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blackguy32
Oct 1, 2005

Say, do you know how to do the walk?

Paper Jam Dipper posted:

You just compared the best selling console of all time to Wii U sales.

It doesn't help that those sales were 12 years after it was released.

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fivegears4reverse
Apr 4, 2007

by R. Guyovich

Paper Jam Dipper posted:

You just compared the best selling console of all time to Wii U sales.

It's a comparison worth making. 3200 units moved in a month is essentially end-of-life sales for a game system. It's the sales you expect from something well after a new generation of systems has established itself.

univbee
Jun 3, 2004




Jeffrey posted:

It sold 3200 units in Japan this week. The PS2 sold 2000(new!) units in its last week of production, in the last week of December, 2012, over ten years after its initial release. That was 10 months ago. I know the PS2 was pretty unique in how dominant it was, but drat, those numbers are pretty telling. Does anyone know when do holiday sales start to pick up?

In fairness, the PS2 in Japan is still a highly sought-after system and has a ton of exclusives (especially for rhythm games and shmups). About a year after Sony discontinued the fat (backwards-compatible) PS3, they were worth about 65000 yen secondhand, and a Japanese PS2 is still worth about 15000 yen ($150ish) secondhand for similar reasons. It's not like here where a secondhand PS2 can be had for less than $40 because there are very few worthwhile games that weren't re-released either as a PS3 downloadable or an HD remake.

CapnAndy
Feb 27, 2004

Some teeth long for ripping, gleaming wet from black dog gums. So you keep your eyes closed at the end. You don't want to see such a mouth up close. before the bite, before its oblivion in the goring of your soft parts, the speckled lips will curl back in a whinny of excitement. You just know it.

univbee posted:

In fairness, the PS2 in Japan is still a highly sought-after system and has a ton of exclusives (especially for rhythm games and shmups). About a year after Sony discontinued the fat (backwards-compatible) PS3, they were worth about 65000 yen secondhand, and a Japanese PS2 is still worth about 15000 yen ($150ish) secondhand for similar reasons. It's not like here where a secondhand PS2 can be had for less than $40 because there are very few worthwhile games that weren't re-released either as a PS3 downloadable or an HD remake.
Is Japan not aware that PS2 emulators exist? I mean, $150 :psyduck:

univbee
Jun 3, 2004




CapnAndy posted:

Is Japan not aware that PS2 emulators exist? I mean, $150 :psyduck:

Emulator support is pretty slipshod for some of these niche titles, especially their Japanese versions (there's a bunch of games whose Japanese versions won't load on PCSX2 even though the US version works fine).

Nintendo Kid
Aug 4, 2011

by Smythe

CapnAndy posted:

Is Japan not aware that PS2 emulators exist? I mean, $150 :psyduck:

I think it's odd that you went to emulators instead of "why didn't they already have one by then".

Workaday Wizard
Oct 23, 2009

by Pragmatica
Doesn't japan have gently caress-you-in-the-rear end antipiracy laws?

I remember they went whole hog taking down a decentralized p2p file sharing network and showed no mercy.

Jeffrey of YOSPOS
Dec 22, 2005

GET LOSE, YOU CAN'T COMPARE WITH MY POWERS

Shinku ABOOKEN posted:

Doesn't japan have gently caress-you-in-the-rear end antipiracy laws?

I remember they went whole hog taking down a decentralized p2p file sharing network and showed no mercy.

They can buy the games still, the only thing they'd have to pirate is the ps2 bios. Not exactly a big fish there.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire
Ps2 emulators still require a pretty powerful computer as well, and many Japanese people don't even own a computer much less a particularly great one.

univbee
Jun 3, 2004




Jeffrey posted:

They can buy the games still

This is important. If you live in Japan and have electricity, you are pretty much guaranteed to be walking distance (or at least cheap train ticket distance) from a dozen used game shops, which will collectively have the complete library of every game for every system made in the last 30 years, with very few games costing more than $25 (most things will be under $5 and CIB).

Astro7x
Aug 4, 2004
Thinks It's All Real
While roms are pretty dummy proof from the 16 bit era and back, I could not exactly figure out how to emulate anything more complicated than that smoothly to the point where it's enjoyable to play.

Whenever people say how easy it is I have no idea what they are talking about.

Which is also why I'd probably buy a ton of N64 or Gamecube games on the Virtual Console

CapnAndy
Feb 27, 2004

Some teeth long for ripping, gleaming wet from black dog gums. So you keep your eyes closed at the end. You don't want to see such a mouth up close. before the bite, before its oblivion in the goring of your soft parts, the speckled lips will curl back in a whinny of excitement. You just know it.

