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Bummey posted:Two currency types. Usually, there are two currency types: One can be gained through in-game play and the other can only be purchased with real money. The latter gives better items, naturally, so it costs more. Oh, I didn't notice they were silver and gold keys. I just glazed over at the first "keys."
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# ? Nov 7, 2013 03:13 |
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# ? Jun 6, 2024 05:50 |
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Emron posted:Oh, I didn't notice they were silver and gold keys. I just glazed over at the first "keys." Don't worry, that's the Correct response.
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# ? Nov 7, 2013 03:19 |
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Heliotic posted:How terrible is the Ultima game from EA? Bad. Bad bad bad. The first thing you should know about Ultima Forever is that it's got nothing to do with Ultima. This game wants to be Diablo with an Ultima skin. The only Ultima thing about it is that you wander a map of Britannia and there are virtues and shrines and dungeons. The roleplaying aspect is nonexistent. Your character says things like "Virtues level me up. Got it." And "Okay, I activate shrines for buffs." It's not Diablo either. You choose between two classes, fighter and mage. You play them by tapping on your enemies to attack. You have a handful of skills that unlock as you level. None of them matter because the ability to use more than one of them is behind a paywall. So you just roam around tapping on enemies and occasionally using the one ability you have unlocked. Also, there is no loot. Not really. Enemies don't drop gear. You only get loot from chests, which are locked by "keys." Everything in the game revolves around keys, which are your standard free-to-play currency. There are three kinds of keys. The most common, bronze, drop from killing enemies, albeit not at a huge rate. Using bronze keys to unlock chests gets you some smattering of crap--common gear, common consumables, or common quest items. (Did I mention you need to use currency to open chests to get quest items? This game is terrible.) This is a bad deal so you're likely to convert those keys into the mid-tier currency, silver keys. Silver keys are hugely important because you need to spend them to repair your gear. Yes, your gear deteriorates in dungeons just by having it equipped and you need to spend your precious currency just to keep it maintained. Also, when you use silver keys to unlock chests you get uncommon drops. The premium currency is the gold key. Gold keys give you rare drops when you use them to open chests. They also unlock inventory slots, allow you to use more consumables, and allow you to use more skills in dungeons. Pretty much everything your character can do is locked behind this premium currency paywall. You get a smattering of premium currency as you level up and you can get more by volunteering for odious marketing. Other than that, into your wallet you go. Also, the loot you do get from chests is entirely randomized. It appears to have no relationship whatsoever to your character level. Your drops will be useless or unusable crap greater than 90% of the time. You will get drops of uselessly weak gear that requires high reputation in a high level area even to put on. You will get these drops in the game's introductory dungeons. And all you can do is hold onto that crap or destroy it because there is literally no economy. Players cannot trade gear. They cannot buy or sell gear. They only spend currency on random drops that they then keep or discard. This game is a mess. It's not an Ultima. It's not fun as a Diablo. Everything that matters is locked behind a paywall. You can play it for free but you won't enjoy it. Stay far, far away.
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# ? Nov 7, 2013 03:23 |
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Comrade Flynn posted:That's literally every business for the last 2000 years. You understand what "marketing" is, right? My point was that this is essentially a used car salesman admitting to his customers that he's selling busted cars at double their value, and having that ultimately be a successful business model. Marketers at least have the decency to pretend that they're selling you something of value.
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# ? Nov 7, 2013 03:26 |
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Where the hell is Solomon Dark already.
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# ? Nov 7, 2013 03:27 |
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Heliotic posted:How terrible is the Ultima game from EA? It seemed pretty well done but the IAP totally ruined it. I played for a couple days and then when I started being required to KEYS to repair degrading ARMOR, I was done. The IAP model didn't even make logical sense with the game, like they took a decent game and tacked it on afterwards.
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# ? Nov 7, 2013 03:34 |
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Emron posted:Why are there two kegs of keys and why is one of them worth as much as a mound of keys or whatever. Honestly who keeps their keys in a keg anyway!
