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Shimrra Jamaane posted:I have Darkest Hour on Steam, which only updates to 1.02 instead of the 1.03 release. Is there some way to install the 1.03 patch or is it not worth the hassle anyway? Uhg, PDS really should push Steam more to roll out patches for their older games (AoD is in a similar situation). Kinda defeats the point of having those games on Steam in the first place...
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# ? Nov 28, 2013 06:24 |
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# ? Jun 4, 2024 05:56 |
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Yeah ok, I'm not stupid. Is the process the same for updating the STEAM version as it is for the others? Because that launcher is the same no matter where you got the game.
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# ? Nov 28, 2013 06:31 |
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Shimrra Jamaane posted:Yeah ok, I'm not stupid. Is the process the same for updating the STEAM version as it is for the others? Because that launcher is the same no matter where you got the game. quote:1. Make sure you have unmodified version of the game. Re-install if needed. Of course, I ignored all that and just put the patch over the steam version, no copying nonsense or anything.
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# ? Nov 28, 2013 06:36 |
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Based in Ohio, I created the rock nation Head of state: Elvis Presley Head of government: John Lennon Foreign minister: Steve Winwood Minister of armament: Jeff "Skunk" Baxter (10+ for the reference) Security: Axl Rose I'm still working on military positions, but so far this is highly entertaining to mod Top Hats Monthly fucked around with this message at 06:42 on Nov 28, 2013 |
# ? Nov 28, 2013 06:37 |
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You know that feeling when you think the whole world is ganging up on you? This is one time I'm very glad I'm not playing Spain. EDIT: A few years later, the big German dominion owning most of West Africa went Communist and left German influence, but the cartographers haven't quite caught up yet: Patter Song fucked around with this message at 00:16 on Nov 29, 2013 |
# ? Nov 29, 2013 00:01 |
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My North America has exploded:
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# ? Nov 29, 2013 06:42 |
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Is producing an aircraft carrier in Darkest Hour supposed to take over 2,000 days? As the United States mind you. That cannot be right.
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# ? Nov 29, 2013 07:06 |
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Patter Song posted:You know that feeling when you think the whole world is ganging up on you? In my current game I started a colonial war against the (great power) neatherlands for the east indies and ended up at war with (all great power) UK, Germany, Russia, Japan, and Spain. Only great power not at war with me is the USA. Fortunately I'm playing China.
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# ? Nov 29, 2013 07:18 |
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Shimrra Jamaane posted:Is producing an aircraft carrier in Darkest Hour supposed to take over 2,000 days? As the United States mind you. That cannot be right. There is a 1940 tech (ship assembly line) that massively reduces production times, but aircraft carriers are still ridiculous in how long they take to build, you have to plan way ahead regardless (a thing you should generally do as far as fleets are concerned) as even with it they'll still take ~3 years to build.
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# ? Nov 29, 2013 12:13 |
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Just go full Free Market and Hawk Lobby as well as getting that rear end Line to reduce the time to 700 days or so.
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# ? Nov 29, 2013 12:32 |
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Shimrra Jamaane posted:Is producing an aircraft carrier in Darkest Hour supposed to take over 2,000 days? As the United States mind you. That cannot be right. Naval stuff in DH is weird and lacking. A fleet of 30 heavy cruisers will apparently sink anything due to being made screens and speed being the primary factor in choosing engagement range.
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# ? Nov 29, 2013 17:23 |
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Raskolnikov38 posted:Naval stuff in DH is weird and lacking. A fleet of 30 heavy cruisers will apparently sink anything due to being made screens and speed being the primary factor in choosing engagement range. Jackie Fisher was right!
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# ? Nov 29, 2013 17:27 |
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ExtraNoise posted:My North America has exploded: It's like a patchwork quilt!! I really like the way the Mexican states look when independent-- much more organic than the USA ones.
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# ? Nov 29, 2013 17:44 |
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I thought Heavy Cruisers counted as capital ships? At least in all other versions of HoI...