Install Windows posted:

I think it's odd that you went to emulators instead of "why didn't they already have one by then".
Thirteen years later, I imagine that they're starting to break down.

champagne posting
Apr 5, 2006

YOU ARE A BRAIN
IN A BUNKER

RagnarokAngel posted:

Ps2 emulators still require a pretty powerful computer as well, and many Japanese people don't even own a computer much less a particularly great one.

How can you not have a computer in a developed nation in 2013?

Shibawanko
Feb 13, 2013

Boiled Water posted:

How can you not have a computer in a developed nation in 2013?

Most people have ipods or tiny netbooks or something.

My salaryman father in law still uses some kind of athlon 64 windows xp type of thing full of ad bars and whatnot to do his office work and facebook (takes about 10 minutes to even boot it up and reach a website, I've been meaning to fix it up for him). People just don't really care about having a fast computer.

Mr.Unique-Name
Jul 5, 2002

Boiled Water posted:

How can you not have a computer in a developed nation in 2013?

Desktops and even laptops are kind of going out of vogue with cheap tablets and the saturation of smartphones.

univbee
Jun 3, 2004




Boiled Water posted:

How can you not have a computer in a developed nation in 2013?

You might not have much need for one at home. Japan is really weird as far as keeping old hardware going as long as possible, too. I lived there when Vista came out, and every store that sold Vista also offered it on regular CD, because it was common enough via janky upgrades to have a good enough comp for 32-bit Japanese Vista but not have a DVD drive.

Paper Jam Dipper
Jul 14, 2007

by XyloJW

univbee posted:

Japan is really weird as far as keeping old hardware going as long as possible, too.

It's kind of sad when "Japan does not subscribe to perceived obsolescence" is considered weird and not what everyone should be doing.

univbee
Jun 3, 2004




Paper Jam Dipper posted:

It's kind of sad when "Japan does not subscribe to perceived obsolescence" is considered weird and not what everyone should be doing.

Well, as a business you need next business day support (or spares), and your software had better still be supported if you're on the internet. One of the schools where I taught at the time had its computer lab on Windows ME, which is unquestionably weird and wrong for 2007.

Moongrave
Jun 19, 2004

Finally Living Rent Free

univbee posted:

One of the schools where I taught at the time had its computer lab on Windows ME, which is unquestionably weird and wrong for 2007.

Most business PCs end up having to run super old versions of windows, IE, Java etc because people who code stuff for businesses tend to loving suck and require specific versions of things, hard coded into it.

Having to use an amazingly out of date version of java and remote in to a windows xp machine to access our database searching tool in 2011 were some of the highlights of working for an ISP.

Mr.Unique-Name
Jul 5, 2002

OLIVIAS WILDE RIDER posted:

Most business PCs end up having to run super old versions of windows, IE, Java etc because people who code stuff for businesses tend to loving suck and require specific versions of things, hard coded into it.

It's normally browsers they do that for, not OSes. Businesses hold on to Windows XP forever because it's cheaper, not normally due to business need.

Viewtiful Jew
Apr 21, 2007
Mench'n-a-go-go-baby!
I've noticed that the more popular something like this gets, the more likely it is to get shut down.

I'm also guessing this was the biggest problem Nintendo had with the project:

quote:

Like any child of the 1980s, I was excited to discover Full Screen Mario, a meticulous recreation of "Super Mario Brothers" built on the latest Web standards. Not only does it let you play the original 32 levels, it also offers randomly generated new levels and even the ability to design your own. And the software is open source, allowing others to add features.

That's probably why it got legal attention while general ROM hacks like Kaizo Mario that change the game around haven't.

The rest of the article also goes on an anti-copyright extension tirade and makes arguments like this:

quote:


And because the software is open-source, others could extend the software or incorporate it into their own products. Consider "Super Obama World," a satirical game based on "Super Mario World." Creating a game like that from scratch is a lot of work, but it would be a lot easier to do if people could start with the Full Screen Mario codebase. Game designers could also incorporate parts of "Super Mario Brothers" as a "mini game" within modern video games.

Viewtiful Jew fucked around with this message at 21:31 on Oct 17, 2013

Astro7x
Aug 4, 2004
Thinks It's All Real

Viewtiful Jew posted:

That's probably why it got legal attention while general ROM hacks like Kaizo Mario that change the game around haven't.

You're comparing a website that I've seen shared on Facebook to a rom hack I have never heard of before... and how the hell do you shut down a rom that's not centralized on a main site? That's like Beyonce trying to get photos of her taken off the internet.

28 year copyright is silly by todays standards anyway when there are so many marketplaces to distribute older media. Nobody envisioned digital marketplaces back then, or stuff like Netflix.

Jeffrey of YOSPOS
Dec 22, 2005

GET LOSE, YOU CAN'T COMPARE WITH MY POWERS
Don't you think Mario is an iconic enough cultural thing that it belongs to the public consciousness? I know I do, Nintendo could declare tomorrow that Mario is a now a slender businessman who wears a suit and shaved his mustache and it wouldn't affect anyone's perception of what Mario is. I'm all for that being public domain. Mickey Mouse is much more blatant there.

