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Slashrat posted:indeed. one of the gameplay videos featured a trooper getting customized with a fedora before going into battle I read that as Troper. ![]() Which Implassic mod are you guys using anyway? I'm finding, like, three million of the things.
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# ? Jun 10, 2024 15:51 |
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Slashrat posted:indeed. one of the gameplay videos featured a trooper getting customized with a fedora before going into battle Wait, are you serious? EDIT: Speaking of mods. Are there any other website that store XCOM mods other than Nexus?
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Jack Trades posted:Wait, are you serious? Yes. EXALT guys wear fedoras, so they added fedoras in for your characters as well.
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TalonDemonKing posted:Go to deviant art. http://si-fu.deviantart.com/art/XCOM-Fifi-La-Fume-001-400616885 I don't understand edit: I'm reminded of how much I would be all over an X-com cartoon. The premise is already a saturday morning cartoon, it would just need some atmosphere and tension to capture that X-com feel. Aim it at teenagers or something. I mean, come on, this is 100% kid's cartoon intro, and it rules for it. Pomp fucked around with this message at 16:02 on Oct 17, 2013 |
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Pomp posted:http://si-fu.deviantart.com/art/XCOM-Fifi-La-Fume-001-400616885 Why the hell did I click that? I knew beforehand that I'll regret it.
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Jack Trades posted:Why the hell did I click that? I knew beforehand that I'll regret it. ![]() ![]() ![]()
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poptart_fairy posted:I read that as Troper. The one linked in the op.
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misguided rage posted:I think packs of them will still show up on the larger UFOs. I had a scout craft of three of them and three mutons...it did not end well for my mostly-rookie team
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Crappy Jack posted:Yes. EXALT guys wear fedoras, so they added fedoras in for your characters as well. I can't wait to outfit the whole team with them and give them nicknames like "Nice Guy" and "Friendzone" ![]()
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p.crestmont posted:I can't wait to outfit the whole team with them and give them nicknames like "Nice Guy" and "Friendzone"
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I know what my suicide rookies will be wearing.
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Ravenfood posted:Friendzone has to be your mayhem/dangerzone heavy. I was thinking exactly that. "Nice Guy" goes on my rapid fire assault. He just wants a hug. ![]()
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Friendzone goes on the CQ Assault. COME INTO MY HUGBOX
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Is there anyway to fix the game getting stuck on the alien activity screen? I have restarted the third slingshot mission Gangplank from the very start 3 times now. It keeps happening, and there is no way to kill the aliens that it seems to hang on. UberJumper fucked around with this message at 18:13 on Oct 17, 2013 |
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Who said they don't make boneheaded moves in classic?![]() That just happened on the first mission of my latest classic campaign. To be honest, I thought I was gonna lose a guy at first--that sectoid charged into two separate overwatches and fired on my one health guy who was hiding behind a pillar, right in front of where my cursor is, that was destroyed instead. Really, really odd that it moved there instead of behind the counter. Edit: Welp, as I was alt-tabbing to post that, I was hit by this odd bug. ![]() I tried to fix it in graphics options, but that just made the hud move even more off screen. DMW45 fucked around with this message at 18:36 on Oct 17, 2013 |
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Benagain posted:Friendzone goes on the CQ Assault. COME INTO MY HUGBOX If we can rename SHIVs in the expansion, I'm calling my first one HUGBOX and giving him all the close range mods.
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Is it possible to stun outsiders (the crystal dudes in UFOs)? I swear I could the last time I played, but my assault missed both times with a 70%, then 90% chance.
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Kingtheninja posted:Is it possible to stun outsiders (the crystal dudes in UFOs)? I swear I could the last time I played, but my assault missed both times with a 70%, then 90% chance. Yes, considering it's required to progress in the story.
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Kingtheninja posted:Is it possible to stun outsiders (the crystal dudes in UFOs)? I swear I could the last time I played, but my assault missed both times with a 70%, then 90% chance.
