NihilCredo posted:Project Nero hint #5 is "What does the Skald say?" Trollhunter: the game. Didn't Paradox do a Scandinavia-specific game set in the Dark Ages as one of their first games ever? Maybe a return to that? Seems kinda like a niche game that'll go over about as well as Sengoku or Rome did (ie: not very well at all).
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# ? Jan 22, 2014 15:46 |
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# ? May 29, 2024 17:11 |
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What is the point of a game if I can't lead my unfairly marginalized nation finally to the greatness it so rightly deserves? (Is there a lot of historic revanchism in Scandinavia?)
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# ? Jan 22, 2014 15:50 |
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Drone posted:Trollhunter: the game. I think that was War in the North or something that was a Norse-focused Europa Universalis 2 stand-alone
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# ? Jan 22, 2014 15:52 |
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NihilCredo posted:Project Nero hint #5 is "What does the Skald say?" It's obviously Bard's Tale set in Norse mythology.
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# ? Jan 22, 2014 16:04 |
e X posted:(Is there a lot of historic revanchism in Scandinavia?) Maybe not a lot, but it's been a running joke at PDS for as long as I can remember that their games have a very clear and unapologetic bias toward buffing Sweden.
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# ? Jan 22, 2014 16:05 |
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I guess what we can all agree on is that it's clearly Rome II: Beyond the Rhine.
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# ? Jan 22, 2014 17:39 |
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I hope it's a Dark Ages / Fall of Rome game!
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# ? Jan 22, 2014 17:46 |
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Drone posted:Didn't Paradox do a Scandinavia-specific game set in the Dark Ages as one of their first games ever? Maybe a return to that? Seems kinda like a niche game that'll go over about as well as Sengoku or Rome did (ie: not very well at all). Crown of the North in 2004 was Scandinavian EU, which might be what you're thinking of -- it's what gradenko_2000 means, at least. In Sweden that game was called Svea Rike III and released at about the same time as the original EU, and the second sequel to Svea Rike. That entire series is a proto-EU, I suppose. Svea Rike itself was based on a popular boardgame where the players play the heads of various Swedish noble houses and try to plot and maneuver for power and prestige, which might also sound familiar. Assuming the players were reasonably competitive people said board game also tended to involve the players irrevocably loving over the nation with their infighting and backstabbing, the usual ending was the nation falling to pieces and the player's houses being wiped out in a bloody revolution.
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# ? Jan 22, 2014 17:53 |
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It's Mount and Blade: Viking Scandinavia Edition
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# ? Jan 22, 2014 18:11 |
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Hearts of iron 4 (miles per hex): Sweden rises
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# ? Jan 22, 2014 18:18 |
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e X posted:What is the point of a game if I can't lead my unfairly marginalized nation finally to the greatness it so rightly deserves? Eh, Norwegians sometimes suggest we should buy back Jamtland and Herjedalen. And Bohuslen, I suppose.
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# ? Jan 22, 2014 18:18 |
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Meanwhile, Project Armstrong hint 5:quote:There is politics and espionage.
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# ? Jan 22, 2014 18:40 |
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Personally, I'd enjoy the hell out of a game focused entirely on the colonization of the New World. Something that would almost be more akin to Civ in that, instead of picking up and running with an existing state, you're building your nation from total scratch. Yeah, it's part of EU, but then it sort of spills over into Vicky, and Conquest of Paradise is the first time there's been much depth to colonizing at all... As a Paradox game, though, it would be really hard to not infringe on the other games' space. My fantasy timeline for the game would be something like 1600-1900, since the first real colonies only started getting established in the 1600's, and by the turn of the twentieth century, the current status quo had more-or-less been achieved. But then you're basically just making Vicky with an earlier start date and less countries to play as.
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# ? Jan 22, 2014 19:21 |
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Xerophyte posted:Svea Rike itself was based on a popular boardgame where the players play the heads of various Swedish noble houses and try to plot and maneuver for power and prestige, which might also sound familiar. Assuming the players were reasonably competitive people said board game also tended to involve the players irrevocably loving over the nation with their infighting and backstabbing, the usual ending was the nation falling to pieces and the player's houses being wiped out in a bloody revolution. This reminds me that Europa Universalis itself was based off of a boardgame. I wonder what elements from that are still in EU4 up to now?
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# ? Jan 22, 2014 19:42 |
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Stability is a good bet.
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# ? Jan 22, 2014 19:48 |
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gradenko_2000 posted:This reminds me that Europa Universalis itself was based off of a boardgame. I wonder what elements from that are still in EU4 up to now? Googling "Europa Universalis board game rules" finds a .doc of the manual as the fifth result. (Not linking directly, in case it counts as .) Skimming, we have stability, yep. Also leaders: generals, admirals, conquistadors & explorers, which have manuever, fire, shock/boarding, "and sometimes siege" values. Combat based on a system of both sides rolling modified d10s, with fire and shock phases. Sieges are also pretty similar. Provinces, with terrain & fort levels (1-5). "Warships, galleys/galleasses, and transport ships". War taxes. Monarchs automatically taking command when there are multiple leaders in a battle. The three monarch stats (admin, diplo, & military). Probably more that I missed. Too many differences to count, of course, but it's funny to see what stuck.