The right of the public to own its own culture overrules the right of one company to make more profit off of one particular business model.

Viewtiful Jew
Apr 21, 2007
Mench'n-a-go-go-baby!

Astro7x posted:

You're comparing a website that I've seen shared on Facebook to a rom hack I have never heard of before... and how the hell do you shut down a rom that's not centralized on a main site? That's like Beyonce trying to get photos of her taken off the internet.

28 year copyright is silly by todays standards anyway when there are so many marketplaces to distribute older media. Nobody envisioned digital marketplaces back then, or stuff like Netflix.

On the Washington Post there was also an interview with the kid behind FSM. He ends the interview giving his thoughts about the potential legal matters of the issue:

quote:

Super Mario Brothers" is copyrighted to Nintendo. Is that something you're concerned about?

"Back in October when I started on it, I didn't care because I didn't think it would be a big project. [More recently, I've had some people asking about it.] I got Reddit gold for "lol idk" as a response [to a question about the copyright issues.]

I don't know what Nintendo is going to do. I've avoided using any Nintendo assets other than the IP for the game itself. I honestly don't know what to do in this situation."

Have you been contacted by Nintendo?

"The project's been out on Github for around nine months. They haven't contacted me in any form. I assume that either they're going to do it within a week or two or they're not going to do it at all.

I do want to note a couple of things, though. There are a jillion sites on the Internet that allow you to download the games for free. [People can download ROMs of the original games and emulators to play them.] There are sites that have full engines for Gameboy. I haven't seen a single takedown for those. I think it would be a really jerk move for Nintendo to take it down. To take it down would be a spit in the face to Web developers and game enthusiasts everywhere."

I guess I also mentioned Kaizo because I can see people turning this into an attack on fan-made creations as a whole, which can include mods I'm assuming. So I was just guessing something some people might think would be in legal trouble now. This is ignoring the whole "Full Screen Mario Project had an entire site dedicated to it" issue.

Viewtiful Jew fucked around with this message at 21:52 on Oct 17, 2013

Mr.Unique-Name
Jul 5, 2002

Jeffrey posted:

Don't you think Mario is an iconic enough cultural thing that it belongs to the public consciousness? I know I do, Nintendo could declare tomorrow that Mario is a now a slender businessman who wears a suit and shaved his mustache and it wouldn't affect anyone's perception of what Mario is. I'm all for that being public domain. Mickey Mouse is much more blatant there.

The right of the public to own its own culture overrules the right of one company to make more profit off of one particular business model.

Why does the public have more of a right to the IP than the creator of it?

Edmund Honda
Sep 27, 2003

quote:

I think it would be a really jerk move for Nintendo to take it down. To take it down would be a spit in the face to Web developers and game enthusiasts everywhere.

What a tit.

Jerks! Enforcing their copyright on my janky facsimile of their game!

ImpAtom
May 24, 2007

Jeffrey posted:

Don't you think Mario is an iconic enough cultural thing that it belongs to the public consciousness? I know I do, Nintendo could declare tomorrow that Mario is a now a slender businessman who wears a suit and shaved his mustache and it wouldn't affect anyone's perception of what Mario is. I'm all for that being public domain. Mickey Mouse is much more blatant there.

The right of the public to own its own culture overrules the right of one company to make more profit off of one particular business model.

There's a pretty big difference between owning culture and direct 1-for-1 copies of a product that is currently being sold. I'd think something like Super Mario Crossover is a better argument in this regards and even that runs into the issue of basically being "here is Mario Brothers, it just has a bunch of extra stuff" but at least contains a fair bit of altered content and mechanics as well. (Even if all those mechanics are also borrowed from other games.)

And the "well it hurts our gaming culture" argument is ridiculous. Gaming shouldn't be regurgitating Mario Bros with Obama's face stapled on top for eternity and endlessly recreating a popular thing because you don't have the time or skill to create something yourself isn't really good for "culture" in any degree.

I mean I think a lot of copyright law is a total load of bullshit but "wouldn't it be great if everyone could just make infinite clones of the same things over and over?!" is the worst possible argument. Christ, if someone wants to make a Mario clone with some creative new ideas, nothing is stopping them. They just can't use a dude with a red hat and mustache as their protagonist. Look at Rayman Origins, which borrows a bunch of the multiplayer ideas from New Super Mario Bros but does its own things as well. Rayman's an established dude as well but c'mon. There are tons of existing clones, copies, knockoffs and "spiritual sequels" on the market even with the stupid copyright laws we have in place.

ImpAtom fucked around with this message at 22:46 on Oct 17, 2013

Crowbear
Jun 17, 2009

You freak me out, man!
Nintendo put out their NPD press release saying that Wii U sales for September were up 200% over August.

