Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Phylodox
Mar 30, 2006



College Slice

John Romero posted:

This game keeps freezing for me right at the beginning. Shows me the front door and wont let me move. Did anyone else have this problem. I am on Windows 7

If you got it on Steam you might try verifying the integrity of the game cache.

Adbot
ADBOT LOVES YOU

Surprisingly Dope
Jan 12, 2011

Lope burgs again
no guns or shootin..?stupid game

Phylodox
Mar 30, 2006



College Slice
Christmas Duck trumps all other factors.

Anything without a Christmas Duck can't even rightly be called a game.

Paul.Power
Feb 7, 2009

The three roles of APCs:
Transports.
Supply trucks.
Distractions.

Started playing the game today, laughed a lot at the notice on Sam's bulletin board.

Because hey, who bothers to turn the lights out when they're exploring a house?

Christmas Duck is pretty great too. Good ol' Christmas duck.

Zeroisanumber
Oct 23, 2010

Nap Ghost
So I bought this today because I saw it on a lot of year end "best of" lists for PC and it was :10bux: so why the gently caress not?

So I did my first playthrough in a single hour and a half, and I really loved the poo poo out of this little story, and I got a little misty at the end.

Still kind of processing it. It's really weird for me because I was just a little bit younger than Sam was in 1995 and seeing all of the poo poo that she had piled around her room and the tapes with "Movie/Movie2" on them and the lovely, giant tube TVs, and her dad's obsession with JFK really put me back in that moment.

I also really liked that the whole ghost thing is just hinted at and can be dismissed as being caused by faulty wiring, an old house, and a really violent thunderstorm.

I just really enjoyed this and it made me happy to play it. :)

Bastard Man
Nov 15, 2009

Lipstick Apathy

Zeroisanumber posted:

So I bought this today because I saw it on a lot of year end "best of" lists for PC and it was :10bux: so why the gently caress not?

So I did my first playthrough in a single hour and a half, and I really loved the poo poo out of this little story, and I got a little misty at the end.

Still kind of processing it. It's really weird for me because I was just a little bit younger than Sam was in 1995 and seeing all of the poo poo that she had piled around her room and the tapes with "Movie/Movie2" on them and the lovely, giant tube TVs, and her dad's obsession with JFK really put me back in that moment.

I also really liked that the whole ghost thing is just hinted at and can be dismissed as being caused by faulty wiring, an old house, and a really violent thunderstorm.

I just really enjoyed this and it made me happy to play it. :)
Speaking of the ghost thing, at one point a voice whispered "Hey you" as I was going down a hallway. Did anyone else here that?

Bifauxnen
Aug 12, 2010

Curses! Foiled again!


I bought the game when it was on sale recently, and just got to play it over Christmas. It was amazing. Keeping everything spoilered just in case there's any other new people coming in about now.

One thing I loved the most is that the developing high-school relationship felt genuine, and sometimes just hilarious. Like the postcard from the gift shop, or the Thanksgiving note trying to sound all over-the-top formal. Even if you ignore the whole romance angle of it, these things really took me back to the days when me and my best friends in high school would write silly poo poo like that trying to prove how clever and funny we were. We even wrote stories like that about each other too. When you're not a popular kid, just knowing someone like that where you can be comfortable and come out of your shell carries a lot of emotional weight.

I also loved feeling like I was in a real house, and like it mattered how I went through it, or if I left the place a mess. I'm a stickler for turning off lights at my own place, so I was getting into it being all conscientious and turning some of them off in-game even before I saw the note from Mom. That gave me a big laugh. I also put most objects right back in their place, especially the books covering up Dad's porn.

I managed to find most of the stuff on my first thorough playthrough, but when I finished up and came to look here, I started wondering how to unlock the mysterious 24th journal. As soon as I resumed the game from the attic and walked past the duck's nest again I thought oh right! That's for the Christmas duck! And thought that had to be it, what a nice touch to tie in the very start of the game, that was so easy. Welp, that wasn't it but I still liked it. My next theory was that something special might happen if you went and turned off (or turned on) every single light in the house. I soon realized this wasn't possible anyway. My last crazy theory was that it could have something to do with collecting all the coasters. Back when I first went to the TV room, I noticed the leaf coasters and then they turned up in a couple other rooms as well. Even though they had nothing to do with the easter egg, I still thought it was a nice little detail.

Anyone else have any fun stupid theories like that before they gave up and just read how to find it?

Oh, one other tiny detail I didn't see mentioned at all when I caught up on the thread. When I first got in the house and saw the nameplate on the big portrait, I didn't think anything of it, they just need to explain who's who, right? But then later you find the grade on Sam's shop assignment where she actually made the nameplate, and they said to put on her parent's names, not just "Mom" and "Dad", so that explains why they were just added on in parentheses. I had to run back to go look at the portrait as soon as I found that note. This game had a lot of moments like that for me.