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# ? Jan 22, 2014 20:16 |
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Boardgamegeek has a bunch of pictures and someone posted a full game play session writeup on their forums: http://boardgamegeek.com/thread/704717/europa-pulsat-period-i
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# ? Jan 22, 2014 20:39 |
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Theories on either the Game of Thrones mod becoming official or Paradox branching into the Middle Earth universe may be picking up steam?
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# ? Jan 22, 2014 21:12 |
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meatbag posted:Eh, Norwegians sometimes suggest we should buy back Jamtland and Herjedalen. And Bohuslen, I suppose. WE WILL PAY A FAIR PRICE FOR OUR NJRWEGIAN CLAY You used to be cool, vikings
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# ? Jan 22, 2014 21:16 |
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They're repackaging Sengoku as CK2 DLC.
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# ? Jan 22, 2014 21:17 |
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ExtraNoise posted:
Non-merchant republic dlc? Mercenary band dlc? knightly order dlc?
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# ? Jan 22, 2014 21:22 |
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Game of Thrones expansion for CK2 and expansion for EU4?
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# ? Jan 22, 2014 21:27 |
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'A new setting' - Oculus rift support confirmed.
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# ? Jan 22, 2014 21:31 |
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They have rights for Conan, so how about Barbarian Kings leading into Cimmeria Universalis? KROM VULT!
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# ? Jan 22, 2014 21:32 |
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fermun posted:Boardgamegeek has a bunch of pictures and someone posted a full game play session writeup on their forums: Ahaha, that's amazing. SALES OF HONORARY TITLES goes all the way back to the boardgame. Gold has always been the sign of nobility, apparently! (A lot of other events also look familiar. WAVE OF OBSCURANTISM, REORGANIZATION OF THE ARMY OR THE FLEET...)
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# ? Jan 22, 2014 21:34 |
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Cowcatcher posted:They have rights for Conan, so how about Barbarian Kings leading into Cimmeria Universalis? I'd normally say that sounds pretty damned likely given what we know. But 'new setting' can only mean one thing: "Crusader Kings 2: Jewels of the Crown" lets you collect precious gems and design new inheritable and stat-boosting crowns, scepters, signets, &c for your dynasty. Steal the jewelry of your vanquished foes! New "Retake the Crown" casus belli: literally retake your crown! (And I'd still buy it)
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# ? Jan 22, 2014 21:40 |
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Cowcatcher posted:They have rights for Conan, so how about Barbarian Kings leading into Cimmeria Universalis?
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# ? Jan 22, 2014 21:41 |
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Alchenar posted:Game of Thrones expansion for CK2 and expansion for EU4? That was my first thought, but they've specifically said they tried for that a while back and it fell through or didn't get off the ground. I think it's also been said that Johan doesn't want to work with licenced properties particularly. I dunno, change of "setting" sounds big, bit on the other hand it's a DLC, so it can't really be HUGE.
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# ? Jan 22, 2014 21:43 |
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Romance of the Three (Crusader) Kingdoms?
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# ? Jan 22, 2014 21:47 |
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Gorgo Primus posted:Can anyone tell me what's the gently caress is the point of the Tom Bombadil division? It has awesome stats and abilities, but it's AI only, just dances around doing nothing, and it really takes me out of the game when it moves into my capital and starts spaming annoying event pop-ups about random poo poo I couldn't care less about. He is a side character from the LOTR books that drags on and on with useless songs and poo poo rather than advancing the plot.
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# ? Jan 22, 2014 21:49 |
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Map expansion, maybe? It can't be overwhelmingly big, it's an expansion (though that could mean stand-alone).
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# ? Jan 22, 2014 21:50 |
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Expanding the map to India would be pretty rad, but that's probably not happening.
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# ? Jan 22, 2014 21:52 |
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Kainser posted:Expanding the map to India would be pretty rad, but that's probably not happening. India would be awesome, but I'd rather it be like Sengoku and be a standalone map. The ck2 map is big enough as is.
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# ? Jan 22, 2014 22:11 |
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SeaTard posted:India would be awesome, but I'd rather it be like Sengoku and be a standalone map. The ck2 map is big enough as is. Expand it to New Spain
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# ? Jan 22, 2014 22:40 |
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Sindai posted:HoI4 seems like the smart bet. I can't wait to see the conspiracy theories about this being the reason Paradox is trying to kill EvW.
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# ? Jan 22, 2014 22:46 |
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Ofaloaf posted:Darkest Hour was the licensed bridge between HoI2 and HoI3. MM was originally timed to bridge between EU3 and EU4. Maybe EvW was supposed to bridge the time between HoI3 and HoI4?
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# ? Jan 22, 2014 22:48 |
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gradenko_2000 posted:Romance of the Three (Crusader) Kingdoms? Paradox, don't go chasing foreign wars, please stick to the nations and the kings that you're used to.
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# ? Jan 22, 2014 22:52 |
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Personally, I really hope it isn't a fantasy setting. The historical settings are a big part of the appeal of Paradox games for me, and a fictional setting I have no grounding in just doesn't appeal to me, so far as Paradox-style gameplay goes.
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# ? Jan 22, 2014 22:57 |
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James The 1st posted:Adding to that, didn't FTG bridge EU2-EU3? For the Glory didn't come out until several years after the release of EU3, when Paradox started the whole engine licensing program.
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# ? Jan 22, 2014 23:35 |
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# ? May 29, 2024 17:11 |
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Paradox knows what's most important.
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# ? Jan 23, 2014 01:03 |