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Alchenar posted:A crossover game. e: Is there any actual hint as to when the two projects will actually be announced? This is somewhat maddening. Ofaloaf fucked around with this message at 20:51 on Jan 20, 2014 |
# ? Jan 20, 2014 20:48 |
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# ? Jun 5, 2024 03:17 |
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Im pretty sure there just going to let us keep guessing so they can harvest more game ideas/april fools jokes.
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# ? Jan 20, 2014 20:54 |
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We'll find out on January 23rd.
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# ? Jan 20, 2014 20:55 |
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Alchenar posted:A crossover game. Holy poo poo yes! Imagine trying to keep the Dauros and Krypta factions from declaring war on each other every 5 years, picking between an Elf's high Stewardship and a Dwarf's increased building time, and worrying about an invasion from the east ... KROLM!!! KROLM!!! KROLM!!!
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# ? Jan 20, 2014 21:02 |
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Crusader Cities in Motion 2. You play as a baron or mayor, and build up your town and holdfasts into a prosperous, thriving metropolis over the course of about 800 years. Depending on the place you choose, you can manage your city in the face of hordes of Muslims, Vikings bent on pillage, pagan tribes, the MONGOLS, or Christian crusaders out for blood.
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# ? Jan 20, 2014 21:45 |
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DrSunshine posted:Crusader Cities in Motion 2. You play as a baron or mayor, and build up your town and holdfasts into a prosperous, thriving metropolis over the course of about 800 years. Depending on the place you choose, you can manage your city in the face of hordes of Muslims, Vikings bent on pillage, pagan tribes, the MONGOLS, or Christian crusaders out for blood.
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# ? Jan 20, 2014 23:10 |
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Clearly, we're getting a Rome/Dragonfire: Well of Souls crossover. All the roman emperors are now fantasy duck pirates.
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# ? Jan 20, 2014 23:30 |
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Xerophyte posted:All the roman emperors are now fantasy duck pirates. Crusader kings of dragon pass.
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# ? Jan 21, 2014 02:59 |
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Alchenar posted:Dinosaur Universalis
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# ? Jan 21, 2014 03:04 |
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Looks like EvW is about to reach its logical conclusion... shame. Mainly because I'll need to update their part of the OP, but also because now Patter will have no excuse for not LPing the game as Spain whilst crying bitter tears. In other news, I'd love for Balance of Power to be remade...
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# ? Jan 21, 2014 03:54 |
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Ofaloaf posted:A medieval Sim City sort of thing would be fantastic. Especially if wasn't like Anno or the older iterations of Sim City and actually allowed for curvy roads and so forth. Watch your settlement expand beyond the confines of the city walls! Cry in frustration as all that is burned down by marauding enemy troops! Worry as the city core builds up and out, with overhanging stories creating fire and sanitary hazards! Try to get the old Roman sewage system working again! Etc.! Being a medieval town simulator, you don't even get to really plan the roads. Perhaps the larger main arteries and such, but otherwise, you just sort of plonk the larger and more important buildings down near the main highway or waterway and the game procedurally generates roads, houses, and paths. Also, the personality and traits of your baron would determine the occurrences of various events, give bonuses and negatives to the city economy, and so on and so forth. "Comet sighted!" *You watch the peasants set the town alight in glorious 3d*
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# ? Jan 21, 2014 04:14 |
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Inspired by Patter Song's Vicky 2 LP, I decided to have a game of V2 last night after taking an accidental break from Paradox games for the better part of a few months. I typically always end up playing as Prussia-Germany or the USA, so I decided to try something new and go for Russia. Playing with NNM, because I dig some extra countries/fluff. How the poo poo do I industrialize? My first tech research was Ideological Thought so I could get the extra NF, first NFs were bureaucrats and then clergy in the most populous states (from memory: Moscow and... I want to say Kharkov?). Upon noticing there were no capitalists in either of the two states, I encouraged for a few days until there were about 4 capi POPs in each. I sat back and... nothing. For the ~25 or so years I played before getting caught up in a clusterfuck war and having to close the game, there was squat progress made. I built a lumber factory in Moscow, which got some business, but none of my capitalists ever decided to make any moves. On a related note: can the thread recommend an easily manageable learn-to-industrialise nation for someone who likes Vicky 2 but isn't the best at it?