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# ? Nov 7, 2013 03:36 |
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Spasticthinker posted:Honestly who keeps their keys in a keg anyway! Or makes them out of gold. Do you really want to operate a lock, which needs a series of spring loaded pieces of metal moved to precise positions, made out of a metal that you could deform with your hands?
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# ? Nov 7, 2013 03:44 |
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Eegah posted:Where the hell is Solomon Dark already. Solomon Dark and the next Battleheart need to come out yesterday.
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# ? Nov 7, 2013 03:48 |
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Eegah posted:Where the hell is Solomon Dark already. Raptisoft commented in the Solomon Dark video two weeks ago: "As for release, things have gone a little slowly this fall, but I'm almost ready to commit to some hard dates. It will be beta (open) sometime in Nov, and release when nobody reports any more bugs."
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# ? Nov 7, 2013 06:15 |
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Do we have any word on when there will be a US release for any of the Dragon Quest games? e: I saw articles that said "this winter", just wondering if there's anything more specific.
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# ? Nov 7, 2013 06:22 |
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Tiny Death Star seems to have launched worldwide.
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# ? Nov 7, 2013 09:18 |
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With a cool no spaces, no caps style to boot!
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# ? Nov 7, 2013 14:40 |
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goethe gear xx posted:With a cool no spaces, no caps style to boot! Wow gently caress that's even worse than predatory IAP tactics.
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# ? Nov 7, 2013 14:44 |
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I like TDS, however I haven't seen a Bux yet which worries me. I like how dropping off someone to a store removes a minute off stocking times. A plus I wished was in TT. Can you guys shed light on how much Bux each elevator upgrade costs? FlashBangBob fucked around with this message at 14:51 on Nov 7, 2013 |
# ? Nov 7, 2013 14:48 |
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It looks like Final Fantasy 5 had a price drop. Now I just need to remember to download it when I get home.
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# ? Nov 7, 2013 15:26 |
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Coq au Nandos posted:Tiny Death Star seems to have launched worldwide. It appears that there is no icloud sync support? Or is there a way to turn it on that I have not found yet?
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# ? Nov 7, 2013 16:37 |
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FlashBangBob posted:I like TDS, however I haven't seen a Bux yet which worries me. I like how dropping off someone to a store removes a minute off stocking times. A plus I wished was in TT. The first upgrade is 25 bux. It doesn't show you the prices for the other elevator upgrades.
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# ? Nov 7, 2013 16:49 |
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Duranki posted:The first upgrade is 25 bux. It doesn't show you the prices for the other elevator upgrades. Yeah, I know, I'm wondering if we know what the other ones are.
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# ? Nov 7, 2013 17:18 |
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FlashBangBob posted:Yeah, I know, I'm wondering if we know what the other ones are. 2nd one is 75.
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# ? Nov 7, 2013 17:19 |
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I was able to get the 75 bux elevator after 3-4 days of infrequent play. Just built more residential floors than you need to cycle dream jobbers through. Also keeping the game up and running, even if sitting on your desk can accumulate a good number of finder missions. There is no iCloud sync (there wasn't any in Tiny Tower and that is the code base the game is built on).
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# ? Nov 7, 2013 17:25 |
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What does finding rebel secrets get me? I don't think I really paid enough attention during the first one and missed what the outcome of those are.
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# ? Nov 7, 2013 17:39 |
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marshmonkey posted:2nd one is 75. I'm looking to make bux purchase and help line your pockets. I'm wondering how much it would cost to get all upgrades in one shot?
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# ? Nov 7, 2013 17:42 |
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eeenmachine posted:There is no iCloud sync (there wasn't any in Tiny Tower and that is the code base the game is built on). So the game is built on GameCenter save/restore?
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# ? Nov 7, 2013 17:57 |
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So, for anyone that's interested, Ace Patrol's pseudo-sequel/expansion/reskin Pacific Skies came out last night. I know Ace Patrol got a lot of flak (unfairly, imo) for its weird pricing scheme, but Pacific Skies is a one-time purchase of $5 with no additional IAPs. It's effectively the original game reskinned and rebalanced for World War II, but so far I'm finding it to be superior in just about every way. There's more differentiation between planes, more variety in missions and campaigns, and optional permadeath for pilots. Pocket Tactics has a full review.