BattleCake
Mar 12, 2012

Bifauxnen posted:

I bought the game when it was on sale recently, and just got to play it over Christmas. It was amazing. Keeping everything spoilered just in case there's any other new people coming in about now.

One thing I loved the most is that the developing high-school relationship felt genuine, and sometimes just hilarious. Like the postcard from the gift shop, or the Thanksgiving note trying to sound all over-the-top formal. Even if you ignore the whole romance angle of it, these things really took me back to the days when me and my best friends in high school would write silly poo poo like that trying to prove how clever and funny we were. We even wrote stories like that about each other too. When you're not a popular kid, just knowing someone like that where you can be comfortable and come out of your shell carries a lot of emotional weight.

Just want to say that I really agree with this point, I felt the same way about it.

tao of lmao
Oct 9, 2005

Just want to say I just finished this thing and I really liked it. Just wish it hadn't gotten so dusty in my room at the end.

I'd have a hard time recommending this to any of my friends, but what a sweet little story that was. Look forward to what's next from the devs.

Qwo
Sep 27, 2011
Yeah I bought this on the sale. One of the best games I've ever played. Can't wait to see what else Fullbright puts out. :)

Bastard Man
Nov 15, 2009

Lipstick Apathy

Qwo posted:

Yeah I bought this on the sale. One of the best games I've ever played. Can't wait to see what else Fullbright puts out. :)

Both them and I really want to see Sarah Grayson (Sam) in some more games. I loved her voice work. Don't expect to hear anything from Fullbright for a little while though. They said their taking a few months off before even thinking about another since none of them has really had a decent break in years.

Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.


Bacon Drew posted:

Both them and I really want to see Sarah Grayson (Sam) in some more games. I loved her voice work.

I loved it too, and I'm really glad we're seeing all these new... faces... in the world of voice acting in general in recent years. Without insulting any of the seasoned professionals, much of voice acting in and out of video games sounds so... acted. They're hired because they can provide a variety of stock voices, but don't necessarily sound like real people at all.

I completely believed Sam was a real person in a way that I never would with say, anyone voiced by John Dimaggio. Her performance was so natural, it was really refreshing.

tao of lmao
Oct 9, 2005

Bacon Drew posted:

Both them and I really want to see Sarah Grayson (Sam) in some more games. I loved her voice work. Don't expect to hear anything from Fullbright for a little while though. They said their taking a few months off before even thinking about another since none of them has really had a decent break in years.

Sam's VA really knocks it out of the park and I don't think the game would resonate as well emotionally without her voice. There was an earnestness in every line that when combined with the sparseness of the lines themselves, really struck some great emotional chords.

The Welper
Nov 27, 2007
Don't... Touch... The Case.
I really like to see new additions to the roster of VG voice actors.

Like the comments above state, I believe the VA in this game really sold the performance and was the lynchpin of this game experience. Everything falls apart without the stellar execution that she provided.

Here's hoping for a great career with this one, and plenty of stellar scripts for her to work with in the future.

Fina
Feb 27, 2006

Shazbot!
I agree that her performance was amazing but another thing that really helped in my mind is that you only hear her voice. As I play the game I see a real person speaking in my mind, not some 3D animated character that resides in the uncanny valley. Your mind just fills in all of the details and you imagine a human being and not an animated character.

Same goes for the rest of the cast, really. You see an oil painting and a few small photographs but they're represented by real people and not illustrations. Even though the world itself isn't photo realistic it makes you feel more like you're in the house of real people and not the house of cartoon people.

tao of lmao
Oct 9, 2005

I'd like to see a timeline of events that transpired in the game. Does one exist anywhere? I gave the wiki a cursory look, but came up empty.

RightClickSaveAs
Mar 1, 2001

Tiny animals under glass... Smaller than sand...


Air Julio posted:

I'd like to see a timeline of events that transpired in the game. Does one exist anywhere? I gave the wiki a cursory look, but came up empty.
ExtraNoise made this a while ago, someone should add it to the wiki:

ExtraNoise posted:

I created a timeline of events in the game, to the best of my ability:

http://bit.ly/17zT6Wm (Pretty long so I shortened it.)

It's missing a bunch of stuff, namely with Terry's publishing career. If there's something you have a date for that I should add, just let me know and I will put it in.

Lurdiak posted:

I loved it too, and I'm really glad we're seeing all these new... faces... in the world of voice acting in general in recent years. Without insulting any of the seasoned professionals, much of voice acting in and out of video games sounds so... acted. They're hired because they can provide a variety of stock voices, but don't necessarily sound like real people at all.

