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Lazyfire posted:Get Your rear end off Mars: Let's Play Red Faction I & II Your voice is a little bit low volume wise, but everything else is really good. Sometimes you ignore interesting stuff happening on screen in favor of explaining something else, but that's a pretty minor thing.
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# ? Nov 30, 2013 17:20 |
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# ? Jun 12, 2024 12:43 |
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gatz posted:Your voice is a little bit low volume wise, but everything else is really good. Sometimes you ignore interesting stuff happening on screen in favor of explaining something else, but that's a pretty minor thing. The voice is always something I worry about. For some reason my mic records at a low volume and I have to amplify the track to make it anywhere near decent. For some reason the music and effects of the game are coming through right over my voice despite a pretty hefty autoduck. I've never seen that happen until now.
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# ? Nov 30, 2013 17:46 |
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General Ironicus posted:Someone has written a Master's thesis about LP and why it deserves academic attention in media studies and related fields. It quotes a lot of people here and the video bibliography is pretty much a timeline of notable threads in the subforum: https://www.academia.edu/5260639/From_Jackasses_to_Superstars_A_Case_for_the_Study_of_Lets_Play_ The man's certainly well spoken, but he's essentially just regurgitating ideas found in several Retsutalk videos. It would've been interesting to discuss economic or societal impacts of the LP, but really it just felt like a 60 page history lesson.
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# ? Nov 30, 2013 18:52 |
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General Ironicus posted:Someone has written a Master's thesis about LP and why it deserves academic attention in media studies and related fields. It quotes a lot of people here and the video bibliography is pretty much a timeline of notable threads in the subforum: https://www.academia.edu/5260639/From_Jackasses_to_Superstars_A_Case_for_the_Study_of_Lets_Play_ Nothing particularly insightful about that thesis, to be honest. Now if someone were to analyze the way LPs serve/oppose the neoliberal capitalist model... e: what the guy above said
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# ? Nov 30, 2013 19:24 |
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I can't speak to the quality of this thesis because it's not in my field, but I'm familiar with the specific genre of academic writing that it's in, and I think if you're going to read, it's important to understand that we're not the target audience. The point of a document like this is to argue to a reader who's familiar with the author's discipline that LP is an interesting phenomenon that's worth being studied. The author's profile indicates that he's applying to PhD programs, so this will probably end up being part of his eventual dissertation, which will be primarily concerned with doing some of that study. (The reason I know this genre so well is that my own dissertation was of the same basic structure: here's an interesting phenomenon, here's why it's interesting, and here are some good questions for further research. The difference is that my work was in an area that's largely unintelligible to a non-specialist, so I never had to worry about my work being misinterpreted as unoriginal.)
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# ? Nov 30, 2013 20:24 |
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ultrafilter posted:largely unintelligible to a non-specialist I think I've found my Formal Group Moniker.
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# ? Dec 1, 2013 00:02 |
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Just got my msc in video game videos and I'm teaching undergrads about unregistered hypercam. Academia is actually a lot like la mulana.
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# ? Dec 1, 2013 01:18 |
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vilkacis posted:"Baldo"? "Yless"? Now why do these names sound so familiar... I think I might do this and treat the Billy section as a good warm-up for the actual thread. quote:Please put a blank row between distinct parts, like commentary and enemy lines Done and it looks much nicer! quote:There's a 20 emoticon limit per post, and you've gone over it in Scenario 1. If you must use smilies as portraits, you'll need to upload them as images. However, since even the generic units do seem to have mugshots, I recommend using them where available (though I do like generic commander , all else aside). Thanks for all your feedback, I think this might be ready to go live tomorrow!
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# ? Dec 1, 2013 01:22 |
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Highwang posted:The man's certainly well spoken, but he's essentially just regurgitating ideas found in several Retsutalk videos. It would've been interesting to discuss economic or societal impacts of the LP, but really it just felt like a 60 page history lesson. I thought the whole idea of a Master's thesis was to, essentially, swallow and regurgitate existing knowledge into a new worthwhile whole. Which this paper seems to accomplish. The end result might be a boring history lesson for the denizens of this forum, but a very useful reference for other people studying modern media.