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Kingtheninja posted:Is it possible to stun outsiders (the crystal dudes in UFOs)? I swear I could the last time I played, but my assault missed both times with a 70%, then 90% chance. Given the number of times you check the RNG for your own attacks in a typical playthrough, a straight up 3% chance to miss on 2 shots should go tits up 5 times or more over the course of the average campaign.
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amanasleep posted:Given the number of times you check the RNG for your own attacks in a typical playthrough, a straight up 3% chance to miss on 2 shots should go tits up 5 times or more over the course of the average campaign. Yeah. I've missed back to back point blank 97% and 99% shots before. It happens. As mentioned, given the massive volume of shots you're taking over a campaign, it will probably happen many times. Fortunately, the gunslinger sniper I left for last had 100%. Always keep a backup plan ![]()
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OK, I just lost my Diablo 3 Hardcore character at level 60. Did nothing but laugh about it, so with that in mind I now feel confident tackling Classic difficulty without putting money aside for a new keyboard. Perhaps I'll luck out and get a starter map with lots of co-![]() gently caress e; Haha, false alarm actually. Moved two guys forward up to the benches and telling them to hunker down, occasionally poking one of the girls to the end of the truck so she could see what the Sectoids were up to - namely, buffing one another and trying to find me as well. My guys managed to get near the full cover at the statue and toss a grenade over, nailing all three at once. Beaglerush's videos really stuck with me. ![]() poptart_fairy fucked around with this message at 21:33 on Oct 17, 2013 |
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Yeah, that van is a good hold out if you protect your flanks.
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poptart_fairy posted:gently caress Sneak around the bus side (right). There's a decent amount of high cover around the outskirts. Just stay out of the center deathtrap. Grenade's trivialize early classic missions anyways. That said, I don't think I've ever seen that map pop up as an abduction. e: whoops, way late. Well, good on you ![]()
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Anyone running Windows 8.1, manage to get XCOM working?
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Alright, neat. Ended up finding the second group in that bus you guys reccomended - clearly spooked by my amazing use of grenades they all abandoned the vehicle however, provoking an epic shoot-out across the central fountain. Three aliens were killed in short order due to a combination of cover destructive and well placed gunshots. ![]() Unfortunately I did lose a Rookie because I was a bit too cautious and kept hunkering down, so didn't see all three Sectoids go into overwatch, haha. Beaglerush's advice in those videos really paid off though; I'm covering angles and got back-ups after back-ups running through my head. I didn't bother with any of that playing normal mode.
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poptart_fairy posted:I read that as Troper. Note this mod is pretty simple, not as elaborate as The Long War mod. Speaking of Implassic and EW, I believe it will be simple to add support for EW, as long as the resource editor still works with EW's EXE file. The only thing holding up Implassic implementation for EW is that I have not pre-ordered the expansion. If anyone knows of a pre-order discount deal going on just post it or message me and I'll go ahead and pre-order with the discount. I don't feel like paying a release-day price. If for some reason I do not pre-order, I may solicit the DefaultGameCore.ini from one of you guys, as I have the tools to modify it properly. Then I can release EW support without having to initially purchase the expansion.
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nnnotime posted:Here is the official Implassic mod download site: http://xcom.nexusmods.com/mods/17/ GMG has a 10% discount going on right now, but I think there's a discount code available for -25% there. You could always ask in the Steam thread.
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Azran posted:GMG has a 10% discount going on right now, but I think there's a discount code available for -25% there. You could always ask in the Steam thread. http://www.gamefaqs.com/boards/728011-xcom-enemy-within/67462857 This 20% extra code can be applied after the 10% off and appears valid until Oct. 18th UTC (better use it quick): quote:20% off code good till oct 18 3pm UTC:
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Oh well, I preordered at full price two days ago! No real way to cancel it from Green Man Gaming, I suppose. I thought there wouldn't be any more coupons like that would come up again! No real regret: I'll gladly pay full price for Enemy Within, anyhow. I second the mod suggestion, Longwar is just... not fun, I find. Speaking of which, any other mods people you people would suggest at large? Has there been any other mods that is worth mentioning? (Beside Warspace extension, I know of that one already.) Cosmic Afro fucked around with this message at 05:47 on Oct 18, 2013 |
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Cosmic Afro posted:Oh well, I preordered at full price two days ago! No real way to cancel it from Green Man Gaming, I suppose. I thought there wouldn't be any more coupons like that would come up again!