I completely believed Sam was a real person in a way that I never would with say, anyone voiced by John Dimaggio. Her performance was so natural, it was really refreshing.
Oh god yeah, like that one guy who did like 90% of the voices in Fallout 3, I got so sick of hearing him by the end of that game.



poptart_fairy
Apr 8, 2009

by R. Guyovich
That's a bit of an unfair comparison though surely? I mean yeah, there's nothing to fault Gone Home's VA but it's a handful of rooms so can get away with a handful of actors. Fallout 3 didn't really have the luxury of small space. :v:

RightClickSaveAs
Mar 1, 2001

Tiny animals under glass... Smaller than sand...


It's a terrible comparison! But that style of voice acting sounds so stilted, and that was the first example that jumped to mind. Kinda like the difference between watching a completely naturalistic performance and a theater performance.

tao of lmao
Oct 9, 2005

The only way the VA could have been better is if Sam was voiced by Nolan North :v:

Phylodox
Mar 30, 2006



College Slice

Air Julio posted:

The only way the VA could have been better is if Sam was voiced by Nolan North :v:

Latest patch notes:

- graphical updates
- more commentary nodes added
- Christmas Duck now voiced by Nolan North

tao of lmao
Oct 9, 2005

Phylodox posted:

Latest patch notes:

- graphical updates
- more commentary nodes added
- Christmas Duck now voiced by Nolan North

That reminds me, is there a way to hear the commentary without having the launch version of the game?

Bastard Man
Nov 15, 2009

Lipstick Apathy

Air Julio posted:

That reminds me, is there a way to hear the commentary without having the launch version of the game?

When you hit new game, there should be a modifier button in the bottom left.

And as far as VA, most acting in games feels like it's meant to be dramatized and overdone. Elizabeth in Bioshock Infinite is another one that really did it for me, but it doesn't happen often.

Mr. Mutton Chops
Apr 2, 2010
So this sounds like the kind of game I'd really dig but I accidentally found a couple of spoilers about it a while ago. I only really got that the story is about a lesbian romance, Riot Grrrl, and marital problems (I think). Is that enough to completely ruin the game for me, or should I go ahead and buy it anyway because there's more to it?

ExtraNoise
Apr 11, 2007

Mr. Mutton Chops posted:

So this sounds like the kind of game I'd really dig but I accidentally found a couple of spoilers about it a while ago. I only really got that the story is about a lesbian romance, Riot Grrrl, and marital problems (I think). Is that enough to completely ruin the game for me, or should I go ahead and buy it anyway because there's more to it?

This is exactly all the same stuff I had spoiled to me and I greatly enjoyed the game anyway. What I didn't know were the details, and it's the details that make the story/game.

Tree Dude
May 26, 2012

AND MY SONG IS...
You don't know the details or the resolution of anything. You'll be fine to play it.

Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.


I had way more than that spoiled for me by a stupid jackass and I still loved it, it's fine.

Iprazochrome
Nov 3, 2008
Finally got round to playing this game last night. Honestly I found the story pretty cliché and telegraphed but there were some interesting moments. I really liked the theme of using fantasy (the Captain Allegra stories and the dad's time travel novels) to explore real world psychological issues. I just can't work out if the game is celebrating this or deriding it as childish and something to be left behind as we grow up. It's also pretty hard to separate that question from the fact that this is a video game which has no fantastical elements.

The thing that sticks out to me the most is the Captain Allegra scrap where the First Mate transforms into a woman, combined with the revelation that the creepy kid with the Street Fighter 2 cartridge was the inspiration for the First Mate. This hints at a much deeper exploration of Sam's mental landscape and the development of her sexuality than the game really suggests elsewhere.

Also it made me cry at least three times, but then I tear up at pictures of cats so that doesn't mean much at all.

RightClickSaveAs
Mar 1, 2001

Tiny animals under glass... Smaller than sand...


Bolian Blues posted:

Also it made me cry at least three times, but then I tear up at pictures of cats so that doesn't mean much at all.
Cats you say? https://www.youtube.com/watch?v=lvkgvmVgMIE&t=121s
(Easter egg spoiler)

Suaimhneas
Nov 19, 2005

That's how you get tinnitus

What I really want to see now is a spinoff game about the further adventures of Captain Allegra and her first mate.

Write it so that on the surface it's just a swashbuckling pirate adventure, but if you read between the lines you can speculate about what kind of events happened in Sam and Lonnie's life together to inspire Sam's writing. That would be cool.

AndrewP
Apr 21, 2010

Took advantage of the Steam sale even though I just barely have the system to play it. (The game "works" on low settings just fine.)