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# ? Nov 7, 2013 18:07 |
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rotaryfun posted:What does finding rebel secrets get me? I don't think I really paid enough attention during the first one and missed what the outcome of those are. Click on the room below the elevator and it tells you what you're earning rebel secrets for.
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# ? Nov 7, 2013 18:07 |
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Did the original Tiny Tower charge bux to move levels? Just noticed there's a 'level mover' VIP.
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# ? Nov 7, 2013 18:08 |
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Duranki posted:Did the original Tiny Tower charge bux to move levels? Just noticed there's a 'level mover' VIP. Yeah, it was 1 bux. Don't think there was a mover VIP though.
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# ? Nov 7, 2013 18:17 |
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rotaryfun posted:What does finding rebel secrets get me? I don't think I really paid enough attention during the first one and missed what the outcome of those are. They are "ingredients" for Imperial Missions found on floor 0. FlashBangBob posted:So the game is built on GameCenter save/restore? I don't believe it backs up to a server. Unfortunately Tiny Tower doesn't even reliably do this anymore in iOS 7 due to some changes in the OS. FlashBangBob posted:I'm looking to make bux purchase and help line your pockets. I'm wondering how much it would cost to get all upgrades in one shot? I was on the second to last elevator and could have checked for you until I reset my game this morning, sorry Duranki posted:Did the original Tiny Tower charge bux to move levels? Just noticed there's a 'level mover' VIP. Yup, 1 bux. I'd suggest not wasting bux on moving levels and just wait for VIPs.
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# ? Nov 7, 2013 18:18 |
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eeenmachine posted:Yup, 1 bux. I'd suggest not wasting bux on moving levels and just wait for VIPs. Yeah like I can just ignore my OCD to keep everything organized.
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# ? Nov 7, 2013 18:20 |
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What is the purpose of having elevator icons have a "?" on them?
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# ? Nov 7, 2013 18:32 |
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Coq au Nandos posted:Tiny Death Star seems to have launched worldwide. drat YOU NIMBLEBIT.
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# ? Nov 7, 2013 18:33 |
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rotaryfun posted:What does finding rebel secrets get me? I don't think I really paid enough attention during the first one and missed what the outcome of those are. Satisfaction at being one more step towards wiping out those miserable insurrectionists once and for all? That should be enough.
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# ? Nov 7, 2013 18:36 |
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FlashBangBob posted:What is the purpose of having elevator icons have a "?" on them? Pretty sure they are non-random riders that have a chance to trigger a cut scene if delivered to the right floor.
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# ? Nov 7, 2013 18:36 |
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Can I play TDS effectively/casually without IAP?
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# ? Nov 7, 2013 18:52 |
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TraderStav posted:Can I play TDS effectively/casually without IAP? I think so (in my incredibly biased opinion). After 4 days of casual play I was up to 24 floors.
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# ? Nov 7, 2013 18:54 |
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How involved were you guys with development? Was it just them licensing your game for a star wars version, but then building it themselves with your source?
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# ? Nov 7, 2013 19:04 |
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retro sexual posted:How involved were you guys with development? Was it just them licensing your game for a star wars version, but then building it themselves with your source? Yes, but with a lot of input from us (and Lucas) along the way.
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# ? Nov 7, 2013 19:05 |
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TraderStav posted:Can I play TDS effectively/casually without IAP? I've always found Tiny Tower to be the easiest of the Tiny<whatever> games to play without any IAP.
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# ? Nov 7, 2013 19:07 |
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# ? Jun 6, 2024 05:50 |
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TraderStav posted:Can I play TDS effectively/casually without IAP? NB is generally the fairest freemium developer with this. If you're patient, you're fine.
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# ? Nov 7, 2013 19:08 |