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# ? Jan 21, 2014 05:33 |
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I get the impression that the EvW devs somehow convinced Paradox to let them try a "pay what you want" beta in hopes of raising enough money to finish the game, instead of being forced to cut features until they can release it on time because Paradox won't pay them any more.
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# ? Jan 21, 2014 05:36 |
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The Narrator posted:On a related note: can the thread recommend an easily manageable learn-to-industrialise nation for someone who likes Vicky 2 but isn't the best at it? Belgium if you want small and easy to manage, Sweden if you have serious GP pretensions and don't mind a few extra states. EDIT: Also Russia has trouble industrializing because it's so illiterate. This is a major difference from Bavaria in the LP, which is one of the most literate countries in the game. Patter Song fucked around with this message at 05:45 on Jan 21, 2014 |
# ? Jan 21, 2014 05:40 |
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Oh hey, a Bavaria veteran! Perhaps you can tell me how to form the SGF as Bavaria without getting my face kicked in by Prussia? I know I need Sigmaringen and Baden and Wurttemberg as my spherelings, but every time Prussia (or Austria) decide to crush my ambitions in a Brother's War. The only time I've ever managed to get anywhere with Bavaria was the game where I gave up trying to form the SGF and just sat around making money and prestige, until the Pan-German Nationalists gave me the German crown.
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# ? Jan 21, 2014 07:32 |
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Patter Song posted:EDIT: Also Russia has trouble industrializing because it's so illiterate. This is a major difference from Bavaria in the LP, which is one of the most literate countries in the game. The Narrator posted:On a related note: can the thread recommend an easily manageable learn-to-industrialise nation for someone who likes Vicky 2 but isn't the best at it? Belgium is nice for nearly the same reasons, but you are in immediate danger of being attacked by the Netherlands. If you survive long enough, there's an event in NNM that allows you to make a lasting peace with the Netherlands by giving up Luxemburg (do this). Japan is nice as well because they have so many amazing RGOs, high population density and high literacy, but you'll need to modernize first. NNM farts around with some research point gain modifiers for uncivilized nations though, so you won't get the same massive influx of research points from conquest as you would in vanilla or Wiz's mod.
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# ? Jan 21, 2014 07:41 |
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DrSunshine posted:Oh hey, a Bavaria veteran! Perhaps you can tell me how to form the SGF as Bavaria without getting my face kicked in by Prussia? Luck and patience and the full knowledge that you will never beat Prussia in a fair fight. Your luckiest break is that Prussia takes just long enough to form NGF that France launches the Rhenish crisis and invades Prussia for the Rhineland, preferably allied with Russia. AI France will only actually go through with it if it has no infamy...France in my LP decided to invade Morocco instead and my hopes of having Prussia crushed early on by other people were dashed. Austria is much weaker than it appears, but its vassal swarm of Italian and South German minors can make it more difficult than you think. You won't have as much use for infamy as you think...if you do go to war with Austria early on, feel free to add "Annex Baden" and pick up another third of a million pops to make you far more solidly a GP contender. Plus, it limits your sphere management to just Wurttemburg. There is no plausible way to beat NGF, if it formed, without France and/or Russia doing the heavy lifting. Invading while the Prussians are away laying siege to Latvia can be a good strategy. Prussia is far easier than NGF because if you can lure them into a crisis war where they can't summon their vassal swarm (or any war in which they're not warleader, especially if they're stupid and ally with the Ottomans and the Ottomans take over the war). Without forming the NGF, Prussia is far weaker than one might imagine.
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# ? Jan 21, 2014 07:48 |
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Sweden is seriously nuts if you want to rapidly industrialize. 70% literacy at game start goes a long way.