"Creepy basement simulator" is hilarious and accurate. Didn't know much about the game going into it and I was incredibly creeped out for the first half of the game until I kind of got used to the tone and the story of the game - violence and jump-scares would have been completely wrong for a game that was going so well. But it was extremely unsettling throughout, like it would be alone in an unknown house by myself at 2:00 AM. (They really need a "stick your arm into the room and scrape the wall for a lightswitch before you enter" button.) That feeling of vulnerability helped deliver the story, which was revealed superbly.

I didn't really think that she had committed suicide, because I read the note on the front door as she had left the house. I wasn't exactly sure what to expect in the attic, but I didn't think anyone would be up there.)

AndrewP fucked around with this message at 01:15 on Dec 29, 2013

TychoCelchuuu
Jan 2, 2012

This space for Rent.
Anyone familiar with ZODIAC MOTHERFUCKER might find this exchange amusing:



AndrewP
Apr 21, 2010

Wow. My internets have officially come full circle.

Foppish Yet Dashing
Jun 29, 2004

-horsepussy begins now
-horsepussy begins now
-horsepussy begins now
-horsepussy begins now
-horsepussy begins now
-horsepussy begins now
ZODIAC MOTHERFUCKER owns.

AndrewP
Apr 21, 2010

It just occurred to me that the whole time we are expecting ghosts and horror, even after reading multiple journal entries from Sam lamenting the fact that she has been looking for ghosts and can't find any. The game is literally saying "seriously, there's no ghosts here" but I just can't be convinced... don't you see that storm and hear that door creak???

AndrewP fucked around with this message at 18:22 on Dec 29, 2013

TychoCelchuuu
Jan 2, 2012

This space for Rent.
Gone Home stuff on NPR and PC Gamer.

Veib
Dec 10, 2007


GiantBomb's Jeff Gerstmann posted this earlier today re: is Gone Home a game, after it was just heavily featured in their GOTY stuff (#4 on the site's top 10 list):

Jeff Gerstmann posted:

I get the impression that most people complaining about Gone Home probably haven’t been playing games for very long. It takes a pretty narrow view to see that thing and come away thinking it “isn’t a game.” Or an ulterior motive, some kind of misguided feeling that if people like those kinds of games, the kinds of games that these other weirdos enjoy might not be made as frequently? As if there’s some sort of hard cap on the number of games that can be released? So they need to lash out against it until they feel better about themselves?

BattleCake
Mar 12, 2012

It's really weird to me when people say things like "this game is only popular because it's about lesbians/politically correct stuff!". Do they not get that the game wouldn't be the same without the context of a homosexual relationship? That's like saying Star Wars wouldn't have been so popular if it wasn't set in space; probably true but it's sort of missing the point, no?

edit: Also it's nice to see that the game is getting some press coverage. Hopefully games like this become more popular.

A big flaming stink
Apr 26, 2010

BattleCake posted:

It's really weird to me when people say things like "this game is only popular because it's about lesbians/politically correct stuff!". Do they not get that the game wouldn't be the same without the context of a homosexual relationship? That's like saying Star Wars wouldn't have been so popular if it wasn't set in space; probably true but it's sort of missing the point, no?

edit: Also it's nice to see that the game is getting some press coverage. Hopefully games like this become more popular.

I mean one can certainly make the argument that the game hits a bunch of notes similar to oscar-bait movies and that game reviewers love to sound self-important of their hobby, but I don't think you'd put that on Gone Home, just lovely game media.

And yeah, I do think that the GOTY hype for this thing is hella overwrought but its not like it's Crash or something.

Adbot
ADBOT LOVES YOU

Phone
Jul 30, 2005

親子丼をほしい。

BattleCake posted:

It's really weird to me when people say things like "this game is only popular because it's about lesbians/politically correct stuff!". Do they not get that the game wouldn't be the same without the context of a homosexual relationship? That's like saying Star Wars wouldn't have been so popular if it wasn't set in space; probably true but it's sort of missing the point, no?

edit: Also it's nice to see that the game is getting some press coverage. Hopefully games like this become more popular.

Anybody who says that is basically declaring "HELLO, I AM A WHITE MALE FROM THE MIDDLE CLASS WHO HAS NEVER EXPERIENCED ANY FORM OF OPPRESSION VOTE RON PAUL 2008!" It also says that they never read the articles past the first two paragraphs because all of the articles about Gone Home have said that it's an interesting game, but it doesn't have universal appeal and people will bitch about the price. Guaranteed to be in the comments? poo poo like this:

quote:

This is actually a boring "game" that isn't fun and doesn't feel much like a game at all. If you want non-violent discovery games, check out games like the old Myst series, Journey, or Flower. They are far better and more interesting choices unless you really dig agenda-based games that are simply trying to score politically correct points.

  • Locked thread