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# ? Nov 29, 2013 17:57 |
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It was changed for DH or in one of the patches for it. In 1.03 at least they are counted as screens and as such the screen penalty doesn't apply to a fleet of 30 CAs.
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# ? Nov 29, 2013 18:00 |
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Raskolnikov38 posted:It was changed for DH or in one of the patches for it. In 1.03 at least they are counted as screens and as such the screen penalty doesn't apply to a fleet of 30 CAs. Naval Bombers will gently caress them up though.
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# ? Nov 29, 2013 18:42 |
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Alright everyone, I finally released the Divided We Stand mod officially! http://forum.paradoxplaza.com/forum/showthread.php?738215-HoD-Divided-We-Stand-(Balkanized-North-America) Thanks to everyone who helped make version 1.0 a reality. I really appreciate all the feedback and suggestions.
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# ? Nov 29, 2013 19:22 |
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Well that explains a few things. Is it not worth putting money into the creating public works decisions since it gives you more Central Planning? I cannot see a single positive thing about Central Planning but its cool to put money into developing research and infrastructure.
Shimrra Jamaane fucked around with this message at 21:00 on Nov 29, 2013 |
# ? Nov 29, 2013 20:53 |
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Shimrra Jamaane posted:Well that explains a few things. Is it not worth putting money into the creating public works decisions since it gives you more Central Planning? I cannot see a single positive thing about Central Planning but its cool to put money into developing research and infrastructure. IMO it'd be a terrible event even without the CP move. If you're on FM, you have way too much money but can't use it. If you're on CP it is way too expensive.
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# ? Nov 29, 2013 21:01 |
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Huh, well I guess I need to do things differently in my early game.
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# ? Nov 29, 2013 21:16 |
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AFAIK Free Market vs Central Planning is limited by your Right-wing / Left-wing sliders, so even if we consider Free Market to be so much better, Central Planning is still better than being stuck in the middle of the slider and never being able to go full FM.
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# ? Nov 29, 2013 21:30 |
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Does having dissent do anything tangible for the US in the early game? Is it worth pouring everything into consumer goods to get it down fast?
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# ? Nov 29, 2013 21:37 |
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Shimrra Jamaane posted:Does having dissent do anything tangible for the US in the early game? Is it worth pouring everything into consumer goods to get it down fast? It's always a good idea to reduce dissent unless you've got an event coming up that'll reduce it for you. 1% of dissent reduces your IC by 1% so it's awful to have any.
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# ? Nov 29, 2013 21:38 |
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gradenko_2000 posted:AFAIK Free Market vs Central Planning is limited by your Right-wing / Left-wing sliders, so even if we consider Free Market to be so much better, Central Planning is still better than being stuck in the middle of the slider and never being able to go full FM. Not sure if Left/Right influences it, but you definitely can't go further than +1 FM if you're a dictatorship. I'd always prefer being a democracy over being CP though, it is just too good.
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# ? Nov 29, 2013 23:38 |
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GrossMurpel posted:IMO it'd be a terrible event even without the CP move. This is why I set investments to be allowed at all levels of Free Market so I have some kind of dissent safety valve and a thing to do with all my money besides counteract "Bank Run" and "Bank Bankruptcy" events, which are stupid anyway. I also prefer HoI 2's unit building times, but those are a lot harder to implement.
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# ? Nov 29, 2013 23:41 |
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Isn't a Free Market with large amounts of intervention in the marketplace... not a free market?
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# ? Nov 30, 2013 13:35 |
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Gort posted:Isn't a Free Market with large amounts of intervention in the marketplace... not a free market? With that logic, full FM should drop your IC to 0 because it's all privately owned.
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# ? Nov 30, 2013 14:25 |
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Gort posted:Isn't a Free Market with large amounts of intervention in the marketplace... not a free market? Well you can't privatize all your infrastructure and education is still state funded so I don't really see much of a problem.