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# ? Dec 1, 2013 01:24 |
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Stabbey_the_Clown posted:I'm posting this again because it seems to have gotten lost in the all the thread title talk. I've added a sample image from the test poster to try and catch some attention as well. Ah, I missed the test post link the first time around so I was working up a list of now irrelevant questions. If the RTS battles stay that short (<20-30 min each?) I would definitely prefer to watch them as videos only. They could use a bit more subtitling with strategy and explanations of things that are happening though. For example I couldn't understand the sudden shift in playstyle when you attacked that 2nd-last base alone until I read the text version where you explained how they had no air defenses. Then again I'll probably recognize units and buildings better when they're introduced gradually rather than all at once, so that might not be a problem in the LP proper. I'd say overall it lives up to the quality of your previous Larian LPs and is good to go.
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# ? Dec 1, 2013 01:39 |
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I'm thinking of doing a playthrough of Crysis 2 xenophobic style. Skipping/stealthing pass human opponents and killing only aliens. Stealth mechanics are pretty broken story-wise as I think human body count is around ten in total (plus a couple of accidents here and there) even though story does not count for it. Also I've tried to find the real locations and showcase how well Manhattan island is transferred into the game. The test mission game audio is a bit broken (Nvidia Shadowplay hooks to the audio before my sound card and only recorded FL and FR channels) but I wonder how the pacing works. http://www.youtube.com/watch?v=oimMf8c88AE
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# ? Dec 1, 2013 21:27 |
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Lazyfire posted:OK, so I got some good feedback on the issues I had before I started this, so I went ahead and recorded some video today for Red Faction. It's a short game, but so is Red Faction II, so I decided to do them as one thread so instead of doing to different threads for two fairly short games. Let me know of any glaring problems in the video or commentary. I hate to be a pain on this one; I just wanted to make a final check to see if there are any glaring issues with the OP, videos or anything else for this. I'd like to start on this in the next few days, and while I know I don't need approval, it's always good to have another pair of eyes look over these things.
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# ? Dec 2, 2013 02:09 |
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Looks okay to me!
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# ? Dec 2, 2013 04:02 |
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I haven't watched the Red Faction video yet but I do hope that you show off some of the stellar AI in the game.
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# ? Dec 2, 2013 05:23 |
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It's live now - Der Langrisser thread Again, thanks for all your feedback. Roar posted:I haven't watched the Red Faction video yet but I do hope that you show off some of the stellar AI in the game. That made my day - thanks Roar. And I second you showing this... quirky AI off, Lazyfire.
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# ? Dec 2, 2013 07:02 |
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MonotoneMorgan posted:That made my day - thanks Roar. And I second you showing this... quirky AI off, Lazyfire. I should mention that the LP would focus a lot of attention on the weird aspects of the game like the NPC AI, bugs, stupid plot points and other weirdness that pervades the game. As a game it has some interesting features and a not-terrible story, but the strange little moments the game generates will always be the star of the show to me.
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# ? Dec 2, 2013 12:37 |
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It seems like no one has any problems with this (yay), so I'll go ahead and make a thread later tonight unless someone's got something to say real quick. Or forever hold your peace.skoolmunkee posted:Hello! I am pretty much finished with my screenshot LP aside from a wrap-up kind of post, and I realized I need something a little less ambitious than Majin as a first video LP. So please let me know if there's anything I should fix for this:
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# ? Dec 2, 2013 13:47 |
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Lazyfire posted:I hate to be a pain on this one; I just wanted to make a final check to see if there are any glaring issues with the OP, videos or anything else for this. I'd like to start on this in the next few days, and while I know I don't need approval, it's always good to have another pair of eyes look over these things. I watched the entirity of the first video and skimmed through the second one quickly. One thing I noticed about the first video is that, while you very clearly try to only talk when there's not too much action going on, sometimes your voice still gets drowned out by the game a little. In the second video you seem to make use of auto ducking to resolve this issue, though. I would recommend going back to the audio tracks for the first video (assuming you still have them) and giving them the same treatment you gave the second video. Other than that, you're good to go as far I'm concerned!
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# ? Dec 2, 2013 18:06 |
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JordanKai posted:I watched the entirity of the first video and skimmed through the second one quickly. One thing I noticed about the first video is that, while you very clearly try to only talk when there's not too much action going on, sometimes your voice still gets drowned out by the game a little. It's actually the same sound file, believe it or not, all one recording. I plan on putting a more severe duck on the audio and re-encode it when I get the chance, I watched the results on the 3rd and 4th video and there are times where I get completely drowned out by the game audio despite these setting being totally fine for every other LP I've ever done.