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Mortabis posted:What surprises me is how few people managed to clear an alien crash site on classic with one soldier. Once you have someone with mind control it's not too hard, just wait for one with 5/6 enemies and away you go. I guess not that many people go for achievements but that one only took me maybe 15-20 minutes, tops. I sent a lone assault in for that one before I even had light plasmas, and I even forgot to change out her default shotgun loadout to something in laser. Never missed a shot, never took a hit. Walked away with 'Wildchild'. I really wish there was a cigar and sunglasses option to saddle her with.
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It's good to see that they are rolling with the tradition of XCOM having the most baffling multiplayer ever on the iOS version. Half my squad disappeared in my first match. Woo.
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Darkhold posted:UK Law is pretty ironclad about allowing you to cancel pre-orders. I don't know if you want to go through the bother or not but if so shoot them an email. EU consumer protection is pretty solid too and allows cancelling pre-orders and refunds within 2 weeks of purchase for any reason, so you have two law systems backing you up.
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Just from watching one trailer each, the human enemies sure look a lot like the guys from The Bureau: XCOM Declassified, with their pseudo 1950s G-Man getup.
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Deltasquid posted:EU consumer protection is pretty solid too and allows cancelling pre-orders and refunds within 2 weeks of purchase for any reason, so you have two law systems backing you up. I wish Steam worked that way too. I bought a 30€ game that looked great in trailers and screenshots but had no goddamn demo version. Obviously it turned out to be a huge pile of poo poo. I asked for a refund the same day but they just responded with a copy-paste answer.
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Jack Trades posted:I wish Steam worked that way too. Also if your country has consumer protection laws you can slap Steam around the ears with, it can be possible to drag a refund out Steam even after the "service has commenced" (read: after the game's release date) if the game is broken and doesn't work. But you will have to push them a little.
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Darkhold posted:UK Law is pretty ironclad about allowing you to cancel pre-orders. I don't know if you want to go through the bother or not but if so shoot them an email. Oh, is that so? I'll give it a shot. A bit late for the code, but if they are this frequent, well, I'll do it now in preparation for another one. I had no idea it (Green Man gaming) was located in the UK, and I don't think me being in Canada should change much about that law. Thanks for the info. Cosmic Afro fucked around with this message at 19:22 on Oct 18, 2013 |
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Reading about the scrapped Progeny DLC makes me think someone on the dev team really likes writing characters. Vahlen, Shen and Bradley are all actually pretty well written, and the Triad guy from Slingshot is is well done too considering he's characterised entirely by 10 lines of dialogue and a unique face. It's weird to think that if the fan backlash hadn't been so definite then we'd have psychic chick Annette as another unique character, and maybe even more DLCs along the same formula of 3 missions, a character, hats. Having a Skyranger full of non-randoms wouldn't have been very XCOM but I'd have been interested to see what other characters they would have come up with.
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# ? Jun 10, 2024 15:51 |
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TJO posted:Reading about the scrapped Progeny DLC makes me think someone on the dev team really likes writing characters. Vahlen, Shen and Bradley are all actually pretty well written, and the Triad guy from Slingshot is is well done too considering he's characterised entirely by 10 lines of dialogue and a unique face. It's weird to think that if the fan backlash hadn't been so definite then we'd have psychic chick Annette as another unique character, and maybe even more DLCs along the same formula of 3 missions, a character, hats. uh... you will anyway (provided you make the correct choices in EW), Ananda Gupta straight up said as much. Slingshot isn't bad, but I never opt to play it because of that second mission. I don't consider the loss of half my veteran soldiers in month 2 to be a win, and everyone's like "yeah, it's not so bad, I only lost (enormous list of casualties) but I cleared the mission guys!". There's no way in hell you can pull it off blind, put it that way (I went into my first playthrough blind, and aborted like 1/3rd of the way in to that mission).
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