fabricate the claim, but the local lord was paying him to not do it. I bet he had a suspiciously high amount of money for a Chancellor.
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# ? Sep 25, 2013 22:16 |
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Veryslightlymad posted:He was probably successfully finding ways to fabricate the claim, but the local lord was paying him to not do it. This. If its taking more than a few years to get a claim with a good Chancellor chances are he is on the counties payroll. Just get used to moving him around once in a while.
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# ? Sep 26, 2013 01:09 |
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Well it took me two months but I finally got to the end of my Roman Empire game, to convert it to EU4. It took a further two days to do that and tweak it to a sensible state, but it's finally ready to go: Now the big question is, who to play?
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# ? Sep 26, 2013 01:23 |
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Reveilled posted:Now the big question is, who to play? Well, Uzbek, obviously. EDIT: Wait, how did the Norse religion get over to North America?
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# ? Sep 26, 2013 01:44 |
Veryslightlymad posted:He was probably successfully finding ways to fabricate the claim, but the local lord was paying him to not do it. This is almost always the explanation for extended failed fabrication of claims if you have a high-skill chancellor, basically. One bribe from the local lord lasts years, so you should make a habit of switching your chancellor around if they don't get the claim within a reasonable time frame. It's just a good idea. Edit: Also a good idea is bribing the chancellor, if you're on the other side of the event. This happens pretty often in Ireland and other divided areas. Killing the chancellor often seems like the better bet, but you'll be safe from a claim for much longer with a bribe. Jazerus fucked around with this message at 02:48 on Sep 26, 2013 |
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# ? Sep 26, 2013 02:19 |
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# ? Jun 3, 2024 23:04 |
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DrSunshine posted:Well, Uzbek, obviously. Modding explanation: I was doing some cleanup on various tags, making some states on the periphery of the CK2 map either Christian or Norse as appropriate, and noticed that the East Coast americans get converted as Aztec in their state religion but Shamanist in their province religion. I didn't want to leave it like that, so the choices were either make them fully Aztec or make them Shamanist again. But those are both boring, so gently caress it, Norse Indians. Bullshit Historical explanation: When the plagues from Europe arrived in America, the tribes of the Northeast were amongst the worst hit. Aztec and Inca had enough internal cohesiveness and strong enough quarantines to weather the destruction, but the close proximity of European traders took a heavy toll on the confederations of the north. With the complete loss of their trading partners, the Vinland colony itself collapsed, and the settlers of Vinland began a Great Trek south to the St Lawrence river, then inland, where they ran into the Iroquis and Huron tribes, who were taking refugees and then pressing them into service as members of their confederacies in what was a steadily escalating and progressively bloodier war between the two. The Vinlanders, having traded with both the Aztecs and Europeans, had the necessary knowledge to help the Huron and Iroquis set up quarantines, and their arrival on the scene as a group comparable in size to both confederations (taking into account the deaths of 90% of both native groups) forced tensions to calm between the warring groups. The Vinlanders themselves were composed primarily of warriors, ocean-going fisherman and traders, and so realising that they had no real chance of surviving as a seperate group, joined the Huron and Iroquis in equal number to maintain the balance and help keep tensions eased. The religious beliefs of the Norse and the natives began to fuse over time, but with the adoption of the Runic alphabet and the translation of the Norse texts into the native languages, the syncretic faith had a very recognisably Norse character. The Norse faith eventually became a powerful tool of unity in helping the tribes of the Northeast to resist the expansion of the Aztec Empire, as news from across the sea brought back word that the gods had shown favour on the Daughters of the Gods (the empresses of Rome and Scandinavia, now partially mythologised as immortal demigods due to the lack of contact between the inland tribes and Europe*) and turned back the grand armies of the Aztec Emperor before he could establish more than the barest of footholds on the lands across the ocean. Norse slaves, escaping from the Aztecs' gulf colonies, confirmed the stories to to the Shawnee and Cherokee, paving the way for their conversion to the Norse faith, in the hopes that someone, anyone, would deliver them from the heart-eaters to the south. And that's why the inland tribes of North America are Norse Pagan. *Though in fairness the Fylkjas of Scandinavia used Enatic succession and included claims to being the metaphorical daughters of the Gods in their titles, and the Empress of Rome was in fact a time travelling immortal cyborg pretending to be an Angel, so really not far off the mark. Reveilled fucked around with this message at 02:37 on Sep 26, 2013 |
# ? Sep 26, 2013 02:26 |