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# ? Jan 21, 2014 08:16 |
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Man, I love Kaiserreich, but sometimes I think that the team should step back from adding new events and nations (looking at you, Mountainous Republic of the Northern Caucasus) and focus on cleaning up the events that already exist. I've been playing a game as Japan, and it's been a rollercoaster ride of digging through the event files trying to figure out just what the modder wants me to do to move on to the next step of making the greater east asia co-prosperity sphere. There was even a fun event regarding Mongolia where the only way it works is if you avoid immediately annexing them, because otherwise the capitulation event never fires, in contrast to basically every other capitulation event in the game. That said the number of events in Kaiserreich is so insane that it'll never happen. Oh well, I can dream.
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# ? Jan 21, 2014 09:02 |
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The Narrator posted:How the poo poo do I industrialize? My first tech research was Ideological Thought so I could get the extra NF, first NFs were bureaucrats and then clergy in the most populous states (from memory: Moscow and... I want to say Kharkov?). Upon noticing there were no capitalists in either of the two states, I encouraged for a few days until there were about 4 capi POPs in each. I sat back and... nothing. For the ~25 or so years I played before getting caught up in a clusterfuck war and having to close the game, there was squat progress made. I built a lumber factory in Moscow, which got some business, but none of my capitalists ever decided to make any moves. As others have said, you don't really want to encourage Capis until your POPs are literate enough to promote to Craftsmen of their own accord (and it should take about that long for yours and world-in-general's tech levels to increase enough for factories to be more profitable anyway). Encouraging Capis at a very early stage will just make them do nothing unless you shell out state funding for their factories, at which points you'll get a single factory that's barely staffed and is just draining your coffers through subsidies. NNM might make money-making easy enough for this to not matter, but the factory is still useless. So yeah, Russia is backwards and illiterate at game start, so there's not much you can do except get your Bureaucrat and Clergyman levels up to snuff and just wait out the literacy to increase.
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# ? Jan 21, 2014 09:15 |
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gradenko_2000 posted:So yeah, Russia is backwards and illiterate at game start, so there's not much you can do except get your Bureaucrat and Clergyman levels up to snuff and just wait out the literacy to increase. This is the same problem with trying to westernise/become a great power as China. Yeah, you have the most people by far, but your literacy is so abysmally low. It's probably the only time I've gone out of my way to use an NF to promote craftsmen.
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# ? Jan 21, 2014 09:21 |
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Ofaloaf posted:A medieval Sim City sort of thing would be fantastic. Especially if wasn't like Anno or the older iterations of Sim City and actually allowed for curvy roads and so forth. Watch your settlement expand beyond the confines of the city walls! Cry in frustration as all that is burned down by marauding enemy troops! Worry as the city core builds up and out, with overhanging stories creating fire and sanitary hazards! Try to get the old Roman sewage system working again! Etc.! Banished might be of interest. Medieval-ish city/economy simulator.
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# ? Jan 21, 2014 09:27 |
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Thanks (everyone else too) for this. My line of thinking has been flawed; I figured it was a top-down kind of deal where capis lead the process so long as they're there. So as Russia, I just basically have to eat the poor literacy rate at the start, until it gets to a point where POPs are educated enough to become craftsmen of their own accord. Guess that means I can focus more on culture/army/finance in the early game while that process happens, then.
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# ? Jan 21, 2014 10:01 |
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meatbag posted:Banished might be of interest. Medieval-ish city/economy simulator. Wow, this actually has a release date now: Feb-18-2014. I remember reading about it as an example of a City Builder done right during the SimCity 2013 shitfest, and it's great that the guy finished it.
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# ? Jan 21, 2014 10:19 |
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And as Russia, you can just put the reactionaries in charge as they are State Capitalism and build any factories you want yourself, then manually promote POPs to craftsmen (once you have a good number of clergy going idealy).
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# ? Jan 21, 2014 12:01 |
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They're going to make an actual Game of Thrones game from the GoT mod.
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# ? Jan 21, 2014 14:31 |
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vyelkin posted:Nero is a strategy game like Crusader Kings, only you play the king's right-hand man and try to prevent the insane ones from ruining everything. I can't be the only person who would play and enjoy this. Maybe it should be called Wentworth Stories?