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# ? Nov 30, 2013 14:55 |
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I'm sure this has been asked before, but what's the ideal army composition in Vicky2? Typically I do something like 6 infantry, 4 artillery, 2 engies, 2 hussars. Is that optimal?
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# ? Nov 30, 2013 17:56 |
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Bishop Rodan posted:I'm sure this has been asked before, but what's the ideal army composition in Vicky2? Typically I do something like 6 infantry, 4 artillery, 2 engies, 2 hussars. Is that optimal? Enough engineers and hussars to keep siege and scouting at 1 (iirc that's 1 hussar and 1 engineer per 10 brigades, including the engi/hussar,) 6+ infantry and as much artillery as you can afford up to the amount of infantry you've got. Artillery is what wins fights so you want as much as possible but you need an equal amount of infantry in front of it to protect it. So early on you could do 4 infantry 4 artillery 1 engi 1 hussar and then start merging those armies into 8 infantry 8 artillery 2 engi 2 hussars as support limits go up.
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# ? Nov 30, 2013 18:05 |
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If your army is under 10 brigades, one engineer gives you full siege benefits and one Hussar gives you full recon, if its over you need more. I like to go with one Hussar, one Dragoon to mix it up a bit.
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# ? Nov 30, 2013 18:06 |
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ExtraNoise posted:Alright everyone, I finally released the Divided We Stand mod officially! Now do Europe!
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# ? Nov 30, 2013 18:57 |
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Cowcatcher posted:Now do Europe! I've actually been thinking about it. I think I have a disease.
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# ? Nov 30, 2013 19:32 |
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ExtraNoise posted:I've actually been thinking about it. I think I have a disease. How so? All you need to do is kick Austria and have it fall on top of Turkey in 1836. By 1846 you'll already have 15 new countries pop up between Paris and Istanbul! Of course, breaking France and UK is also a possibility(Russia doesn't count in my book, being Russia), though it requires the extra effort due to the overabundance of colonies in Asia and Africa. croguy fucked around with this message at 00:43 on Dec 1, 2013 |
# ? Dec 1, 2013 00:39 |
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croguy posted:How so? All you need to do is kick Austria and have it fall on top of Turkey in 1836. By 1846 you'll already have 15 new countries pop up between Paris and Istanbul! Break up the European Powers' metropolitan territory and exile the governments to their colonies. France is sent to northern Algeria. Spain ends up in the Philippines. Queen Victoria spends the rest of her days in Bombay. QuoProQuid fucked around with this message at 02:15 on Dec 1, 2013 |
# ? Dec 1, 2013 01:39 |
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So, following up on my earlier post, would I be better off trying to learn Darkest Hour or HoI3 as someone who has really only been able to get into EU4 and CK2?
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# ? Dec 1, 2013 02:11 |
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Lprsti99 posted:So, following up on my earlier post, would I be better off trying to learn Darkest Hour or HoI3 as someone who has really only been able to get into EU4 and CK2? Darkest Hour is considered the better game overall though it does have issues with being part of the EU2 engine. It can feel a little clunkier.
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# ? Dec 1, 2013 02:36 |
ExtraNoise posted:Alright everyone, I finally released the Divided We Stand mod officially! The first response to this thread, before any praise or discussion at all: Paradox_forums.txt posted:Why is the state of Superior a thing? The only thing I've ever heard about 'superior independance' or the forming of a Superior state was a vote in the early 2000s~, and that failed pretty hard. :paradox: Jazerus fucked around with this message at 19:49 on Dec 1, 2013 |
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# ? Dec 1, 2013 19:44 |
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Jazerus posted:The first response to this thread, before any praise or discussion at all: I tried so hard to be civil, too. Really I just wanted to slap in my reply and call it good.
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# ? Dec 1, 2013 21:44 |
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# ? Jun 4, 2024 05:56 |
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ExtraNoise posted:I tried so hard to be civil, too. Really I just wanted to slap in my reply and call it good. Well make your fantasy mod historically accurate next time
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# ? Dec 1, 2013 22:43 |