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# ? Dec 2, 2013 18:44 |
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Lazyfire posted:It's actually the same sound file, believe it or not, all one recording. I plan on putting a more severe duck on the audio and re-encode it when I get the chance, I watched the results on the 3rd and 4th video and there are times where I get completely drowned out by the game audio despite these setting being totally fine for every other LP I've ever done. Have you looked in the sound options in the control panel to see if you can boost the mic volume at all? I'm assuming you're using windows.
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# ? Dec 2, 2013 18:55 |
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gatz posted:Have you looked in the sound options in the control panel to see if you can boost the mic volume at all? I'm assuming you're using windows. Yeah, I've checked everything out and no such luck. Audacity is recording at top volume as well. I've just put an amplify on my audio track which seems to work well, but it isn't perfect by a long shot.
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# ? Dec 2, 2013 19:36 |
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Lazyfire posted:Yeah, I've checked everything out and no such luck. Audacity is recording at top volume as well. I've just put an amplify on my audio track which seems to work well, but it isn't perfect by a long shot. You should use Audacity's "compress" feature on both the voice and game audio before you duck them. That should solve 99% of problems with you be drowned out. The exception is voices in the background that share the same tone as yours - but a manual additional duck of 3 db on those rare sections should fix it right up. For reference I use 5 db ducking with 2 second fades. E: please note that using compress only, or using amplify and then compressing will result in a slightly different sound. Pick whichever way you prefer, but if you amplify first then you need to noise remove again before you compress. If you don't you'll introduce a bit of white noise. unfair fucked around with this message at 19:49 on Dec 2, 2013 |
# ? Dec 2, 2013 19:47 |
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skoolmunkee posted:It seems like no one has any problems with this (yay), so I'll go ahead and make a thread later tonight unless someone's got something to say real quick. Or forever hold your peace.
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# ? Dec 2, 2013 22:27 |
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e: whatever, I'm not going there.
unfair fucked around with this message at 22:48 on Dec 2, 2013 |
# ? Dec 2, 2013 22:45 |
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Xander77 posted:There's nothing there to have a problem with since you didn't show how a typical level / video would go. Didn't the old thread have a "don't show off the intro, use some mid-game level as a template for a typical video" suggestion in the OP? Hm, okay. Well it said to include the first update, but I suppose it's not really representative of the normal gameplay or the commentary. I plan to have a co-commentator and I just didn't want to have them record something for a mini update that would only be used in the sandcastle. I'll see if someone is up for it.
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# ? Dec 2, 2013 23:00 |
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skoolmunkee posted:Hm, okay. Well it said to include the first update, but I suppose it's not really representative of the normal gameplay or the commentary. I plan to have a co-commentator and I just didn't want to have them record something for a mini update that would only be used in the sandcastle. I'll see if someone is up for it. Just post it - you're doing voting and the Sandcastle is only a useful formality anyway. Technically your video is solid and gives a good feel for commentary style.
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# ? Dec 2, 2013 23:02 |
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Just posting this for my usual double quality check. I'll start the thread on Friday, and if you spot any serious problems that I missed, I'll have enough time to fix that.quote:A Magical Space Adventure With Henry Rollins - Mace Griffin: Bounty Hunter Tin Tim fucked around with this message at 01:07 on Dec 3, 2013 |
# ? Dec 3, 2013 00:12 |
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I swear Id's LP's are cursed or something...
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# ? Dec 3, 2013 02:05 |
Speedball posted:I swear Id's LP's are cursed or something... I haven't been around that long (as might be self-evident) but from what I've seen, this behavior seems to be in line with any sort of LPs of larger RPGs as well. The same thing (albeit a bit less intense) seems to happen in Lizard Wizard's Oblivion LP. Combine that with Id doing the LP, and it was pretty much inevitable this kind of stuff would happen.
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# ? Dec 3, 2013 02:13 |
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TheMcD posted:I haven't been around that long (as might be self-evident) but from what I've seen, this behavior seems to be in line with any sort of LPs of larger RPGs as well. The same thing (albeit a bit less intense) seems to happen in Lizard Wizard's Oblivion LP. Combine that with Id doing the LP, and it was pretty much inevitable this kind of stuff would happen. Or any major game title LP. I mean aside from the puns going out of control a couple of times the Last of Us LP has been locked for more or less the same reasons as the Fallout one at least once. Feels like I missed out when I did Halo.