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# ? Jan 21, 2014 14:56 |
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Necroneocon posted:They're going to make an actual Game of Thrones game from the GoT mod. Basically every other fantasy IP is fair game, though. Hint #1 was "There will be fire and darkness", which is also pretty generic. Or it could be a semi-historical Dark Ages game ("fire and darkness") set in Norway and Iceland (trolls) e: hint #3 and #4 are "no provinces" and "Clausewitz as you never thought possible" which are pretty straight but don't say much about the subject matter of the game. Really #2 is the most interesting hint, and it shouts "fantasy game" so much that I keep wondering if it's a red herring. NihilCredo fucked around with this message at 16:37 on Jan 21, 2014 |
# ? Jan 21, 2014 16:30 |
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Yeah, unfortunately the most likely thing is a fantasy game right now - not necessarily unfortunately, but I think all of us were hoping for Vae Victis 2: Electric Boogaloo.
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# ? Jan 21, 2014 16:38 |
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NihilCredo posted:Hint #2 is "Is this a troll attempt?", and there are no trolls in A Song of Ice and Fire. Moria Universalis?
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# ? Jan 21, 2014 16:41 |
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YF-23 posted:Moria Universalis? "Fire and Darkness" reminds me of Moria too. I don't know if Clausewitz would be a good engine for Lord of the Rings though.
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# ? Jan 21, 2014 16:58 |
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YF-23 posted:Moria Universalis? Shadow of the Horned Rat Universalis
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# ? Jan 21, 2014 16:58 |
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NihilCredo posted:e: hint #3 and #4 are "no provinces" and "Clausewitz as you never thought possible" which are pretty straight but don't say much about the subject matter of the game. Really #2 is the most interesting hint, and it shouts "fantasy game" so much that I keep wondering if it's a red herring. I wonder if we really are getting something totally different to the standard Paradox template of a game.
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# ? Jan 21, 2014 17:05 |
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Alchenar posted:I wonder if we really are getting something totally different to the standard Paradox template of a game. I'm not going to back down from a fantasy oriented Airfix Dogfighter until Paradox confirms it's not the case.
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# ? Jan 21, 2014 17:05 |
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NihilCredo posted:e: hint #3 and #4 are "no provinces" and "Clausewitz as you never thought possible" which are pretty straight but don't say much about the subject matter of the game. Really #2 is the most interesting hint, and it shouts "fantasy game" so much that I keep wondering if it's a red herring. I missed this post. No provinces but it's still in Clausewitz? They going to adapt the engine into a province-less game ala Command Ops for Hearts of Iron 4.
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# ? Jan 21, 2014 17:13 |
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gradenko_2000 posted:I missed this post. No provinces but it's still in Clausewitz? They going to adapt the engine into a province-less game ala Command Ops for Hearts of Iron 4. Smallest unit will be battalion sized. I'd play it
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# ? Jan 21, 2014 17:38 |
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NihilCredo posted:e: hint #3 and #4 are "no provinces" and "Clausewitz as you never thought possible" which are pretty straight but don't say much about the subject matter of the game. Really #2 is the most interesting hint, and it shouts "fantasy game" so much that I keep wondering if it's a red herring.
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# ? Jan 21, 2014 17:52 |
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ArchangeI posted:Smallest unit will be battalion sized. Ugh. Where's your ambition? It will be the entire Second World War modeled down to individual soldiers. Suck on that, Gary Grigsby.
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# ? Jan 21, 2014 18:02 |
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Fintilgin posted:Ugh. Where's your ambition? It will be the entire Second World War modeled down to individual soldiers. Coming Summer 2014 -- the first grand strategy game for Cray XK6 supercomputers!
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# ? Jan 21, 2014 18:09 |
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# ? Jun 5, 2024 03:17 |
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Getting ready for the awkward moment when one of the joke terrible suggestions turns out to be spot on.
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# ? Jan 21, 2014 18:12 |