August was ~30,000 if I remember right, which means September is in the 90,000 region. I was just reminded that September is a 5 week month, though, so that's the equivalent of 72k in a normal month.

Still not healthy numbers, but it's definitely the first good thing that's happened to the Wii U in any region in a long time.

Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe
The very first Mario game, the Donkey Kong arcade machine, will become public domain in the US in 2075. Maybe 28 years is too short (if that were still the rule, Donkey Kong would've entered the public domain in 2008), but 95 years is most definitely too long.

Barudak
May 7, 2007

Patter Song posted:

The very first Mario game, the Donkey Kong arcade machine, will become public domain in the US in 2075. Maybe 28 years is too short (if that were still the rule, Donkey Kong would've entered the public domain in 2008), but 95 years is most definitely too long.

Don't worry, Disney will make sure that gets longer and longer. The easy way to know when something is going to be public domain is to find out if its before or after Mickey Mouse. If its before its public domain. If its after ahahahahahahaha.

Astro7x
Aug 4, 2004
Thinks It's All Real
I totally understand that people want to see other companies put Mario in their games so they never have to buy a Nintendo console again, but you have to realize that Nintendo's IPs are pretty much all they have keeping them afloat. Ultimately copyright is not about stopping Widescreen Mario Bros, it's to prevent other companies to profit off your intellectual property. Even with the Let's Play stuff Nintendo allowed it, that just wanted to put their ads before the videos

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

Paper Jam Dipper posted:

It's kind of sad when "Japan does not subscribe to perceived obsolescence" is considered weird and not what everyone should be doing.

That's really out of context because Japan can be just as much of a consumer culture, it's just not about PCs.

The 7th Guest
Dec 17, 2003

Crowbear posted:

Nintendo put out their NPD press release saying that Wii U sales for September were up 200% over August.

August was ~30,000 if I remember right, which means September is in the 90,000 region. I was just reminded that September is a 5 week month, though, so that's the equivalent of 72k in a normal month.

Still not healthy numbers, but it's definitely the first good thing that's happened to the Wii U in any region in a long time.
That's really not enough to do any actual good and I'm still wondering how Nintendo expects to reach 9 million sales by March.

Crowbear
Jun 17, 2009

You freak me out, man!

Quest For Glory II posted:

That's really not enough to do any actual good and I'm still wondering how Nintendo expects to reach 9 million sales by March.

Hey man, it's a start.

90,000 would be bad for a home console in a normal month, let alone a month with a price drop, a bundle with a big push, and 5 weeks of reporting, but in the context of the Wii U Nintendo is probably doing backflips right now.

And they won't sniff 9 million sales. I have no clue why they're being so bullheaded and refusing to revise their predictions.

The 7th Guest
Dec 17, 2003

I guarantee you no one at Nintendo is doing backflips. I bet you they're saying "why isn't this a smash hit already" and kicking the floor a lot.

Crowbear
Jun 17, 2009

You freak me out, man!
Someone on neogaf updated the chart with the estimate for some context:

Viewtiful Jew
Apr 21, 2007
Mench'n-a-go-go-baby!

Astro7x posted:

I totally understand that people want to see other companies put Mario in their games so they never have to buy a Nintendo console again, but you have to realize that Nintendo's IPs are pretty much all they have keeping them afloat. Ultimately copyright is not about stopping Widescreen Mario Bros, it's to prevent other companies to profit off your intellectual property. Even with the Let's Play stuff Nintendo allowed it, that just wanted to put their ads before the videos

Speaking of which, I can see this is going to go swimmingly. (Though I don't know if it's because they used one of the official Pokemon trailers and that's what set off the YouTube copyright match alarm.) From what I've been able to tell watching the story over the summer any game that came out before New Super Mario Bros U probably isn't going to get matched by anything, but afterwards any big name title that came out recently is noticed by the system.

There also seems to be a chance to be white-listed by Nintendo which gives you the go ahead to monetize vids with their new games as well, in the case of the guy who originally went to the gaming news with the whole story.

Viewtiful Jew fucked around with this message at 23:27 on Oct 17, 2013

Peel
Dec 3, 2007

This does at least establish that sales rise with releases people care about even a little, so there's room for Nintendo to hope it won't be a total debacle once the major new games are in town.

Crowbear
Jun 17, 2009

You freak me out, man!
Completely unsurprising and yet still heartbreaking, but Wonderful 101 isn't even in the top 50 sales chart :smithicide:

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ImpAtom
May 24, 2007

Crowbear posted:

Completely unsurprising and yet still heartbreaking, but Wonderful 101 isn't even in the top 50 sales chart :smithicide:

It probably wouldn't be even if it was release don PS3/360. :smith: It would probably have sold better but it was basically destined to die.

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