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# ? Dec 3, 2013 02:18 |
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TheMcD posted:I haven't been around that long (as might be self-evident) but from what I've seen, this behavior seems to be in line with any sort of LPs of larger RPGs as well. The same thing (albeit a bit less intense) seems to happen in Lizard Wizard's Oblivion LP. Combine that with Id doing the LP, and it was pretty much inevitable this kind of stuff would happen. I just don't understand how hard it is to read "No spoilers, no flamewars" and not understand the concept behind it. I've been fairly lucky in my LPs where people seem to understand the idea that they need to be careful about plot details, but every other thread I go into people are just jumping to reveal plot points.
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# ? Dec 3, 2013 02:34 |
Lazyfire posted:I just don't understand how hard it is to read "No spoilers, no flamewars" and not understand the concept behind it. I've been fairly lucky in my LPs where people seem to understand the idea that they need to be careful about plot details, but every other thread I go into people are just jumping to reveal plot points. I'd wager there's some sort of innate desire to discuss interesting plotpoints, which almost always end up being spoilers. The LPer talks about something that is a bit foreshadowy, and then it's like the floodgates have been opened. One guy says something, then somebody else pitches in, and then poo poo gets hosed. I wonder how it'll go for my threads once I make my way to more popular games (I've had ideas about a narrative VtM:B LP and a narrative FO3/FO:NV LP, but that'll come once I feel more secure in my writing and have knocked off the Safecracker games). Probably not much better.
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# ? Dec 3, 2013 02:39 |
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TheMcD posted:I'd wager there's some sort of innate desire to discuss interesting plotpoints, which almost always end up being spoilers. The LPer talks about something that is a bit foreshadowy, and then it's like the floodgates have been opened. One guy says something, then somebody else pitches in, and then poo poo gets hosed. I think audience size has something to do with it. It's like a Godwin's law of LP that the more posts you get the more likely someone will reveal important plot details. In a thread that doesn't get a ton of posts your chances are pretty low, but when you hit like three pages between the OP and the first update it's bound to happen. Poor Id, done in by his own popularity.
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# ? Dec 3, 2013 02:46 |
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TheMcD posted:I'd wager there's some sort of innate desire to discuss interesting plotpoints, which almost always end up being spoilers. The LPer talks about something that is a bit foreshadowy, and then it's like the floodgates have been opened. One guy says something, then somebody else pitches in, and then poo poo gets hosed.
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# ? Dec 3, 2013 02:56 |
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Well, it looks like youtube isn't a safe home for my Catherine LP anymore.quote:Your video is blocked globally. It doesn't SEEM to be a copyright strike, but it's not good. That said, I suspect that CJ E&M doesn't have anything to do with Catherine and this is a false positive. I can't find any connections between them and Atlus. Do you guys think this is worth trying to dispute or contact them over? ... maybe I should just try getting on that Internet Archive...
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# ? Dec 3, 2013 03:04 |
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geri_khan posted:Well, it looks like youtube isn't a safe home for my Catherine LP anymore. I think this is a false positive, just contact the "owners" and they'll probably release the strike unless they are vindictive dicks. Also, didn't Atlus get bought by Sega not too long ago? Don't they hate LPs or am I misremembering?
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# ? Dec 3, 2013 03:07 |
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Lazyfire posted:I think this is a false positive, just contact the "owners" and they'll probably release the strike unless they are vindictive dicks. Also, didn't Atlus get bought by Sega not too long ago? Don't they hate LPs or am I misremembering? They hate Shining Force 3. Took down a bunch of videos about it, big stink, internet drama, SEGA apologised but left a big mess and some people never got their youtube accounts back (last I heard). Regardless, I can't find a link between CJ E&M and SEGA. It's not a strike, just blocked globally. For whatever reason those seem to be different things, but suggests it was done though Content ID I think. I'll write them a letter once it's not 2AM and I'm not up for work in 4 hours.
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# ? Dec 3, 2013 03:13 |
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There was something I read about some months back about some company that was putting claims on Atlus related videos. It was mostly Persona 3 and 4 stuff though. It might be similar thing. I don't remember hearing that it was ever resolved.
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# ? Dec 3, 2013 03:16 |
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Wasn't it a Russian model using the moniker Persona or something?
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# ? Dec 3, 2013 03:22 |
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# ? Jun 12, 2024 12:43 |
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Yeah. Something like that. I think it was someone claiming to be her or someone who represented her. If I'm remembering it right she claimed no knowledge about it over twitter or some other social media. It might be worth scrounging up the details.
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# ? Dec 3, 2013 03:44 |